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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_declare (NodeDeclarationBuilder &b) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_layout (uiLayout *layout, bContext *, PointerRNA *ptr) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_init (bNodeTree *, bNode *node) |
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| static bool | blender::nodes::node_geo_set_shade_smooth_cc::try_removing_sharp_attribute (Mesh &mesh, const StringRef name, const Field< bool > &selection, const Field< bool > &sharpness) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::set_sharp (Mesh &mesh, const AttrDomain domain, const StringRef name, const Field< bool > &selection, const Field< bool > &sharpness) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_geo_exec (GeoNodeExecParams params) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_rna (StructRNA *srna) |
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| static void | blender::nodes::node_geo_set_shade_smooth_cc::node_register () |
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