Blender V4.3
node_texture_distance.cc
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1/* SPDX-FileCopyrightText: 2005 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include "BLI_math_vector.h"
10#include "node_texture_util.hh"
11#include <cmath>
12
14 {SOCK_VECTOR, N_("Coordinate 1"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE},
15 {SOCK_VECTOR, N_("Coordinate 2"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE},
16 {-1, ""},
17};
18
20 {SOCK_FLOAT, N_("Value")},
21 {-1, ""},
22};
23
24static void valuefn(float *out, TexParams *p, bNode * /*node*/, bNodeStack **in, short thread)
25{
26 float co1[3], co2[3];
27
28 tex_input_vec(co1, in[0], p, thread);
29 tex_input_vec(co2, in[1], p, thread);
30
31 *out = len_v3v3(co2, co1);
32}
33
34static void exec(void *data,
35 int /*thread*/,
36 bNode *node,
37 bNodeExecData *execdata,
38 bNodeStack **in,
39 bNodeStack **out)
40{
41 tex_output(node, execdata, in, out[0], &valuefn, static_cast<TexCallData *>(data));
42}
43
45{
46 static blender::bke::bNodeType ntype;
47
48 tex_node_type_base(&ntype, TEX_NODE_DISTANCE, "Distance", NODE_CLASS_CONVERTER);
49 blender::bke::node_type_socket_templates(&ntype, inputs, outputs);
50 ntype.exec_fn = exec;
51
53}
#define NODE_CLASS_CONVERTER
Definition BKE_node.hh:410
MINLINE float len_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
@ SOCK_VECTOR
@ SOCK_FLOAT
@ PROP_NONE
Definition RNA_types.hh:136
void node_type_socket_templates(bNodeType *ntype, bNodeSocketTemplate *inputs, bNodeSocketTemplate *outputs)
Definition node.cc:4570
void node_register_type(bNodeType *ntype)
Definition node.cc:1708
void register_node_type_tex_distance()
static void valuefn(float *out, TexParams *p, bNode *, bNodeStack **in, short thread)
static void exec(void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out)
void tex_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
void tex_input_vec(float *out, bNodeStack *in, TexParams *params, short thread)
void tex_output(bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack *out, TexFn texfn, TexCallData *cdata)
Compact definition of a node socket.
Definition BKE_node.hh:103
Defines a node type.
Definition BKE_node.hh:218
NodeExecFunction exec_fn
Definition BKE_node.hh:316
#define N_(msgid)