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Blender V4.3
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#include <optional>#include "BLI_bounds_types.hh"#include "BLI_math_vector_types.hh"#include "BLI_string_ref.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::geometry |
Functions | |
| Bounds< float3 > | blender::geometry::calculate_bounds_radial_primitive (float radius_top, float radius_bottom, int segments, float height) |
| Mesh * | blender::geometry::create_uv_sphere_mesh (float radius, int segments, int rings, const std::optional< StringRef > &uv_map_id) |