|
Blender V4.3
|
#include <COM_reduce_to_single_value_operation.hh>
Inherits blender::realtime_compositor::SimpleOperation.
Public Member Functions | |
| ReduceToSingleValueOperation (Context &context, ResultType type) | |
| void | execute () override |
Public Member Functions inherited from blender::realtime_compositor::SimpleOperation | |
| Result & | get_result () |
| void | map_input_to_result (Result *result) |
| Operation (Context &context) | |
Public Member Functions inherited from blender::realtime_compositor::Operation | |
| Operation (Context &context) | |
| virtual | ~Operation () |
| virtual void | evaluate () |
| Result & | get_result (StringRef identifier) |
| void | map_input_to_result (StringRef identifier, Result *result) |
Static Public Member Functions | |
| static SimpleOperation * | construct_if_needed (Context &context, const Result &input_result) |
Definition at line 19 of file COM_reduce_to_single_value_operation.hh.
| blender::realtime_compositor::ReduceToSingleValueOperation::ReduceToSingleValueOperation | ( | Context & | context, |
| ResultType | type ) |
Definition at line 19 of file reduce_to_single_value_operation.cc.
References blender::realtime_compositor::SimpleOperation::declare_input_descriptor(), blender::realtime_compositor::SimpleOperation::populate_result(), and blender::realtime_compositor::InputDescriptor::type.
Referenced by construct_if_needed().
|
static |
Definition at line 57 of file reduce_to_single_value_operation.cc.
References blender::realtime_compositor::Result::domain(), blender::realtime_compositor::Result::is_single_value(), ReduceToSingleValueOperation(), blender::realtime_compositor::Domain::size, and blender::realtime_compositor::Result::type().
Referenced by blender::realtime_compositor::Operation::add_and_evaluate_input_processors().
|
overridevirtual |
Implements blender::realtime_compositor::Operation.
Definition at line 28 of file reduce_to_single_value_operation.cc.
References BLI_assert_unreachable, blender::realtime_compositor::Color, blender::realtime_compositor::Float, blender::realtime_compositor::SimpleOperation::get_input(), blender::realtime_compositor::SimpleOperation::get_result(), GPU_BARRIER_TEXTURE_UPDATE, GPU_DATA_FLOAT, GPU_memory_barrier(), GPU_texture_read(), MEM_freeN(), and blender::realtime_compositor::Vector.