Here is a list of all class members with links to the classes they belong to:
- b -
- B() : Freestyle::CurvePoint, Freestyle::StrokeShaders::CurvePiece, Freestyle::ViewEdge, Implicit_Data, md5_ctx, SheenBsdf
- b : _RGBAZ, blender::ColorRGBA< ChannelStorageType, Space, Alpha >, blender::VecBase< T, Size >, btDbvt::sStkNN, btDbvt::sStknNN, btSparseSdf< CELLSIZE >::IntFrac, CBData, DRWCommandClear, DynamicPaintBrushSettings, FreestyleLineStyle, FresnelF82Tint, KelvinletParams, Light, LinearSolver, LineartBoundingArea, Material, MBoolProperty, MCol, MLoopCol, MTex, OrenNayarBsdf, slim::SLIMData, Temp_UVData, TwoInts, XYZ_to_RGB
- b2 : Quadric
- b3ProcessAllTrianglesHeightfield() : b3ProcessAllTrianglesHeightfield
- b_ : blender::dot::Edge
- b_data : BlenderSession
- b_depsgraph : BlenderPointDensityLoader, BlenderSession
- b_domain : BlenderSmokeLoader
- b_engine : BlenderSession
- b_engine_ : BlenderDisplayDriver, BlenderDisplaySpaceShader, BlenderOutputDriver
- b_image : BlenderImageLoader
- b_map : id_map< K, T, Flags >
- b_node : BlenderPointDensityLoader
- b_recalc : id_map< K, T, Flags >
- b_render : BlenderSession
- b_rlay_name : BlenderSession
- b_rv3d : BlenderSession
- b_rview_name : BlenderSession
- b_scene : BlenderSession
- b_scene_ : BlenderDisplaySpaceShader
- b_userpref : BlenderSession
- b_v3d : BlenderSession
- b_vectors : slim::MatrixTransferChart
- b_volume : BlenderVolumeLoader
- b_weight : TransformMedian_Curve
- ba : CreatorAtExitData
- back : BezTriple, blender::ed::sculpt_paint::hide::DualBitBuffer, blender::ed::sculpt_paint::hide::DualBuffer, blender::eevee::HiZBuffer, blender::eevee::SurfelRadiance, blender::StringRefBase, gim_array< T >, ThemeAssetShelf, ThemeSpace, uiPanelColors
- back_facing_counter : blender::draw::command::DrawGroup
- back_grad : ThemeSpace
- back_left : blender::gpu::Context
- back_right : blender::gpu::Context
- back_weight : blender::eevee::SurfelRadiance
- backbone_length : LineStyleGeometryModifier_BackboneStretcher, LineStyleGeometryModifier_Blueprint
- BackboneStretcherShader() : Freestyle::StrokeShaders::BackboneStretcherShader
- backbuf_offset : BoxSelectUserData_ForMeshEdge, LassoSelectUserData_ForMeshEdge
- backdrop_offset : Image_Runtime
- backEdgeA() : Freestyle::TVertex
- backEdgeB() : Freestyle::TVertex
- backend : blender::gpu::GPUPlatformGlobal, GWL_Window
- backfacing : ShaderGlobals
- Background() : Background
- background : blender::draw::overlay::Instance, blender::eevee::PipelineModule, BlenderSession, Global, OSLCompiler, OVERLAY_Shaders, Scene, SceneParams, SceneUpdateStats, SessionParams, SVMCompiler, uiTooltipImage
- background_ : BlenderDisplayDriver, RenderScheduler
- background_blend_color() : blender::draw::overlay::Resources
- background_blur_get() : blender::eevee::LookdevWorld
- background_clip_bound : blender::draw::overlay::ShaderModule
- background_color : blender::workbench::SceneState, View3DShading, WorldData
- background_color_get() : blender::draw::overlay::Resources
- background_fill : blender::draw::overlay::ShaderModule
- background_is_canceling : TaskPool
- background_opacity : blender::eevee::FilmData, blender::eevee::LookdevParameters
- background_opacity_get() : blender::eevee::Film, blender::eevee::LookdevWorld
- background_ps : OVERLAY_PassList
- background_queue : TaskPool
- background_threads : TaskPool
- background_time : ViewportEngineData
- background_type : ThemeSpace, View3DShading
- BackgroundPipeline() : blender::eevee::BackgroundPipeline, blender::eevee::LightProbeModule
- backSVertex() : Freestyle::TVertex
- backtrace_fn : CLogContext
- backup : BisectData
- backup_len : BisectData
- backup_modifier_runtime_data() : blender::deg::ObjectRuntimeBackup
- backup_pose_channel_runtime_data() : blender::deg::ObjectRuntimeBackup
- backupDv() : btDeformableBodySolver
- backups : PoseBackup
- backupVelocity() : btDeformableBodySolver
- BACKWARD : libmv::TrackRegionOptions
- backwards : TrackMarkersJob
- bake : blender::bke::bake::BakeNodeCache, blender::bke::bake::SimulationNodeCache, blender::eevee::VolumeProbeModule, blender::nodes::BakeDrawContext, BlenderSession, PTCacheBaker, RenderData, RenderEngine, RenderEngineType, SceneUpdateStats
- bake_biasdist : RenderData
- bake_cache_by_id : blender::bke::bake::ModifierCache
- bake_clear : blender::ed::object::MultiresBakeJob
- bake_compute_pipeline_state() : blender::gpu::MTLShader
- bake_create_infos() : blender::gpu::shader_builder::ShaderBuilder
- bake_current_pipeline_state() : blender::gpu::MTLShader
- bake_data : MResolvePixelData, MultiresBakeThread
- bake_dir : blender::bke::bake::BakePath
- bake_directory : NodesModifierData
- bake_flag : RenderData
- bake_id : blender::ed::object::bake_simulation::NodeBakeRequest, BlenderSession
- bake_job : PTCacheBaker
- bake_manager : Scene
- bake_margin : blender::ed::object::MultiresBakeJob, MultiresBakeRender, RenderData
- bake_margin_type : blender::ed::object::MultiresBakeJob, MultiresBakeRender, RenderData
- bake_materials : blender::bke::CurvesGeometryRuntime, blender::bke::GreasePencilRuntime, blender::bke::MeshRuntime, blender::bke::PointCloudRuntime, blender::bke::VolumeRuntime
- bake_mode : NodesModifierBake, RenderData
- bake_params : blender::nodes::GeoNodesCallData
- bake_pipeline_state() : blender::gpu::MTLShader
- bake_rast : MultiresBakeThread
- bake_render_pass_descriptor() : blender::gpu::MTLFrameBuffer
- bake_requests : blender::ed::object::bake_simulation::BakeGeometryNodesJob
- bake_rna : blender::nodes::BakeDrawContext
- bake_samples : RenderData
- bake_shader_interface() : blender::gpu::MSLGeneratorInterface
- bake_size : NodesModifierBake
- bake_still : blender::nodes::BakeDrawContext
- bake_target : blender::nodes::BakeDrawContext, NodesModifierBake, NodesModifierData
- bake_user_scale : RenderData
- baked : OceanCache
- baked_faces : MultiresBakeRender
- baked_objects : MultiresBakeRender
- baked_range : blender::nodes::BakeDrawContext
- bakeData() : MANTA
- BakeDataBlockID() : blender::bke::bake::BakeDataBlockID
- bakeEnd : FluidsimSettings
- bakeend : OceanModifierData
- bakeGuiding() : MANTA
- BakeManager() : BakeManager
- bakeMesh() : MANTA
- bakeNoise() : MANTA
- bakeParticles() : MANTA
- bakepath : OceanCache
- baker : PointCacheJob
- bakes : NodesModifierData, PackedFileCount
- bakes_num : NodesModifierData
- bakespace : ParticleSystem
- bakeStart : FluidsimSettings
- bakestart : OceanModifierData
- BakeStateRef() : blender::bke::bake::BakeStateRef
- baking : LightProbeGridCacheFrame
- balldamp : SoftBody
- ballstiff : SoftBody
- bAlpha : blender::geometry::PAbfSystem
- bands_direction : NodeTexWave
- banking : BoidSettings
- barrier : blender::draw::command::Undetermined, blender::draw::detail::PassBase< DrawCommandBufType >, DRWCommand
- bary_weights : blender::geometry::ReverseUVSampler::Result
- barycentricWeights : ImgSeqFormatData
- BaryEval() : btSoftBody
- BaryWeightFromPositionFn() : blender::bke::mesh_surface_sample::BaryWeightFromPositionFn
- BaryWeightSampleFn() : blender::bke::mesh_surface_sample::BaryWeightSampleFn
- basact : ViewLayer
- base : blender::ed::object::XFormObjectData_Armature, blender::ed::object::XFormObjectData_Curve, blender::ed::object::XFormObjectData_GPencil, blender::ed::object::XFormObjectData_GreasePencil, blender::ed::object::XFormObjectData_Lattice, blender::ed::object::XFormObjectData_Mesh, blender::ed::object::XFormObjectData_MetaBall, BMEdge_OFlag, BMFace_OFlag, BMVert_OFlag, BMwIslandboundWalker, BPy_EnumProperty_Parse_WithSRNA, ForeachGeometryElementZoneViewerPathElem, GreasePencilDrawing, GreasePencilDrawingReference, GreasePencilLayer, GreasePencilLayerTreeGroup, GroupNodeViewerPathElem, GzipReader, IDPropertyUIDataBool, IDPropertyUIDataFloat, IDPropertyUIDataID, IDPropertyUIDataInt, IDPropertyUIDataString, IDViewerPathElem, IK_Scene, LayerObjectBaseIteratorData, LineartTriangleThread, ModifierViewerPathElem, nanovdb::LeafData< Fp16, LOG2DIM >, nanovdb::LeafData< FpN, LOG2DIM >, NlaEvalSnapshot, NodeShaderTexPointDensity, NodeTexBrick, NodeTexChecker, NodeTexEnvironment, NodeTexGabor, NodeTexGradient, NodeTexImage, NodeTexMagic, NodeTexNoise, NodeTexSky, NodeTexVoronoi, NodeTexWave, NodeType, RepeatZoneViewerPathElem, SimulationZoneViewerPathElem, SourceReplaceState, StructRNA, ViewerNodeViewerPathElem, XMLReadState, ZstdReader
- base_active : ObjectsInModeIteratorData
- base_color : blender::workbench::Material
- base_corner_edges : MultiresReshapeContext
- base_corner_verts : MultiresReshapeContext
- base_cpp_type : blender::bke::bNodeSocketType
- base_edges : MultiresReshapeContext
- base_faces : MultiresReshapeContext
- base_flag : blender::deg::ObjectRuntimeBackup, Object, OVERLAY_DupliData
- base_hide_viewport : blender::ed::outliner::RestrictProperties, blender::ed::outliner::RestrictPropertiesActive
- base_index : blender::draw::command::DrawGroup, DrawCommand, GLDrawCommandIndexed, HalfEdge, MeshEdgeRingGizmo3D, MeshElemGizmo3D, RingSelOpData
- base_inst : DRWCommandsState
- base_level() : blender::opensubdiv::TopologyRefinerImpl
- base_local_view_bits : blender::deg::ObjectRuntimeBackup, Object
- BASE_MATH_MEMBERS() : BaseMathObject, ColorObject, EulerObject, MatrixObject, QuaternionObject, VectorObject
- base_mesh : MultiresReshapeContext, MultiresUnsubdivideContext
- base_mesh_grids : MultiresUnsubdivideContext
- base_mesh_topology : blender::opensubdiv::TopologyRefinerImpl, TopologyRefinerData
- base_name_to_num_suffix : UniqueName_TypeMap
- base_orig : Base
- base_params : FileAssetSelectParams
- base_path : NodeImageMultiFile
- base_pose : wmXrDrawData
- base_pose_angle : XrSessionSettings
- base_pose_location : XrSessionSettings
- base_pose_object : XrSessionSettings
- base_pose_type : XrSessionSettings
- base_positions : MultiresReshapeContext
- base_ptr() : blender::MatBase< T, NumCol, NumRow, Alignment >, SelMenuItemF
- base_res : FluidDomainSettings
- base_scale : wmXrDrawData, XrSessionSettings
- base_shgrp : GPENCIL_tLayer
- base_snapshot : NlaEvalChannel, NlaEvalData
- base_span() : blender::OffsetSpan< T, BaseT >
- base_speed : WalkInfo
- base_storage_buffer_index : blender::gpu::MTLComputePipelineStateInstance, blender::gpu::MTLRenderPipelineStateInstance
- base_t : lVector3f
- base_to_orig_vmap : MultiresUnsubdivideContext
- base_type : blender::fn::Field< T >, blender::fn::multi_function::ParamTag< Category, T >, blender::MatBase< T, NumCol, NumRow, Alignment >, blender::VecBase< T, Size >
- base_uniform_buffer_index : blender::gpu::MTLComputePipelineStateInstance, blender::gpu::MTLRenderPipelineStateInstance
- base_unit : bUnitCollection
- BaseClass : vector< value_type, allocator_type >
- basedir : BPathFind_Data, BPathRemap_Data
- basedir_dst : BPathRebase_Data
- basedir_src : BPathRebase_Data
- basef : KnifeEdge
- baseFrame : IK_Scene
- BaseImageOperation() : blender::compositor::BaseImageOperation
- baseinst_loc : DRWCommandsState
- BaseIterator() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIterator
- BaseIteratorRange() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIteratorRange< SubIterator >
- basename : wmKeyConfig
- BaseObject() : Freestyle::BaseObject
- BaseRender() : BaseRender
- bases : MeshEdgeRingGizmo3D, MeshElemGizmo3D, RingSelOpData
- bases_to_edit : blender::ed::outliner::OutlinerHideEditData
- BaseScaleOperation() : blender::compositor::BaseScaleOperation
- BaseSocketDeclarationBuilder : blender::nodes::SocketDeclaration
- BaseTextureMethod() : blender::draw::image_engine::BaseTextureMethod
- BasicParams() : blender::fn::lazy_function::BasicParams
- BasicTreeViewItem() : blender::ui::BasicTreeViewItem
- basis_change : PoseTree
- BasisChange() : IK_QSegment
- batch : BatchBLF, blender::draw::command::Draw, blender::draw::command::DrawIndirect, blender::draw::command::DrawMulti, blender::draw::CurveBatchCache, blender::draw::image_engine::TextureInfo, blender::draw::MeshBatchCache, blender::draw::SculptBatch, blender::draw::VolumeBatchCache, blender::gpu::Immediate, BPyGPUBatch, DRWCommandDraw, DRWCommandDrawIndirect, DRWCommandDrawInstance, DRWCommandDrawInstanceRange, DRWCommandDrawProcedural, DRWCommandDrawRange, DRWCommandsState, DRWManager, DRWTempInstancingHandle, GPUViewport, GPUViewportBatch
- batch_ : ThumbsDrawBatch
- batch_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- batch_cache : blender::bke::GreasePencilRuntime, blender::bke::MeshRuntime, Curve, Curves, Lattice, ParticleSystem, PointCloud, Volume
- batch_compile() : blender::gpu::MTLParallelShaderCompiler, blender::gpu::MTLShaderCompiler, blender::gpu::ShaderCompiler, blender::gpu::ShaderCompilerGeneric, blender::gpu::VKShaderCompiler
- batch_finalize() : blender::gpu::MTLParallelShaderCompiler, blender::gpu::MTLShaderCompiler, blender::gpu::ShaderCompiler, blender::gpu::ShaderCompilerGeneric, blender::gpu::VKShaderCompiler
- batch_is_ready() : blender::gpu::MTLParallelShaderCompiler, blender::gpu::MTLShaderCompiler, blender::gpu::ShaderCompiler, blender::gpu::ShaderCompilerGeneric, blender::gpu::VKShaderCompiler
- batch_line : bMotionPath
- batch_points : bMotionPath
- batch_ready : blender::draw::MeshBatchCache
- batch_requested : blender::draw::MeshBatchCache
- batch_resources_ : blender::gpu::shader::ShaderCreateInfo
- batchedUnitVectorGetSupportingVertexWithoutMargin() : btCylinderShapeX, btCylinderShapeZ, btSoftClusterCollisionShape
- BATCHING_METHOD_COUNT : btBatchedConstraints
- BATCHING_METHOD_SPATIAL_GRID_2D : btBatchedConstraints
- BATCHING_METHOD_SPATIAL_GRID_3D : btBatchedConstraints
- BatchingMethod : btBatchedConstraints
- BatchUpdater() : blender::draw::image_engine::BatchUpdater
- bb : BPy_BBox, MetaballBVHNode, MetaElem
- bb_align : ParticleSettings
- bb_anim : ParticleSettings
- bb_cell_index : ProjPixel
- bb_ob : ParticleSettings
- bb_offset : ParticleSettings
- bb_rand_tilt : ParticleSettings
- bb_size : ParticleSettings
- bb_tilt : ParticleSettings
- bb_uv_split : ParticleSettings
- bb_vel_head : ParticleSettings
- bbmax : ccd_Mesh
- bbmin : ccd_Mesh
- bbone_arc_length_reciprocal : bPoseChannel_Runtime
- bbone_child : EditBone
- bbone_deform_mats : bPoseChannel_Runtime
- bbone_dual_quats : bPoseChannel_Runtime
- bbone_flag : Bone, EditBone
- bbone_mapping_mode : Bone, EditBone
- bbone_matrix : bPoseChannelDrawData
- bbone_matrix_len : bPoseChannelDrawData
- bbone_next : Bone, bPoseChannel, EditBone
- bbone_next_flag : Bone, EditBone
- bbone_next_type : Bone, EditBone
- bbone_pose_mats : bPoseChannel_Runtime
- bbone_prev : Bone, bPoseChannel, EditBone
- bbone_prev_flag : Bone, EditBone
- bbone_prev_type : Bone, EditBone
- bbone_rest_mats : bPoseChannel_Runtime
- bbone_segment_boundaries : bPoseChannel_Runtime
- bbone_segments : bPoseChannel_Runtime
- BBox() : Freestyle::BBox< Point >
- bbox() : Freestyle::Node, Freestyle::Rep, Freestyle::SShape, KernelLightTreeNode, LightTreeMeasure, uiSearchboxData, uiTooltipData
- bbSize : FluidsimSettings
- bbStart : FluidsimSettings
- bc : Quadric, slim::SLIMData
- BCAnimation() : BCAnimation
- BCAnimationCurve() : BCAnimationCurve
- BCAnimationSampler() : BCAnimationSampler
- BCBezTriple() : BCBezTriple
- BCCurveKey() : BCCurveKey
- BCMatrix() : BCMatrix
- bcoll() : blender::ui::bonecollections::ArmatureBoneCollection, BoneCollectionReference
- bcoll_index : blender::ui::bonecollections::ArmatureBoneCollection
- bcolls_with_selected_bones_ : blender::ui::bonecollections::BoneCollectionTreeView
- bcolor : blender::draw::overlay::Armatures::DrawContext
- bcone : KernelLightTreeNode, LightTreeMeasure
- BCQuat() : BCQuat
- BCSample() : BCSample
- bd : Quadric
- bData : PaintSurfaceData
- be_weight : TransformMedian_Mesh
- before() : blender::IndexRange
- before_current_frame : ThemeSpace
- before_cycles : FMod_Cycles
- before_mode : FMod_Cycles
- beforeSolverCallbacks() : btDeformableMultiBodyDynamicsWorld
- begin() : array< T, alignment >, blender::Array< T, InlineBufferCapacity, Allocator >, blender::bits::BitSpan, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::bke::curves::IndexRangeCyclic, blender::compositor::BufferArea< T >, blender::compositor::BufferRange< T >, blender::draw::detail::DataBuffer< T, len, device_only >, blender::ed::sculpt_paint::gesture::Operation, blender::fn::multi_function::ProcedureBuilder::Loop, blender::gpu::GLImmediate, blender::gpu::Immediate, blender::gpu::MTLImmediate, blender::gpu::VKImmediate, blender::IndexRange, blender::linear_allocator::ChunkedList< T, SegmentCapacity >, blender::ListBaseWrapperTemplate< LB, T >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIteratorRange< SubIterator >, blender::MutableSpan< T >, blender::OffsetSpan< T, BaseT >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Span< T >, blender::StackChunk< T >, blender::StringRefBase, blender::threading::EnumerableThreadSpecific< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorList< T, CapacityStart, CapacitySoftLimit >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, BMIter, BMWalker, BoundingBox, BoundingBoxf, btBatchedConstraints::Range, CollectionPropertyRNA, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::IteratorBase< Traits, IteratorTagTraits >, Freestyle::OccluderSource, Freestyle::OGF::NormalCycle, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::VirtualOccludersSet, NodeEnum, ParticleTask, TextViewContext
- begin_build() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- begin_capture() : blender::gpu::DebugScope
- begin_debug_utils_label() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- begin_filtering() : blender::ed::asset::shelf::AssetView, blender::ui::AbstractView
- begin_fn : uiBlockInteraction_CallbackData
- begin_frame() : blender::gpu::Context, blender::gpu::DummyContext, blender::gpu::GLContext, blender::gpu::MTLContext, blender::gpu::VKContext
- begin_graph_evaluation() : blender::deg::DepsgraphDebug
- begin_htype : BMWalker
- begin_index_in_segment_ : blender::index_mask::IndexMaskData
- begin_new_safe_list() : blender::gpu::MTLBufferPool
- begin_query() : blender::gpu::GLQueryPool, blender::gpu::MTLQueryPool, blender::gpu::QueryPool, blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper, blender::gpu::render_graph::VKRenderGraphNode, blender::gpu::VKQueryPool
- begin_recording() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- begin_renaming() : blender::ui::AbstractTreeViewItem, blender::ui::AbstractView, blender::ui::AbstractViewItem
- begin_rendering() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper, blender::gpu::render_graph::VKRenderGraphNode
- begin_sync() : blender::draw::image_engine::AbstractDrawingMode, blender::draw::image_engine::ImageEngine< DrawingMode >, blender::draw::image_engine::ScreenSpaceDrawingMode< TextureMethod >, blender::draw::Manager, blender::draw::overlay::AntiAliasing, blender::draw::overlay::Armatures, blender::draw::overlay::AttributeViewer, blender::draw::overlay::Background, blender::draw::overlay::Bounds, blender::draw::overlay::Cameras, blender::draw::overlay::Curves, blender::draw::overlay::EditText, blender::draw::overlay::Empties, blender::draw::overlay::Facing, blender::draw::overlay::Fade, blender::draw::overlay::Fluids, blender::draw::overlay::ForceFields, blender::draw::overlay::GreasePencil, blender::draw::overlay::Grid, blender::draw::overlay::Instance, blender::draw::overlay::Lattices, blender::draw::overlay::LightProbes, blender::draw::overlay::Lights, blender::draw::overlay::Meshes, blender::draw::overlay::MeshUVs, blender::draw::overlay::Metaballs, blender::draw::overlay::ModeTransfer, blender::draw::overlay::MotionPath, blender::draw::overlay::Origins, blender::draw::overlay::Outline, blender::draw::overlay::Paints, blender::draw::overlay::Particles, blender::draw::overlay::Prepass, blender::draw::overlay::Relations, blender::draw::overlay::Resources, blender::draw::overlay::Sculpts, blender::draw::overlay::Speakers, blender::draw::overlay::Wireframe, blender::draw::overlay::XrayFade, blender::draw::select::SelectMap, blender::eevee::Cryptomatte, blender::eevee::DeferredLayer, blender::eevee::DeferredPipeline, blender::eevee::DeferredProbePipeline, blender::eevee::Instance, blender::eevee::LightModule, blender::eevee::LightProbeModule, blender::eevee::MaterialModule, blender::eevee::PipelineModule, blender::eevee::PlanarProbePipeline, blender::eevee::ShadowModule, blender::eevee::SphereProbeModule, blender::eevee::VelocityModule, blender::eevee::VolumeModule, blender::workbench::Instance
- begin_timestamp_ : blender::bke::subdiv::SubdivStats
- beginBlock() : btStackAlloc
- beginFullScreen() : GHOST_ISystem, GHOST_IWindow, GHOST_System, GHOST_WindowCocoa, GHOST_WindowManager, GHOST_WindowNULL, GHOST_WindowSDL, GHOST_WindowWayland, GHOST_WindowWin32, GHOST_WindowX11
- beginScene() : Freestyle::SceneVisitor
- behavior : blender::nodes::BakeNodeBehavior, blender::NodesModifierBakeParams::DataPerNode, blender::NodesModifierSimulationParams::DataPerZone, FluidFlowSettings
- behavior_ : blender::ui::TreeViewItemDropTarget
- below : blender::StackChunk< T >
- benchmark() : btDbvt, btDbvtBroadphase
- bend : blender::ed::sculpt_paint::boundary::SculptBoundary
- bend_data : TransDataArgs_Bend
- bend_stiff : ClothVertex
- bending : ClothSimSettings
- bending_damping : ClothSimSettings
- bending_model : ClothSimSettings
- bending_random : ParticleSettings
- bending_stiffness : ClothHairData
- best_angle : blender::geometry::UVMinimumEnclosingSquareFinder
- best_bounds : blender::geometry::UVMinimumEnclosingSquareFinder
- best_bvh_layout() : BVHParams
- best_edgenet_range_on_face_normal : EDBMSplitBestFaceData
- best_index : DynamicPaintFindIslandBorderData
- best_path_between() : blender::bke::pbvh::uv_islands::Fan
- best_quad : blender::geometry::UVMinimumEnclosingSquareFinder
- best_weight : DynamicPaintFindIslandBorderData
- beta : blender::geometry::PAbfSystem, FluidDomainSettings
- better_than() : blender::string_search::InitialsMatch
- between : ParticleThreadContext
- bev : CurveCache
- BEVEL : OSLTextureHandle
- bevel_angle : BevelModifierData
- bevel_convex : SolidifyModifierData
- bevel_mode : Curve
- bevel_profile : Curve
- bevel_radius : blender::ed::curves::CurveDrawData, Curve
- bevfac1 : Curve
- bevfac1_mapping : Curve
- bevfac2 : Curve
- bevfac2_mapping : Curve
- bevobj : Curve
- bevpoints : BevList
- bevresol : Curve
- bez : PaintCurvePoint
- bezier_evaluated_offsets_for_curve() : blender::bke::CurvesGeometry
- BezierCurve() : Freestyle::BezierCurve
- BezierCurveShader() : Freestyle::StrokeShaders::BezierCurveShader
- bezierPts : NodeLinkData
- bezt : BCBezTriple, BeztMap, bGPDcurve_point, CurvePenData, FCurve, IpoCurve, MaskSplinePoint, Nurb, PickUserData, tAnimCopybufItem, tBeztCopyData, tNearestVertInfo
- bezt_arr_list : tGraphSliderOp
- bezt_array : FCurve_KeyCache
- bezt_backup : SlideSplineCurvatureData
- bezt_index : CutData, MoveSegmentData
- bf_reports : BlendfileLinkAppendContextLibrary, BPy_Library, TempLibraryContext
- bfac : Tex
- bFaceMark() : Freestyle::FEdgeSharp
- bfile : BlendfileLoadingBaseTest
- bFrsMaterial() : Freestyle::FEdgeSharp
- bFrsMaterialIndex() : Freestyle::FEdgeSharp
- bg : blender::compositor::Accumulator
- bg_images : Camera
- bg_movie_clips : blender::draw::overlay::Resources, OVERLAY_PrivateData
- bg_stamp : RenderData
- bhead : BHeadN, BHeadSort
- bhead_idname_hash : FileData
- bhead_list : FileData
- bheadmap : FileData
- bias : blender::ed::object::MultiresBakeJob, BoxVert, bUnitDef, MultiresBakeRender
- bidirectionalChain() : Freestyle::Operators
- big_tile_denoise_work_ : PathTrace
- big_tile_params_ : PathTrace
- bigger : RegionMoveData, sAreaMoveData, sAreaSplitData
- bigI : Implicit_Data
- BilateralBlurNode() : blender::compositor::BilateralBlurNode
- BilateralBlurOperation() : blender::compositor::BilateralBlurOperation
- bimanual_prev : XrGrabData
- bin_a : ScopesUpdateDataChunk
- bin_b : ScopesUpdateDataChunk
- bin_g : ScopesUpdateDataChunk
- bin_lum : ScopesUpdateDataChunk
- bin_r : ScopesUpdateDataChunk
- binary_rule() : Freestyle::binary_rule< T1, T2 >
- BinaryPredicate0D() : Freestyle::BinaryPredicate0D
- BinaryPredicate1D() : Freestyle::BinaryPredicate1D
- bind() : blender::draw::command::DrawCommandBuf, blender::draw::command::DrawMultiBuf, blender::draw::Framebuffer, blender::draw::View, blender::eevee::GBuffer, blender::gpu::BindSpaceImages< Offset >, blender::gpu::BindSpaceStorageBuffers, blender::gpu::BindSpaceTextures, blender::gpu::BindSpaceUniformBuffers, blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLBatch, blender::gpu::GLFrameBuffer, blender::gpu::GLIndexBuf, blender::gpu::GLShader, blender::gpu::GLStorageBuf, blender::gpu::GLUniformBuf, blender::gpu::GLVertBuf, blender::gpu::MTLBatch, blender::gpu::MTLFrameBuffer, blender::gpu::MTLShader, blender::gpu::MTLStorageBuf, blender::gpu::MTLUniformBuf, blender::gpu::MTLVertBuf, blender::gpu::Shader, blender::gpu::StorageBuf, blender::gpu::tests::Shader, blender::gpu::UniformBuf, blender::gpu::VKFrameBuffer, blender::gpu::VKShader, blender::gpu::VKStorageBuffer, blender::gpu::VKUniformBuffer, blender::gpu::VKVertexAttributeObject, blender::render::hydra::GPURenderTaskDelegate, blender::render::hydra::RenderTaskDelegate, BlenderDisplayShader, BlenderDisplaySpaceShader, BlenderFallbackDisplayShader, EPA< btConvexTemplate >, gjkepa2_impl::EPA, OpenGLShader
- bind_area_texture() : blender::realtime_compositor::SMAAPrecomputedTextures
- bind_as() : blender::gpu::GLStorageBuf
- bind_as_image() : blender::realtime_compositor::Result
- bind_as_ssbo() : blender::gpu::DummyVertexBuffer, blender::gpu::GLIndexBuf, blender::gpu::GLUniformBuf, blender::gpu::GLVertBuf, blender::gpu::IndexBuf, blender::gpu::MTLIndexBuf, blender::gpu::MTLUniformBuf, blender::gpu::MTLVertBuf, blender::gpu::UniformBuf, blender::gpu::VertBuf, blender::gpu::VKIndexBuffer, blender::gpu::VKUniformBuffer, blender::gpu::VKVertexBuffer
- bind_as_texture() : blender::gpu::DummyVertexBuffer, blender::gpu::GLVertBuf, blender::gpu::MTLVertBuf, blender::gpu::VertBuf, blender::gpu::VKVertexBuffer, blender::realtime_compositor::DistortionGrid, blender::realtime_compositor::KeyingScreen, blender::realtime_compositor::Result, blender::realtime_compositor::SymmetricBlurWeights, blender::realtime_compositor::SymmetricSeparableBlurWeights
- bind_compute_buffer() : blender::gpu::MTLComputeState
- bind_compute_bytes() : blender::gpu::MTLComputeState
- bind_compute_sampler() : blender::gpu::MTLComputeState
- bind_compute_texture() : blender::gpu::MTLComputeState
- bind_coords : CorrectiveSmoothModifierData
- bind_coords_num : CorrectiveSmoothModifierData
- bind_descriptor_sets() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- bind_distance_falloffs_as_texture() : blender::realtime_compositor::MorphologicalDistanceFeatherWeights
- bind_fragment_buffer() : blender::gpu::MTLRenderPassState
- bind_fragment_bytes() : blender::gpu::MTLRenderPassState
- bind_fragment_sampler() : blender::gpu::MTLRenderPassState
- bind_fragment_texture() : blender::gpu::MTLRenderPassState
- bind_gpu : OpenSubdiv_Buffer
- bind_image() : blender::draw::detail::PassBase< DrawCommandBufType >
- bind_index_buffer() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- bind_pipeline() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- bind_polys : SDefBindWeightData
- bind_pso() : blender::gpu::MTLComputeState
- bind_resources() : blender::draw::detail::PassBase< DrawCommandBufType >, blender::eevee::Cryptomatte, blender::eevee::GBuffer, blender::eevee::LightModule, blender::eevee::PlanarProbeModule, blender::eevee::Sampling, blender::eevee::ShadowModule, blender::eevee::SphereProbeModule, blender::eevee::UniformDataModule, blender::eevee::VelocityModule, blender::eevee::VolumeProbeModule
- bind_search_texture() : blender::realtime_compositor::SMAAPrecomputedTextures
- bind_shader_and_resources() : blender::realtime_compositor::GPUShaderCreator, blender::realtime_compositor::OCIOColorSpaceConversionShader
- bind_ssbo() : blender::draw::detail::PassBase< DrawCommandBufType >
- bind_texture() : blender::draw::detail::PassBase< DrawCommandBufType >
- bind_type : blender::gpu::shader::ShaderCreateInfo::Resource, blender::gpu::VKResourceBinding
- bind_ubo() : blender::draw::detail::PassBase< DrawCommandBufType >
- bind_vertex_buffer() : blender::gpu::MTLRenderPassState
- bind_vertex_buffers() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- bind_vertex_bytes() : blender::gpu::MTLRenderPassState
- bind_vertex_sampler() : blender::gpu::MTLRenderPassState
- bind_vertex_texture() : blender::gpu::MTLRenderPassState
- bind_verts : SDefBindCalcData, SDefDeformData
- bind_verts_num : SurfaceDeformModifierData
- bind_weights_as_texture() : blender::realtime_compositor::MorphologicalDistanceFeatherWeights
- bindcagecos : MeshDeformModifierData
- bindcos : MeshDeformModifierData
- BindCpuBuffer() : blender::opensubdiv::RawDataWrapperBuffer< T >
- bindfunc : MeshDeformModifierData
- bindinfluences : MeshDeformModifierData
- binding : blender::gpu::ShaderInput, blender::gpu::VKResourceBinding
- binding_context_ : ThumbsDrawBatch
- binding_image_ : ThumbsDrawBatch
- binding_state : blender::gpu::SamplerStateBindingCached
- binding_thumbs_ : ThumbsDrawBatch
- Bindings : blender::gpu::VKDescriptorSetLayoutInfo
- bindings : blender::gpu::VKDescriptorSetLayoutInfo, blender::gpu::VKGraphicsInfo::VertexIn, blender::gpu::VKVertexAttributeObject, XrActionMapItem
- bindmat : MeshDeformModifierData
- bindoffsets : MeshDeformModifierData
- binds : SDefVert
- binds_num : SDefBindWeightData, SDefVert
- BindType : blender::gpu::shader::ShaderCreateInfo::Resource
- BindVBO() : blender::opensubdiv::RawDataWrapperBuffer< T >
- bindweights : MeshDeformModifierData
- bins : BVHSpatialStorage
- BINS_BYTE : blender::ed::seq::ScopeHistogram
- BINS_FLOAT : blender::ed::seq::ScopeHistogram
- bInterior : blender::geometry::PAbfSystem
- birthtime : ParticleInterpolationData
- bisect : VFontToCurveIter
- bisect_threshold : MirrorModifierData
- bit : AdrBit2Path, uiBut
- bit_index_ : blender::bits::BitIteratorBase
- bit_range() : blender::bits::BitSpan, blender::bits::MutableBitSpan
- bit_range_ : blender::bits::BitSpan, blender::bits::MutableBitSpan
- bit_skip : KernelLightTreeNode
- bit_trail : KernelLightTreeEmitter, KernelLightTreeNode, LightTreeNode
- BitGroupVector() : blender::bits::BitGroupVector< InlineBufferCapacity, Allocator >
- BitIterator() : blender::bits::BitIterator
- BitIteratorBase() : blender::bits::BitIteratorBase
- bitmap : BCursor, GlyphBLF, GWL_WindowCursorCustomShape
- bitmap_len : GlyphCacheBLF
- bitmap_len_alloc : GlyphCacheBLF
- bitmap_len_landed : GlyphCacheBLF
- bitmap_radix : blender::geometry::Occupancy
- bitmap_result : GlyphCacheBLF
- bitmap_scale_reciprocal : blender::geometry::Occupancy
- bitmask : IpoCurve
- bitnr : uiBut
- BitRef() : blender::bits::BitRef
- bits_per_sample : CineonElementHeader, DpxElementHeader
- BitSpan() : blender::bits::BitSpan
- bitsPerSample : LogImageElement
- BitVector() : blender::bits::BitVector< InlineBufferCapacity, Allocator >
- bk_image : BakeDataZSpan
- BKE_armature_from_object() : SkinInfo
- bkr : MultiresBakeThread
- bktype : NodeDefocus
- bl : BevelSort
- bl_engine_ : blender::render::hydra::Engine
- black : CurveMapping, OCIO_CurveMappingSettings, OCIO_GPUCurveMappingParameters
- black_gain : DpxTelevisionHeader
- black_level : DpxTelevisionHeader
- blades : KernelCamera
- bladesrotation : KernelCamera
- blArmature : IK_Scene
- blb : BoxVert
- bldepsgraph : IK_Scene, IK_Target
- blen_filepath : OBJExportParams, PLYExportParams
- blen_thumb : Main
- blend : blender::geometry::ParamHandle, blender::gpu::GPUState, blender::gpu::shader::ShaderCreateInfo::FragOut, Brush, ImagePaintState, LineStyleModifier, MaskLayer, MaskRasterLayer, MinStretch, Paint2DForeachData, ProjPaintState, uiWidgetStateColors
- blend_color : ColorMapping
- blend_domain : NlaEvalChannelSnapshot
- blend_effect : ColorMixVars
- blend_factor : ColorMapping, MaskSpaceInfo, PoseBlendData
- blend_flag : MaskLayer, MaskRasterLayer, Material
- blend_method : Material
- blend_mode : bGPDlayer, blender::ed::sculpt_paint::expand::Cache, GlowShaderFxData, GreasePencilLayer, Sequence
- blend_opacity : Sequence
- blend_ps : GPENCIL_tLayer
- blend_read() : blender::bke::CurvesGeometry, ModifierTypeInfo
- blend_read_after_liblink : IDTypeInfo, SpaceType
- blend_read_data() : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor, IDTypeInfo, SpaceType
- blend_read_post() : blender::animrig::Slot
- blend_read_undo_preserve : IDTypeInfo
- blend_shadow : Material
- blend_type : ColorMapping, NodeShaderMix
- blend_write() : blender::bke::CurvesGeometry, blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor, IDTypeInfo, ModifierTypeInfo, SpaceType
- blend_write_prepare() : blender::bke::CurvesGeometry
- blender_gpu_context : DRWManager, DRWShaderCompiler, Render, RenderEngine, wmSurface
- blender_gpu_context_mutex : RenderEngine
- blender_type : StructRNA
- blenderConstraint : IK_Target
- BlenderDisplayDriver() : BlenderDisplayDriver
- BlenderDisplayShader() : BlenderDisplayShader
- BlenderDisplaySpaceShader() : BlenderDisplaySpaceShader
- BlenderFileLoader() : Freestyle::BlenderFileLoader
- BlenderImageLoader() : BlenderImageLoader
- blenderlib_has_no_preview : FileListInternEntry
- BlenderObjectCulling() : BlenderObjectCulling
- BlenderOutputDriver() : BlenderOutputDriver
- BlenderPointDensityLoader() : BlenderPointDensityLoader
- BlenderSession() : BlenderSession
- BlenderSmokeLoader() : BlenderSmokeLoader
- BlenderStrokeRenderer() : Freestyle::BlenderStrokeRenderer
- BlenderStyleModule() : Freestyle::BlenderStyleModule
- BlenderSync() : BlenderSync
- BlenderTextureShader() : Freestyle::StrokeShaders::BlenderTextureShader
- BlenderViewportParameters() : BlenderViewportParameters
- BlenderVolumeLoader() : BlenderVolumeLoader
- BlendFile() : blender::ed::asset::index::BlendFile
- blendfile_free() : BlendfileLoadingBaseTest
- blendfile_load() : BlendfileLoadingBaseTest
- blendfile_mem : BlendfileLinkAppendContext
- blendfile_memsize : BlendfileLinkAppendContext
- blendhandle : TempLibraryContext
- blendin : bActionStrip, FModifier, NlaStrip
- blending_enabled : blender::gpu::MTLContextGlobalShaderPipelineState, blender::gpu::MTLRenderPipelineStateDescriptor
- blendmode : NlaStrip
- blendout : bActionStrip, FModifier, NlaStrip
- BlendType : blender::color::ByteTraits, blender::color::FloatTraits
- blendtype : MTex
- blentype : FileDirEntry, FileListInternEntry
- blf_id : uiFont
- BLI_BITMAP_DECLARE() : UniqueName_Value
- BLI_INT_OP() : blender::VecBase< T, Size >
- BLI_LINKSTACK_DECLARE() : LibraryForeachIDData
- BLI_STATIC_ASSERT() : blender::draw::detail::DataBuffer< T, len, device_only >, blender::VecBase< T, Size >
- BLI_STRUCT_EQUALITY_OPERATORS_2() : blender::draw::pbvh::ViewportRequest
- BLI_STRUCT_EQUALITY_OPERATORS_3() : blender::draw::pbvh::GenericRequest
- BLI_STRUCT_EQUALITY_OPERATORS_5() : blender::math::DualQuaternionBase< T >
- blInvScale : IK_Scene
- blit() : blender::gpu::MTLFrameBuffer, GHOST_SharedOpenGLResource
- blit_image() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper, blender::gpu::render_graph::VKRenderGraphNode
- blit_to() : blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLFrameBuffer, blender::gpu::MTLFrameBuffer, blender::gpu::VKFrameBuffer
- blitFromOpenGLContext() : GHOST_ContextD3D
- blo_handle : BlendfileLinkAppendContextLibrary, BPy_Library
- blo_handle_is_owned : BlendfileLinkAppendContextLibrary
- blob_files : NodesModifierPackedBake
- blob_files_num : NodesModifierPackedBake
- blob_sharing : blender::bke::bake::NodeBakeCache, blender::ed::object::bake_simulation::NodeBakeRequest
- blobs_dir : blender::bke::bake::BakePath, blender::bke::bake::NodeBakeCache
- block : ActKeyColumn, blender::ed::spreadsheet::CellDrawParams, blender::ui::TreeViewLayoutBuilder, DRW_Global, DRWUniform, Key, MenuSearch_Data, Panel_Runtime, uiBut, uiButStore, uiLayoutRoot, uiPopover, uiPopupMenu
- block_center_index : FileListEntryCache
- block_create_func : uiBut
- block_cursor : FileListEntryCache
- block_end_index : FileListEntryCache
- block_entries : FileListEntryCache
- block_event_func : uiBlock
- block_infos : LightProbeGridCacheFrame
- block_len : LightProbeGridCacheFrame
- block_name_map : ARegion_Runtime
- block_ref : DRWUniform
- block_size : LightProbeGridCacheFrame
- block_start_index : FileListEntryCache
- block_ubo : DRW_Global
- blocker_collection : LightLinking
- blocker_shadow_set : KernelObject, LightLinkingRuntime
- blocks() : BVHObjectBinning
- blocks_l : InterpFace
- blocks_v : InterpFace
- blocksizex : Panel
- blocksizey : Panel
- blocktype : Ipo, IpoCurve, IpoDriver
- blScale : IK_Scene
- blscene : IK_Scene, IK_Target
- blue_primary_x : CineonImageHeader
- blue_primary_y : CineonImageHeader
- blur : blender::eevee::LookdevParameters, GlowShaderFxData, RimShaderFxData, ShadowShaderFxData
- BLUR_AXIS_X : blender::compositor::KeyingBlurOperation
- BLUR_AXIS_Y : blender::compositor::KeyingBlurOperation
- blur_kernel_radius : Brush
- blur_mode : Brush
- blur_post : NodeKeyingData
- blur_pre : NodeKeyingData
- BlurAttributeFieldInput() : blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput
- BlurAxis : blender::compositor::KeyingBlurOperation
- BlurBaseOperation() : blender::compositor::BlurBaseOperation
- blurkernel : ImagePaintState, ProjPaintState
- BlurNode() : blender::compositor::BlurNode
- bm : BevelParams, BLaplacianSystem, blender::bke::pbvh::EdgeQueueContext, blender::draw::DRWSubdivCache, blender::draw::MeshRenderData, BMBVHTree, BMEditMesh, BMLoopsCalcNormalsWithCoordsData, BMWalker, BPy_BMEdge, BPy_BMEditSelIter, BPy_BMEditSelSeq, BPy_BMElem, BPy_BMElemSeq, BPy_BMesh, BPy_BMFace, BPy_BMGeneric, BPy_BMIter, BPy_BMLayerAccess, BPy_BMLayerCollection, BPy_BMLayerItem, BPy_BMLoop, BPy_BMVert, EDBMSplitData, ISectState, SculptSession, SkinOutput, TransCustomDataLayer, UserData
- bm_bmoflag : PathContext
- bm_entry : blender::ed::sculpt_paint::undo::StepData
- bm_face_normals : blender::draw::MeshRenderData
- bm_faces_ : blender::bke::pbvh::BMeshNode
- bm_flag : BooleanModifierData
- bm_log : SculptSession
- bm_loop_normals : blender::draw::MeshRenderData
- bm_origfaces : TransCustomDataLayer
- bm_original_mesh : MultiresUnsubdivideContext
- bm_other_verts_ : blender::bke::pbvh::BMeshNode
- bm_unique_verts_ : blender::bke::pbvh::BMeshNode
- bm_vert_coords : blender::draw::MeshRenderData
- bm_vert_normals : blender::draw::MeshRenderData
- bmain : bAnimContext, bAnimListElem, blender::animrig::nla::tests::NLASlottedActionTest, blender::animrig::tests::ActionFCurveMoveTest, blender::animrig::tests::ActionFilterTest, blender::animrig::tests::ActionIteratorsTest, blender::animrig::tests::ActionLayersTest, blender::animrig::tests::ActionLegacyTest, blender::animrig::tests::ActionQueryTest, blender::animrig::tests::AnimationEvaluationTest, blender::animrig::tests::KeyframingTest, blender::bke::blendfile::PartialWriteContext, blender::bke::greasepencil::convert::ConversionData, blender::bke::greasepencil::tests::GreasePencilIDTestContext, blender::bke::image::partial_update::ImagePartialUpdateTest, blender::bke::tests::BPathTest, blender::bke::tests::LibIDMainSortTestContext, blender::bke::tests::TestData, blender::deg::Depsgraph, blender::ed::greasepencil::tests::GreasePencilIDTestContext, blender::ed::object::bake_simulation::BakeGeometryNodesJob, blender::ed::object::bake_simulation::SimulateToFrameJob, blender::ed::outliner::TreeSourceData, blender::ed::space_node::CompoJob, blender::ed::space_node::NodeLinkArg, blender::ed::space_node::ShaderNodesPreviewJob, blender::interface::tests::CopyDriversToSelected, blender::io::alembic::AlembicExportTest, blender::io::hydra::HydraSceneDelegate, blender::io::usd::ExportJobData, blender::io::usd::ImportJobData, blender::io::usd::USDExporterContext, blender::nodes::GeoNodeExecParams, BPathForeachPathData, BPy_Library, DEGEditorUpdateContext, DRWUpdateContext, DynamicPaintBakeJob, ExportJobData, FluidJob, IconPreview, IDNameLib_Map, IDRemap, ImageSaveOptions, ImportJobData, LibOverrideGroupTagData, LibOverrideOpCreateData, LibraryForeachIDData, LibraryIDLinkCallbackData, LibraryLink_Params, OGLRender, PEData, PrefetchJob, PreviewJobAudio, PTCacheBaker, Seq_callback_data, SeqCache, SeqDiskCache, SeqIndexBuildContext, SeqRenderData, ShaderPreview, tGPsdata, UnusedIDsData, ViewContext
- bmain_ : blender::deg::AbstractBuilderPipeline, blender::deg::DepsgraphBuilder, blender::io::AbstractHierarchyIterator, blender::io::usd::USDMaterialReader
- bmain_base : TempLibraryContext
- bmain_dst : blender::bke::tests::BMainMergeTest
- bmain_eval : PrefetchJob
- bmain_is_temp : BPy_Library
- bmain_lib : TempLibraryContext
- bmain_src : blender::bke::tests::BMainMergeTest
- bmcb_data : RayCastUserData_Filter
- bmcopy : BMBackup
- bmesh : ArmatureUserdata, LatticeDeformUserdata
- bmesh_offset : BMeshToMeshLayerInfo, MeshToBMeshLayerInfo
- bmface : KnifePosData
- bmut_ : blender::compositor::ColorSpillOperation
- bNeighs : PaintBakeData
- bNoComp : GlowVars
- bnode() : blender::nodes::DNode, blender::realtime_compositor::NodeOperation, blender::realtime_compositor::ShaderNode
- bNodeTreeToDotOptionsForAnonymousAttributeInferencing() : blender::bke::anonymous_attribute_inferencing::bNodeTreeToDotOptionsForAnonymousAttributeInferencing
- bNormal : PaintBakeData
- bob : blender::animrig::tests::ActionLayersTest
- bodies : btSoftColliders::CollideCL_SS, LayoutPanels
- Body() : btSoftBody::Body
- body : btSoftBody::sRayCast, PanelLayout, rbRigidBody
- body0Wrap : btGImpactTriangleCallback
- body1Wrap : btGImpactTriangleCallback
- body_execute_wrapper : blender::nodes::ForeachGeometryElementEvalStorage, blender::nodes::RepeatEvalStorage
- body_nodes_range : blender::nodes::ForeachElementComponent
- bodyArray : btSimulationIslandManagerMt::Island
- bodyDynamicFlags : AssignConstraintsToGridBatchesParams
- bodyface : SBScratch
- bodyface_num : SBScratch
- bodyGridCoords : AssignConstraintsToGridBatchesParams
- bodyIds : btBatchedConstraintInfo
- boid : ParticleCollision, ParticleData
- boid_z : ParticleCollision
- boids : ParticleSettings, PTCacheData
- bokeh : blender::compositor::VariableSizeBokehBlurTileData, NodeBlurData
- bokeh_anisotropic_scale : blender::eevee::DepthOfFieldData
- bokeh_anisotropic_scale_inv : blender::eevee::DepthOfFieldData
- bokeh_blades : blender::eevee::DepthOfFieldData
- bokeh_kernels : blender::realtime_compositor::StaticCacheManager
- bokeh_max_size : SceneEEVEE
- bokeh_neighbor_max : SceneEEVEE
- bokeh_overblur : SceneEEVEE
- bokeh_rotation : blender::eevee::DepthOfFieldData
- bokeh_threshold : SceneEEVEE
- BokehBlurNode() : blender::compositor::BokehBlurNode
- BokehBlurOperation() : blender::compositor::BokehBlurOperation
- BokehImageNode() : blender::compositor::BokehImageNode
- BokehImageOperation() : blender::compositor::BokehImageOperation
- BokehKernel() : blender::realtime_compositor::BokehKernel
- BokehKernelKey() : blender::realtime_compositor::BokehKernelKey
- bold : GlyphCacheBLF, uiFontStyle
- bone : ApplyArmature_ParentState, BoneCollectionMember, BoneInitData, bPoseChannel, EditBone
- bone1 : blender::animrig::tests::ArmatureBoneCollections, blender::bke::tests::BKE_armature_find_selected_bones_test
- bone2 : blender::animrig::tests::ArmatureBoneCollections, blender::bke::tests::BKE_armature_find_selected_bones_test
- bone3 : blender::animrig::tests::ArmatureBoneCollections, blender::bke::tests::BKE_armature_find_selected_bones_test
- bone_box : blender::draw::overlay::ShapeCache
- bone_box_wire : blender::draw::overlay::ShapeCache
- bone_buf : blender::draw::overlay::Armatures::DrawContext
- bone_collections : EditBone
- bone_color : BoneStickData
- bone_color_and_wire_width : BoneEnvelopeData
- bone_deformed_vgroups : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::DrawingWeightData
- bone_degrees_of_freedom : blender::draw::overlay::ShapeCache
- bone_degrees_of_freedom_wire : blender::draw::overlay::ShapeCache
- bone_dst : UVWarpModifierData
- bone_end : BoneStickData
- bone_envelope : blender::draw::overlay::ShapeCache
- bone_envelope_wire : blender::draw::overlay::ShapeCache
- bone_from : WarpModifierData
- bone_hide_viewport : blender::ed::outliner::RestrictProperties, blender::ed::outliner::RestrictPropertiesActive
- bone_locked_weight : ThemeSpace
- bone_mat : Bone
- bone_octahedron : blender::draw::overlay::ShapeCache
- bone_octahedron_wire : blender::draw::overlay::ShapeCache
- bone_pose : ThemeSpace
- bone_pose_active : ThemeSpace
- bone_rna : blender::ui::BoneSampleData
- bone_solid : ThemeSpace
- bone_sphere : blender::draw::overlay::ShapeCache
- bone_sphere_wire : blender::draw::overlay::ShapeCache
- bone_src : UVWarpModifierData
- bone_start : BoneStickData
- bone_stick : blender::draw::overlay::ShapeCache
- bone_to : WarpModifierData
- bone_wire_alpha : View3DOverlay
- bonebase : bArmature
- BoneCollectionDragController() : blender::ui::bonecollections::BoneCollectionDragController
- BoneCollectionDropTarget() : blender::ui::bonecollections::BoneCollectionDropTarget
- BoneCollectionItem() : blender::ui::bonecollections::BoneCollectionItem
- BoneCollectionTreeView() : blender::ui::bonecollections::BoneCollectionTreeView
- BoneColor() : blender::animrig::BoneColor
- BoneEnvelopeData() : BoneEnvelopeData
- BoneExtended() : BoneExtended
- bonehash : bArmature
- BoneInstanceData() : BoneInstanceData
- bones : BoneCollection
- BoneStickData() : BoneStickData
- bookmarknr : SpaceFile
- bool_in : blender::gpu::tests::ShaderSpecializationConst
- bool_ref : blender::draw::command::SpecializeConstant
- bool_to_float() : blender::bke::attribute_math::DefaultMixerStruct< bool >
- bool_value : blender::draw::command::SpecializeConstant
- BoolBuilder : blender::nodes::decl::Bool
- BOOLEAN : SocketType
- boolean : NodeInputBool
- BOOLEAN_ARRAY : SocketType
- boolean_mode : blender::geometry::boolean::BooleanOpParameters
- booleanbit : PropertyDefRNA
- booleannegative : PropertyDefRNA
- BooleanPropagationMixer() : blender::bke::attribute_math::BooleanPropagationMixer
- border : blender::ed::space_node::NodeCropWidgetGroup, blender::render::hydra::ViewSettings, BlenderCamera, Camera, CameraViewWidgetGroup, Freestyle::AppCanvas, Freestyle::AppView, Freestyle::Canvas, PaintAdjData, RenderData, ScrEdge, uiTooltipImage
- border_ : blender::compositor::ExecutionModel
- border_collisions : FluidDomainSettings
- border_index : blender::bke::pbvh::uv_islands::UVBorderEdge
- border_link_usages : blender::nodes::ZoneFunctionIndices
- border_links : blender::bke::bNodeTreeZone, blender::nodes::ZoneFunctionIndices
- border_validity : DpxOrientationHeader
- borders : blender::bke::pbvh::uv_islands::UVIsland, ButAlign
- borrow_skin_controller_data() : SkinInfo
- borrowed : BPy_Interface0D, BPy_Interface1D, BPy_SShape, BPy_StrokeAttribute, BPy_ViewShape
- bottom : BoundBox2D, Edge, Freestyle::NodeOrthographicCamera, SeqStripDrawData, SeqThumbInfo, StripCrop, StripDrawContext
- bottom_faces_len : blender::geometry::ConeConfig
- bottom_faces_start : blender::geometry::ConeConfig
- bottom_has_center_vert : blender::geometry::ConeConfig
- bottom_id : blender::geometry::ConeAttributeOutputs
- bottom_indices_decrease : Edge
- bottom_is_point : blender::geometry::ConeConfig
- bottom_left : blender::compositor::MotionRect
- bottom_offset : Edge
- bottomRowsMul() : btShapeGradients
- bound() : BicubicPatch, blender::gpu::MTLStorageBufferBinding, blender::gpu::MTLUniformBufferBinding, LinearQuadPatch
- bound_center() : blender::eevee::Camera
- bound_ds_state : blender::gpu::MTLRenderPassState
- bound_image_slots() : blender::gpu::GLStateManager
- bound_pso : blender::gpu::MTLComputeState, blender::gpu::MTLRenderPassState
- bound_radius() : blender::eevee::Camera
- bound_resources : blender::gpu::BindSpaceImages< Offset >, blender::gpu::BindSpaceStorageBuffers, blender::gpu::BindSpaceTextures, blender::gpu::BindSpaceUniformBuffers
- bound_sphere : ViewCullingData
- bound_ssbo_slots : blender::gpu::GLContext
- bound_texture_slots() : blender::gpu::GLStateManager
- bound_ubo_slots : blender::gpu::GLContext
- bound_view : wmDrawBuffer
- boundaries : blender::ed::sculpt_paint::StrokeCache
- boundary : SculptVertexInfo, ShrinkwrapTreeData
- boundary_coords : SubdivCCGAdjacentEdge
- boundary_deform_type : Brush
- boundary_falloff_type : Brush
- boundary_offset : Brush
- boundary_preview : SculptSession
- boundary_smooth : MultiresModifierData, NodeGeometrySubdivisionSurface, SubsurfModifierData
- boundary_vertex_indices : slim::GeometryData
- boundary_vertices_num : slim::MatrixTransferChart
- boundary_verts : ShrinkwrapBoundaryData
- boundary_width : FluidDomainSettings
- BoundaryFieldInput() : blender::nodes::node_geo_mesh_face_group_boundaries_cc::BoundaryFieldInput
- BoundBox() : BoundBox
- boundbox : blender::ed::sculpt_paint::gesture::LassoData
- BoundBox2D() : BoundBox2D
- boundbox_max : bGPDstroke
- boundbox_min : bGPDstroke
- BoundedBitSpan() : blender::bits::BoundedBitSpan
- bounding_box() : blender::io::alembic::ABCAbstractWriter
- bounding_box_ : blender::io::alembic::ABCAbstractWriter
- bounding_corners : ObjectBounds
- bounding_sphere : ObjectBounds
- boundisect : MeshDeformBind
- Bounds() : blender::Bounds< T >, blender::draw::overlay::Bounds
- bounds : blender::bke::pbvh::BoundsMergeInfo, blender::draw::Manager::DataDebugOutput, blender::draw::overlay::Instance::OverlayLayer, blender::index_mask::CoarseSegment, blender::index_mask::EvaluatedSegment, blender::index_mask::IndexMask, BVHMixedSplit, BVHNode, BVHRange, BVHReference, BVHSpatialBin, DynamicPaintVolumeGrid, Geometry, GrabState, MaskRasterHandle, MaskRasterLayer, Object, StrOffsetToGlyphBounds_Data, TextBoxBounds_ForCursor, uiBlock
- bounds_ : blender::bke::pbvh::Node, BVHObjectBinning
- bounds_buf : blender::draw::Manager
- bounds_cache : blender::bke::CurvesGeometryRuntime, blender::bke::MeshRuntime, blender::bke::PointCloudRuntime
- bounds_dirty_ : blender::bke::pbvh::Tree
- bounds_eval : blender::bke::ObjectRuntime
- bounds_grow() : Hair::Curve, Mesh::Triangle, PointCloud::Point
- bounds_min_max() : blender::bke::CurvesGeometry
- bounds_offset : uiBlock
- bounds_orig_ : blender::bke::pbvh::Node
- bounds_overlaps() : blender::eevee::VolumeLayer
- bounds_to_texture : DRWVolumeGrid
- bounds_type : uiBlock
- boundstart : VMesh
- boundtype : Object
- box_color : TextVars
- box_data : BoxSelectUserData_ForMeshVert
- box_dimensions : V3DSnapCursorState
- box_fill : OVERLAY_ArmatureCallBuffersInner
- box_height : VertSortContext
- box_margin : TextVars
- box_outline : OVERLAY_ArmatureCallBuffersInner
- box_width : VertSortContext
- box_xmax : GlyphBLF
- box_xmin : GlyphBLF
- box_ymax : GlyphBLF
- box_ymin : GlyphBLF
- BoxGrid() : Freestyle::BoxGrid
- BoxMaskNode() : blender::compositor::BoxMaskNode
- BoxMaskOperation() : blender::compositor::BoxMaskOperation
- boxpack : PackTile
- boxQuery() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- boxQueryTrans() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- boxspace : uiStyle
- bp : blender::draw::LatticeRenderData, CurvePenData, IpoCurve, LineartBoundingArea, NearestLatticeVert_UserData, Nurb, PickUserData
- bp0D : BPy_BinaryPredicate0D
- bp1 : CollPair
- bp1D : BPy_BinaryPredicate1D
- bp2 : CollPair
- bp3 : CollPair
- bp_index : CutData
- bpoint : SoftBody
- bpp : GHOST_DisplaySetting
- bpred : BPy_ChainPredicateIterator
- BPyCommandHandler() : BPyCommandHandler
- br : blender::ed::sculpt_paint::LoadTexData, StencilControlData
- Branch : blender::fn::multi_function::InstructionCursor
- branch : UV_FaceBranch
- branch_false() : blender::fn::multi_function::BranchInstruction, blender::fn::multi_function::ProcedureBuilder::Branch
- branch_num : BVHTree
- branch_smoothing : SkinModifierData
- branch_thres : ParticleSettings
- branch_true() : blender::fn::multi_function::BranchInstruction, blender::fn::multi_function::ProcedureBuilder::Branch
- branches_array : BVHDivNodesData
- branches_on_level : BVHBuildHelper
- BranchInstruction : blender::fn::multi_function::Instruction
- brb : BoxVert
- break_cycles() : ShaderGraph
- breaking_threshold : RigidBodyCon
- breakpoint : DpxTelevisionHeader
- brick() : blender::nodes::node_shader_tex_brick_cc::BrickFunction
- brick_noise() : blender::nodes::node_shader_tex_brick_cc::BrickFunction
- brick_offset : blender::eevee::VolumeProbeData
- BrickFunction() : blender::nodes::node_shader_tex_brick_cc::BrickFunction
- bricks : blender::eevee::VolumeProbe
- bricks_alloc() : blender::eevee::VolumeProbeModule
- bricks_free() : blender::eevee::VolumeProbeModule
- bright : BrightContrastModifierData, BrightContrastThreadData, ColorMapping, Tex
- BrightnessNode() : blender::compositor::BrightnessNode
- BrightnessOperation() : blender::compositor::BrightnessOperation
- BroadphaseAabbTester() : BroadphaseAabbTester
- BroadphaseRayTester() : BroadphaseRayTester
- broken_amd_driver : blender::gpu::GPUCapabilities
- brown_k : MovieClipCache
- brown_k1 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- brown_k2 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- brown_k3 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- brown_k4 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- brown_p : MovieClipCache
- brown_p1 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- brown_p2 : libmv_CameraIntrinsicsOptions, MovieTrackingCamera
- BrownCameraIntrinsics() : libmv::BrownCameraIntrinsics
- brownfac : ParticleSettings
- browse_mode : FileFolderHistory, SpaceFile
- brush : blender::ed::greasepencil::PrimitiveToolOperation, blender::ed::sculpt_paint::expand::Cache, blender::ed::sculpt_paint::greasepencil::WeightPaintOperation, blender::ed::sculpt_paint::min_distance_edit::MinDistanceEditData, blender::ed::sculpt_paint::PaintCursorContext, blender::ed::sculpt_paint::PaintStroke, blender::ed::sculpt_paint::StrokeCache, BrushPainter, DynamicPaintModifierData, DynamicPaintPaintData, ImagePaintState, Paint, ParticleEditSettings, ProjPaintState, ProjStrokeHandle, WPGradient_userData
- brush_ : blender::ed::sculpt_paint::AddOperationExecutor, blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::CurvesEffectOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor, blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_alpha_value : WeightPaintInfo
- brush_angle_mode : MTex
- brush_asset_reference : NamedBrushAssetReference, Paint
- brush_bbox : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- brush_draw_mode : BrushGpencilSettings
- brush_gradient : blender::ed::sculpt_paint::expand::Cache
- brush_group : DynamicPaintSurface
- brush_init : blender::ed::sculpt_paint::PaintStroke
- brush_isect : PaintWavePoint
- brush_local_mat : blender::ed::sculpt_paint::StrokeCache
- brush_local_mat_inv : blender::ed::sculpt_paint::StrokeCache
- brush_map_mode : MTex
- brush_mesh : DynamicPaintRuntime
- brush_pos_diff_re_ : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_pos_end_re_ : blender::ed::sculpt_paint::CurvesEffectOperationExecutor
- brush_pos_prev_re_ : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_pos_re_ : blender::ed::sculpt_paint::AddOperationExecutor, blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_pos_start_re_ : blender::ed::sculpt_paint::CurvesEffectOperationExecutor
- brush_radius : blender::ed::sculpt_paint::dyntopo::DyntopoDetailSizeEditCustomData, blender::ed::sculpt_paint::greasepencil::WeightPaintOperation, DynamicPaintPaintData
- brush_radius_base_re_ : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::CurvesEffectOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_radius_factor_ : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::CurvesEffectOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_radius_re_ : blender::ed::sculpt_paint::AddOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor
- brush_radius_wide : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- brush_rotation : UnifiedPaintSettings
- brush_rotation_sec : UnifiedPaintSettings
- brush_settings_ : blender::ed::sculpt_paint::AddOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor
- brush_size : ProjPaintState
- brush_strength : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- brush_strength_ : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::CurvesEffectOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- brush_transform : blender::ed::sculpt_paint::SlideInfo
- brush_type : bToolRef_Runtime, ImagePaintState, ProjPaintState
- brush_vel : DynamicPaintBrushVelocityData
- brush_velocity : PaintBakeData
- brush_weight : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- brushes : Main
- brushesMap : Freestyle::TextureManager
- brushOb : DynamicPaintPaintData
- BrushTexture : Freestyle::TextureManager
- brushtype : ParticleEditSettings
- brushVelocity : DynamicPaintPaintData
- BruteRegionTracker() : libmv::BruteRegionTracker
- bs_mbuts : uiHandleButtonMulti
- bsdf_eval : GuidingRISSample
- bsdf_pdf : GuidingRISSample
- bsdf_tables : ShaderManager
- BsdfBaseNode() : BsdfBaseNode
- BsdfNode() : BsdfNode
- bShape() : Freestyle::ViewEdge
- bsocket() : blender::nodes::DSocket
- bsocket_ : blender::nodes::DSocket
- bsockets_by_lf_socket_map : blender::nodes::GeometryNodeLazyFunctionGraphMapping
- bsphere : DRWCullingState
- bspline : ParticleInterpolationData
- bspring : SoftBody
- bstar : blender::geometry::PAbfSystem
- bstrength : blender::ed::sculpt_paint::StrokeCache
- bt32BitAxisSweep3() : bt32BitAxisSweep3
- BT_DECLARE_ALIGNED_ALLOCATOR() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btAxisSweep3Internal< BP_FP_INT_TYPE >::Handle, btCylinderShapeX, btCylinderShapeZ, btMultibodyLink, btSoftBody
- btActivatingCollisionAlgorithm() : btActivatingCollisionAlgorithm
- btAlignedAllocator() : btAlignedAllocator< T, Alignment >
- btAlignedBox3d() : btAlignedBox3d
- btAlignedObjectArray() : btAlignedObjectArray< T >
- btAngleCompareFunc() : btAngleCompareFunc
- btAngularLimit() : btAngularLimit
- btAxisSweep3() : btAxisSweep3
- btAxisSweep3Internal() : btAxisSweep3Internal< BP_FP_INT_TYPE >
- btBatchedConstraints() : btBatchedConstraints
- btBatchInfo() : btBatchInfo
- btBox2dBox2dCollisionAlgorithm() : btBox2dBox2dCollisionAlgorithm
- btBoxBoxCollisionAlgorithm() : btBoxBoxCollisionAlgorithm
- btBoxBoxDetector() : btBoxBoxDetector
- btBridgedManifoldResult() : btBridgedManifoldResult
- btBroadphaseRayCallback() : btBroadphaseRayCallback
- btBulletSerializedArrays() : btBulletSerializedArrays
- btBvhTree() : btBvhTree
- btCapsuleShapeX() : btCapsuleShapeX
- btCapsuleShapeZ() : btCapsuleShapeZ
- btCGProjection() : btCGProjection
- btCharacterControllerInterface() : btCharacterControllerInterface
- btClock() : btClock
- btClosestNotMeConvexResultCallback() : btClosestNotMeConvexResultCallback
- btCollisionAlgorithm() : btCollisionAlgorithm
- btCollisionAlgorithmConstructionInfo() : btCollisionAlgorithmConstructionInfo
- btCollisionAlgorithmCreateFunc() : btCollisionAlgorithmCreateFunc
- btCollisionDispatcher() : btCollisionDispatcher
- btCollisionDispatcherMt() : btCollisionDispatcherMt
- btCollisionObjectWrapper() : btCollisionObjectWrapper
- btCollisionPairCallback() : btCollisionPairCallback
- btCollisionWorld() : btCollisionWorld
- btCollisionWorldImporter() : btCollisionWorldImporter
- btCompoundCollisionAlgorithm() : btCompoundCollisionAlgorithm
- btCompoundCompoundCollisionAlgorithm() : btCompoundCompoundCollisionAlgorithm
- btCompoundCompoundLeafCallback() : btCompoundCompoundLeafCallback
- btCompoundLeafCallback() : btCompoundLeafCallback
- btConeShapeX() : btConeShapeX
- btConeShapeZ() : btConeShapeZ
- btConjugateGradient() : btConjugateGradient< MatrixX >
- btConjugateResidual() : btConjugateResidual< MatrixX >
- btConstraintSetting() : btConstraintSetting
- btConstraintSolverPoolMt() : btConstraintSolverPoolMt
- btContactArray() : btContactArray
- btContactSolverInfo() : btContactSolverInfo
- btContinuousConvexCollision() : btContinuousConvexCollision
- btConvex2dConvex2dAlgorithm() : btConvex2dConvex2dAlgorithm
- btConvexConvexAlgorithm() : btConvexConvexAlgorithm
- btConvexHullComputer : btConvexHullComputer::Edge
- btConvexInternalAabbCachingShape() : btConvexInternalAabbCachingShape
- btConvexPlaneCollisionAlgorithm() : btConvexPlaneCollisionAlgorithm
- btConvexSeparatingDistanceUtil() : btConvexSeparatingDistanceUtil
- btCpuFeature : btCpuFeatureUtility
- btCPUVertexBufferDescriptor() : btCPUVertexBufferDescriptor
- btCriticalSection() : btCriticalSection
- btCylinderShapeX() : btCylinderShapeX
- btCylinderShapeZ() : btCylinderShapeZ
- btDantzigSolver() : btDantzigSolver
- btDbvntNode() : btDbvntNode
- btDbvt() : btDbvt
- btDbvtAabbMm() : btDbvtAabbMm
- btDbvtBroadphase() : btDbvtBroadphase
- btDbvtProxy() : btDbvtProxy
- btDbvtTreeCollider() : btDbvtTreeCollider
- btDefaultCollisionConfiguration() : btDefaultCollisionConfiguration
- btDefaultCollisionConstructionInfo() : btDefaultCollisionConstructionInfo
- btDefaultSerializer() : btDefaultSerializer
- btDefaultSoftBodySolver() : btDefaultSoftBodySolver
- btDefaultVehicleRaycaster() : btDefaultVehicleRaycaster
- btDeformableBackwardEulerObjective() : btDeformableBackwardEulerObjective
- btDeformableBodySolver() : btDeformableBodySolver
- btDeformableContactConstraint() : btDeformableContactConstraint
- btDeformableContactProjection() : btDeformableContactProjection
- btDeformableCorotatedForce() : btDeformableCorotatedForce
- btDeformableFaceNodeContactConstraint() : btDeformableFaceNodeContactConstraint
- btDeformableFaceRigidContactConstraint() : btDeformableFaceRigidContactConstraint
- btDeformableGravityForce() : btDeformableGravityForce
- btDeformableLagrangianForce() : btDeformableLagrangianForce
- btDeformableLinearElasticityForce() : btDeformableLinearElasticityForce
- btDeformableMassSpringForce() : btDeformableMassSpringForce
- btDeformableMousePickingForce() : btDeformableMousePickingForce
- btDeformableMultiBodyDynamicsWorld() : btDeformableMultiBodyDynamicsWorld
- btDeformableNeoHookeanForce() : btDeformableNeoHookeanForce
- btDeformableNodeAnchorConstraint() : btDeformableNodeAnchorConstraint
- btDeformableNodeRigidContactConstraint() : btDeformableNodeRigidContactConstraint
- btDeformableRigidContactConstraint() : btDeformableRigidContactConstraint
- btDeformableSingleRayCallback() : btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback
- btDeformableStaticConstraint() : btDeformableStaticConstraint
- btDispatcherInfo() : btDispatcherInfo
- btDynamicsWorld() : btDynamicsWorld
- btEmptyAlgorithm() : btEmptyAlgorithm
- btGearConstraint() : btGearConstraint
- btGEN_Link() : btGEN_Link
- btGEN_List() : btGEN_List
- btGenericMemoryPool() : btGenericMemoryPool
- btGenericPoolAllocator() : btGenericPoolAllocator
- btGhostPairCallback() : btGhostPairCallback
- btGImpactBvh() : btGImpactBvh
- btGImpactCollisionAlgorithm() : btGImpactCollisionAlgorithm
- btGImpactCompoundShape() : btGImpactCompoundShape
- btGImpactMeshShape() : btGImpactMeshShape
- btGImpactMeshShapePart() : btGImpactMeshShapePart
- btGImpactQuantizedBvh() : btGImpactQuantizedBvh
- btGImpactShapeInterface() : btGImpactShapeInterface
- btGjkCollisionDescription() : btGjkCollisionDescription
- btGjkConvexCast() : btGjkConvexCast
- btGjkEpaPenetrationDepthSolver() : btGjkEpaPenetrationDepthSolver
- btGjkPairDetector() : btGjkPairDetector
- btHashedSimplePairCache() : btHashedSimplePairCache
- btHashInt() : btHashInt
- btHashKey() : btHashKey< Value >
- btHashKeyPtr() : btHashKeyPtr< Value >
- btHashPtr() : btHashPtr
- btHashString() : btHashString
- bthresh : NodeDefocus
- btHullTriangle() : btHullTriangle
- btInfMaskConverter() : btInfMaskConverter
- btInternalEdge() : btInternalEdge
- btInternalVertexPair() : btInternalVertexPair
- btITaskScheduler() : btITaskScheduler
- btKinematicClosestNotMeConvexResultCallback() : btKinematicClosestNotMeConvexResultCallback
- btKinematicClosestNotMeRayResultCallback() : btKinematicClosestNotMeRayResultCallback
- btKrylovSolver() : btKrylovSolver< MatrixX >
- btLCP() : btLCP
- btLemkeAlgorithm() : btLemkeAlgorithm
- btLemkeSolver() : btLemkeSolver
- btManifoldPoint() : btManifoldPoint
- btManifoldResult() : btManifoldResult
- btMaterial() : btMaterial
- btMatrix2x2() : btMatrix2x2
- btMatrixX() : btMatrixX< T >
- btMiniSDF() : btMiniSDF
- btMLCPSolver() : btMLCPSolver
- btModifiedGramSchmidt() : btModifiedGramSchmidt< TV >
- btMprCollisionDescription() : btMprCollisionDescription
- btMultiBodyDynamicsWorld() : btMultiBodyDynamicsWorld
- btMultiBodyFixedConstraint() : btMultiBodyFixedConstraint
- btMultiBodyGearConstraint() : btMultiBodyGearConstraint
- btMultiBodyJointLimitConstraint() : btMultiBodyJointLimitConstraint
- btMultiBodyJointMotor() : btMultiBodyJointMotor
- btMultibodyLink() : btMultibodyLink
- btMultiBodyLinkCollider() : btMultiBodyLinkCollider
- btMultiBodyMLCPConstraintSolver() : btMultiBodyMLCPConstraintSolver
- btMultiBodySliderConstraint() : btMultiBodySliderConstraint
- btMultiBodySphericalJointMotor() : btMultiBodySphericalJointMotor
- btOverlappingPairCallback() : btOverlappingPairCallback
- btPairCachingGhostObject() : btPairCachingGhostObject
- btPairSet() : btPairSet
- btPerturbedContactResult() : btPerturbedContactResult
- btPlane() : btPlane
- btPlaneShape() : btPlaneShape
- btPointCollector() : btPointCollector
- btPolarDecomposition() : btPolarDecomposition
- btPolyhedralConvexAabbCachingShape() : btPolyhedralConvexAabbCachingShape
- btPoolAllocator() : btPoolAllocator
- btPrimitiveTriangle() : btPrimitiveTriangle
- btQuantizedBvhTree() : btQuantizedBvhTree
- btQuaternion() : btQuaternion
- btRaycastVehicle() : btRaycastVehicle
- btReducedVector() : btReducedVector
- btree() : blender::nodes::DTreeContext
- bTriangle : blender::geometry::PAbfSystem
- btRigidBody() : btRigidBody
- btRigidBodyConstructionInfo() : btRigidBody::btRigidBodyConstructionInfo
- btRotationalLimitMotor() : btRotationalLimitMotor
- btRotationalLimitMotor2() : btRotationalLimitMotor2
- btScaledTriangleCallback() : btScaledTriangleCallback
- btSdfCollisionShape() : btSdfCollisionShape
- btSdfCollisionShapeInternalData() : btSdfCollisionShapeInternalData
- btSdfDataStream() : btSdfDataStream
- btSimpleBroadphase() : btSimpleBroadphase
- btSimpleBroadphaseProxy() : btSimpleBroadphaseProxy
- btSimpleDynamicsWorld() : btSimpleDynamicsWorld
- btSimplePair() : btSimplePair
- btSimulationIslandManager() : btSimulationIslandManager
- btSimulationIslandManagerMt() : btSimulationIslandManagerMt
- btSingleContactCallback() : btSingleContactCallback
- btSingleRayCallback() : btSingleRayCallback
- btSingleSweepCallback() : btSingleSweepCallback
- btSoftBody() : btSoftBody
- btSoftBodyCollisionShape() : btSoftBodyCollisionShape
- btSoftBodyConcaveCollisionAlgorithm() : btSoftBodyConcaveCollisionAlgorithm
- btSoftBodyRigidBodyCollisionConfiguration() : btSoftBodyRigidBodyCollisionConfiguration
- btSoftBodySolver() : btSoftBodySolver
- btSoftBodySolverOutput() : btSoftBodySolverOutput
- btSoftBodyTriangleCallback() : btSoftBodyTriangleCallback
- btSoftBodyWorldInfo() : btSoftBodyWorldInfo
- btSoftClusterCollisionShape() : btSoftClusterCollisionShape
- btSoftMultiBodyDynamicsWorld() : btSoftMultiBodyDynamicsWorld
- btSoftRigidCollisionAlgorithm() : btSoftRigidCollisionAlgorithm
- btSoftRigidDynamicsWorld() : btSoftRigidDynamicsWorld
- btSoftSingleRayCallback() : btSoftSingleRayCallback
- btSoftSoftCollisionAlgorithm() : btSoftSoftCollisionAlgorithm
- btSolve2LinearConstraint() : btSolve2LinearConstraint
- btSolveProjectedGaussSeidel() : btSolveProjectedGaussSeidel
- btSolverAnalyticsData() : btSolverAnalyticsData
- btSpatialForceVector() : btSpatialForceVector
- btSpatialMotionVector() : btSpatialMotionVector
- btSphereBoxCollisionAlgorithm() : btSphereBoxCollisionAlgorithm
- btSphereSphereCollisionAlgorithm() : btSphereSphereCollisionAlgorithm
- btSphereTriangleCollisionAlgorithm() : btSphereTriangleCollisionAlgorithm
- btSpinMutex() : btSpinMutex
- btStackAlloc() : btStackAlloc
- btStorageResult() : btStorageResult
- btSubsimplexConvexCast() : btSubsimplexConvexCast
- btSymMatrix() : btSymMatrix< T >
- btSymmetricSpatialDyad() : btSymmetricSpatialDyad
- btTaskSchedulerSequential() : btTaskSchedulerSequential
- btTetrahedronShapeEx() : btTetrahedronShapeEx
- btTranslationalLimitMotor() : btTranslationalLimitMotor
- btTranslationalLimitMotor2() : btTranslationalLimitMotor2
- btTriangleConvexcastCallback() : btTriangleConvexcastCallback
- btTriangleInfo() : btTriangleInfo
- btTriangleInfoMap() : btTriangleInfoMap
- btTriangleMesh() : btTriangleMesh
- btTriangleRaycastCallback() : btTriangleRaycastCallback
- btTriangleShapeEx() : btTriangleShapeEx
- btTriIndex() : btTriIndex
- btTypedObject() : btTypedObject
- btUnionFind() : btUnionFind
- btUsageBitfield() : btUsageBitfield
- btVector4() : btVector4
- btVectorX() : btVectorX< T >
- btVehicleRaycasterResult() : btVehicleRaycaster::btVehicleRaycasterResult
- btVehicleTuning() : btRaycastVehicle::btVehicleTuning
- btVertexBufferDescriptor() : btVertexBufferDescriptor
- btWheelContactPoint() : btWheelContactPoint
- btWheelInfo() : btWheelInfo
- btype : CDataFile
- bucketFaces : ProjPaintState
- bucketFlags : ProjPaintState
- bucketMax : ProjPaintState
- bucketMin : ProjPaintState
- bucketRect : ProjPaintState
- buckets : _EHash, blender::geometry::PHash, GHash
- buckets_face : MaskRasterLayer
- buckets_x : MaskRasterLayer, ProjPaintState
- buckets_xy_scalar : MaskRasterLayer
- buckets_y : MaskRasterLayer, ProjPaintState
- buf : _Buffer, BMOpSlot, BPyGPUBuffer, BPyGPUVertBuf, Buffer1DParamsMetal, BufInfo, DepthBufCache, DRWCallBuffer, DRWTempBufferHandle, DRWTempInstancingHandle, FlattenString, Freestyle::AppCanvas, HeapNode_Chunk, MD5Hash, MemFileChunk, ReprState, UvVertMap, WriteData
- buf_array_state : TextState
- buf_free() : blender::gpu::GLContext
- buf_info : FontBLF
- buf_select : DRWCallBuffer
- buff : blender::draw::MeshBufferCache
- buffer : Attribute, blender::DynamicStackBuffer< ReservedSize, ReservedAlignment >, blender::ed::sculpt_paint::LoadTexData, blender::gpu::MTLBufferHandle, blender::gpu::render_graph::VKDispatchIndirectData, blender::gpu::render_graph::VKIndexBufferBinding, blender::gpu::render_graph::VKVertexBufferBindings, blender::gpu::VKBufferWithOffset, BufferOrOffset, DisplayBufferInitData, DisplayBufferThread, DrawInfo, DrawSelectLoopUserData, FModifiersStackStorage, GPUPickState, GPUSelectNextState, GPUSelectQueryState, GWL_Cursor, libmv_FloatImage, MaskRasterizeBufferData, my_source_mgr, NlaValidMask, OCIO_GPUCurveMappping, RenderBuffers, WriteData
- buffer_ : blender::compositor::BaseImageOperation
- buffer_alignment_for_textures : blender::gpu::MTLCapabilities
- buffer_bindings_reflection_data_frag : blender::gpu::MTLRenderPipelineStateInstance
- buffer_bindings_reflection_data_vert : blender::gpu::MTLRenderPipelineStateInstance
- buffer_count : blender::gpu::render_graph::VKVertexBufferBindings
- buffer_descriptors_ : blender::render::hydra::RenderTaskDelegate
- buffer_finish_called : DRWManager
- buffer_get() : blender::gpu::VKPixelBuffer
- buffer_height : DisplayDriver::GraphicsInterop, OpenGLDisplayDriver
- buffer_id() : blender::render::hydra::RenderTaskDelegate
- buffer_index : blender::gpu::MTLShaderBufferBlock, blender::gpu::MTLShaderInputAttribute, blender::gpu::MTLVertexAttributeDescriptorPSO
- buffer_layouts : blender::gpu::MTLVertexDescriptor
- buffer_length : LayerAttribute
- buffer_metadata_uniform_loc : blender::gpu::MTLShaderTexture
- buffer_object : DrawTileAndPBO
- buffer_offset : blender::gpu::GLImmediate, blender::gpu::MTLBufferRange, OpenSubdiv_Buffer
- buffer_out : GWL_DataSource, GWL_PrimarySelection_DataSource
- buffer_params : DenoiserGPU::DenoiseContext, DenoiserGPU::DenoiseTask, Session::DelayedReset
- buffer_params_ : RenderScheduler, Session, TileManager
- buffer_scale : GWL_WindowFrame
- buffer_size() : Attribute, blender::gpu::GLImmediate, blender::gpu::MTLBufferHandle
- buffer_size_for_ranges_num() : blender::IndexRangesBuilder< T >
- buffer_width : DisplayDriver::GraphicsInterop, OpenGLDisplayDriver
- BufferArea() : blender::compositor::BufferArea< T >
- BufferAreaIterator() : blender::compositor::BufferAreaIterator< T >
- BufferedStyleModule() : Freestyle::BufferedStyleModule
- BufferParams() : BufferParams
- BufferPass() : BufferPass
- BufferRange() : blender::compositor::BufferRange< T >
- BufferRangeIterator() : blender::compositor::BufferRangeIterator< T >
- buffers : blender::gpu::GLSharedOrphanLists, blender::gpu::render_graph::VKResourceAccessInfo, blender::gpu::VKVertexAttributeObject, DenoiseTask, MetalAncillaries, UndoImageHandle
- buffers_ : PathTraceWork
- buffers_mutex_ : Session
- BuffersIteratorBuilder() : blender::compositor::BuffersIteratorBuilder< T >, blender::compositor::BuffersIteratorBuilder< T >::Iterator
- BufferTypes : btVertexBufferDescriptor
- bufs : GPUPickState, MemArena
- bufsize : Heap, HeapNode_Chunk, HeapSimple, MemArena
- Build() : Freestyle::BezierCurveSegment, Freestyle::SteerableViewMap
- build() : blender::compositor::BuffersIteratorBuilder< T >, blender::deg::AbstractBuilderPipeline, blender::nodes::decl::Bool, blender::nodes::decl::Color, blender::nodes::decl::Custom, blender::nodes::decl::Extend, blender::nodes::decl::Float, blender::nodes::decl::Geometry, blender::nodes::decl::IDSocketDeclaration, blender::nodes::decl::Int, blender::nodes::decl::Matrix, blender::nodes::decl::Menu, blender::nodes::decl::Rotation, blender::nodes::decl::Shader, blender::nodes::decl::String, blender::nodes::decl::Vector, blender::nodes::GeometryNodesLazyFunctionBuilder, blender::nodes::PanelDeclaration, blender::nodes::SocketDeclaration, BVH2, LightTree
- build4RuleGroups() : mikk::Mikktspace< Mesh >
- build_action() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_animation_images() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_animdata() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_animdata_action_targets() : blender::deg::DepsgraphRelationBuilder
- build_animdata_curves() : blender::deg::DepsgraphRelationBuilder
- build_animdata_curves_targets() : blender::deg::DepsgraphRelationBuilder
- build_animdata_drivers() : blender::deg::DepsgraphRelationBuilder
- build_animdata_fcurve_target() : blender::deg::DepsgraphRelationBuilder
- build_animdata_force() : blender::deg::DepsgraphRelationBuilder
- build_animdata_nlastrip_targets() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_armature() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_armature_bone_collections() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_armature_bones() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_bvh() : CPUDevice, Device, MultiDevice
- build_cachefile() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_camera() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_catalog_items_recursive() : blender::ed::asset::shelf::AssetCatalogSelectorTree, blender::ed::asset::shelf::AssetCatalogTreeView
- build_collection() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_commands() : blender::gpu::render_graph::VKBeginQueryNode, blender::gpu::render_graph::VKBeginRenderingNode, blender::gpu::render_graph::VKBlitImageNode, blender::gpu::render_graph::VKClearAttachmentsNode, blender::gpu::render_graph::VKClearColorImageNode, blender::gpu::render_graph::VKClearDepthStencilImageNode, blender::gpu::render_graph::VKCopyBufferNode, blender::gpu::render_graph::VKCopyBufferToImageNode, blender::gpu::render_graph::VKCopyImageNode, blender::gpu::render_graph::VKCopyImageToBufferNode, blender::gpu::render_graph::VKDispatchIndirectNode, blender::gpu::render_graph::VKDispatchNode, blender::gpu::render_graph::VKDrawIndexedIndirectNode, blender::gpu::render_graph::VKDrawIndexedNode, blender::gpu::render_graph::VKDrawIndirectNode, blender::gpu::render_graph::VKDrawNode, blender::gpu::render_graph::VKEndQueryNode, blender::gpu::render_graph::VKEndRenderingNode, blender::gpu::render_graph::VKFillBufferNode, blender::gpu::render_graph::VKNodeInfo< NodeType, NodeCreateInfo, NodeData, PipelineStage, ResourceUsages >, blender::gpu::render_graph::VKRenderGraphNode, blender::gpu::render_graph::VKResetQueryPoolNode, blender::gpu::render_graph::VKSynchronizationNode, blender::gpu::render_graph::VKUpdateBufferNode, blender::gpu::render_graph::VKUpdateMipmapsNode
- build_commit_timestamp : FileGlobal, Main
- build_constraints() : blender::deg::DepsgraphRelationBuilder
- build_context_menu() : blender::ed::asset::shelf::AssetViewItem, blender::ed::asset_browser::AssetCatalogTreeViewItem, blender::ui::AbstractViewItem, blender::ui::bonecollections::BoneCollectionItem, blender::ui::greasepencil::LayerGroupViewItem
- build_copy_on_write_relations() : blender::deg::DepsgraphRelationBuilder
- build_count : ProxyThread
- build_dimensions() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_driver() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_driver_data() : blender::deg::DepsgraphRelationBuilder
- build_driver_id_property() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_driver_relations() : blender::deg::DepsgraphRelationBuilder
- build_driver_rna_path_variable() : blender::deg::DepsgraphRelationBuilder
- build_driver_scene_camera_variable() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_driver_variables() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_flags : StripProxy
- build_freestyle_lineset() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_freestyle_linestyle() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_from_tree() : blender::ui::TreeViewLayoutBuilder
- build_from_view() : blender::ui::GridViewLayoutBuilder
- build_generic_id() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_graph_contents() : blender::nodes::LazyFunctionForForeachGeometryElementZone
- build_grid_tile() : blender::ed::asset::shelf::AssetViewItem, blender::ui::AbstractGridViewItem, blender::ui::PreviewGridItem
- build_grid_tile_button() : blender::ui::PreviewGridItem
- build_grid_view() : blender::ui::GridViewBuilder
- build_hash : FileGlobal, Main
- build_hierarchy_for_ID() : blender::ed::outliner::OverrideIDHierarchyBuilder
- build_id() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_idproperties() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_ik_pose() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_image() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_inter_ik_chains() : blender::deg::DepsgraphRelationBuilder
- build_inverse_transformation() : blender::geometry::PackIsland
- build_items() : blender::ed::asset::shelf::AssetView, blender::ui::AbstractGridView
- build_layer_collection() : blender::deg::DepsgraphRelationBuilder
- build_layer_collections() : blender::deg::DepsgraphNodeBuilder
- build_light() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_light_linking_collection() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_lightprobe() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_links() : blender::gpu::render_graph::VKBeginQueryNode, blender::gpu::render_graph::VKBeginRenderingNode, blender::gpu::render_graph::VKBlitImageNode, blender::gpu::render_graph::VKClearAttachmentsNode, blender::gpu::render_graph::VKClearColorImageNode, blender::gpu::render_graph::VKClearDepthStencilImageNode, blender::gpu::render_graph::VKCopyBufferNode, blender::gpu::render_graph::VKCopyBufferToImageNode, blender::gpu::render_graph::VKCopyImageNode, blender::gpu::render_graph::VKCopyImageToBufferNode, blender::gpu::render_graph::VKDispatchIndirectNode, blender::gpu::render_graph::VKDispatchNode, blender::gpu::render_graph::VKDrawIndexedIndirectNode, blender::gpu::render_graph::VKDrawIndexedNode, blender::gpu::render_graph::VKDrawIndirectNode, blender::gpu::render_graph::VKDrawNode, blender::gpu::render_graph::VKEndQueryNode, blender::gpu::render_graph::VKEndRenderingNode, blender::gpu::render_graph::VKFillBufferNode, blender::gpu::render_graph::VKNodeInfo< NodeType, NodeCreateInfo, NodeData, PipelineStage, ResourceUsages >, blender::gpu::render_graph::VKRenderGraphNode, blender::gpu::render_graph::VKResetQueryPoolNode, blender::gpu::render_graph::VKResourceAccessInfo, blender::gpu::render_graph::VKSynchronizationNode, blender::gpu::render_graph::VKUpdateBufferNode, blender::gpu::render_graph::VKUpdateMipmapsNode
- build_mask() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_material() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_materials() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_movieclip() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_multi_function : blender::bke::bNodeType
- build_mutex : BVHBuild
- build_nested_datablock() : blender::deg::DepsgraphRelationBuilder
- build_nested_nodetree() : blender::deg::DepsgraphRelationBuilder
- build_nested_shapekey() : blender::deg::DepsgraphRelationBuilder
- build_node() : BVHBuild
- build_nodes() : blender::deg::AbstractBuilderPipeline, blender::deg::CompositorBuilderPipeline, blender::deg::FromCollectionBuilderPipeline, blender::deg::FromIDsBuilderPipeline, blender::deg::RenderBuilderPipeline, blender::deg::ViewLayerBuilderPipeline, blender::gpu::render_graph::VKCommandBuilder
- build_nodetree() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_nodetree_socket() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_constraints() : blender::deg::DepsgraphNodeBuilder
- build_object_data() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_camera() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_geometry() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_geometry_datablock() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_grease_pencil() : blender::deg::DepsgraphNodeBuilder
- build_object_data_light() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_lightprobe() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_data_speaker() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_flags() : blender::deg::DepsgraphNodeBuilder
- build_object_from_layer() : blender::deg::DepsgraphNodeBuilder
- build_object_from_view_layer_base() : blender::deg::DepsgraphRelationBuilder
- build_object_instance_collection() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_layer_component_relations() : blender::deg::DepsgraphRelationBuilder
- build_object_light_linking() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_modifiers() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_parent() : blender::deg::DepsgraphRelationBuilder
- build_object_pointcache() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_shading() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_object_transform() : blender::deg::DepsgraphNodeBuilder
- build_parameters() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_particle_settings() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_particle_system_visualization_object() : blender::deg::DepsgraphRelationBuilder
- build_particle_systems() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_path() : blender::ed::outliner::OverrideRNAPathTreeBuilder
- build_pose_constraints() : blender::deg::DepsgraphNodeBuilder
- build_relations() : blender::deg::AbstractBuilderPipeline, blender::deg::CompositorBuilderPipeline, blender::deg::FromCollectionBuilderPipeline, blender::deg::FromIDsBuilderPipeline, blender::deg::RenderBuilderPipeline, blender::deg::ViewLayerBuilderPipeline
- build_rig() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_rigidbody() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_row() : blender::ed::asset::shelf::AssetCatalogSelectorTree::Item, blender::ed::asset_browser::AssetCatalogTreeViewItem, blender::ed::spreadsheet::CurvesDomainViewItem, blender::ed::spreadsheet::CurvesViewItem, blender::ed::spreadsheet::GreasePencilLayerCurvesDomainViewItem, blender::ed::spreadsheet::GreasePencilLayersViewItem, blender::ed::spreadsheet::GreasePencilLayerViewItem, blender::ed::spreadsheet::GreasePencilViewItem, blender::ed::spreadsheet::InstanceReferenceViewItem, blender::ed::spreadsheet::InstancesViewItem, blender::ed::spreadsheet::MeshDomainViewItem, blender::ed::spreadsheet::MeshViewItem, blender::ed::spreadsheet::PointCloudViewItem, blender::ed::spreadsheet::PointsViewItem, blender::ed::spreadsheet::RootGeometryViewItem, blender::ed::spreadsheet::VolumeGridsViewItem, blender::ui::AbstractTreeViewItem, blender::ui::BasicTreeViewItem, blender::ui::bonecollections::BoneCollectionItem, blender::ui::greasepencil::LayerGroupViewItem, blender::ui::greasepencil::LayerViewItem, blender::ui::TreeViewLayoutBuilder
- build_scene_audio() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_camera() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_compositor() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_parameters() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_render() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_sequencer() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_scene_speakers() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_shapekeys() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_size_flag : MovieClipProxy
- build_size_flags : StripProxy
- build_sizes : ProxyThread
- build_sound() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_sources_hash() : blender::gpu::VKShaderModule
- build_speaker() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_splineik_pose() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_step_finalize() : blender::deg::AbstractBuilderPipeline
- build_step_nodes() : blender::deg::AbstractBuilderPipeline
- build_step_relations() : blender::deg::AbstractBuilderPipeline
- build_step_sanity_check() : blender::deg::AbstractBuilderPipeline
- build_tc_flag : MovieClipProxy
- build_tc_flags : StripProxy
- build_texture() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_transformation() : blender::geometry::PackIsland
- build_tree() : blender::ed::asset::shelf::AssetCatalogSelectorTree, blender::ed::asset::shelf::AssetCatalogTreeView, blender::ed::asset_browser::AssetCatalogTreeView, blender::ed::outliner::AbstractTreeDisplay, blender::ed::outliner::TreeDisplayDataAPI, blender::ed::outliner::TreeDisplayIDOrphans, blender::ed::outliner::TreeDisplayLibraries, blender::ed::outliner::TreeDisplayOverrideLibraryHierarchies, blender::ed::outliner::TreeDisplayOverrideLibraryProperties, blender::ed::outliner::TreeDisplayScenes, blender::ed::outliner::TreeDisplaySequencer, blender::ed::outliner::TreeDisplayViewLayer, blender::ed::spreadsheet::GeometryDataSetTreeView, blender::ed::spreadsheet::GeometryInstancesTreeView, blender::ui::AbstractTreeView, blender::ui::bonecollections::BoneCollectionTreeView, blender::ui::greasepencil::LayerTreeView, btBvhTree, btQuantizedBvhTree, GIM_BOX_TREE
- build_tree_for_curves() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_for_geometry() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_for_grease_pencil() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_for_instances() : blender::ed::spreadsheet::GeometryDataSetTreeView, blender::ed::spreadsheet::GeometryInstancesTreeView
- build_tree_for_mesh() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_for_pointcloud() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_for_volume() : blender::ed::spreadsheet::GeometryDataSetTreeView
- build_tree_view() : blender::ui::TreeViewBuilder
- build_undistort_count : ProxyThread
- build_undistort_sizes : ProxyThread
- build_vfont() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_view_layer() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- build_view_layer_collections() : blender::deg::DepsgraphRelationBuilder
- build_world() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- buildAndProcessIslands() : btSimulationIslandManager, btSimulationIslandManagerMt
- buildCachedPolygon() : Freestyle::OccluderSource
- BuildCell() : btSparseSdf< CELLSIZE >
- buildDampingForceDifferentialDiagonal() : btDeformableCorotatedForce, btDeformableGravityForce, btDeformableLagrangianForce, btDeformableLinearElasticityForce, btDeformableMassSpringForce, btDeformableMousePickingForce, btDeformableNeoHookeanForce
- buildDiagonalA() : KKTPreconditioner
- buildDiagonalS() : KKTPreconditioner
- Builder : blender::nodes::decl::Bool, blender::nodes::decl::Collection, blender::nodes::decl::Color, blender::nodes::decl::Custom, blender::nodes::decl::Extend, blender::nodes::decl::Float, blender::nodes::decl::Geometry, blender::nodes::decl::Image, blender::nodes::decl::Int, blender::nodes::decl::Material, blender::nodes::decl::Matrix, blender::nodes::decl::Menu, blender::nodes::decl::Object, blender::nodes::decl::Rotation, blender::nodes::decl::Shader, blender::nodes::decl::String, blender::nodes::decl::Texture, blender::nodes::decl::Vector
- builder : blender::deg::DepsgraphNodeBuilder::BuilderWalkUserData, blender::deg::DepsNodeHandle, blender::deg::Seq_build_prop_cb_data, RenderGraph
- builder_ : blender::deg::RNANodeQuery
- builder_cache_ : blender::deg::AbstractBuilderPipeline
- BuilderStack() : blender::deg::BuilderStack, blender::deg::BuilderStack::Entry
- BuildGraphParams() : blender::nodes::BuildGraphParams
- BuildGrid() : Freestyle::ViewMapBuilder
- buildImagesPyramids() : Freestyle::SteerableViewMap
- building_vp_handle : SculptSession
- buildIslands() : btMultiBodyDynamicsWorld, btSimulationIslandManager, btSimulationIslandManagerMt
- buildMeshParts() : btGImpactMeshShape
- buildNeighbors() : mikk::Mikktspace< Mesh >, mikk::Mikktspace< Mesh >::NeighborShard
- BuildOnlyVisibleButtonsHelper() : blender::ui::BuildOnlyVisibleButtonsHelper
- BuildPyramid() : Freestyle::GaussianPyramid, Freestyle::ImagePyramid
- BuildRep() : Freestyle::Controller
- buildSet() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- BuildSharpFEdge() : Freestyle::ViewEdgeXBuilder
- BuildSharpViewEdge() : Freestyle::ViewEdgeXBuilder
- BuildSmoothEdge() : Freestyle::WXFaceLayer
- buildSmoothEdges() : Freestyle::FEdgeXDetector
- BuildSmoothFEdge() : Freestyle::ViewEdgeXBuilder
- BuildSmoothViewEdge() : Freestyle::ViewEdgeXBuilder
- buildTriPlane() : btPrimitiveTriangle, btTriangleShapeEx
- BuildType : nanovdb::Grid< TreeT >, nanovdb::InternalNode< ChildT, Log2Dim >, nanovdb::LeafData< ValueT, LOG2DIM >, nanovdb::LeafData< Fp16, LOG2DIM >, nanovdb::LeafData< FpN, LOG2DIM >, nanovdb::LeafNode< BuildT, Log2Dim >, nanovdb::RootNode< ChildT >, nanovdb::Tree< RootT >
- BuildViewEdges() : Freestyle::ViewEdgeXBuilder
- BuildViewMap() : Freestyle::ViewMapBuilder
- buildWShape() : Freestyle::WingedEdgeBuilder
- buildWVertices() : Freestyle::WingedEdgeBuilder, Freestyle::WXEdgeBuilder
- built_map_ : blender::deg::DepsgraphNodeBuilder
- builtin : ImageManager::Image
- builtin_attribute_providers() : blender::bke::ComponentAttributeProviders
- builtin_blocks_ : blender::gpu::ShaderInterface
- builtin_images_load() : BlenderSession
- builtin_parent : CollectionPropertyIterator
- builtin_shader_bound : blender::gpu::Immediate
- builtin_uniform_block_name() : blender::gpu::ShaderInterface
- builtin_uniform_name() : blender::gpu::ShaderInterface
- BuiltinAttributeProvider() : blender::bke::BuiltinAttributeProvider
- BuiltinCustomDataLayerProvider() : blender::bke::BuiltinCustomDataLayerProvider
- builtins() : blender::gpu::shader::ShaderCreateInfo
- builtins_ : blender::gpu::shader::ShaderCreateInfo, blender::gpu::ShaderInterface
- bulge : bSplineIKConstraint, bStretchToConstraint
- bulge_max : bSplineIKConstraint, bStretchToConstraint
- bulge_min : bSplineIKConstraint, bStretchToConstraint
- bulge_smooth : bSplineIKConstraint, bStretchToConstraint
- bump : ShaderNode
- bump_from_displacement() : ShaderGraph
- bump_state_offset : SVMCompiler
- bundle_drawtype : View3D
- bundle_pos : MovieTrackingTrack
- bundle_size : View3D
- bundle_solid : ThemeSpace
- BundleEvaluation() : libmv::BundleEvaluation
- buoyancy : SPHFluidSettings
- burning_rate : FluidDomainSettings
- but : ButAlign, MenuSearch_Data, uiButMultiState, uiButtonItem, uiPopover, uiPopupBlockCreate, uiPopupMenu
- but_cent_start : uiDragToggleHandle
- but_drawflag : uiWidgetStateInfo
- but_flag : uiWidgetStateInfo
- but_flags : uiSearchItems
- but_p : uiButStoreElem
- but_refs : SpaceScript
- butregion : uiPopover, uiPopupBlockCreate, uiPopupMenu, uiSearchboxData
- butretval : uiPopupBlockHandle
- butspacetype : ScrArea
- butspacetype_subtype : ScrArea
- butstore : uiBlock, uiRNACollectionSearch
- butstore_block : uiRNACollectionSearch
- button : GHOST_TEventButtonData, GHOST_WintabInfoWin32, ThemeSpace
- button_border_size : DialogData
- button_groups : uiBlock
- button_height : DialogData
- button_inset_x : DialogData
- button_text : ThemeSpace
- button_text_hi : ThemeSpace
- button_text_offset_y : DialogData
- button_title : ThemeSpace
- button_width : DialogData
- buttonMask : GHOST_PointerInfoWin32
- buttons : ConnexionDeviceState, GWL_SeatStatePointer, uiBlock, uiButtonGroup
- buttons8 : ConnexionDeviceState
- buttons_drawn : blender::ed::space_node::LocationUpdateState
- buttonspacex : uiStyle
- buttonspacey : uiStyle
- buttype : BuildEff, Effect, PartEff, WaveEff
- bv : BVHNode
- bv_weight : TransformMedian_Mesh
- BVH : BVH2, BVH, BVHMulti
- bvh : Geometry, KnifeTool_OpData, Scene, ShrinkwrapTreeData
- BVH2() : BVH2, Mesh, PointCloud
- bvh_cache : blender::bke::MeshRuntime
- bvh_layout : BVHParams, DebugFlags::CPU, SceneParams
- bvh_leaf_nodes : DeviceScene
- bvh_nodes : DeviceScene
- bvh_queue : PROCESS
- bvh_queue_size : PROCESS
- bvh_type : BVHParams, SceneParams
- BVHBuild() : BVHBuild, Mesh, PointCloud
- BVHBuildTask : BVHBuild
- bvhdata : MeshDeformBind, PointInsideBVH, RayCastAll_Data
- BVHMixedSplit : BVHBuild, BVHMixedSplit
- BVHMulti() : BVHMulti
- BVHNode() : BVHNode
- BVHObjectBinning : BVHBuild, BVHObjectBinning
- BVHObjectSplit : BVHBuild, BVHObjectSplit
- BVHParams() : BVHParams
- BVHRange() : BVHRange
- BVHReference() : BVHReference
- BVHReferenceCompare() : BVHReferenceCompare
- bvhselftree : Cloth
- BVHSpatialBin() : BVHSpatialBin
- BVHSpatialSplit : BVHBuild, BVHSpatialSplit, Mesh, PointCloud
- BVHSpatialSplitBuildTask : BVHBuild
- BVHStackEntry() : BVHStackEntry
- bvhtree : Cloth, CollisionModifierData, EdgeGroup_FindConnection_Args, LaplacianSystem::HeatWeighting, MeshDeformBind, ParticleSystem, SurfaceModifierData_Runtime
- bvhtree_frame : ParticleSystem
- BVHUnaligned() : BVHUnaligned
- bw1 : CollPair
- bw2 : CollPair
- bw3 : CollPair
- bweight : blender::draw::EditLoopData
- bweight_offset_edge : BevelParams
- bweight_offset_vert : BevelParams
- bweight_ofs : blender::draw::MeshRenderData
- bwmul : CurveMapping, OCIO_CurveMappingSettings, OCIO_GPUCurveMappingParameters
- by_type : RegionTypeAlignInfo
- bypass() : ConstantFolder
- bypass_or_discard() : ConstantFolder
- BYTE : libmv::Image
- byte_buffer : DisplayBufferInitData, DisplayBufferThread, ImBuf, PartialThreadData, ProcessorTransformInitData, ProcessorTransformThread
- byte_colorspace : DisplayBufferInitData, DisplayBufferThread
- byte_offset : blender::gpu::MTLShaderUniform
- byte_ptr : PaintTile, UndoImageTile
- byte_size : ImageMetaData
- bytecode : NodeShaderScript
- bytecode_hash : NodeShaderScript, OSLNode
- bytes : blender::color::ByteTraits, blender::color::FloatTraits