Here is a list of all functions with links to the classes they belong to:
- h -
- Hair() : Hair
- hair_sync() : blender::workbench::Instance
- HairData() : blender::io::hydra::HairData
- half() : half
- half_area() : BoundBox
- HalfEdge() : ConvexH::HalfEdge
- handle_generation_item_groups() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items_group() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items_group_lazyness() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_invalid_generation_items() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_main_items_and_geometry() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_positions_left() : blender::bke::CurvesGeometry
- handle_positions_left_for_write() : blender::bke::CurvesGeometry
- handle_positions_right() : blender::bke::CurvesGeometry
- handle_positions_right_for_write() : blender::bke::CurvesGeometry
- handle_types_left() : blender::bke::CurvesGeometry
- handle_types_left_for_write() : blender::bke::CurvesGeometry
- handle_types_right() : blender::bke::CurvesGeometry
- handle_types_right_for_write() : blender::bke::CurvesGeometry
- handleApplicationBecomeActiveEvent() : GHOST_SystemCocoa
- handleDraggingEvent() : GHOST_SystemCocoa
- handleError() : ErrorHandler
- handleKeyboardChange() : GHOST_SystemWin32
- handleKeyEvent() : GHOST_SystemCocoa
- handleMouseEvent() : GHOST_SystemCocoa
- handleOpenDocumentRequest() : GHOST_SystemCocoa
- HandlePositionFieldInput() : blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput
- handleQuitRequest() : GHOST_SystemCocoa
- handleSessionStateChange() : GHOST_XrContext
- handleStateChangeEvent() : GHOST_XrSession
- handleTabletEvent() : GHOST_SystemCocoa
- HandleTypeFieldInput() : blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput
- handleWindowEvent() : GHOST_SystemCocoa
- hard_eraser() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- hardKey() : GHOST_SystemWin32
- has() : blender::bke::GeometrySet
- has_absorption() : blender::eevee::VolumePipeline
- has_active_framebuffer() : blender::gpu::VKContext
- has_active_resource() : blender::gpu::VKResourceTracker< Resource >
- has_any_unsaved_catalogs() : blender::asset_system::AssetLibraryService
- has_attachment_at_slot() : blender::gpu::MTLFrameBuffer
- has_attribute_dependency() : AttributeNode, EnvironmentTextureNode, GeometryNode, GlossyBsdfNode, HairInfoNode, ImageTextureNode, MetallicBsdfNode, NormalMapNode, ParticleInfoNode, PointDensityTextureNode, PointInfoNode, PrincipledBsdfNode, PrincipledVolumeNode, ShaderNode, TangentNode, TextureCoordinateNode, UVMapNode, VectorDisplacementNode, VertexColorNode, VolumeInfoNode
- has_avx2() : DebugFlags::CPU
- has_background_light() : LightManager
- has_boundary() : ShrinkwrapBoundaryData
- has_bssrdf_bump() : PrincipledBsdfNode, ShaderNode, SubsurfaceScatteringNode
- has_buffer() : blender::ed::greasepencil::ImageBufferAccessor
- has_bump() : BsdfBaseNode, ShaderNode
- has_child() : InternalNode
- has_children() : blender::asset_system::AssetCatalogTreeItem
- has_collision() : GIM_AABB
- has_color_attachment_with_texture() : blender::gpu::MTLFrameBuffer
- has_common_root() : blender::deg::RootPChanMap
- has_component() : blender::bke::GeometrySet
- has_compute_shader_lib() : blender::gpu::MTLShader
- has_contribution() : Light
- has_curve_with_type() : blender::bke::CurvesGeometry
- has_curves() : blender::bke::CurveComponent, blender::bke::GeometrySet
- has_custom_swizzle() : blender::gpu::MTLTexture
- has_default_value() : Node
- has_denoised_result() : PathTrace
- has_depth_attachment() : blender::gpu::MTLFrameBuffer
- has_descriptor_set() : blender::gpu::VKShader
- has_dirty_chunks() : blender::bke::image::partial_update::TileChangeset
- has_drawing_at() : blender::bke::greasepencil::Layer
- has_droppable_asset() : blender::ed::asset_browser::AssetCatalogDropTarget
- has_duplicates__linear_search() : blender::Span< T >
- has_enabled_in_subtree() : blender::ed::asset::shelf::AssetCatalogSelectorTree::Item
- has_error() : IESTextParser
- has_errors() : blender::animrig::CombinedKeyingResult
- has_explicit_view() : blender::compositor::CompositorContext
- has_extensions() : GHOST_DeviceVK
- has_grease_pencil() : blender::bke::GeometrySet, blender::bke::GreasePencilComponent
- has_idtype() : blender::animrig::Slot
- has_index() : blender::SimpleVectorSetSlot< Key, IndexT >
- has_instances() : blender::bke::GeometrySet
- has_inverted_handedness() : blender::draw::ResourceHandle
- has_keyframes() : blender::animrig::Action
- has_light_linking() : Light, Object
- has_link_cycles() : blender::nodes::DerivedNodeTree
- has_mesh() : blender::bke::GeometrySet, blender::bke::MeshComponent
- has_mesh_updated() : SnapCache_EditMesh
- has_motion_blur() : Geometry
- has_multiple_tiles() : TileManager
- has_multiple_works() : PathTraceWork
- has_node() : blender::deg::DepsgraphRelationBuilder
- has_operation() : blender::deg::ComponentNode
- has_operation_node() : blender::deg::DepsgraphNodeBuilder
- has_parent() : UnifiedBonePtr
- has_parent_shader() : blender::gpu::MTLShader
- has_pointcloud() : blender::bke::GeometrySet, blender::bke::PointCloudComponent
- has_realized_data() : blender::bke::GeometrySet
- has_recalc() : id_map< K, T, Flags >
- has_registered_reads() : blender::compositor::SharedOperationBuffers
- has_resource_image() : blender::gpu::shader::ShaderCreateInfo
- has_resource_type() : blender::gpu::shader::ShaderCreateInfo
- has_roll() : BoneExtended
- has_same_vertices() : blender::bke::pbvh::uv_islands::UVEdge
- has_sample_for() : BCSampleFrame
- has_scatter() : blender::eevee::VolumePipeline
- has_selection_filter() : blender::ed::spreadsheet::DataSource, blender::ed::spreadsheet::GeometryDataSource
- has_shadow_catcher() : PathTraceWorkGPU, Scene
- has_shadow_linking() : Light, Object
- has_shared_edge() : blender::bke::pbvh::uv_islands::UVEdge, blender::bke::pbvh::uv_islands::UVIsland, blender::bke::pbvh::uv_islands::UVPrimitive
- has_single_frame() : blender::animrig::Action
- has_spatial_varying() : AmbientOcclusionNode, AttributeNode, BevelNode, BsdfBaseNode, BumpNode, CameraNode, FresnelNode, GeometryNode, HairInfoNode, LayerWeightNode, LightFalloffNode, NormalMapNode, OSLNode, PointDensityTextureNode, PointInfoNode, ShaderNode, TangentNode, TextureCoordinateNode, UVMapNode, VertexColorNode, VolumeInfoNode, WireframeNode
- has_special_member_functions() : blender::CPPType
- has_sse42() : DebugFlags::CPU
- has_stencil_attachment() : blender::gpu::MTLFrameBuffer
- has_storage_block() : blender::gpu::MTLShaderInterface
- has_surface_bssrdf() : PrincipledBsdfNode, ShaderNode, SubsurfaceScatteringNode
- has_surface_emission() : EmissionNode, OSLNode, PrincipledBsdfNode, ShaderNode
- has_surface_link() : Shader
- has_surface_transparent() : PrincipledBsdfNode, PrincipledHairBsdfNode, RayPortalBsdfNode, ShaderNode, TransparentBsdfNode
- has_tail() : BoneExtended
- has_tile() : blender::bke::image::partial_update::Changeset
- has_to_be_block_begin() : blender::fn::multi_function::ProcedureDotExport
- has_transform_feedback_varying() : blender::gpu::MTLShader
- has_transmission() : blender::eevee::DeferredLayer
- has_true_displacement() : Geometry
- has_unaligned() : BVHNode
- has_undefined_nodes_or_sockets() : blender::nodes::DerivedNodeTree
- has_uniform_block() : blender::gpu::MTLShaderInterface
- has_unsaved_changes() : blender::asset_system::AssetCatalogService, blender::asset_system::AssetCatalogTreeItem
- has_users() : blender::bke::greasepencil::Drawing
- has_value() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::ImplicitSharingPtr< T, IsStrong >, blender::ImplicitSharingPtrAndData
- has_vertex_color() : blender::io::obj::GlobalVertices
- has_volume() : blender::bke::GeometrySet, blender::bke::VolumeComponent, blender::eevee::World
- has_volume_absorption() : blender::eevee::World
- has_volume_scatter() : blender::eevee::World
- has_volume_support() : EmissionNode, OSLNode, ShaderNode, VolumeNode
- has_voxel_attributes() : Geometry
- has_written_tiles() : TileManager
- hasBoxSet() : btGImpactShapeInterface
- hasClipboardImage() : GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemWayland, GHOST_SystemWin32
- hasConfig() : MANTA
- hasCursorShape() : GHOST_IWindow, GHOST_WindowCocoa, GHOST_WindowNULL, GHOST_WindowSDL, GHOST_WindowWayland, GHOST_WindowX11
- hasData() : MANTA
- hasDeferredRemoval() : btOverlappingPairCache
- hasDialogWindow() : GHOST_SystemCocoa
- hasError() : ErrorHandler
- hasFaceVaryingData() : blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- hasGuiding() : MANTA
- Hash() : btSparseSdf< CELLSIZE >
- hash() : blender::animrig::BoneColor, blender::animrig::PropIdentifier, blender::asset_system::AssetCatalogPath, blender::bke::AttributeFieldInput, blender::bke::bake::BakeDataBlockID, blender::bke::CurveLengthFieldInput, blender::bke::GeometrySet, blender::bke::IDAttributeFieldInput, blender::bke::InstanceReference, blender::bke::NamedLayerSelectionFieldInput, blender::bke::NodeGizmoID, blender::bke::NormalFieldInput, blender::bke::outliner::treehash::TreeStoreElemKey, blender::bke::ZoneRelation, blender::ColorRGBA< ChannelStorageType, Space, Alpha >, blender::ComputeContext, blender::ComputeContextBuilder, blender::ComputeContextHash, blender::CPPType, blender::deg::AnimatedPropertyID, blender::deg::ComponentNode::OperationIDKey, blender::deg::IDNode::ComponentIDKey, blender::deg::light_linking::internal::LightSet, blender::draw::pbvh::ViewportRequest, blender::ed::asset::index::AssetLibraryIndex, blender::ed::asset::index::BlendFile, blender::ed::spreadsheet::SpreadsheetCache::Key, blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, blender::eevee::MaterialKey, blender::eevee::ObjectKey, blender::eevee::ShaderKey, blender::fn::FieldNode, blender::fn::GFieldBase< NodePtr >, blender::fn::IndexFieldInput, blender::fn::multi_function::CustomMF_Constant< T >, blender::fn::multi_function::CustomMF_GenericConstant, blender::fn::multi_function::DataType, blender::fn::multi_function::MultiFunction, blender::GenericKey, blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLContextDepthStencilState, blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLSamplerArray, blender::gpu::MTLVertexAttributeDescriptorPSO, blender::gpu::MTLVertexBufferLayoutDescriptorPSO, blender::gpu::MTLVertexDescriptor, blender::gpu::SpecializationStateDescriptor, blender::gpu::VKGraphicsInfo::FragmentOut, blender::gpu::VKGraphicsInfo::FragmentShader, blender::gpu::VKGraphicsInfo, blender::gpu::VKGraphicsInfo::PreRasterization, blender::gpu::VKGraphicsInfo::VertexIn, blender::ImplicitSharingPtr< T, IsStrong >, blender::io::ply::uv_vertex_key, blender::io::stl::Triangle, blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::QuaternionBase< T >, blender::memory_cache::tests::GenericIntKey, blender::nodes::DNode, blender::nodes::DSocket, blender::nodes::geo_eval_log::NodeWarning, blender::nodes::node_geo_accumulate_field_cc::AccumulateFieldInput, blender::nodes::node_geo_accumulate_field_cc::TotalFieldInput, blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput, blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput, blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveLengthParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::IndexOnSplineFieldInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::CurveOfPointInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::PointIndexInCurveInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurvePointCountInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurveStartPointInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput, blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput, blender::nodes::node_geo_edges_to_face_groups_cc::FaceSetFromBoundariesInput, blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput, blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput, blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput, blender::nodes::node_geo_input_instance_rotation_cc::InstanceRotationFieldInput, blender::nodes::node_geo_input_instance_scale_cc::InstanceScaleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::AngleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::SignedAngleFieldInput, blender::nodes::node_geo_input_mesh_edge_neighbors_cc::EdgeNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgePositionFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgeVertsInput, blender::nodes::node_geo_input_mesh_face_area_cc::FaceAreaFieldInput, blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceVertexCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexCountFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexFaceCountFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput, blender::nodes::node_geo_input_spline_length_cc::SplineCountFieldInput, blender::nodes::node_geo_input_spline_resolution_cc::ResolutionFieldInput, blender::nodes::node_geo_input_tangent_cc::TangentFieldInput, blender::nodes::node_geo_material_selection_cc::MaterialSelectionFieldInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertCountInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerNextEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerPreviousEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertCountInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerFaceIndexInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerIndexInFaceInput, blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput, blender::nodes::node_geo_mesh_topology_vertex_of_corner_cc::CornerVertFieldInput, blender::nodes::NodeInContext, blender::nodes::SocketInContext, blender::nodes::value_elem::ElemVariant, blender::nodes::value_elem::GroupInputElem, blender::nodes::value_elem::MatrixElem, blender::nodes::value_elem::PrimitiveValueElem, blender::nodes::value_elem::RotationElem, blender::nodes::value_elem::SocketElem, blender::nodes::value_elem::ValueNodeElem, blender::nodes::value_elem::VectorElem, blender::OrderedEdge, blender::realtime_compositor::BokehKernelKey, blender::realtime_compositor::CachedImageKey, blender::realtime_compositor::CachedMaskKey, blender::realtime_compositor::CachedShaderKey, blender::realtime_compositor::CachedTextureKey, blender::realtime_compositor::DericheGaussianCoefficientsKey, blender::realtime_compositor::DistortionGridKey, blender::realtime_compositor::FogGlowKernelKey, blender::realtime_compositor::KeyingScreenKey, blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, blender::realtime_compositor::SymmetricBlurWeightsKey, blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, blender::realtime_compositor::TexturePoolKey, blender::realtime_compositor::VanVlietGaussianCoefficientsKey, blender::seq::ThumbnailCache::Request, blender::Span< T >, blender::SubFrame, blender::tests::ExceptionThrower, blender::tests::MyKeyType, blender::tests::TestType, blender::Vector< T, InlineBufferCapacity, Allocator >, DepthTextureUpdateRoutineSpecialisation, GlyphCacheKey, LibWeakRefKey, Node, PaintTileKey, TextureReadRoutineSpecialisation, TextureUpdateRoutineSpecialisation, UniqueName_Key, Uniqueness_Key
- hash_as() : blender::ImplicitSharingPtr< T, IsStrong >, blender::Vector< T, InlineBufferCapacity, Allocator >
- hash_get() : GPUCodegen
- hash_or_fallback() : blender::CPPType
- hash_output_params() : blender::compositor::ConvertBaseOperation, blender::compositor::ConvertRGBToYCCOperation, blender::compositor::ConvertYCCToRGBOperation, blender::compositor::DenoiseOperation, blender::compositor::DenoisePrefilterOperation, blender::compositor::NodeOperation, blender::compositor::tests::HashedOperation
- hash_param() : blender::compositor::NodeOperation
- hash_params() : blender::compositor::NodeOperation
- HashedOperation() : blender::compositor::tests::HashedOperation
- HashedSetSlot() : blender::HashedSetSlot< Key >
- HashGrid() : Freestyle::HashGrid
- hasHierarchy() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- hasHit() : btCollisionWorld::ConvexResultCallback, btCollisionWorld::RayResultCallback
- HashTableStats() : blender::HashTableStats
- HasHullFlag() : HullDesc
- hasLoaded() : Freestyle::TextureManager
- hasMesh() : MANTA
- HasNeighborFieldInput() : blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput
- hasNoise() : MANTA
- hasNormals() : btVertexBufferDescriptor
- hasParticles() : MANTA
- hasSmoothEdge() : Freestyle::WXFaceLayer
- hasSmoothEdges() : Freestyle::WXFace
- hasTex() : Freestyle::Stroke, Freestyle::StrokeRep
- hasTips() : Freestyle::Stroke
- hasVaryingData() : blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- hasVertexData() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- hasVertexPositions() : btVertexBufferDescriptor
- have_error() : Device
- HdCyclesCamera() : HdCyclesCamera
- HdCyclesCurves() : HdCyclesCurves
- HdCyclesDelegate() : HdCyclesDelegate
- HdCyclesDisplayDriver() : HdCyclesDisplayDriver
- HdCyclesField() : HdCyclesField
- HdCyclesGeometry() : HdCyclesGeometry< Base, CyclesBase >
- HdCyclesInstancer() : HdCyclesInstancer
- HdCyclesLight() : HdCyclesLight
- HdCyclesMaterial() : HdCyclesMaterial
- HdCyclesMesh() : HdCyclesMesh
- HdCyclesOutputDriver() : HdCyclesOutputDriver
- HdCyclesPlugin() : HdCyclesPlugin
- HdCyclesPoints() : HdCyclesPoints
- HdCyclesRenderBuffer() : HdCyclesRenderBuffer
- HdCyclesRenderPass() : HdCyclesRenderPass
- HdCyclesSession() : HdCyclesSession
- HdCyclesVolume() : HdCyclesVolume
- heapSort() : btAlignedObjectArray< T >
- Height() : libmv::Array3D< T >
- height() : blender::compositor::BufferArea< T >, blender::draw::Texture, blender::ed::greasepencil::ImageBufferAccessor, blender::render::hydra::ViewSettings, BoundBox2D, Freestyle::AppCanvas, Freestyle::AppView, Freestyle::Canvas, Freestyle::FrsImage, Freestyle::ImagePyramid, libmv::internal::LookupWarpGrid
- height_get() : blender::gpu::Texture
- HeuristicGridDensityProviderFactory() : Freestyle::HeuristicGridDensityProviderFactory
- hex_encoded() : blender::bke::cryptomatte::CryptomatteHash
- hide_all() : blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos
- hide_label() : blender::nodes::BaseSocketDeclarationBuilder, blender::ui::PreviewGridItem
- hide_value() : blender::nodes::BaseSocketDeclarationBuilder
- hierarchy_root_get() : LibOverrideGroupTagData
- hierarchy_root_set() : LibOverrideGroupTagData
- highlight_tile() : blender::render::TilesHighlight
- highlight_tile_for_result() : blender::render::TilesHighlight
- HintReceiver() : blender::lazy_threading::HintReceiver
- HIP() : DebugFlags::HIP
- hitViewMapCache() : Freestyle::Controller
- HiZBuffer() : blender::eevee::HiZBuffer
- host_alloc() : device_memory
- host_buffer_get() : blender::gpu::VKStagingBuffer
- host_free() : device_memory
- HrInit() : ITaskbarList
- HueSaturationValueCorrectNode() : blender::compositor::HueSaturationValueCorrectNode
- HueSaturationValueCorrectOperation() : blender::compositor::HueSaturationValueCorrectOperation
- HueSaturationValueNode() : blender::compositor::HueSaturationValueNode
- HullDesc() : HullDesc
- HullResult() : HullResult
- HVec3() : Freestyle::VecMat::HVec3< T >
- HybridRegionTracker() : libmv::HybridRegionTracker
- HydraSceneDelegate() : blender::io::hydra::HydraSceneDelegate