Blender V4.3
system Directory Reference

Files

 BaseIterator.h
 Classes defining the basic "Iterator" design pattern.
 
 BaseObject.cpp
 Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
 
 BaseObject.h
 Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
 
 Cast.h
 Cast function.
 
 Exception.cpp
 Singleton to manage exceptions.
 
 Exception.h
 Singleton to manage exceptions.
 
 FreestyleConfig.h
 Configuration definitions.
 
 Id.h
 Identification system.
 
 Interpreter.h
 Base Class of all script interpreters.
 
 Iterator.cpp
 
 Iterator.h
 
 PointerSequence.h
 Simple RAII wrappers for std:: sequential containers.
 
 Precision.h
 Define the float precision used in the program.
 
 ProgressBar.h
 Class to encapsulate a progress bar.
 
 PseudoNoise.cpp
 Class to define a pseudo Perlin noise.
 
 PseudoNoise.h
 Class to define a pseudo Perlin noise.
 
 PythonInterpreter.cpp
 Python Interpreter.
 
 PythonInterpreter.h
 Python Interpreter.
 
 RandGen.cpp
 Pseudo-random number generator.
 
 RandGen.h
 Pseudo-random number generator.
 
 RenderMonitor.h
 Classes defining the basic "Iterator" design pattern.
 
 StringUtils.cpp
 String utilities.
 
 StringUtils.h
 String utilities.
 
 TimeStamp.cpp
 Class defining a singleton used as timestamp.
 
 TimeStamp.h
 Class defining a singleton used as timestamp.
 
 TimeUtils.h
 Class to measure elapsed time.