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Blender V4.3
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#include <overlay_next_antialiasing.hh>
Public Member Functions | |
| void | begin_sync (Resources &res) |
| void | draw (Framebuffer &framebuffer, Manager &manager, View &) |
Definition at line 49 of file overlay_next_antialiasing.hh.
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inline |
Definition at line 56 of file overlay_next_antialiasing.hh.
References blender::draw::overlay::ShaderModule::anti_aliasing, blender::draw::overlay::Resources::depth_tx, DRW_STATE_BLEND_ALPHA_PREMUL, DRW_STATE_WRITE_COLOR, blender::draw::overlay::Resources::globals_buf, GPU_PRIM_TRIS, blender::draw::detail::Pass< DrawCommandBufType >::init(), blender::draw::overlay::Resources::line_tx, blender::draw::overlay::Resources::overlay_tx, blender::draw::select::SelectMap::selection_type, blender::draw::overlay::Resources::shaders, and USER_GPU_FLAG_OVERLAY_SMOOTH_WIRE.
Referenced by blender::draw::overlay::Instance::begin_sync().
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inline |
Definition at line 80 of file overlay_next_antialiasing.hh.
References blender::draw::Manager::submit().
Referenced by blender::draw::overlay::Instance::draw().