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Blender V4.3
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#include <eevee_shader_shared.hh>
Public Member Functions | |
| Transform ()=default | |
| Transform (const float4x4 &tx) | |
| operator float4x4 () const | |
Public Attributes | |
| float4 | x |
| float4 | y |
| float4 | z |
Definition at line 64 of file eevee_shader_shared.hh.
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default |
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inline |
Definition at line 69 of file eevee_shader_shared.hh.
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inline |
Definition at line 76 of file eevee_shader_shared.hh.
References z.
| float4 blender::eevee::Transform::x |
Definition at line 66 of file eevee_shader_shared.hh.
Referenced by blender::eevee::transform_direction(), blender::eevee::transform_direction_transposed(), blender::eevee::transform_from_matrix(), blender::eevee::transform_location(), blender::eevee::transform_point(), blender::eevee::transform_point_inversed(), blender::eevee::transform_to_matrix(), blender::eevee::transform_x_axis(), blender::eevee::transform_y_axis(), and blender::eevee::transform_z_axis().
| float4 blender::eevee::Transform::y |
Definition at line 66 of file eevee_shader_shared.hh.
Referenced by blender::eevee::transform_direction(), blender::eevee::transform_direction_transposed(), blender::eevee::transform_from_matrix(), blender::eevee::transform_location(), blender::eevee::transform_point(), blender::eevee::transform_point_inversed(), blender::eevee::transform_to_matrix(), blender::eevee::transform_x_axis(), blender::eevee::transform_y_axis(), and blender::eevee::transform_z_axis().
| float4 blender::eevee::Transform::z |
Definition at line 66 of file eevee_shader_shared.hh.
Referenced by operator float4x4(), blender::eevee::transform_direction(), blender::eevee::transform_direction_transposed(), blender::eevee::transform_from_matrix(), blender::eevee::transform_location(), blender::eevee::transform_point(), blender::eevee::transform_point_inversed(), blender::eevee::transform_to_matrix(), blender::eevee::transform_x_axis(), blender::eevee::transform_y_axis(), and blender::eevee::transform_z_axis().