Here is a list of all functions with links to the classes they belong to:
- f -
- F() : libmv::NViewDataSet
- Face() : btConvexHullInternal::Face
- face() : Freestyle::FEdgeSmooth
- Face_Curvature_Info() : Freestyle::Face_Curvature_Info
- face_iterator() : Freestyle::WVertex::face_iterator
- FaceAreaFieldInput() : blender::nodes::node_geo_input_mesh_face_area_cc::FaceAreaFieldInput
- faceEdgeMarks() : Freestyle::IndexedFaceSet
- faceMark() : Freestyle::FEdgeSmooth
- FaceNeighborCountFieldInput() : blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceNeighborCountFieldInput
- faces() : blender::bke::pbvh::MeshNode
- faces_begin() : Freestyle::WVertex
- faces_end() : Freestyle::WVertex
- FaceSetFromBoundariesInput() : blender::nodes::node_geo_edges_to_face_groups_cc::FaceSetFromBoundariesInput
- FaceVaryingVolatileEval() : blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- FaceVertexCountFieldInput() : blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceVertexCountFieldInput
- Facing() : blender::draw::overlay::Facing
- Fade() : blender::draw::overlay::Fade
- failback_alloc() : btGenericPoolAllocator
- failback_free() : btGenericPoolAllocator
- fair_verts() : FairingContext
- fake_users_for_unused_materials() : blender::io::usd::USDStageReader
- FallbackImpl() : FallbackImpl
- FallbackProcessor() : FallbackProcessor
- FallbackTransform() : FallbackTransform
- FalseUP0D() : Freestyle::Predicates0D::FalseUP0D
- FalseUP1D() : Freestyle::Predicates1D::FalseUP1D
- Fan() : blender::bke::pbvh::uv_islands::Fan
- FanSegment() : blender::bke::pbvh::uv_islands::FanSegment
- far_clip() : blender::draw::View
- farthest() : btQuaternion
- FastGaussianBlurOperation() : blender::compositor::FastGaussianBlurOperation
- FastGrid() : Freestyle::FastGrid
- FatCo() : blender::meshintersect::FatCo< T >, blender::meshintersect::FatCo< double >
- fbo_free() : blender::gpu::GLContext
- fcurve() : blender::animrig::ChannelBag
- fcurve_add_legacy() : blender::animrig::tests::ActionLegacyTest
- fcurve_append() : blender::animrig::ChannelBag
- fcurve_assign_to_channel_group() : blender::animrig::ChannelBag
- fcurve_create() : blender::animrig::ChannelBag, blender::animrig::tests::ActionFCurveMoveTest
- fcurve_create_unique() : blender::animrig::ChannelBag
- fcurve_detach() : blender::animrig::ChannelBag
- fcurve_detach_by_index() : blender::animrig::ChannelBag
- fcurve_ensure() : blender::animrig::ChannelBag
- fcurve_find() : blender::animrig::ChannelBag
- fcurve_move() : blender::animrig::ChannelBag
- fcurve_remove() : blender::animrig::ChannelBag
- fcurve_remove_by_index() : blender::animrig::ChannelBag
- fcurve_ungroup() : blender::animrig::ChannelBag
- fcurves() : blender::animrig::ChannelBag, blender::animrig::ChannelGroup
- fcurves_clear() : blender::animrig::ChannelBag
- fcurves_convert() : blender::bke::greasepencil::convert::AnimDataConvertor
- fcurves_convert_finalize() : blender::bke::greasepencil::convert::AnimDataConvertor
- Feature() : libmv::Feature
- FEdge() : Freestyle::FEdge
- fedge() : Freestyle::CurvePoint, Freestyle::SVertex
- fedge_iterator_base() : Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >
- fedge_iterator_begin() : Freestyle::ViewEdge
- fedge_iterator_end() : Freestyle::ViewEdge
- fedge_iterator_last() : Freestyle::ViewEdge
- fedgeA() : Freestyle::ViewEdge
- fedgeB() : Freestyle::ViewEdge
- FEdges() : Freestyle::ViewMap
- fedges() : Freestyle::SVertex
- fedges_begin() : Freestyle::SVertex
- fedges_end() : Freestyle::SVertex
- FEdgeSharp() : Freestyle::FEdgeSharp
- FEdgeSmooth() : Freestyle::FEdgeSmooth
- FEdgeXDetector() : Freestyle::FEdgeXDetector
- feedback_coefficients() : blender::realtime_compositor::DericheGaussianCoefficients
- feedback_ensure() : blender::eevee::RayTraceBuffer
- Fence() : blender::gpu::Fence
- fence_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- fetch() : blender::ed::asset::list::AssetList, kernel_array< T >
- Field() : blender::fn::Field< T >
- field_descriptors() : blender::io::hydra::VolumeData
- field_inputs() : blender::fn::FieldNode
- field_on() : blender::nodes::BaseSocketDeclarationBuilder
- field_on_all() : blender::nodes::BaseSocketDeclarationBuilder
- field_source() : blender::nodes::BaseSocketDeclarationBuilder
- field_source_reference_all() : blender::nodes::BaseSocketDeclarationBuilder
- FieldConstant() : blender::fn::FieldConstant
- FieldEvaluator() : blender::fn::FieldEvaluator
- FieldInfoLog() : blender::nodes::geo_eval_log::FieldInfoLog
- FieldInput() : blender::fn::FieldInput
- FieldNode() : blender::fn::FieldNode
- FieldOperation() : blender::fn::FieldOperation
- FileBuffer() : blender::io::ply::FileBuffer
- FileListWrapper() : blender::ed::asset::list::FileListWrapper
- FileOutput() : blender::realtime_compositor::FileOutput
- FileOutputInput() : blender::compositor::FileOutputInput
- FileOutputNode() : blender::compositor::FileOutputNode
- FileOutputOperation() : blender::compositor::FileOutputOperation, blender::nodes::node_composite_file_output_cc::FileOutputOperation
- FileWriter() : blender::io::stl::FileWriter
- Fill() : libmv::ArrayND< T, N >
- fill() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::compositor::MemoryBuffer, blender::GVMutableArray, blender::MutableSpan< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, GivensRotation, libmv::ArrayND< T, N >
- fill_assign_indices() : blender::CPPType
- fill_assign_n() : blender::CPPType
- fill_buffer() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- fill_children() : InternalNode
- fill_colors() : blender::bke::greasepencil::Drawing
- fill_colors_for_write() : blender::bke::greasepencil::Drawing
- fill_construct_indices() : blender::CPPType
- fill_construct_n() : blender::CPPType
- fill_curve_types() : blender::bke::CurvesGeometry
- fill_from() : blender::compositor::MemoryBuffer
- fill_indices() : blender::MutableSpan< T >
- fill_inpainting_region() : blender::compositor::InpaintSimpleOperation, blender::nodes::node_composite_inpaint_cc::InpaintOperation
- fill_layout_after_visible() : blender::ui::BuildOnlyVisibleButtonsHelper
- fill_layout_before_visible() : blender::ui::BuildOnlyVisibleButtonsHelper
- fillCell() : Freestyle::FastGrid, Freestyle::Grid, Freestyle::HashGrid
- FillDataBMesh() : blender::ed::sculpt_paint::flood_fill::FillDataBMesh
- FillDataGrids() : blender::ed::sculpt_paint::flood_fill::FillDataGrids
- FillDataMesh() : blender::ed::sculpt_paint::flood_fill::FillDataMesh
- fillFVarPatchArraysBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- fillGrid() : Freestyle::WFillGrid, Freestyle::WSFillGrid
- fillPatchArraysBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- Film() : blender::eevee::Film, Film
- film_extent_get() : blender::eevee::Film
- film_modified() : BlenderViewportParameters
- film_offset_get() : blender::eevee::Film
- filter() : blender::bke::AttributeFilter, blender::bke::AttributeFilterFromFunc< Fn >, blender::bke::ProcessAllAttributeExceptAnonymous, blender::nodes::NodeAttributeFilter, blender::ui::AbstractView, Eigen::ConstrainedConjugateGradient< _MatrixType, _UpLo, _FilterMatrixType, _Preconditioner >
- filter_mode() : blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef
- filter_pixels_for_closer_examination() : blender::bke::pbvh::pixels::Rows
- filter_supported_paths() : blender::bke::FileHandlerType
- FilterNode() : blender::compositor::FilterNode
- final_bits_num() : blender::bits::BoundedBitSpan, blender::bits::MutableBoundedBitSpan
- Finalize() : HdCyclesCamera, HdCyclesGeometry< Base, CyclesBase >, HdCyclesLight, HdCyclesMaterial, HdCyclesMesh, HdCyclesRenderBuffer
- finalize() : blender::bke::attribute_math::BooleanPropagationMixer, blender::bke::attribute_math::ColorGeometry4bMixer, blender::bke::attribute_math::ColorGeometry4fMixer, blender::bke::attribute_math::float4x4Mixer, blender::bke::attribute_math::SimpleMixer< T >, blender::bke::attribute_math::SimpleMixerWithAccumulationType< T, AccumulationT, ValueToAccumulate, AccumulateToValue >, blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::shader::ShaderCreateInfo, blender::gpu::VKShader, blender::gpu::VKShaderModule, blender::nodes::NodeDeclarationBuilder, blender::realtime_compositor::Profiler, iTaSC::Armature, iTaSC::FixedObject, iTaSC::MovingFrame, iTaSC::Object, ShaderGraph
- finalize_build() : blender::deg::ComponentNode, blender::deg::IDNode
- finalize_compute() : blender::gpu::MTLShader
- finalize_full_buffer_on_disk() : PathTrace
- finalize_geometry_() : blender::geometry::PackIsland
- finalize_post() : blender::gpu::VKShader
- finalizeChunk() : btDefaultSerializer, btSerializer
- finalizeMultiDof() : btMultiBodyFixedConstraint, btMultiBodyGearConstraint, btMultiBodyJointLimitConstraint, btMultiBodyJointMotor, btMultiBodySliderConstraint, btMultiBodySphericalJointMotor
- find() : AttributeRequestSet, AttributeSet, blender::gpu::VKPushConstants::Layout, blender::index_mask::IndexMask, blender::StringRefBase, btHashMap< Key, Value >, btUnionFind, DisjointSet, gim_hash_table< T >, id_map< K, T, Flags >, intern::memutil::AllocStringStorage< keyT, hashT >, NodeType, Pass
- find_aov_nodes_and_dependencies() : SVMCompiler
- find_argument_encoder() : blender::gpu::MTLShaderInterface
- find_b_node_input() : blender::compositor::NodeGraph
- find_b_node_output() : blender::compositor::NodeGraph
- find_by_type() : UniqueName_Map
- find_catalog() : blender::asset_system::AssetCatalogService
- find_catalog_by_path() : blender::asset_system::AssetCatalogService
- find_channelbag_index() : blender::animrig::StripKeyframeData
- find_closest_ray_hit() : blender::ed::sculpt_paint::SlideOperationExecutor
- find_collision() : btGImpactBvh, btGImpactQuantizedBvh, GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- find_collision_pairs() : GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >
- find_component() : blender::deg::IDNode
- find_component_node() : blender::deg::DepsgraphNodeBuilder
- find_copy_source() : blender::bke::pbvh::pixels::Rows
- find_curve_weights_projected() : blender::ed::sculpt_paint::PuffOperationExecutor
- find_curve_weights_projected_with_symmetry() : blender::ed::sculpt_paint::PuffOperationExecutor
- find_curves_to_slide() : blender::ed::sculpt_paint::SlideOperationExecutor
- find_curves_to_slide_with_symmetry() : blender::ed::sculpt_paint::SlideOperationExecutor
- find_curves_weights_spherical() : blender::ed::sculpt_paint::PuffOperationExecutor
- find_curves_weights_spherical_with_symmetry() : blender::ed::sculpt_paint::PuffOperationExecutor
- find_custom_asset_library_from_library_ref() : blender::asset_system::AssetLibraryService
- find_custom_preferences_asset_library_from_asset_weak_ref() : blender::asset_system::AssetLibraryService
- find_dependencies() : ShaderGraph, SVMCompiler
- find_depending_animated() : BCAnimationSampler
- find_first_not_of() : blender::StringRefBase
- find_first_of() : blender::StringRefBase
- find_frames() : AnimationImporter
- find_hovered() : blender::ui::AbstractTreeView
- find_id_node() : blender::deg::Depsgraph, blender::deg::DepsgraphNodeBuilder
- find_input() : NodeType
- find_intersection() : GIM_AABB
- find_isomorphism() : UV_ClipboardBuffer
- find_item() : blender::asset_system::AssetCatalogTree
- find_item_by_identifier() : blender::bke::RuntimeNodeEnumItems
- find_larger_equal() : blender::index_mask::IndexMask
- find_last_not_of() : blender::StringRefBase
- find_last_of() : blender::StringRefBase
- find_layer_index() : blender::animrig::Action
- find_loaded_on_disk_asset_library_from_name() : blender::asset_system::AssetLibraryService
- find_matching() : AttributeSet
- find_matching_mem() : MultiDevice
- find_matching_mem_device() : MultiDevice
- find_node() : blender::deg::DepsgraphRelationBuilder, blender::deg::RNANodeQuery, CCL_NAMESPACE_BEGIN::ShaderGraphBuilder
- find_node_by_name() : blender::bke::greasepencil::LayerGroup
- find_node_in_tree() : SkinInfo
- find_operation() : blender::deg::ComponentNode
- find_operation_node() : blender::deg::DepsgraphNodeBuilder, blender::deg::DepsgraphRelationBuilder
- find_output() : blender::compositor::NodeGraph, NodeType
- find_pass() : BufferParams
- find_primitive_socket_value() : blender::nodes::geo_eval_log::GeoTreeLog
- find_projected_smooth_factors() : blender::ed::sculpt_paint::SmoothOperationExecutor
- find_projected_smooth_factors_with_symmetry() : blender::ed::sculpt_paint::SmoothOperationExecutor
- find_reference_handle() : blender::bke::Instances
- find_root() : blender::AtomicDisjointSet, blender::DisjointSet< T >
- find_root_item() : blender::asset_system::AssetCatalogTree
- find_root_joints() : SkinInfo
- find_second_source() : blender::bke::pbvh::pixels::Rows
- find_slot_index() : blender::animrig::Action
- find_smaller_equal() : blender::index_mask::IndexMask
- find_socket_value_log() : blender::nodes::geo_eval_log::GeoTreeLog
- find_spherical_smooth_factors() : blender::ed::sculpt_paint::SmoothOperationExecutor
- find_spherical_smooth_factors_with_symmetry() : blender::ed::sculpt_paint::SmoothOperationExecutor
- find_strip_index() : blender::animrig::Layer
- find_suitable_cdf_path_for_writing() : blender::asset_system::AssetCatalogService
- find_suitable_export_parent() : blender::io::DupliParentFinder
- find_suitable_mem_device() : MultiDevice
- find_suitable_slot_for() : blender::animrig::Action
- find_tile() : blender::bke::pbvh::pixels::CopyPixelTiles, blender::bke::pbvh::uv_islands::UVIslandsMask
- find_tile_data() : blender::bke::pbvh::pixels::NodeData
- find_time_source() : blender::deg::Depsgraph
- find_triangle_collision_clip_method() : btPrimitiveTriangle
- find_viewer_node_log_for_path() : blender::nodes::geo_eval_log::GeoModifierLog
- findAction() : GHOST_XrActionSet
- findAlgorithm() : btCollisionDispatcher, btDispatcher
- findbest() : EPA< btConvexTemplate >, gjkepa2_impl::EPA
- findBinarySearch() : btAlignedObjectArray< T >
- findCell() : Freestyle::BoxGrid, Freestyle::SphericalGrid
- findIndex() : btHashMap< Key, Value >
- findItemEarlier() : iTaSC::CacheChannel
- findItemOrLater() : iTaSC::CacheChannel
- findLexicographicMinimum() : btLemkeAlgorithm
- findLinearSearch() : btAlignedObjectArray< T >
- findLinearSearch2() : btAlignedObjectArray< T >
- findMatch() : GHOST_DisplayManager
- findNameForPointer() : btDefaultSerializer, btSerializer
- FindNextFaceLayer() : Freestyle::ViewEdgeXBuilder
- FindNextWEdge() : Freestyle::ViewEdgeXBuilder
- FindOccludee() : Freestyle::ViewMapBuilder
- findOrAddVertex() : btTriangleMesh
- findPair() : btHashedSimplePairCache, btOverlappingPairCache
- FindPatch() : blender::opensubdiv::PatchMap
- findPointer() : btDefaultSerializer, btSerializer
- FindPreviousFaceLayer() : Freestyle::ViewEdgeXBuilder
- FindPreviousWEdge() : Freestyle::ViewEdgeXBuilder
- findSeparatingAxis() : btPolyhedralContactClipping
- findUnions() : btSimulationIslandManager
- finish() : blender::bke::AttributeWriter< T >, blender::bke::GAttributeWriter, blender::bke::GSpanAttributeWriter, blender::bke::SpanAttributeWriter< T >, blender::compositor::WorkScheduler, blender::gpu::Context, blender::gpu::DummyContext, blender::gpu::GLContext, blender::gpu::MTLContext, blender::gpu::VKContext, DocumentImporter, MD5Hash
- finish_write_tiles() : TileManager
- finishCell() : Freestyle::GridVisitor
- finished() : blender::eevee::Sampling
- finished_viewport() : blender::eevee::Sampling
- finishResizeTopology() : blender::opensubdiv::MeshTopology
- finishSerialization() : btDefaultSerializer, btSerializer
- finv_test() : blender::compositor::GaussianAlphaBlurBaseOperation
- fireTimer() : GHOST_TimerManager
- fireTimers() : GHOST_TimerManager
- first() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::bke::curves::IndexRangeCyclic, blender::index_mask::IndexMask, blender::IndexRange, blender::MutableSpan< T >, blender::Span< T >, blender::VArrayCommon< T >, blender::Vector< T, InlineBufferCapacity, Allocator >
- first_causal_boundary_coefficient() : blender::realtime_compositor::VanVlietGaussianCoefficients
- first_causal_feedforward_coefficients() : blender::realtime_compositor::VanVlietGaussianCoefficients
- first_feedback_coefficients() : blender::realtime_compositor::VanVlietGaussianCoefficients
- first_free_spot() : blender::eevee::SphereProbeAtlasCoord::LocationFinder
- first_index() : blender::Span< T >
- first_index_of() : blender::Vector< T, InlineBufferCapacity, Allocator >
- first_index_of_try() : blender::Vector< T, InlineBufferCapacity, Allocator >
- first_index_try() : blender::Span< T >
- first_non_causal_boundary_coefficient() : blender::realtime_compositor::VanVlietGaussianCoefficients
- first_non_causal_feedforward_coefficients() : blender::realtime_compositor::VanVlietGaussianCoefficients
- firstIntersectionGridVisitor() : Freestyle::firstIntersectionGridVisitor
- firstPiola() : btDeformableCorotatedForce, btDeformableLinearElasticityForce, btDeformableNeoHookeanForce
- firstPiolaDampingDifferential() : btDeformableLinearElasticityForce, btDeformableNeoHookeanForce
- firstPiolaDifferential() : btDeformableLinearElasticityForce, btDeformableNeoHookeanForce
- Fit() : libmv::two_view::kernel::Kernel< SolverArg, ErrorArg, ModelArg >
- fit() : btAngularLimit
- FitCubic() : Freestyle::FitCurveWrapper
- FitCurve() : Freestyle::FitCurveWrapper
- FixedObject() : iTaSC::FixedObject
- flag() : UnifiedBonePtr
- flag_can_optimize() : blender::gpu::MTLIndexBuf
- flag_in_queue() : blender::gpu::MTLSafeFreeList
- flag_in_use() : blender::gpu::MTLBuffer
- flag_used() : blender::gpu::MTLVertBuf
- flags() : blender::animrig::Layer, blender::animrig::Slot, ShaderInput
- flat() : blender::gpu::shader::StageInterfaceInfo
- flip_order() : blender::bke::pbvh::uv_islands::UVBorder
- FlipNode() : blender::compositor::FlipNode
- FlipOperation() : blender::compositor::FlipOperation
- float3() : float3, mikk::float3
- float4_to_float3_image() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- float4x4Mixer() : blender::bke::attribute_math::float4x4Mixer
- float_encoded() : blender::bke::cryptomatte::CryptomatteHash
- float_texture() : blender::realtime_compositor::Result
- float_to_bool() : blender::bke::attribute_math::DefaultMixerStruct< bool >
- float_to_int8_t() : blender::bke::attribute_math::DefaultMixerStruct< int8_t >
- float_type() : blender::realtime_compositor::Result
- FloatImageBuffer() : blender::draw::image_engine::FloatImageBuffer
- FloatMathOperationInfo() : blender::nodes::FloatMathOperationInfo
- floor() : blender::nodes::materialx::NodeItem
- Fluids() : blender::draw::overlay::Fluids
- flush() : blender::gpu::Context, blender::gpu::DummyContext, blender::gpu::GLContext, blender::gpu::MTLBuffer, blender::gpu::MTLBufferRange, blender::gpu::MTLCircularBuffer, blender::gpu::MTLContext, blender::gpu::VKBuffer, blender::gpu::VKContext, BlenderDisplayDriver, DisplayDriver, PathTraceDisplay
- flush_active_scratch_buffer() : blender::gpu::MTLScratchBufferManager
- flush_batch() : blender::ed::seq::StripsDrawBatch, ThumbsDrawBatch
- flush_display() : PathTrace
- flush_mrgb_block() : blender::io::obj::GlobalVertices
- flush_range() : blender::gpu::MTLBuffer
- flush_render_graph() : blender::gpu::VKContext
- flush_update_tag() : blender::deg::TimeSourceNode
- flushLines() : btIDebugDraw
- fn() : blender::fn::multi_function::CallInstruction
- focal_length() : libmv::CameraIntrinsics
- focal_length_x() : libmv::CameraIntrinsics
- focal_length_y() : libmv::CameraIntrinsics
- FogGlowKernel() : blender::realtime_compositor::FogGlowKernel
- FogGlowKernelKey() : blender::realtime_compositor::FogGlowKernelKey
- fold_mapping() : ConstantFolder
- fold_math() : ConstantFolder
- fold_mix() : ConstantFolder
- fold_mix_color() : ConstantFolder
- fold_mix_float() : ConstantFolder
- fold_operations() : blender::compositor::ConstantFolder
- fold_vector_math() : ConstantFolder
- follow_connection() : blender::io::usd::USDMaterialReader
- For() : blender::GVArray, blender::GVMutableArray, blender::VArray< T >, blender::VMutableArray< T >
- for_duplicated_object() : blender::io::ObjectIdentifier
- for_each_entry() : blender::compositor::MetaData
- for_each_field_input_recursive() : blender::bke::EvaluateOnDomainInput, blender::fn::FieldNode, blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput, blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput, blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput, blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput, blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput, blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput, blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput, blender::nodes::node_geo_mesh_face_group_boundaries_cc::BoundaryFieldInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput, blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput, blender::nodes::node_geo_offset_point_in_curve_cc::ControlPointNeighborFieldInput, blender::nodes::node_geo_offset_point_in_curve_cc::OffsetValidFieldInput, blender::nodes::node_geo_uv_pack_islands_cc::PackIslandsFieldInput, blender::nodes::node_geo_uv_unwrap_cc::UnwrapFieldInput
- for_graph_root() : blender::io::ObjectIdentifier
- for_hierarchy_context() : blender::io::ObjectIdentifier
- for_real_object() : blender::io::ObjectIdentifier
- force_state() : blender::gpu::GLStateManager, blender::gpu::MTLStateManager, blender::gpu::StateManager, blender::gpu::VKStateManager
- ForceFields() : blender::draw::overlay::ForceFields
- ForContainer() : blender::VArray< T >
- ForDerivedSpan() : blender::VArray< T >, blender::VMutableArray< T >
- foreach_attribute() : blender::bke::AttributeAccessor, blender::bke::CurvesVertexGroupsAttributeProvider, blender::bke::CustomDataAttributeProvider, blender::bke::DynamicAttributesProvider, blender::bke::MeshVertexGroupsAttributeProvider
- foreach_child() : blender::asset_system::AssetCatalogTreeItem
- foreach_default_column_ids() : blender::ed::spreadsheet::DataSource, blender::ed::spreadsheet::ExtraColumns, blender::ed::spreadsheet::GeometryDataSource, blender::ed::spreadsheet::VolumeDataSource
- foreach_device() : Device, MultiDevice
- foreach_domain() : blender::bke::CurvesVertexGroupsAttributeProvider, blender::bke::CustomDataAttributeProvider, blender::bke::DynamicAttributesProvider, blender::bke::MeshVertexGroupsAttributeProvider
- foreach_editable_drawing() : blender::ed::sculpt_paint::greasepencil::GreasePencilStrokeOperationCommon
- foreach_filtered_item() : blender::ui::AbstractGridView
- foreach_grabbed_drawing() : blender::ed::sculpt_paint::greasepencil::GrabOperation
- foreach_id_cow_detect_need_for_update_callback() : blender::deg::DepsgraphNodeBuilder
- foreach_id_ref() : blender::ed::greasepencil::undo::StepDrawingReference, blender::ed::greasepencil::undo::StepObject
- foreach_index() : blender::index_mask::IndexMask
- foreach_index_optimized() : blender::index_mask::IndexMask
- foreach_item() : blender::asset_system::AssetCatalogTree, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::ui::AbstractGridView, blender::ui::AbstractTreeView
- foreach_item_recursive() : blender::ui::TreeViewItemContainer
- foreach_loaded() : blender::asset_system::AssetLibrary
- foreach_loaded_asset_library() : blender::asset_system::AssetLibraryService
- foreach_node() : blender::nodes::DerivedNodeTree
- foreach_origin_socket() : blender::nodes::DInputSocket
- foreach_parent() : blender::ui::TreeViewItemContainer
- foreach_range() : blender::index_mask::IndexMask
- foreach_referenced_geometry() : blender::bke::Instances
- foreach_root_item() : blender::asset_system::AssetCatalogTree
- foreach_segment() : blender::index_mask::IndexMask
- foreach_segment_optimized() : blender::index_mask::IndexMask
- foreach_segment_zipped() : blender::index_mask::IndexMask
- foreach_stroke_in_layer() : blender::io::grease_pencil::GreasePencilExporter
- foreach_target_socket() : blender::nodes::DOutputSocket
- foreach_view_item() : blender::ui::AbstractView
- ForeachGeometryElementZoneComputeContext() : blender::bke::ForeachGeometryElementZoneComputeContext
- ForeachGeometryElementZoneType() : ForeachGeometryElementZoneType
- ForEachMaterialFunctor() : ForEachMaterialFunctor< Functor >
- forEachMaterialInExportSet() : MaterialFunctor
- forEachMeshObjectInExportSet() : GeometryFunctor
- ForEmpty() : blender::GVArray
- ForEntry() : blender::fn::multi_function::InstructionCursor
- ForFunc() : blender::VArray< T >
- ForGArray() : blender::GVArray
- forget() : blender::asset_system::AssetCatalogDefinitionFile
- forLoop() : AllocContactConstraintsLoop, AssignConstraintsToGridBatchesLoop, btIParallelForBody, CollectContactManifoldCachedInfoLoop, CollisionDispatcherUpdater, ConvertBodiesLoop, ConvertJointsLoop, ExpandConstraintRowsLoop, InitJointsLoop, ReadSolverConstraintsLoop, SetupContactConstraintsLoop, UpdateConstraintBatchIdsForMergesLoop, UpdateIslandDispatcher, UpdaterCreatePredictiveContacts, UpdaterIntegrateTransforms, UpdaterUnconstrainedMotion, WriteBodiesLoop, WriteContactPointsLoop, WriteJointsLoop, WriteOutConstraintIndicesLoop
- format_flag_get() : blender::gpu::Texture
- format_get() : blender::gpu::Texture
- FormatHandler() : blender::io::obj::FormatHandler
- ForMutableSingle() : blender::fn::multi_function::ParamType
- ForMutableVector() : blender::fn::multi_function::ParamType
- ForSingle() : blender::fn::multi_function::DataType, blender::GVArray, blender::VArray< T >
- ForSingleDefault() : blender::GVArray
- ForSingleInput() : blender::fn::multi_function::ParamType
- ForSingleOutput() : blender::fn::multi_function::ParamType
- ForSingleRef() : blender::GVArray
- ForSpan() : blender::GVArray, blender::GVMutableArray, blender::VArray< T >, blender::VMutableArray< T >
- ForVector() : blender::fn::multi_function::DataType
- ForVectorInput() : blender::fn::multi_function::ParamType
- ForVectorOutput() : blender::fn::multi_function::ParamType
- forward() : blender::draw::View, blender::eevee::Camera
- forwardKinematics() : btMultiBodyDynamicsWorld
- ForwardPipeline() : blender::eevee::ForwardPipeline
- frac() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- fragment_interface_declare() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- fragment_out() : blender::gpu::shader::ShaderCreateInfo
- fragment_shader_from_glsl() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- fragment_source() : blender::gpu::shader::ShaderCreateInfo
- Frame() : KDL::Frame
- frame() : blender::SubFrame
- Frame2() : KDL::Frame2
- frame_at() : blender::bke::greasepencil::Layer
- frame_range() : blender::bke::bake::NodeBakeCache
- FrameAcc() : KDL::FrameAcc
- FrameBuffer() : blender::gpu::FrameBuffer
- Framebuffer() : blender::draw::Framebuffer
- framebuffer_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- framebuffer_bind() : blender::gpu::MTLContext
- framebuffer_restore() : blender::gpu::MTLContext
- framebuffer_set() : blender::draw::detail::PassBase< DrawCommandBufType >
- frames() : blender::bke::greasepencil::Layer
- frames_begin() : blender::io::alembic::ABCArchive
- frames_end() : blender::io::alembic::ABCArchive
- frames_for_write() : blender::bke::greasepencil::Layer
- FrameVel() : KDL::FrameVel
- Free() : btUnionFind
- free() : blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::SphereProbeAtlasCoord, blender::gpu::MTLBuffer, blender::gpu::MTLScratchBufferManager, blender::gpu::VKBuffer, blender::gpu::VKSampler, blender::gpu::VKSamplers, blender::gpu::VKStagingBuffer, DenoiseImage, DenoiseTask, device_only_memory< T >, device_vector< T >, GHOST_TaskBarX11, SkinInfo
- free_blender_memory_if_possible() : BlenderSession
- free_buffer() : blender::gpu::MTLBufferPool
- free_cached_pso_map() : blender::gpu::MTLContextTextureUtils
- free_data() : blender::bke::image::partial_update::AbstractTileData, blender::bke::image::partial_update::ImageTileData, blender::bke::image::partial_update::NoTileData, blender::gpu::render_graph::VKDispatchIndirectNode, blender::gpu::render_graph::VKDispatchNode, blender::gpu::render_graph::VKDrawIndexedIndirectNode, blender::gpu::render_graph::VKDrawIndexedNode, blender::gpu::render_graph::VKDrawIndirectNode, blender::gpu::render_graph::VKDrawNode, blender::gpu::render_graph::VKRenderGraphNode, blender::gpu::render_graph::VKUpdateBufferNode, blender::gpu::VKPipelinePool
- free_data_after_sync() : BlenderSync
- free_device() : GPUDevice
- free_dummy_resources() : blender::gpu::MTLContext
- free_end_of_previous_allocation() : blender::LinearAllocator< Allocator >
- free_export_mesh() : blender::io::alembic::ABCGenericMeshWriter, blender::io::alembic::ABCMetaballWriter, blender::io::usd::USDGenericMeshWriter, blender::io::usd::USDMetaballWriter
- free_func() : blender::bke::pbvh::pixels::NodeData
- free_host() : GPUDevice
- free_if_need_realloc() : device_vector< T >
- free_immediately() : blender::gpu::VKBuffer
- free_memory() : ColorSpaceManager, Device, Scene, ShaderManager, TaskScheduler, vector< value_type, allocator_type >
- free_movie_clip_texture() : blender::nodes::node_composite_movieclip_cc::MovieClipOperation
- free_movieclips_textures() : blender::draw::overlay::Resources
- free_session() : BlenderSession
- free_slim_data() : slim::MatrixTransferChart
- free_unused_and_reset() : blender::render::TexturePool
- freeCollisionAlgorithm() : btCollisionDispatcher, btDispatcher
- freeHandle() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btSimpleBroadphase
- freeMemory() : btGenericMemoryPool, btGenericPoolAllocator, btPoolAllocator
- FreeStrokeGroups() : Freestyle::BlenderStrokeRenderer
- freeze() : blender::bke::TrianglesCache
- frequencies() : blender::realtime_compositor::FogGlowKernel
- From() : libmv::Homography2DNormalizedParameterization< T >, libmv::Homography3DNormalizedParameterization< T >
- from() : blender::compositor::NodeOperationBuilder::Link
- from_batch_predicate() : blender::index_mask::IndexMask
- from_begin_end() : blender::IndexRange
- from_begin_end_inclusive() : blender::IndexRange
- from_begin_size() : blender::IndexRange
- from_bits() : blender::index_mask::IndexMask
- from_bmesh() : blender::bke::pbvh::Tree
- from_bNodeTree() : blender::compositor::NodeGraph
- from_bools() : blender::index_mask::IndexMask
- from_bools_inverse() : blender::index_mask::IndexMask
- from_char() : blender::math::Axis
- from_context() : blender::ed::sculpt_paint::greasepencil::GreasePencilStrokeParams, blender::ed::sculpt_paint::GreasePencilFillOpData
- from_curves() : blender::bke::GeometrySet
- from_degree() : blender::math::AngleCartesianBase< T >, blender::math::AngleRadianBase< T >
- from_difference() : blender::index_mask::IndexMask
- from_end_size() : blender::IndexRange
- from_every_nth() : blender::index_mask::IndexMask
- from_grease_pencil() : blender::bke::GeometrySet
- from_grids() : blender::bke::pbvh::Tree
- from_group_ids() : blender::index_mask::IndexMask
- from_groups() : blender::index_mask::IndexMask
- from_hex_encoded() : blender::bke::cryptomatte::CryptomatteHash
- from_id() : AttributeOwner, blender::bke::AttributeAccessor
- from_index() : SubdivCCGCoord
- from_indices() : blender::index_mask::IndexMask
- from_initializers() : blender::index_mask::IndexMask
- from_instances() : blender::bke::GeometrySet
- from_int() : blender::math::Axis, blender::math::AxisSigned
- from_intersection() : blender::index_mask::IndexMask
- from_mesh() : blender::bke::GeometrySet, blender::bke::pbvh::Tree
- from_operator() : blender::ed::sculpt_paint::greasepencil::InterpolateOpData
- from_path() : blender::asset_system::AssetCatalog
- from_point() : blender::math::AngleCartesianBase< T >
- from_pointcloud() : blender::bke::GeometrySet
- from_predicate() : blender::index_mask::IndexMask
- from_random_seed() : blender::RandomNumberGenerator
- from_repeating() : blender::index_mask::IndexMask
- from_segments() : blender::index_mask::IndexMask
- from_single() : blender::IndexRange
- from_single_root() : blender::bke::bake::BakePath
- from_union() : blender::index_mask::IndexMask
- from_volume() : blender::bke::GeometrySet
- FromCE() : btDbvtAabbMm
- FromCollectionBuilderPipeline() : blender::deg::FromCollectionBuilderPipeline
- FromCR() : btDbvtAabbMm
- FromIDsBuilderPipeline() : blender::deg::FromIDsBuilderPipeline
- FromMM() : btDbvtAabbMm
- FromPoints() : btDbvtAabbMm
- front() : blender::StringRefBase, Freestyle::WXEdge, Freestyle::WXFace, Freestyle::WXSmoothEdge, gim_array< T >
- front_facing_set() : blender::draw::command::RecordingState
- frontEdgeA() : Freestyle::TVertex
- frontEdgeB() : Freestyle::TVertex
- frontSVertex() : Freestyle::TVertex
- frs_material() : Freestyle::FEdgeSmooth, Freestyle::NodeShape, Freestyle::Rep, Freestyle::SShape, Freestyle::StrokeTesselator, Freestyle::ViewMapTesselator, Freestyle::WFace, Freestyle::WShape
- frs_materialIndex() : Freestyle::FEdgeSmooth, Freestyle::WFace
- frs_materials() : Freestyle::IndexedFaceSet, Freestyle::SShape, Freestyle::WShape
- FrsImage() : Freestyle::FrsImage
- FrsMaterial() : Freestyle::FrsMaterial
- frustum_boundbox_calc() : blender::draw::View
- frustum_culling_planes_calc() : blender::draw::View
- frustum_culling_sphere_calc() : blender::draw::View
- fstream() : blender::fstream
- full_buffer_written() : BlenderSession
- full_identifier() : blender::deg::OperationNode
- full_ints_num() : blender::bits::BoundedBitSpan, blender::bits::MutableBoundedBitSpan
- full_library_path() : blender::asset_system::AssetRepresentation
- full_mask() : blender::fn::multi_function::VariableStates
- full_path() : blender::asset_system::AssetRepresentation
- full_report() : ImageStats, MeshStats, NamedNestedSampleStats, NamedSampleCountStats, NamedSizeStats, NamedTimeStats, PathTrace, RenderScheduler, RenderStats, SceneUpdateStats, SVMCompiler::Summary, TaskPool::Summary, UpdateTimeStats
- FullFrameExecutionModel() : blender::compositor::FullFrameExecutionModel
- fully_transparent() : AlphaSource
- function() : blender::fn::lazy_function::FunctionNode
- function_name() : blender::io::usd::OnExportInvoker, blender::io::usd::OnImportInvoker, blender::io::usd::OnMaterialExportInvoker, blender::io::usd::USDHookInvoker
- function_nodes() : blender::fn::lazy_function::Graph
- FunctionRef() : blender::FunctionRef< Ret(Params...)>