Blender V4.3
view_map Directory Reference

Files

 ArbitraryGridDensityProvider.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 ArbitraryGridDensityProvider.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 AutoPtrHelper.h
 Utility header for auto_ptr/unique_ptr selection.
 
 AverageAreaGridDensityProvider.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 AverageAreaGridDensityProvider.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 BoxGrid.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 BoxGrid.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 CulledOccluderSource.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 CulledOccluderSource.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 FEdgeXDetector.cpp
 Detects/flags/builds extended features edges on the WXEdge structure.
 
 FEdgeXDetector.h
 Detects/flags/builds extended features edges on the WXEdge structure.
 
 Functions0D.cpp
 Functions taking 0D input.
 
 Functions0D.h
 Functions taking 0D input.
 
 Functions1D.cpp
 Functions taking 1D input.
 
 Functions1D.h
 Functions taking 1D input.
 
 GridDensityProvider.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 HeuristicGridDensityProviderFactory.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 HeuristicGridDensityProviderFactory.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 Interface0D.cpp
 
 Interface0D.h
 Interface to 0D elements.
 
 Interface1D.cpp
 
 Interface1D.h
 Interface 1D and related tools definitions.
 
 OccluderSource.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 OccluderSource.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 Pow23GridDensityProvider.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 Pow23GridDensityProvider.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 Silhouette.cpp
 Classes to define a silhouette structure.
 
 Silhouette.h
 Classes to define a silhouette structure.
 
 SilhouetteGeomEngine.cpp
 Class to perform all geometric operations dedicated to silhouette. That, for example, implies that this geom engine has as member data the viewpoint, transformations, projections...
 
 SilhouetteGeomEngine.h
 Class to perform all geometric operations dedicated to silhouette. That, for example, implies that this geom engine has as member data the viewpoint, transformations, projections...
 
 SphericalGrid.cpp
 Class to define a cell grid surrounding the projected image of a scene.
 
 SphericalGrid.h
 Class to define a cell grid surrounding the projected image of a scene.
 
 SteerableViewMap.cpp
 Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
 
 SteerableViewMap.h
 Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
 
 ViewEdgeXBuilder.cpp
 Class to build view edges and the underlying chains of feature edges...
 
 ViewEdgeXBuilder.h
 Class to build view edges and the underlying chains of feature edges...
 
 ViewMap.cpp
 Classes to define a View Map (ViewVertex, ViewEdge, etc.)
 
 ViewMap.h
 Classes to define a View Map (ViewVertex, ViewEdge, etc.)
 
 ViewMapAdvancedIterators.h
 Iterators used to iterate over the various elements of the ViewMap. These iterators can't be exported to python.
 
 ViewMapBuilder.cpp
 Class to build silhouette edges from a Winged-Edge structure.
 
 ViewMapBuilder.h
 Class to build silhouette edges from a Winged-Edge structure.
 
 ViewMapIterators.h
 Iterators used to iterate over the various elements of the ViewMap.
 
 ViewMapTesselator.cpp
 Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
 
 ViewMapTesselator.h
 Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.