32 if (
sh_data->image_sh ==
nullptr) {
41 if (
sh_data->depth_sh ==
nullptr) {
A dynamically sized string ADT.
#define DRW_SHADER_FREE_SAFE(shader)
GPUShader * GPU_shader_create_from_info_name(const char *info_name)
BASIC_Shaders sh_data[GPU_SHADER_CFG_LEN]
struct GPUShader GPUShader
GPUShader * IMAGE_shader_image_get()
static struct blender::draw::image_engine::@207 e_data
GPUShader * IMAGE_shader_depth_get()