Here is a list of all functions with links to the classes they belong to:
- i -
- i() : blender::math::Euler3Base< T >
- i_index() : blender::math::Euler3Base< T >
- icon_sampler() : GPUSamplerState
- Id() : Freestyle::Id, IK_QTask
- id_add() : blender::bke::blendfile::PartialWriteContext
- id_create() : blender::bke::blendfile::PartialWriteContext
- id_delete() : blender::bke::blendfile::PartialWriteContext
- id_map() : id_map< K, T, Flags >
- id_recalc_tag() : blender::deg::DepsNodeFactory, blender::deg::DepsNodeFactoryImpl< ModeObjectType >
- id_root_add() : blender::ed::outliner::OutlinerLibOverrideData
- id_root_set() : blender::ed::outliner::OutlinerLibOverrideData
- id_tag_clear() : LibOverrideGroupTagData
- id_tag_set() : LibOverrideGroupTagData
- IDAttributeFieldInput() : blender::bke::IDAttributeFieldInput
- IdData() : blender::io::hydra::IdData
- identifier() : blender::deg::ComponentKey, blender::deg::ComponentNode, blender::deg::ComponentNode::OperationIDKey, blender::deg::IDNode, blender::deg::Node, blender::deg::OperationKey, blender::deg::OperationNode, blender::deg::RNAPathKey, blender::deg::TimeSourceKey
- Identity() : KDL::Frame2, KDL::Frame, KDL::FrameAcc, KDL::FrameVel, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >, KDL::Rotation2, KDL::Rotation, KDL::RotationAcc, KDL::RotationVel
- identity() : blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::AngleCartesianBase< T >, blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::math::AxisAngleBase< T, AngleT >, blender::math::DualQuaternionBase< T >, blender::math::EulerXYZBase< T >, blender::math::QuaternionBase< T >, blender::realtime_compositor::Domain, Freestyle::VecMat::SquareMatrix< T, N >
- IdGenerator() : libmv::IdGenerator< ID >
- IDMaskNode() : blender::compositor::IDMaskNode
- IDMaskOperation() : blender::compositor::IDMaskOperation
- idname() : blender::nodes::decl::CustomTypeBuilder
- IDPArraySerializer() : blender::bke::idprop::IDPArraySerializer
- IDPBoolSerializer() : blender::bke::idprop::IDPBoolSerializer
- IDPDoubleSerializer() : blender::bke::idprop::IDPDoubleSerializer
- IDPFloatSerializer() : blender::bke::idprop::IDPFloatSerializer
- IDPGroupSerializer() : blender::bke::idprop::IDPGroupSerializer
- IDPIntSerializer() : blender::bke::idprop::IDPIntSerializer
- idprop_to_dictionary() : blender::bke::idprop::IDPArraySerializer, blender::bke::idprop::IDPBoolSerializer, blender::bke::idprop::IDPDoubleSerializer, blender::bke::idprop::IDPFloatSerializer, blender::bke::idprop::IDPGroupSerializer, blender::bke::idprop::IDPIntSerializer, blender::bke::idprop::IDPropertySerializer, blender::bke::idprop::IDPStringSerializer, blender::bke::idprop::IDPUnknownSerializer
- IDPropertySerializer() : blender::bke::idprop::IDPropertySerializer
- IDPStringSerializer() : blender::bke::idprop::IDPStringSerializer
- IDPUnknownSerializer() : blender::bke::idprop::IDPUnknownSerializer
- IDSocketDeclaration() : blender::nodes::decl::IDSocketDeclaration
- IESFile() : IESFile
- IESTextParser() : IESTextParser
- if_else() : blender::nodes::materialx::NodeItem
- IFACEMETHODIMP_() : CBlendThumb, CClassFactory
- IFileStream() : IFileStream
- ignore_alpha() : blender::nodes::node_composite_composite_cc::CompositeOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- IIR_gauss() : blender::compositor::FastGaussianBlurOperation
- ijk() : blender::math::Euler3Base< T >
- IK_Channel() : IK_Channel
- IK_QCenterOfMassTask() : IK_QCenterOfMassTask
- IK_QElbowSegment() : IK_QElbowSegment
- IK_QJacobian() : IK_QJacobian
- IK_QJacobianSolver() : IK_QJacobianSolver
- IK_QNullSegment() : IK_QNullSegment
- IK_QOrientationTask() : IK_QOrientationTask
- IK_QPositionTask() : IK_QPositionTask
- IK_QRevoluteSegment() : IK_QRevoluteSegment
- IK_QSegment() : IK_QSegment
- IK_QSolver() : IK_QSolver
- IK_QSphericalSegment() : IK_QSphericalSegment
- IK_QSwingSegment() : IK_QSwingSegment
- IK_QTask() : IK_QTask
- IK_QTranslateSegment() : IK_QTranslateSegment
- IK_Scene() : IK_Scene
- IK_Target() : IK_Target
- Image() : blender::nodes::decl::Image, libmv::Image
- image() : blender::gpu::shader::ShaderCreateInfo
- image_bind() : blender::gpu::GLStateManager, blender::gpu::MTLStateManager, blender::gpu::StateManager, blender::gpu::VKStateManager
- image_closest_texture_lookup() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- image_cubic_texture_lookup() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- image_height() : libmv::CameraIntrinsics
- image_linear_texture_lookup() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- image_memory() : ImageHandle
- image_params() : EnvironmentTextureNode, ImageTextureNode, PointDensityTextureNode
- image_pixel_lookup() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- image_sync() : blender::draw::image_engine::AbstractDrawingMode, blender::draw::image_engine::ImageEngine< DrawingMode >, blender::draw::image_engine::ScreenSpaceDrawingMode< TextureMethod >
- image_unbind() : blender::gpu::GLStateManager, blender::gpu::MTLStateManager, blender::gpu::StateManager, blender::gpu::VKStateManager
- image_unbind_all() : blender::gpu::GLStateManager, blender::gpu::MTLStateManager, blender::gpu::StateManager, blender::gpu::VKStateManager
- image_view_get() : blender::gpu::VKTexture
- image_width() : libmv::CameraIntrinsics
- ImageAlphaOperation() : blender::compositor::ImageAlphaOperation
- ImageBufferAccessor() : blender::bke::image::ImageBufferAccessor< T, Channels >
- ImageEngine() : blender::draw::image_engine::ImageEngine< DrawingMode >
- ImageFieldsFunction() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction
- ImageHandle() : ImageHandle
- ImageLoader() : ImageLoader
- ImageManager() : ImageManager
- ImageMerger() : ImageMerger
- ImageMetaData() : ImageMetaData
- ImageNode() : blender::compositor::ImageNode
- ImageOperation() : blender::compositor::ImageOperation
- ImageParams() : ImageParams
- ImagePyramid() : Freestyle::ImagePyramid
- images_stereo_eye() : blender::draw::overlay::Images
- ImagesExporter() : ImagesExporter
- ImageSlotTextureNode() : ImageSlotTextureNode
- ImageSpaceToNormalized() : libmv::CameraIntrinsics
- ImageStats() : ImageStats
- ImageTileData() : blender::bke::image::partial_update::ImageTileData
- ImageTileWrapper() : blender::bke::image::ImageTileWrapper
- ImageToWorldParameter() : Freestyle::SilhouetteGeomEngine
- ImageUsage() : blender::draw::image_engine::ImageUsage
- imaginary_part() : blender::math::QuaternionBase< T >
- ImBufMemWriter() : blender::imbuf::ImBufMemWriter
- ime_begin() : GHOST_SystemWayland
- ime_end() : GHOST_SystemWayland
- IMemStream() : IMemStream
- imm_is_recording() : blender::gpu::MTLImmediate
- IMMapStream() : IMMapStream
- Immediate() : blender::gpu::Immediate
- impl_from_storage() : blender::GVArrayCommon, blender::VArrayCommon< T >
- implicit_field() : blender::nodes::BaseSocketDeclarationBuilder
- implicit_field_on() : blender::nodes::BaseSocketDeclarationBuilder
- implicit_field_on_all() : blender::nodes::BaseSocketDeclarationBuilder
- ImplicitSharedValue() : blender::ImplicitSharedValue< T >
- ImplicitSharingPtr() : blender::ImplicitSharingPtr< T, IsStrong >
- ImplicitSharingPtrAndData() : blender::ImplicitSharingPtrAndData
- import() : DocumentImporter
- import_all_materials() : blender::io::usd::USDStageReader
- import_and_check() : blender::io::obj::OBJImportTest, blender::io::ply::PLYImportTest, blender::io::stl::stl_importer_test
- import_id() : blender::ed::asset::AssetTemporaryIDConsumer
- import_usd_preview() : blender::io::usd::USDMaterialReader
- importance() : Freestyle::SShape
- ImportSettings() : blender::io::alembic::ImportSettings, blender::io::usd::ImportSettings
- Impulse() : btSoftBody::Impulse
- in() : blender::compositor::BuffersIteratorBuilder< T >::Iterator
- in_out() : blender::ed::space_node::LinkDragSearchStorage, blender::nodes::GatherLinkSearchOpParams
- in_range() : BCMatrix
- in_same_set() : blender::AtomicDisjointSet, blender::DisjointSet< T >
- inactive_indices() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- include_all_inner_edges() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- include_edges_of_image() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- include_in_2d_area() : Freestyle::ViewEdge
- incoming_edge_iterator() : Freestyle::WVertex::incoming_edge_iterator
- incoming_edges_begin() : Freestyle::WVertex
- incoming_edges_end() : Freestyle::WVertex
- increase_scale() : blender::geometry::Occupancy
- increase_size_by_unchecked() : blender::Vector< T, InlineBufferCapacity, Allocator >
- increaseSpace() : Freestyle::ScenePrettyPrinter
- IncreasingColorShader() : Freestyle::StrokeShaders::IncreasingColorShader
- IncreasingThicknessShader() : Freestyle::StrokeShaders::IncreasingThicknessShader
- incRef() : MEM_RefCounted
- incref() : blender::io::alembic::AbcObjectReader, blender::io::usd::USDPrimReader
- increment() : blender::bke::curves::IndexRangeCyclic::CyclicIterator, Freestyle::AdjacencyIterator, Freestyle::ChainingIterator, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::Iterator, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::TimeStamp, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, Freestyle::WVertex::face_iterator, Freestyle::WVertex::incoming_edge_iterator
- increment_margin() : GIM_AABB
- increment_ref_count() : blender::gpu::MTLParallelShaderCompiler
- increment_reference() : blender::gpu::MTLSafeFreeList
- increment_reference_count() : blender::realtime_compositor::Result
- index() : blender::bke::ForeachGeometryElementZoneComputeContext, blender::fn::lazy_function::Socket, blender::nodes::BaseSocketDeclarationBuilder, blender::SimpleVectorSetSlot< Key, IndexT >, btSymMatrix< T >, Freestyle::IndexedVertex
- index_base_get() : blender::gpu::IndexBuf
- index_buffer_get() : blender::gpu::VKBatch
- index_file_path() : blender::ed::asset::index::AssetLibraryIndex
- index_from_coord() : blender::ed::greasepencil::ImageBufferAccessor
- index_in_graph() : blender::fn::lazy_function::Node, blender::fn::lazy_function::Socket
- index_in_procedure() : blender::fn::multi_function::Variable
- index_len_get() : blender::gpu::IndexBuf
- index_of() : blender::ListBaseWrapperTemplate< LB, T >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_of_as() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_of_or_add() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_of_or_add_as() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_of_try() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_of_try_as() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_range() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::bits::BitGroupVector< InlineBufferCapacity, Allocator >, blender::bits::BitSpan, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::geometry::OrderedAttributes, blender::GVArrayCommon, blender::index_mask::IndexMask, blender::IndexRange, blender::IndexRangesBuilder< T >, blender::MutableSpan< T >, blender::offset_indices::GroupedSpan< T >, blender::offset_indices::OffsetIndices< T >, blender::OffsetSpan< T, BaseT >, blender::Span< T >, blender::StringRefBase, blender::VArrayCommon< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- index_start_get() : blender::gpu::IndexBuf
- index_to_iterator() : blender::index_mask::IndexMask
- IndexBuf() : blender::gpu::IndexBuf
- indexbuf_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- indexC() : btLCP
- IndexedFaceSet() : Freestyle::IndexedFaceSet
- IndexedVertex() : Freestyle::IndexedVertex
- IndexFieldInput() : blender::fn::IndexFieldInput, blender::fn::tests::IndexFieldInput
- IndexMapping() : blender::bke::compare_meshes::IndexMapping
- IndexMask() : blender::index_mask::IndexMask
- IndexMaskFromSegment() : blender::index_mask::IndexMaskFromSegment
- IndexMaskMemory() : blender::index_mask::IndexMaskMemory
- IndexMaskSegment() : blender::index_mask::IndexMaskSegment
- indexN() : btLCP
- IndexOfNearestFieldInput() : blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput
- IndexOnSplineFieldInput() : blender::nodes::node_geo_curve_spline_parameter_cc::IndexOnSplineFieldInput
- IndexRange() : blender::IndexRange
- IndexRangeCyclic() : blender::bke::curves::IndexRangeCyclic
- IndexRangesBuilder() : blender::IndexRangesBuilder< T >
- IndexSwitchFunction() : blender::nodes::node_geo_index_switch_cc::IndexSwitchFunction
- indices() : blender::io::hydra::InstancerData
- indices_for_curve_type() : blender::bke::CurvesGeometry
- indices_split() : blender::fn::multi_function::VariableState
- indicesToPointers() : btSoftBody
- Inertia() : KDL::Inertia
- inflate() : blender::compositor::MemoryBuffer
- inflate_result() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- info_append() : blender::eevee::Instance
- info_append_i18n() : blender::eevee::Instance
- info_get() : blender::eevee::Instance
- inherits_xform() : blender::io::alembic::AbcObjectReader
- Init() : Freestyle::ViewEdgeXBuilder
- init() : blender::bke::pbvh::pixels::Rows::Pixel, blender::deg::BoneComponentNode, blender::deg::ComponentNode, blender::deg::IDNode, blender::deg::Node, blender::draw::DebugDraw, blender::draw::detail::Pass< DrawCommandBufType >, blender::draw::detail::PassBase< DrawCommandBufType >, blender::draw::overlay::Instance, blender::draw::PassSortable, blender::eevee::AmbientOcclusion, blender::eevee::Camera, blender::eevee::DepthOfField, blender::eevee::Film, blender::eevee::Instance, blender::eevee::IrradianceBake, blender::eevee::LightProbeModule, blender::eevee::LookdevModule, blender::eevee::MainView, blender::eevee::MotionBlurModule, blender::eevee::PlanarProbeModule, blender::eevee::RayTraceModule, blender::eevee::RenderBuffers, blender::eevee::Sampling, blender::eevee::ShadingView, blender::eevee::ShadowModule, blender::eevee::SphereProbeModule, blender::eevee::VelocityModule, blender::eevee::VolumeModule, blender::eevee::VolumeProbeModule, blender::gpu::debug::VKDebuggingTools, blender::gpu::GLQueryPool, blender::gpu::GLShader, blender::gpu::GPUPlatformGlobal, blender::gpu::IndexBuf, blender::gpu::MTLBufferPool, blender::gpu::MTLContextTextureUtils, blender::gpu::MTLQueryPool, blender::gpu::MTLScratchBufferManager, blender::gpu::MTLShader, blender::gpu::MTLShaderInterface, blender::gpu::MTLStorageBuf, blender::gpu::QueryPool, blender::gpu::Shader, blender::gpu::VertBuf, blender::gpu::VertexFormatConverter, blender::gpu::VKDescriptorPools, blender::gpu::VKDevice, blender::gpu::VKPipelinePool, blender::gpu::VKPushConstants::Layout, blender::gpu::VKQueryPool, blender::gpu::VKResourcePool, blender::gpu::VKSamplers, blender::gpu::VKShader, blender::gpu::VKShaderInterface, blender::gpu::VKTexture, blender::imbuf::transform::TransformContext, blender::io::hydra::CurvesData, blender::io::hydra::IdData, blender::io::hydra::InstancerData, blender::io::hydra::LightData, blender::io::hydra::MaterialData, blender::io::hydra::MeshData, blender::io::hydra::VolumeData, blender::io::hydra::VolumeModifierData, blender::io::hydra::WorldData, blender::nodes::IndexSwitchItemsAccessor, blender::workbench::AntiAliasingPass, blender::workbench::CavityEffect, blender::workbench::DofPass, blender::workbench::Instance, blender::workbench::OutlinePass, blender::workbench::SceneResources, blender::workbench::SceneState, blender::workbench::ShadowPass, btAlignedObjectArray< T >, btConvexHullInternal::Face, CryptomatteSession, Freestyle::AppCanvas, Freestyle::Canvas, Freestyle::ChainingIterator, Freestyle::ChainPredicateIterator, Freestyle::ChainSilhouetteIterator, Freestyle::PseudoNoise, GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemHeadless, GHOST_SystemWayland, GHOST_SystemWin32, GHOST_SystemX11, GHOST_TaskBarX11, iTaSC::Solver, iTaSC::WDLSSolver, iTaSC::WSDLSSolver, TaskScheduler, UVGroups, ViewportColorSampleSession
- init_1D() : blender::gpu::Texture
- init_2D() : blender::gpu::Texture
- init_3D() : blender::gpu::Texture
- init_active_image() : blender::ed::sculpt_paint::paint::image::ImageData
- init_and_lock_denoiser() : blender::compositor::DenoiseFilter
- init_blend_shapes() : blender::io::usd::USDMeshWriter
- init_brush_color() : blender::ed::sculpt_paint::paint::image::PaintingKernel< ImageBuffer >
- init_buffer() : blender::gpu::Texture
- init_build_on_device() : blender::gpu::IndexBuf
- init_chunks() : blender::bke::image::partial_update::TileChangeset
- init_context() : blender::gpu::shader_builder::ShaderBuilder, ViewOpsData
- init_copy_on_write() : blender::deg::IDNode
- init_cubemap() : blender::gpu::Texture
- init_data() : blender::bke::image::partial_update::AbstractTileData, blender::bke::image::partial_update::ImageTileData, blender::bke::image::partial_update::NoTileData, blender::compositor::BlurBaseOperation, blender::compositor::BokehBlurOperation, blender::compositor::DilateDistanceOperation, blender::compositor::DilateErodeThresholdOperation, blender::compositor::FastGaussianBlurOperation, blender::compositor::GaussianAlphaBlurBaseOperation, blender::compositor::GaussianBlurBaseOperation, blender::compositor::GaussianBlurReferenceOperation, blender::compositor::GaussianBokehBlurOperation, blender::compositor::MapUVOperation, blender::compositor::MovieDistortionOperation, blender::compositor::NodeOperation, blender::compositor::PlaneCornerPinMaskOperation, blender::compositor::PlaneCornerPinWarpImageOperation, blender::compositor::PlaneTrackMaskOperation, blender::compositor::PlaneTrackWarpImageOperation, blender::compositor::ProjectorLensDistortionOperation, blender::compositor::RotateOperation, blender::compositor::ScaleOperation, blender::compositor::ScreenLensDistortionOperation, blender::compositor::TransformOperation
- init_execution() : blender::compositor::BaseImageOperation, blender::compositor::BokehImageOperation, blender::compositor::BoxMaskOperation, blender::compositor::CalculateMeanOperation, blender::compositor::ChannelMatteOperation, blender::compositor::ColorBalanceWhitepointOperation, blender::compositor::ColorCurveOperation, blender::compositor::ColorSpillOperation, blender::compositor::CompositorOperation, blender::compositor::ConstantLevelColorCurveOperation, blender::compositor::ConvertColorSpaceOperation, blender::compositor::ConvertDepthToRadiusOperation, blender::compositor::CropBaseOperation, blender::compositor::CryptomatteOperation, blender::compositor::CurveBaseOperation, blender::compositor::DirectionalBlurOperation, blender::compositor::DisplaceOperation, blender::compositor::EllipseMaskOperation, blender::compositor::FastGaussianBlurOperation, blender::compositor::FileOutputOperation, blender::compositor::GaussianAlphaBlurBaseOperation, blender::compositor::GaussianBlurBaseOperation, blender::compositor::GaussianBlurReferenceOperation, blender::compositor::GaussianBokehBlurOperation, blender::compositor::InpaintSimpleOperation, blender::compositor::KeyingScreenOperation, blender::compositor::MaskOperation, blender::compositor::MovieClipAttributeOperation, blender::compositor::MovieClipBaseOperation, blender::compositor::MovieDistortionOperation, blender::compositor::NodeOperation, blender::compositor::PreviewOperation, blender::compositor::RenderLayersProg, blender::compositor::ScreenLensDistortionOperation, blender::compositor::TextureBaseOperation, blender::compositor::TrackPositionOperation, blender::compositor::ViewerOperation, DeviceQueue, PathTraceWork, PathTraceWorkCPU, PathTraceWorkGPU
- init_fallback_config() : ColorSpaceManager
- init_for_mesh() : blender::nodes::node_geo_proximity_cc::ProximityFunction
- init_for_pointcloud() : blender::nodes::node_geo_proximity_cc::ProximityFunction
- init_from_id() : blender::deg::AnimationBackup, blender::deg::RuntimeBackup
- init_from_movieclip() : blender::deg::MovieClipBackup
- init_from_object() : blender::deg::ObjectRuntimeBackup
- init_from_scene() : blender::deg::SceneBackup, blender::deg::SequencerBackup
- init_from_sequence() : blender::deg::SequenceBackup
- init_from_sound() : blender::deg::SoundBackup
- init_from_volume() : blender::deg::VolumeBackup
- init_generic_queue_family() : GHOST_DeviceVK
- init_glsl_patch() : blender::gpu::VKDevice
- init_host_memory() : GPUDevice
- init_indices_base_path() : blender::ed::asset::index::AssetLibraryIndex
- init_internal() : blender::gpu::GLTexture, blender::gpu::MTLTexture, blender::gpu::Texture, blender::gpu::VKTexture
- init_kernel_film_convert() : PassAccessor
- init_light_bake() : blender::eevee::Instance
- init_messenger() : blender::gpu::debug::VKDebuggingTools
- init_navigation() : ViewOpsData
- init_object() : BlenderObjectCulling
- init_options() : Freestyle::Controller
- init_pass() : blender::workbench::MeshPass
- init_pixels() : blender::bke::pbvh::pixels::Rows
- init_pool() : btGenericMemoryPool
- init_render_buffers() : PathTrace
- init_shader() : blender::gpu::tests::Shader, blender::gpu::tests::ShaderSpecializationConst
- init_simulation_info() : blender::NodesModifierSimulationParams
- init_skinned_mesh() : blender::io::usd::USDMeshWriter
- init_ss_to_texture_matrix() : blender::draw::image_engine::AbstractSpaceAccessor, blender::draw::image_engine::SpaceImageAccessor, blender::draw::image_engine::SpaceNodeAccessor
- init_ssbo() : blender::gpu::tests::CallData
- init_storage() : blender::fn::lazy_function::GraphExecutor, blender::fn::lazy_function::LazyFunction, blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForGroupNode, blender::nodes::LazyFunctionForRepeatZone, blender::nodes::LazyFunctionForSimulationZone
- init_stroke() : blender::ed::sculpt_paint::greasepencil::GreasePencilStrokeOperationCommon
- init_subpasses() : blender::workbench::MeshPass
- init_subrange() : blender::gpu::IndexBuf
- init_system() : blender::gpu::shader_builder::ShaderBuilder
- init_uv_coordinates() : blender::bke::pbvh::uv_islands::Fan
- init_view() : blender::gpu::Texture
- init_weight_data_for_drawings() : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- init_with_name() : blender::nodes::MenuSwitchItemsAccessor
- init_with_socket_type_and_name() : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor
- init_writer() : blender::io::obj::ObjExporterWriterTest
- init_xyz_transforms() : ShaderManager
- initAcceleratedInfiniteRay() : Freestyle::Grid
- initAcceleratedRay() : Freestyle::Grid
- initAfterTarget() : Freestyle::BoxGrid::Iterator, Freestyle::SphericalGrid::Iterator
- initBeforeTarget() : Freestyle::BoxGrid::Iterator, Freestyle::SphericalGrid::Iterator
- initCache() : iTaSC::Armature, iTaSC::ConstraintSet, iTaSC::CopyPose, iTaSC::Distance, iTaSC::FixedObject, iTaSC::MovingFrame, iTaSC::Object, iTaSC::WorldObject
- initColors() : MANTA
- initColorsHigh() : MANTA
- initCurvature() : MANTA
- initDebug() : GHOST_ISystem, GHOST_System, GHOST_SystemWin32
- initDefaults() : btSoftBody
- initDNA() : btDefaultSerializer
- initFire() : MANTA
- initFireHigh() : MANTA
- initFractions() : MANTA
- initFromGhostContext() : GHOST_IXrGraphicsBinding, GHOST_XrGraphicsBindingOpenGL
- initGuiding() : MANTA
- initHeat() : MANTA
- initialGuess() : btDeformableBackwardEulerObjective
- initialise() : iTaSC::ConstraintSet, iTaSC::CopyPose, iTaSC::Distance
- Initialize() : btSparseSdf< CELLSIZE >, CBlendThumb, EPA< btConvexTemplate >, GJK< btConvexTemplate >, gjkepa2_impl::EPA, gjkepa2_impl::GJK
- initialize() : blender::compositor::WorkScheduler, blender::ed::sculpt_paint::CurvesConstraintSolver, btDeformableBackwardEulerObjective, GHOST_DisplayManager, GHOST_SharedOpenGLResource, GHOST_XrContext, iTaSC::ControlledObject, iTaSC::Scene, iTaSC::UncontrolledObject
- initialize_execution_graph() : blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForRepeatZone
- initialize_spherical_brush_reference_point() : blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- initializeClusters() : btSoftBody
- initializeDmInverse() : btSoftBody
- initializeDrawingContext() : GHOST_Context, GHOST_ContextCGL, GHOST_ContextD3D, GHOST_ContextEGL, GHOST_ContextGLX, GHOST_ContextNone, GHOST_ContextSDL, GHOST_ContextVK, GHOST_ContextWGL
- initializeFaceTree() : btSoftBody
- initializeFromBuffer() : btAlignedObjectArray< T >
- initializeFromID() : blender::deg::AnimatedPropertyStorage
- initializeSDF() : btSdfCollisionShape
- initializeSettings() : GHOST_DisplayManager
- initInfiniteRay() : Freestyle::Grid
- initInVelocity() : MANTA
- initIslandPools() : btSimulationIslandManagerMt
- InitJointsLoop() : InitJointsLoop
- initLiquid() : MANTA
- initLiquidMesh() : MANTA
- initLiquidSndParts() : MANTA
- initLiquidViscosity() : MANTA
- initObstacle() : MANTA
- initOutflow() : MANTA
- initRay() : Freestyle::Grid
- initSeparatingDistance() : btConvexSeparatingDistanceUtil
- initSndParts() : MANTA
- initTriangle() : mikk::Mikktspace< Mesh >
- initUnionFind() : btSimulationIslandManager
- initWithSystemCocoa: : CocoaAppDelegate
- initWithSystemCocoa:windowCocoa: : BlenderWindowDelegate
- initWithSystemCocoa:windowCocoa:contentRect:styleMask:backing:defer: : BlenderWindow
- initWithSystemCocoa:windowCocoa:frame: : COCOA_VIEW_CLASS
- inline_buffer_capacity() : blender::Array< T, InlineBufferCapacity, Allocator >
- inner_row_padding() : blender::gpu::Std140, blender::gpu::Std430
- InnerNode() : InnerNode
- inpaint() : blender::compositor::InpaintSimpleOperation
- InpaintNode() : blender::compositor::InpaintNode
- InpaintSimpleOperation() : blender::compositor::InpaintSimpleOperation
- InplacePriorityQueue() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- InplaceSolverIslandCallback() : InplaceSolverIslandCallback
- Input() : blender::fn::lazy_function::Input
- input() : blender::dot::NodeWithSocketsRef, blender::fn::lazy_function::Node, blender::fn::multi_function::SignatureBuilder, blender::nodes::DNode, ShaderNode
- input_attributes() : blender::nodes::ForeachElementComponent
- input_by_identifier() : blender::nodes::DNode
- input_default_value() : OSLNode
- input_name() : blender::fn::lazy_function::GraphExecutor, blender::fn::lazy_function::LazyFunction, blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForGeometryNode, blender::nodes::LazyFunctionForGroupNode, blender::nodes::LazyFunctionForRepeatZone, blender::nodes::LazyFunctionForSimulationZone
- input_name_get() : blender::gpu::ShaderInterface
- input_pass_through() : blender::NodesModifierSimulationParams
- input_sampler_name() : blender::realtime_compositor::GPUShaderCreator, blender::realtime_compositor::OCIOColorSpaceConversionShader
- input_socket_identifier_for_item() : blender::nodes::CaptureAttributeItemsAccessor
- inputs() : blender::fn::FieldOperation, blender::fn::lazy_function::LazyFunction, blender::fn::lazy_function::Node
- InputSingleValueOperation() : blender::realtime_compositor::InputSingleValueOperation
- Insert() : libmv::Tracks
- insert() : blender::gpu::GLVaoCache, blender::io::DupliParentFinder, blender::io::hydra::CurvesData, blender::io::hydra::IdData, blender::io::hydra::InstancerData, blender::io::hydra::LightData, blender::io::hydra::MaterialData, blender::io::hydra::MeshData, blender::io::hydra::VolumeData, blender::Vector< T, InlineBufferCapacity, Allocator >, btDbvt, btHashMap< Key, Value >, EdgeMap, gim_array< T >, gim_hash_table< T >, intern::memutil::AllocStringStorage< keyT, hashT >, MEM_CacheLimiter< T >, MEM_CacheLimiterCClass, nanovdb::CachedReadAccessor< BuildT >, NodeEnum
- insert_argument_encoder() : blender::gpu::MTLShaderInterface
- insert_buffer() : blender::gpu::MTLSafeFreeList
- insert_item() : blender::asset_system::AssetCatalogTree
- insert_mem() : gim_array< T >
- insert_memory_barrier() : blender::gpu::MTLCommandBufferManager
- insert_override() : gim_hash_table< T >
- insert_unsorted() : gim_hash_table< T >
- insertAfter() : btGEN_Link
- insertBefore() : btGEN_Link
- InsertCamera() : libmv::EuclideanReconstruction, libmv::ProjectiveReconstruction
- insertHeader() : btDefaultSerializer
- insertOccluder() : Freestyle::BoxGrid, Freestyle::Grid, Freestyle::SphericalGrid
- InsertPoint() : libmv::EuclideanReconstruction, libmv::ProjectiveReconstruction
- insertShapeNode() : Freestyle::BlenderFileLoader
- InsertStyleModule() : Freestyle::Canvas, Freestyle::Controller
- InsertVertex() : Freestyle::Stroke
- InsertViewVertex() : Freestyle::ViewMap
- inset() : GHOST_Rect
- inside() : Freestyle::BBox< Point >
- inst_() : blender::gpu::GLBatch, blender::gpu::MTLBatch
- installDrawingContext() : GHOST_WindowNULL
- installTimer() : GHOST_ISystem, GHOST_System
- Instance() : blender::draw::overlay::Instance, blender::eevee::Instance
- instance() : Freestyle::TimeStamp
- instance_buffer_get() : blender::gpu::VKBatch
- instance_get() : blender::gpu::VKDevice
- instance_key() : blender::nodes::DNode, blender::nodes::DTreeContext
- InstanceContext() : blender::geometry::InstanceContext
- instancer_pid() : blender::io::PersistentID
- InstancerData() : blender::io::hydra::InstancerData
- InstanceReference() : blender::bke::InstanceReference
- InstanceReferenceViewItem() : blender::ed::spreadsheet::InstanceReferenceViewItem
- InstanceRotationFieldInput() : blender::nodes::node_geo_input_instance_rotation_cc::InstanceRotationFieldInput
- Instances() : blender::bke::Instances
- instances() : blender::bke::GeometryFieldContext, blender::bke::InstancesFieldContext
- instances_num() : blender::bke::Instances
- InstanceScaleFieldInput() : blender::nodes::node_geo_input_instance_scale_cc::InstanceScaleFieldInput
- InstancesComponent() : blender::bke::InstancesComponent
- InstancesFieldContext() : blender::bke::InstancesFieldContext
- InstancesViewItem() : blender::ed::spreadsheet::InstancesViewItem
- instanciateEdge() : Freestyle::WFace, Freestyle::WXFace
- instanciateFace() : Freestyle::WShape, Freestyle::WXShape
- instruction() : blender::fn::multi_function::InstructionCursor
- instruction_name_format() : blender::fn::multi_function::ProcedureDotExport
- instruction_to_string() : blender::fn::multi_function::ProcedureDotExport
- InstructionCursor() : blender::fn::multi_function::InstructionCursor
- InstructionScheduler() : blender::fn::multi_function::InstructionScheduler
- Int128() : btConvexHullInternal::Int128
- int3() : int3
- int4() : int4
- int8_t_to_float() : blender::bke::attribute_math::DefaultMixerStruct< int8_t >
- int_to_double() : blender::bke::attribute_math::DefaultMixerStruct< int >, blender::bke::attribute_math::DefaultMixerStruct< int2 >
- Integrate() : KDL::Frame2, KDL::Frame
- integrateMotion() : btSoftBody
- integrateMultiBodyTransforms() : btMultiBodyDynamicsWorld
- integrateTransform() : btTransformUtil
- integrateTransforms() : btDeformableMultiBodyDynamicsWorld, btMultiBodyDynamicsWorld, btSimpleDynamicsWorld
- integrateVelocities() : btRigidBody
- Integrator() : Integrator
- intensity_get() : blender::eevee::LookdevWorld
- interactive_mode() : blender::eevee::Sampling
- Interface0D() : Freestyle::Interface0D
- Interface0DIterator() : Freestyle::Interface0DIterator
- Interface1D() : Freestyle::Interface1D
- interface_get() : blender::gpu::VKShader
- interface_type() : blender::fn::multi_function::ParamType
- InterleavedContactSolverLoop() : InterleavedContactSolverLoop
- internal_sampler() : GPUSamplerState
- internalAlloc() : btDefaultSerializer
- internalGetResultOut() : btGImpactCollisionAlgorithm
- internalProcessTriangleIndex() : btInternalTriangleIndexCallback, DebugDrawcallback, LocalSupportVertexCallback, MyInternalTriangleIndexCallback
- internalSingleStepSimulation() : btDeformableMultiBodyDynamicsWorld, btSoftMultiBodyDynamicsWorld, btSoftRigidDynamicsWorld
- interp() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_3d() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_3d_closest() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_3d_cubic() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_3d_linear() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_closest() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_cubic() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interp_linear() : CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- interpolate() : btMiniSDF
- interpolate_normals() : GIM_CONTACT
- interpolate_to_evaluated() : blender::bke::CurvesGeometry
- interpolateBarycentricWeights() : btSoftBodyHelpers
- interpolateRenderMesh() : btSoftBody
- interpret() : Freestyle::BlenderStyleModule, Freestyle::BufferedStyleModule, Freestyle::StyleModule
- Interpreter() : Freestyle::Interpreter
- interpretFile() : Freestyle::Interpreter, Freestyle::PythonInterpreter
- interpretString() : Freestyle::PythonInterpreter
- interpretText() : Freestyle::PythonInterpreter
- intersect() : blender::index_mask::ExprBuilder, blender::IndexRange, blender::nodes::value_elem::ElemVariant, blender::nodes::value_elem::MatrixElem, blender::nodes::value_elem::PrimitiveValueElem, blender::nodes::value_elem::RotationElem, blender::nodes::value_elem::VectorElem, BoundBox
- intersect_2d_area() : Freestyle::ViewEdge
- intersect_type() : RetimingRange
- intersectedEdges() : Freestyle::SweepLine< T, Point >
- Intersection() : Freestyle::Intersection< Edge >
- intersections() : Freestyle::Segment< T, Point >, Freestyle::SweepLine< T, Point >
- intersections_segment_circle_integers() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- Intersects() : blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- intersects() : BoundBox
- intersects__linear_search() : blender::Span< T >
- IntF() : blender::fixed_width_int::IntF< T, S >
- IntrusiveMapSlot() : blender::IntrusiveMapSlot< Key, Value, KeyInfo >
- IntrusiveSetSlot() : blender::IntrusiveSetSlot< Key, KeyInfo >
- invalidate() : GHOST_IWindow, GHOST_WindowCocoa, GHOST_WindowNULL, GHOST_WindowSDL, GHOST_WindowWayland, GHOST_WindowWin32, GHOST_WindowX11, GIM_AABB
- invalidate_catalog_tree() : blender::asset_system::AssetCatalogService
- Inverse() : KDL::Frame2, KDL::Frame, KDL::FrameAcc, KDL::FrameVel, KDL::Rotation2, KDL::Rotation, KDL::RotationAcc, KDL::RotationVel
- inverse() : btQuaternion
- InverseElemEvalParams() : blender::nodes::value_elem::InverseElemEvalParams
- InverseEvalParams() : blender::nodes::inverse_eval::InverseEvalParams
- Invert() : IK_QJacobian
- InvertIntrinsics() : libmv::BrownCameraIntrinsics, libmv::CameraIntrinsics, libmv::DivisionCameraIntrinsics, libmv::NukeCameraIntrinsics, libmv::PolynomialCameraIntrinsics
- InvertMatrixFunction() : blender::nodes::node_fn_invert_matrix_cc::InvertMatrixFunction
- InvertNode() : blender::compositor::InvertNode
- InvertOperation() : blender::compositor::InvertOperation
- invisibility() : Freestyle::FEdge
- invMass() : btSoftBody::Body
- invoke() : libmv::ProgressUpdateCallback
- invWorldInertia() : btSoftBody::Body
- iobject() : blender::io::alembic::AbcObjectReader
- IOContext() : blender::io::grease_pencil::IOContext
- irradiance_capture() : blender::eevee::IrradianceBake
- irradiance_offset() : blender::eevee::IrradianceBake
- IrradianceBake() : blender::eevee::IrradianceBake
- is() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::CPPType
- is_32bit() : blender::gpu::IndexBuf
- is_a() : Node
- is_a_single_elem() : blender::compositor::MemoryBuffer
- is_action_layered() : blender::animrig::Action
- is_action_legacy() : blender::animrig::Action
- is_active() : blender::animrig::Slot, blender::ui::AbstractViewItem
- is_active_compositor_output() : blender::compositor::CompositorOperation
- is_active_on_thread() : blender::gpu::Context
- is_active_viewer_output() : blender::compositor::NodeOperation, blender::compositor::ViewerOperation
- is_adaptive_sampling_used() : RenderScheduler
- is_allocated() : blender::gpu::VKBuffer, blender::realtime_compositor::Result
- is_animated() : BCAnimationCurve, blender::io::usd::USDPointsReader
- is_animated_by_constraint() : BCAnimationSampler
- is_any() : blender::CPPType
- is_any_interacting() : blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos
- is_area_registered() : blender::compositor::SharedOperationBuffers
- is_arithmetic() : blender::nodes::materialx::NodeItem
- is_armature() : DocumentImporter
- is_array() : blender::deg::DriverDescriptor, blender::draw::Texture, SocketType
- is_asset_preview_loading() : blender::ed::asset::list::AssetList
- is_at_capacity() : blender::Vector< T, InlineBufferCapacity, Allocator >
- is_attribute_name() : blender::nodes::BaseSocketDeclarationBuilder
- is_background() : RenderScheduler
- is_baking() : blender::eevee::Instance
- is_bone_deform_group() : AnimationExporter
- is_border_edge() : blender::bke::pbvh::uv_islands::UVEdge
- is_braked() : blender::compositor::NodeOperation
- is_breaked() : blender::compositor::ExecutionSystem
- is_builtin() : blender::bke::AttributeAccessor
- is_cached() : blender::CacheMutex, blender::SharedCache< T >
- is_camera_object() : blender::eevee::Camera
- is_cancel_requested() : PathTrace, PathTraceWork
- is_canceled() : blender::realtime_compositor::Context
- is_cancelled() : Denoiser
- is_catalog_known() : blender::asset_system::AssetCatalogService
- is_catalog_known_with_unsaved_changes() : blender::asset_system::AssetCatalogService
- is_catalog_path_enabled() : blender::ed::asset::shelf::AssetCatalogSelectorTree::Item
- is_catalogs_dirty() : blender::asset_system::AllAssetLibrary
- is_ccw() : blender::bke::pbvh::uv_islands::UVBorder
- is_changed() : blender::gpu::VKSubmissionTracker
- is_child_leaf() : InternalNode
- is_chunk_dirty() : blender::bke::image::partial_update::TileChangeset
- is_collapsed() : blender::ui::AbstractTreeViewItem
- is_collapsible() : blender::ui::AbstractTreeViewItem
- is_complex() : AlphaSource
- is_compute() : blender::gpu::GLShader
- is_connected() : blender::compositor::NodeOperationInput
- is_constant_size() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- is_contained_in() : blender::asset_system::AssetCatalogPath
- is_context_dependent_field() : blender::bke::SocketValueVariant
- is_controlpoint() : blender::bke::curves::CurvePoint
- is_converged() : blender::render::hydra::RenderTaskDelegate
- is_convertible() : blender::bke::DataTypeConversions
- is_copy_assignable() : blender::CPPType
- is_copy_constructible() : blender::CPPType
- is_cryptomatte_layer() : blender::compositor::MetaData, blender::realtime_compositor::MetaData
- is_cube() : blender::draw::Texture
- is_cyclic() : blender::animrig::Action
- is_debug() : blender::workbench::ShadowPass
- is_default_constructible() : blender::CPPType
- is_default_link_socket() : blender::nodes::BaseSocketDeclarationBuilder
- is_denoise_active_during_update() : RenderScheduler
- is_denoiser_gpu_used() : RenderScheduler
- is_depth() : blender::draw::Texture
- is_destructible() : blender::CPPType
- is_dirty() : blender::CacheMutex, blender::SharedCache< T >, SELECTID_Context
- is_distant() : LightTreeNode
- is_done() : blender::fn::multi_function::InstructionScheduler
- is_duplicated() : blender::io::DupliParentFinder
- is_editbone() : UnifiedBonePtr
- is_empty() : blender::animrig::Action, blender::animrig::EvaluationResult, blender::Array< T, InlineBufferCapacity, Allocator >, blender::asset_system::AssetCatalogService, blender::asset_system::AssetCatalogTree, blender::bits::BitGroupVector< InlineBufferCapacity, Allocator >, blender::bits::BitSpan, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::bke::CurveComponent, blender::bke::GeometryComponent, blender::bke::GeometrySet, blender::bke::greasepencil::Layer, blender::bke::greasepencil::LayerGroup, blender::bke::GreasePencilComponent, blender::bke::id::IDRemapper, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::PointCloudComponent, blender::Bounds< T >, blender::ComputeContextBuilder, blender::deg::BuilderStack, blender::deg::light_linking::internal::EmitterDataMap, blender::draw::StorageVectorBuffer< T, len >, blender::eevee::DeferredLayer, blender::eevee::DeferredPipeline, blender::fn::lazy_function::ScheduledNodes, blender::FrameRange, blender::GArray< Allocator >, blender::GMutableSpan, blender::GSpan, blender::GVArrayCommon, blender::GVectorArray, blender::GVectorArray_TypedMutableRef< T >, blender::GVVectorArray, blender::HashedSetSlot< Key >, blender::index_mask::IndexMask, blender::IndexRange, blender::IndexRangesBuilder< T >, blender::InplacePriorityQueue< T, FirstHasHigherPriority >, blender::IntrusiveMapSlot< Key, Value, KeyInfo >, blender::IntrusiveSetSlot< Key, KeyInfo >, blender::io::stl::StringBuffer, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::MutableSpan< T >, blender::offset_indices::GroupedSpan< T >, blender::offset_indices::OffsetIndices< T >, blender::OffsetSpan< T, BaseT >, blender::PointerKeyInfo< Pointer >, blender::Pool< T, ChunkLen >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::SimpleMapSlot< Key, Value >, blender::SimpleSetSlot< Key >, blender::SimpleVectorSetSlot< Key, IndexT >, blender::Span< T >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::StringRefBase, blender::TemplatedKeyInfo< Key, EmptyValue, RemovedValue >, blender::VArrayCommon< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::VVectorArray< T >, blender::workbench::MeshPass, blender::workbench::OpaquePass, blender::workbench::TransparentDepthPass, blender::workbench::TransparentPass, OrientationBounds, StripScreenQuad
- is_enabled() : blender::workbench::DofPass
- is_end() : blender::compositor::BuffersIteratorBuilder< T >::Iterator
- is_equal() : blender::CPPType
- is_equal_or_false() : blender::CPPType
- is_equal_to() : blender::bke::AttributeFieldInput, blender::bke::CurveLengthFieldInput, blender::bke::IDAttributeFieldInput, blender::bke::NamedLayerSelectionFieldInput, blender::bke::NormalFieldInput, blender::fn::FieldNode, blender::fn::IndexFieldInput, blender::nodes::node_geo_accumulate_field_cc::AccumulateFieldInput, blender::nodes::node_geo_accumulate_field_cc::TotalFieldInput, blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput, blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput, blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveLengthParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::IndexOnSplineFieldInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::CurveOfPointInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::PointIndexInCurveInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurvePointCountInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurveStartPointInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput, blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput, blender::nodes::node_geo_edges_to_face_groups_cc::FaceSetFromBoundariesInput, blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput, blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput, blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput, blender::nodes::node_geo_input_instance_rotation_cc::InstanceRotationFieldInput, blender::nodes::node_geo_input_instance_scale_cc::InstanceScaleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::AngleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::SignedAngleFieldInput, blender::nodes::node_geo_input_mesh_edge_neighbors_cc::EdgeNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgePositionFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgeVertsInput, blender::nodes::node_geo_input_mesh_face_area_cc::FaceAreaFieldInput, blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceVertexCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexCountFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexFaceCountFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput, blender::nodes::node_geo_input_spline_length_cc::SplineCountFieldInput, blender::nodes::node_geo_input_spline_resolution_cc::ResolutionFieldInput, blender::nodes::node_geo_input_tangent_cc::TangentFieldInput, blender::nodes::node_geo_material_selection_cc::MaterialSelectionFieldInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertCountInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerNextEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerPreviousEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertCountInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerFaceIndexInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerIndexInFaceInput, blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput, blender::nodes::node_geo_mesh_topology_vertex_of_corner_cc::CornerVertFieldInput
- is_equality_comparable() : blender::CPPType
- is_expanded() : blender::animrig::Slot
- is_expired() : blender::ImplicitSharingInfo
- is_filtered_visible() : blender::ui::AbstractViewItem
- is_fixed_size() : blender::nodes::node_composite_mask_cc::MaskOperation
- is_float() : ImageMetaData
- is_float3() : SocketType
- is_float_hist() : blender::ed::seq::ScopeHistogram
- is_format_srgb() : blender::gpu::MTLTexture
- is_from_same_instancer_as() : blender::io::PersistentID
- is_fully_initialized() : blender::fn::multi_function::VariableState
- is_fully_transparent() : AlphaSource
- is_fully_uninitialized() : blender::fn::multi_function::VariableState
- is_function() : blender::fn::lazy_function::Node
- is_function_node() : blender::nodes::NodeDeclarationBuilder
- is_group() : blender::bke::greasepencil::TreeNode
- is_hair() : Geometry
- is_hash_table() : gim_hash_table< T >
- is_hashable() : blender::CPPType
- is_hovered() : blender::ui::AbstractTreeViewItem
- is_identity() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_convert_color_space_cc::ConvertColorSpaceOperation, blender::nodes::node_composite_crop_cc::CropOperation, blender::nodes::node_composite_dilate_cc::DilateErodeOperation, blender::nodes::node_composite_directionalblur_cc::DirectionalBlurOperation, blender::nodes::node_composite_displace_cc::DisplaceOperation, blender::nodes::node_composite_glare_cc::GlareOperation, blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- is_image_render() : blender::eevee::Instance
- is_in_active_group() : blender::compositor::Node
- is_in_instancer_proto() : blender::io::usd::USDPrimReader
- is_in_proto() : blender::io::usd::USDPrimReader
- is_infinite() : blender::animrig::Strip
- is_init() : blender::gpu::IndexBuf
- is_initialized() : blender::gpu::VertexFormatConverter, blender::gpu::VKDevice, blender::gpu::VKSampler
- is_inner() : LightTreeNode
- is_input() : blender::fn::lazy_function::Socket, blender::nodes::BaseSocketDeclarationBuilder
- is_input_or_mutable() : blender::fn::multi_function::ParamType
- is_inside_blit() : blender::gpu::MTLCommandBufferManager
- is_inside_compute() : blender::gpu::MTLCommandBufferManager
- is_inside_render_boundary() : blender::gpu::MTLBackend
- is_inside_render_pass() : blender::gpu::MTLCommandBufferManager
- is_instance() : blender::io::HierarchyContext, LightTreeNode
- is_instanced() : blender::bke::greasepencil::Drawing, Geometry
- is_integer() : blender::draw::Texture
- is_interactive() : blender::ui::AbstractViewItem
- is_interface() : blender::fn::lazy_function::Node
- is_invariant_maintained() : blender::Stack< T, InlineBufferCapacity, Allocator >
- is_inverted() : blender::draw::View, blender::ed::sculpt_paint::greasepencil::GreasePencilStrokeOperationCommon
- is_isotropic() : GlossyBsdfNode, MetallicBsdfNode
- is_item_visible() : blender::ui::BuildOnlyVisibleButtonsHelper
- is_ith_face_smooth() : blender::io::obj::OBJMesh
- is_keyframe() : BCAnimationCurve
- is_known() : blender::asset_system::AssetCatalogFilter
- is_last_frame() : blender::animrig::Strip
- is_latest_version() : blender::ed::asset::index::AssetIndex
- is_layer() : blender::bke::greasepencil::TreeNode
- is_lazy_built() : blender::ed::outliner::AbstractTreeDisplay, blender::ed::outliner::TreeDisplayDataAPI, blender::ed::outliner::TreeDisplayOverrideLibraryHierarchies
- is_leaf() : BVHNode, InnerNode, LeafNode, LightTreeNode
- is_leaf_bone() : BoneExtended
- is_leaf_node() : GIM_BOX_TREE_NODE
- is_legacy() : blender::animrig::ChannelGroup
- is_light() : LightTreeEmitter
- is_linked() : blender::compositor::NodeInput, SVMCompiler
- is_loaded() : blender::ed::asset::list::AssetList
- is_local_id() : blender::asset_system::AssetRepresentation
- is_mapped() : blender::gpu::VKBuffer
- is_masked() : blender::bke::pbvh::uv_islands::UVIslandsMask, blender::bke::pbvh::uv_islands::UVIslandsMask::Tile
- is_mesh() : blender::io::hydra::ObjectData, Geometry, LightTreeEmitter
- is_mirrored_transform() : blender::io::obj::OBJMesh
- is_modified() : device_vector< T >, Node
- is_modifier_visibility_animated() : blender::deg::DepsgraphBuilder
- is_move_assignable() : blender::CPPType
- is_move_constructible() : blender::CPPType
- is_multi_layer() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- is_multi_view_exr() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- is_multi_view_scene() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- is_mutable() : blender::ImplicitSharingInfo
- is_navigating() : blender::eevee::Instance
- is_negative() : blender::math::AxisSigned
- is_new_stamp() : blender::gpu::render_graph::VKResourceBarrierState
- is_newly_created() : blender::io::EnsuredWriter
- is_noop() : blender::deg::OperationNode
- is_not_empty_or_removed() : blender::PointerKeyInfo< Pointer >, blender::TemplatedKeyInfo< Key, EmptyValue, RemovedValue >
- is_object_visibility_animated() : blender::deg::DepsgraphBuilder
- is_object_visible() : blender::io::HierarchyContext
- is_occluded() : OpaqueQuadTracker
- is_occupied() : blender::HashedSetSlot< Key >, blender::IntrusiveMapSlot< Key, Value, KeyInfo >, blender::IntrusiveSetSlot< Key, KeyInfo >, blender::SimpleMapSlot< Key, Value >, blender::SimpleSetSlot< Key >, blender::SimpleVectorSetSlot< Key, IndexT >
- is_of_animation_type() : BCAnimationCurve
- is_oidn_supported() : blender::nodes::node_composite_denoise_cc::DenoiseOperation
- is_older_than() : blender::ed::asset::index::AssetIndexFile
- is_one() : blender::fn::multi_function::VariableState, ConstantFolder
- is_opaque() : AlphaSource
- is_operation_rendered() : blender::compositor::SharedOperationBuffers
- is_orthographic() : blender::eevee::Camera
- is_output() : blender::fn::lazy_function::Socket, blender::fn::multi_function::ParamType, blender::nodes::BaseSocketDeclarationBuilder
- is_output_operation() : blender::compositor::CompositorOperation, blender::compositor::FileOutputOperation, blender::compositor::NodeOperation, blender::compositor::PreviewOperation, blender::compositor::ViewerOperation
- is_output_or_mutable() : blender::fn::multi_function::ParamType
- is_overlay_next() : blender::draw::overlay::Armatures::DrawContext
- is_painting() : blender::eevee::Instance
- is_panoramic() : blender::eevee::Camera
- is_path_valid() : blender::bke::pbvh::uv_islands::Fan
- is_persp() : blender::draw::View
- is_perspective() : blender::eevee::Camera
- is_playback() : blender::eevee::Instance
- is_point_inside() : GIM_TRIANGLE
- is_point_shader() : blender::gpu::VKShaderInterface
- is_pointcloud() : Geometry
- is_pose_mode() : blender::draw::overlay::Armatures
- is_posebone() : UnifiedBonePtr
- is_primitive_expansion() : blender::draw::command::Draw
- is_printable() : blender::CPPType
- is_quad() : Mesh::SubdFace
- is_read_only() : blender::asset_system::AssetCatalogService
- is_ready() : blender::eevee::ShaderModule, blender::gpu::VKShader, Device
- is_real_object_data() : BObjectInfo
- is_reconstructed() : blender::ui::AbstractView
- is_redo_possbile() : blender::asset_system::AssetCatalogService
- is_removed() : blender::PointerKeyInfo< Pointer >, blender::TemplatedKeyInfo< Key, EmptyValue, RemovedValue >
- is_renaming() : blender::ui::AbstractView, blender::ui::AbstractViewItem
- is_rendering() : blender::compositor::CompositorContext, blender::gpu::VKFrameBuffer
- is_reset() : blender::eevee::Sampling
- is_resident() : Device, device_memory, MultiDevice
- is_rna_valid() : blender::ed::outliner::TreeElementRNACommon
- is_root() : blender::AtomicDisjointSet, blender::io::ObjectIdentifier, blender::nodes::DTreeContext
- is_root_xform_prim() : blender::io::usd::USDXformReader
- is_rotation_curve() : BCAnimationCurve
- is_same_array_as() : blender::deg::DriverDescriptor
- is_same_bone_dependency() : blender::deg::DepsgraphRelationBuilder
- is_same_nodetree_node_dependency() : blender::deg::DepsgraphRelationBuilder
- is_search_highlight() : blender::ui::AbstractViewItem
- is_selected() : blender::animrig::Slot
- is_semi_transparent() : AlphaSource
- is_session_thread_rendering() : Session
- is_shape_frame() : blender::io::alembic::ABCArchive
- is_signed() : blender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
- is_single() : blender::fn::multi_function::DataType, blender::GVArrayCommon, blender::VArrayCommon< T >
- is_single_frame() : blender::FrameRange
- is_single_type() : blender::bke::CurvesGeometry
- is_single_value() : blender::realtime_compositor::Result
- is_single_vector() : blender::GVVectorArray, blender::VVectorArray< T >
- is_single_vector_impl() : blender::GVVectorArray, blender::GVVectorArray_For_SingleGSpan, blender::GVVectorArray_For_SingleGVArray, blender::VVectorArray< T >, blender::VVectorArray_For_GVVectorArray< T >
- is_skinned_mesh() : ControllerExporter
- is_slot_animated() : blender::animrig::Action
- is_sorted() : gim_hash_table< T >
- is_space() : KnifePosData
- is_span() : blender::GVArrayCommon, blender::VArrayCommon< T >
- is_src_end_point() : blender::ed::greasepencil::PointTransferData
- is_stencil() : blender::draw::Texture
- is_stopped() : blender::bke::AttributeIter
- is_suitable_for() : blender::animrig::Slot
- is_supported() : blender::gpu::VKBackend, blender::io::alembic::ABCAbstractWriter, blender::io::alembic::ABCCameraWriter, blender::io::alembic::ABCGenericMeshWriter, blender::io::alembic::ABCInstanceWriter, blender::io::alembic::ABCMetaballWriter, blender::io::alembic::ABCNurbsWriter, blender::io::alembic::ABCPointsWriter, blender::io::hydra::HairData, blender::io::hydra::ObjectData, blender::io::usd::USDAbstractWriter, blender::io::usd::USDCameraWriter, blender::io::usd::USDGenericMeshWriter, blender::io::usd::USDLightWriter, blender::io::usd::USDMetaballWriter
- is_time_varying() : blender::io::usd::USDShapeReader
- is_traceable() : Object
- is_transform_curve() : BCAnimationCurve
- is_transforming() : blender::eevee::Instance
- is_transparent() : AlphaSource, blender::workbench::Material
- is_triangle() : LightTreeEmitter
- is_trimesh() : btGImpactCompoundShape::CompoundPrimitiveManager, btGImpactMeshShapePart::TrimeshPrimitiveManager, btPrimitiveManagerBase, GIM_PRIMITIVE_MANAGER_PROTOTYPE
- is_trivial() : blender::CPPType
- is_trivially_destructible() : blender::CPPType
- is_type() : blender::GMutablePointer, blender::GPointer
- is_undo_possbile() : blender::asset_system::AssetCatalogService
- is_usable() : libmv::TrackRegionResult
- is_used() : id_map< K, T, Flags >
- is_valid() : AttributeOwner, blender::bke::blendfile::PartialWriteContext, blender::bke::CurvesEditHints, blender::deg::RNANodeIdentifier, blender::draw::Texture, blender::ed::sculpt_paint::greasepencil::SegmentCircleIntersection, blender::geometry::UVPhi, blender::gpu::MTLShader, blender::io::obj::MTLTexMap, blender::nodes::NodeDeclaration, GHOST_TaskBarX11
- is_valid_compositing_region() : blender::realtime_compositor::Context
- is_valid_coord() : blender::ed::greasepencil::ImageBufferAccessor
- is_valid_panel() : blender::ed::space_node::NodeInterfaceItemData
- is_valid_separator() : blender::ed::space_node::NodeInterfaceItemData
- is_valid_socket() : blender::ed::space_node::NodeInterfaceItemData
- is_variable_size() : blender::nodes::node_composite_scale_cc::ScaleOperation
- is_vdb_loader() : ImageLoader, VDBImageLoader
- is_vector() : blender::fn::multi_function::DataType
- is_viewport() : blender::eevee::Instance
- is_viewport_compositor_enabled() : blender::eevee::Film
- is_viewport_image_render() : blender::eevee::Instance
- is_visibility_dirty() : blender::gpu::MTLContext
- is_visible() : blender::io::hydra::HairData, blender::io::hydra::ObjectData
- is_volume() : Geometry
- is_volume_grid() : blender::bke::SocketValueVariant
- is_volume_modifier() : blender::io::hydra::VolumeModifierData
- is_vulkan_compatible() : blender::gpu::shader::ShaderCreateInfo
- is_written() : Pass
- is_xform_frame() : blender::io::alembic::ABCArchive
- is_zero() : ConstantFolder, LightTreeMeasure
- isAnyPropertyAnimated() : blender::deg::AnimatedPropertyStorage, blender::deg::DepsgraphBuilderCache
- isAttributeAvailableReal() : Freestyle::StrokeAttribute
- isAttributeAvailableVec2f() : Freestyle::StrokeAttribute
- isAttributeAvailableVec3f() : Freestyle::StrokeAttribute
- isBegin() : Freestyle::AdjacencyIterator, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::Iterator, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::orientedViewEdgeIterator
- isBorder() : Freestyle::WFace
- isBoundary() : Freestyle::WVertex
- isBufferSRGB() : GHOST_XrSwapchain
- isCached() : nanovdb::CachedReadAccessor< BuildT >
- isCancelled() : blender::geometry::UVPackIsland_Params
- isClosed() : Freestyle::ViewEdge
- IsConverged() : HdCyclesRenderBuffer, HdCyclesRenderPass
- isDebugEnabled() : GHOST_ISystem, GHOST_System
- isDebugMode() : GHOST_XrContext
- isDebugTimeMode() : GHOST_XrContext
- isDialog() : GHOST_IWindow, GHOST_Window, GHOST_WindowCocoa, GHOST_WindowWayland, GHOST_WindowWin32, GHOST_WindowX11
- IsDisplaySupported() : HdCyclesDelegate
- isEdgeEqual() : blender::opensubdiv::MeshTopology
- isEmpty() : blender::deg::SequenceBackup, Freestyle::Canvas, GHOST_Rect
- isEnd() : Freestyle::AdjacencyIterator, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::Iterator, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::orientedViewEdgeIterator
- isEqualToConverter() : blender::opensubdiv::MeshTopology, blender::opensubdiv::TopologyRefinerImpl
- isExtensionEnabled() : GHOST_XrContext
- isFaceVertexIndicesEqual() : blender::opensubdiv::MeshTopology
- isFeature() : Freestyle::WXVertex
- isHead() : btGEN_Link
- isIncoming() : Freestyle::AdjacencyIterator
- isIncrementing() : Freestyle::ChainingIterator
- isInImage() : Freestyle::FEdge, Freestyle::ViewEdge
- isInside() : btGeometryUtil, GHOST_Rect
- isInsideButton() : DialogData
- isinternal() : btDbvntNode, btDbvtNode
- isIntersecting() : CubeTriangleIsect
- isIntersectingPrimary() : CubeTriangleIsect
- isInWorld() : btRigidBody
- IslandCountFieldInput() : blender::nodes::node_geo_input_mesh_island_cc::IslandCountFieldInput
- IslandFieldInput() : blender::nodes::node_geo_input_mesh_island_cc::IslandFieldInput
- isleaf() : btDbvntNode, btDbvtNode
- isLeafNode() : btBvhTree, btGImpactBvh, btGImpactQuantizedBvh, btQuantizedBvhTree, GIM_BOX_TREE, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >, GIM_BVH_TREE_NODE
- isLimit() : btAngularLimit
- isLimited() : btRotationalLimitMotor2, btRotationalLimitMotor, btTranslationalLimitMotor2, btTranslationalLimitMotor
- IsMapped() : HdCyclesRenderBuffer
- IsMax() : btAxisSweep3Internal< BP_FP_INT_TYPE >::Edge
- isMetricSystem() : UnitConverter
- IsMultiSampled() : HdCyclesRenderBuffer
- isNaN() : btConvexHullInternal::Rational64
- isNegativeInfinity() : btConvexHullInternal::Rational64
- isNoOp() : FallbackProcessor, FallbackTransform
- isOff() : nanovdb::Mask< LOG2DIM >
- isOn() : Freestyle::NodeLight
- IsParameterDefined() : libmv::PackedIntrinsics
- IsPauseSupported() : HdCyclesDelegate
- isPointInsidePlanes() : btGeometryUtil
- isProfile() : ExtraTags
- isPropertyAnimated() : blender::deg::AnimatedPropertyStorage, blender::deg::DepsgraphBuilderCache
- IsResourceUsed() : HdCyclesRenderBuffer
- isRoot() : btUnionFind
- isRunning() : GHOST_XrSession
- IsScalar() : ceres::JetOps< T >, ceres::JetOps< Jet< T, N > >
- isScaled() : Freestyle::NodeTransform
- isSessionRunning() : GHOST_IXrContext, GHOST_XrContext
- isSmooth() : Freestyle::FEdge, Freestyle::WVertex
- isStereoVisual() : GHOST_Context
- issue_barrier() : blender::gpu::GLStateManager, blender::gpu::MTLStateManager, blender::gpu::StateManager, blender::gpu::VKStateManager
- IsSupported() : HdCyclesPlugin
- isTail() : btGEN_Link
- isTemporary() : Freestyle::FEdge
- isTrimesh() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- isUpsideDown() : GHOST_Context, GHOST_ContextD3D
- isValid() : btMiniSDF, btSubSimplexClosestResult, Freestyle::AdjacencyIterator, Freestyle::OccluderSource, GHOST_Rect
- isViewDependant() : Freestyle::WXFaceLayer
- isVisible() : Freestyle::StrokeAttribute
- isZero() : btConvexHullInternal::Point32, btConvexHullInternal::Point64
- it() : Freestyle::StrokeInternal::vertex_iterator_base< Traits >
- Item() : blender::ed::asset::shelf::AssetCatalogSelectorTree::Item
- item() : WorkspaceStatus
- item_bool() : WorkspaceStatus
- ItemIterator() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::ItemIterator
- items() : blender::animrig::EvaluationResult, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::MultiValueMap< Key, Value >
- iter() : blender::bke::id::IDRemapper
- iter_prop() : blender::IndexRange::Iterator, blender::iterator::tests::DoublingIterator< T >, blender::OffsetSpan< T, BaseT >::Iterator
- iter_prop_mutable() : blender::iterator::RandomAccessIteratorMixin< Derived >
- iterate() : blender::ed::asset::list::AssetList
- iterate_and_write() : blender::io::AbstractHierarchyIterator, blender::io::alembic::ABCHierarchyIterator
- iterate_components() : blender::asset_system::AssetCatalogPath
- iterate_with() : blender::compositor::MemoryBuffer
- iteration() : blender::bke::RepeatZoneComputeContext, Freestyle::Smoother
- Iterator() : blender::IndexRange::Iterator, blender::ListBaseWrapperTemplate< LB, T >::Iterator, blender::OffsetSpan< T, BaseT >::Iterator, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator, Freestyle::BoxGrid::Iterator, Freestyle::SphericalGrid::Iterator
- iterator_create() : blender::io::AbstractHierarchyIteratorTest
- iterator_free() : blender::io::AbstractHierarchyIteratorTest
- iterator_to_index() : blender::index_mask::IndexMask
- IteratorBase() : Freestyle::IteratorBase< Traits, IteratorTagTraits >
- ith_smooth_group() : blender::io::obj::OBJMesh