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| | blender::io::obj::BLI_STATIC_ASSERT (ARRAY_SIZE(tex_map_type_to_socket_id)==int(MTLTexMapType::Count), "array size mismatch") |
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| static void | blender::io::obj::copy_property_from_node (const eNodeSocketDatatype property_type, const bNode *node, const char *identifier, MutableSpan< float > r_property) |
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| static void | blender::io::obj::linked_sockets_to_dest_id (const bNode *dest_node, const bNodeTree &node_tree, const char *dest_socket_id, Vector< const bNodeSocket * > &r_linked_sockets) |
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| static const bNode * | blender::io::obj::get_node_of_type (Span< const bNodeSocket * > sockets_list, const int node_type) |
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| static std::string | blender::io::obj::get_image_filepath (const bNode *tex_node) |
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| static const bNode * | blender::io::obj::find_bsdf_node (const bNodeTree *nodetree) |
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| static void | blender::io::obj::store_bsdf_properties (const bNode *bsdf_node, const Material *material, MTLMaterial &r_mtl_mat) |
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| static void | blender::io::obj::store_image_textures (const bNode *bsdf_node, const bNodeTree *node_tree, const Material *material, MTLMaterial &r_mtl_mat) |
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| MTLMaterial | blender::io::obj::mtlmaterial_for_material (const Material *material) |
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