Blender V4.3
node_fn_input_bool.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7#include "UI_interface.hh"
8#include "UI_resources.hh"
9
11
13{
14 b.add_output<decl::Bool>("Boolean");
15}
16
17static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
18{
19 uiLayout *col = uiLayoutColumn(layout, true);
20 uiItemR(col, ptr, "boolean", UI_ITEM_R_EXPAND, IFACE_("Value"), ICON_NONE);
21}
22
24{
25 const bNode &bnode = builder.node();
26 NodeInputBool *node_storage = static_cast<NodeInputBool *>(bnode.storage);
28}
29
30static void node_init(bNodeTree * /*tree*/, bNode *node)
31{
32 NodeInputBool *data = MEM_cnew<NodeInputBool>(__func__);
33 node->storage = data;
34}
35
36static void node_register()
37{
38 static blender::bke::bNodeType ntype;
39
40 fn_node_type_base(&ntype, FN_NODE_INPUT_BOOL, "Boolean", 0);
41 ntype.declare = node_declare;
42 ntype.initfunc = node_init;
48}
50
51} // namespace blender::nodes::node_fn_input_bool_cc
#define IFACE_(msgid)
#define NOD_REGISTER_NODE(REGISTER_FUNC)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, eUI_Item_Flag flag, const char *name, int icon)
@ UI_ITEM_R_EXPAND
local_group_size(16, 16) .push_constant(Type b
uint col
void node_type_storage(bNodeType *ntype, const char *storagename, void(*freefunc)(bNode *node), void(*copyfunc)(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node))
Definition node.cc:4632
void node_register_type(bNodeType *ntype)
Definition node.cc:1708
static void node_declare(NodeDeclarationBuilder &b)
static void node_init(bNodeTree *, bNode *node)
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
void fn_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
void node_free_standard_storage(bNode *node)
Definition node_util.cc:46
void node_copy_standard_storage(bNodeTree *, bNode *dest_node, const bNode *src_node)
Definition node_util.cc:58
void * storage
Defines a node type.
Definition BKE_node.hh:218
void(* initfunc)(bNodeTree *ntree, bNode *node)
Definition BKE_node.hh:267
NodeMultiFunctionBuildFunction build_multi_function
Definition BKE_node.hh:336
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
Definition BKE_node.hh:238
NodeDeclareFunction declare
Definition BKE_node.hh:347
PointerRNA * ptr
Definition wm_files.cc:4126