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| | DrawingStyle.h |
| | Class to define the drawing style of a node.
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| | FrsMaterial.h |
| | Class used to handle materials.
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| | IndexedFaceSet.cpp |
| | A Set of indexed faces to represent a surface object.
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| | IndexedFaceSet.h |
| | A Set of indexed faces to represent a surface object.
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| | LineRep.cpp |
| | Class to define the representation of 3D Line.
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| | LineRep.h |
| | Class to define the representation of 3D Line.
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| | Node.h |
| | Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mechanism.
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| | NodeCamera.cpp |
| | Class to represent a light node.
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| | NodeCamera.h |
| | Class to represent a light node.
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| | NodeDrawingStyle.cpp |
| | Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
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| | NodeDrawingStyle.h |
| | Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
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| | NodeGroup.cpp |
| | Class to represent a group node. This node can contains several children.
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| | NodeGroup.h |
| | Class to represent a group node. This node can contains several children.
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| | NodeLight.cpp |
| | Class to represent a light node.
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| | NodeLight.h |
| | Class to represent a light node.
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| | NodeShape.cpp |
| | Class to build a shape node. It contains a Rep, which is the shape geometry.
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| | NodeShape.h |
| | Class to build a shape node. It contains a Rep, which is the shape geometry.
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| | NodeTransform.cpp |
| | Class to represent a transform node. A Transform node contains one or several children,.
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| | NodeTransform.h |
| | Class to represent a transform node. A Transform node contains one or several children,.
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| | NodeViewLayer.cpp |
| | Class to represent a scene render layer in Blender.
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| | NodeViewLayer.h |
| | Class to represent a view layer in Blender.
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| | OrientedLineRep.cpp |
| | Class to display an oriented line representation.
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| | OrientedLineRep.h |
| | Class to display an oriented line representation.
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| | Rep.cpp |
| | Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
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| | Rep.h |
| | Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
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| | SceneHash.cpp |
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| | SceneHash.h |
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| | ScenePrettyPrinter.cpp |
| | Class to display textual information about a scene graph.
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| | ScenePrettyPrinter.h |
| | Class to display textual information about a scene graph.
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| | SceneVisitor.cpp |
| | Class to visit (without doing anything) a scene graph structure.
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| | SceneVisitor.h |
| | Class to visit (without doing anything) a scene graph structure.
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| | TriangleRep.cpp |
| | Class to define the representation of a triangle.
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| | TriangleRep.h |
| | Class to define the representation of a triangle.
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| | VertexRep.cpp |
| | Class to define the representation of a vertex for displaying purpose.
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| | VertexRep.h |
| | Class to define the representation of a vertex for displaying purpose.
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