Here is a list of all functions with links to the classes they belong to:
- o -
- OBJCurve() : blender::io::obj::OBJCurve
- OBJDepsgraph() : blender::io::obj::OBJDepsgraph
- Object() : blender::nodes::decl::Object, iTaSC::Object, Object
- object() : blender::bke::InstanceReference, blender::io::alembic::AbcObjectReader, blender::io::usd::USDPrimReader
- object_background_blend_color() : blender::draw::overlay::Resources
- object_data() : blender::io::hydra::InstancerData
- object_integration_range() : blender::eevee::VolumePipeline
- object_name() : blender::io::alembic::AbcObjectReader
- object_sync() : blender::draw::overlay::Armatures, blender::draw::overlay::AttributeViewer, blender::draw::overlay::Bounds, blender::draw::overlay::Cameras, blender::draw::overlay::Empties, blender::draw::overlay::Facing, blender::draw::overlay::Fade, blender::draw::overlay::Fluids, blender::draw::overlay::ForceFields, blender::draw::overlay::GreasePencil, blender::draw::overlay::Instance, blender::draw::overlay::Lattices, blender::draw::overlay::LightProbes, blender::draw::overlay::Lights, blender::draw::overlay::Metaballs, blender::draw::overlay::ModeTransfer, blender::draw::overlay::MotionPath, blender::draw::overlay::Origins, blender::draw::overlay::Outline, blender::draw::overlay::Paints, blender::draw::overlay::Particles, blender::draw::overlay::Prepass, blender::draw::overlay::Relations, blender::draw::overlay::Sculpts, blender::draw::overlay::Speakers, blender::draw::overlay::Wireframe, blender::eevee::Instance, blender::eevee::VolumeModule, blender::workbench::Instance, blender::workbench::ShadowPass
- object_sync_modifier() : blender::workbench::VolumePass
- object_sync_volume() : blender::workbench::VolumePass
- object_wire_color() : blender::draw::overlay::Resources
- object_wire_theme_id() : blender::draw::overlay::Resources
- ObjectData() : blender::io::hydra::ObjectData
- ObjectIdentifier() : blender::io::ObjectIdentifier
- ObjectKey() : blender::eevee::ObjectKey, ObjectKey
- ObjectManager() : ObjectManager
- objectQuerySingle() : btCollisionWorld
- objectQuerySingleInternal() : btCollisionWorld
- ObjectRuntimeBackup() : blender::deg::ObjectRuntimeBackup
- ObjectsChildrenBuilder() : blender::ed::outliner::ObjectsChildrenBuilder
- ObjectState() : blender::workbench::ObjectState
- OBJExportParamsDefault() : blender::io::obj::OBJExportParamsDefault
- OBJImportTest() : blender::io::obj::OBJImportTest
- OBJMesh() : blender::io::obj::OBJMesh
- OBJParser() : blender::io::obj::OBJParser
- ObjVertex() : ObjVertex
- OBJWriter() : blender::io::obj::OBJWriter
- obtain_GVArray() : blender::fn::multi_function::ValueAllocator
- obtain_GVectorArray() : blender::fn::multi_function::ValueAllocator
- obtain_GVectorArray_not_owned() : blender::fn::multi_function::ValueAllocator
- obtain_GVVectorArray() : blender::fn::multi_function::ValueAllocator
- obtain_OneSingle() : blender::fn::multi_function::ValueAllocator
- obtain_OneVector() : blender::fn::multi_function::ValueAllocator
- obtain_Span() : blender::fn::multi_function::ValueAllocator
- obtain_Span_not_owned() : blender::fn::multi_function::ValueAllocator
- occluded_shape() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occludee() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occludee_empty() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occluder() : Freestyle::firstIntersectionGridVisitor
- OccluderData() : Freestyle::BoxGrid::OccluderData, Freestyle::SphericalGrid::OccluderData
- occluders() : Freestyle::allOccludersGridVisitor, Freestyle::ViewEdge
- occluders_begin() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occluders_empty() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occluders_end() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- occluders_size() : Freestyle::CurvePoint, Freestyle::FEdge, Freestyle::SVertex, Freestyle::ViewEdge
- OccluderSource() : Freestyle::OccluderSource
- Occupancy() : blender::geometry::Occupancy
- occupancy_add() : blender::eevee::VolumeLayer
- occupy() : blender::HashedSetSlot< Key >, blender::IntrusiveMapSlot< Key, Value, KeyInfo >, blender::IntrusiveSetSlot< Key, KeyInfo >, blender::SimpleMapSlot< Key, Value >, blender::SimpleSetSlot< Key >, blender::SimpleVectorSetSlot< Key, IndexT >
- occupy_no_value() : blender::IntrusiveMapSlot< Key, Value, KeyInfo >, blender::SimpleMapSlot< Key, Value >
- OCIO_PackedImageDescRelease() : FallbackImpl, IOCIOImpl
- OCIOColorSpaceConversionShader() : blender::realtime_compositor::OCIOColorSpaceConversionShader
- OCIOColorSpaceConversionShaderKey() : blender::realtime_compositor::OCIOColorSpaceConversionShaderKey
- Octree() : Octree
- Offset() : libmv::ArrayND< T, N >, mv::Marker, mv::Region
- offset() : blender::bits::BoundedBitSpan, blender::bits::MutableBoundedBitSpan, blender::draw::image_engine::TextureInfo, blender::gpu::VKPushConstants, blender::OffsetSpan< T, BaseT >, blender::TimeMapping
- offset_ptr() : blender::gpu::GLIndexBuf
- OffsetCornerInFaceFieldInput() : blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput
- OffsetIndices() : blender::offset_indices::OffsetIndices< T >
- offsets() : blender::bke::CurvesGeometry
- offsets_for_write() : blender::bke::CurvesGeometry
- OffsetSpan() : blender::OffsetSpan< T, BaseT >
- OffsetValidFieldInput() : blender::nodes::node_geo_offset_point_in_curve_cc::OffsetValidFieldInput
- OFileStream() : OFileStream
- OIDNDenoiser() : OIDNDenoiser
- OIIOImageLoader() : OIIOImageLoader
- OIIOOutputDriver() : OIIOOutputDriver
- OMemStream() : OMemStream
- OmissionShader() : Freestyle::OmissionShader
- omit() : Freestyle::Omitter
- Omitter() : Freestyle::Omitter
- on_activate() : blender::ed::asset::shelf::AssetViewItem, blender::ed::asset_browser::AssetCatalogTreeViewItem, blender::ed::spreadsheet::DataSetViewItem, blender::ed::spreadsheet::InstancesTreeViewItem, blender::ui::AbstractViewItem, blender::ui::bonecollections::BoneCollectionItem, blender::ui::greasepencil::LayerGroupViewItem, blender::ui::greasepencil::LayerViewItem
- on_blend_save_handler_register() : blender::asset_system::AssetLibrary
- on_blend_save_handler_unregister() : blender::asset_system::AssetLibrary
- on_blend_save_post() : blender::asset_system::AssetLibrary
- on_collapse_change() : blender::ui::AbstractTreeViewItem, blender::ui::bonecollections::BoneCollectionItem
- on_drag_start() : blender::ed::asset_browser::AssetCatalogDragController, blender::ui::AbstractViewItemDragController, blender::ui::bonecollections::BoneCollectionDragController, blender::ui::greasepencil::LayerViewItemDragController
- on_drop() : blender::ed::asset_browser::AssetCatalogDropTarget, blender::ui::bonecollections::BoneCollectionDropTarget, blender::ui::DropTargetInterface, blender::ui::greasepencil::LayerNodeDropTarget
- on_stroke_begin() : blender::ed::sculpt_paint::greasepencil::AverageWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::BlurWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::CloneOperation, blender::ed::sculpt_paint::greasepencil::DrawWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::EraseOperation, blender::ed::sculpt_paint::greasepencil::GrabOperation, blender::ed::sculpt_paint::greasepencil::PaintOperation, blender::ed::sculpt_paint::greasepencil::PinchOperation, blender::ed::sculpt_paint::greasepencil::PushOperation, blender::ed::sculpt_paint::greasepencil::RandomizeOperation, blender::ed::sculpt_paint::greasepencil::SmearWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::SmoothOperation, blender::ed::sculpt_paint::greasepencil::StrengthOperation, blender::ed::sculpt_paint::greasepencil::ThicknessOperation, blender::ed::sculpt_paint::greasepencil::TintOperation, blender::ed::sculpt_paint::greasepencil::TwistOperation, blender::ed::sculpt_paint::greasepencil::VertexAverageOperation, blender::ed::sculpt_paint::greasepencil::VertexBlurOperation, blender::ed::sculpt_paint::greasepencil::VertexPaintOperation, blender::ed::sculpt_paint::greasepencil::VertexReplaceOperation, blender::ed::sculpt_paint::greasepencil::VertexSmearOperation, blender::ed::sculpt_paint::GreasePencilStrokeOperation
- on_stroke_done() : blender::ed::sculpt_paint::greasepencil::AverageWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::BlurWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::CloneOperation, blender::ed::sculpt_paint::greasepencil::DrawWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::EraseOperation, blender::ed::sculpt_paint::greasepencil::GrabOperation, blender::ed::sculpt_paint::greasepencil::PaintOperation, blender::ed::sculpt_paint::greasepencil::PinchOperation, blender::ed::sculpt_paint::greasepencil::PushOperation, blender::ed::sculpt_paint::greasepencil::RandomizeOperation, blender::ed::sculpt_paint::greasepencil::SmearWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::SmoothOperation, blender::ed::sculpt_paint::greasepencil::StrengthOperation, blender::ed::sculpt_paint::greasepencil::ThicknessOperation, blender::ed::sculpt_paint::greasepencil::TintOperation, blender::ed::sculpt_paint::greasepencil::TwistOperation, blender::ed::sculpt_paint::greasepencil::VertexAverageOperation, blender::ed::sculpt_paint::greasepencil::VertexBlurOperation, blender::ed::sculpt_paint::greasepencil::VertexPaintOperation, blender::ed::sculpt_paint::greasepencil::VertexReplaceOperation, blender::ed::sculpt_paint::greasepencil::VertexSmearOperation, blender::ed::sculpt_paint::GreasePencilStrokeOperation
- on_stroke_extended() : blender::ed::sculpt_paint::AddOperation, blender::ed::sculpt_paint::CombOperation, blender::ed::sculpt_paint::CurvesEffectOperation, blender::ed::sculpt_paint::CurvesSculptStrokeOperation, blender::ed::sculpt_paint::DeleteOperation, blender::ed::sculpt_paint::DensityAddOperation, blender::ed::sculpt_paint::DensitySubtractOperation, blender::ed::sculpt_paint::greasepencil::AverageWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::BlurWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::CloneOperation, blender::ed::sculpt_paint::greasepencil::DrawWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::EraseOperation, blender::ed::sculpt_paint::greasepencil::GrabOperation, blender::ed::sculpt_paint::greasepencil::PaintOperation, blender::ed::sculpt_paint::greasepencil::PinchOperation, blender::ed::sculpt_paint::greasepencil::PushOperation, blender::ed::sculpt_paint::greasepencil::RandomizeOperation, blender::ed::sculpt_paint::greasepencil::SmearWeightPaintOperation, blender::ed::sculpt_paint::greasepencil::SmoothOperation, blender::ed::sculpt_paint::greasepencil::StrengthOperation, blender::ed::sculpt_paint::greasepencil::ThicknessOperation, blender::ed::sculpt_paint::greasepencil::TintOperation, blender::ed::sculpt_paint::greasepencil::TwistOperation, blender::ed::sculpt_paint::greasepencil::VertexAverageOperation, blender::ed::sculpt_paint::greasepencil::VertexBlurOperation, blender::ed::sculpt_paint::greasepencil::VertexPaintOperation, blender::ed::sculpt_paint::greasepencil::VertexReplaceOperation, blender::ed::sculpt_paint::greasepencil::VertexSmearOperation, blender::ed::sculpt_paint::GreasePencilStrokeOperation, blender::ed::sculpt_paint::PinchOperation, blender::ed::sculpt_paint::PuffOperation, blender::ed::sculpt_paint::SelectionPaintOperation, blender::ed::sculpt_paint::SlideOperation, blender::ed::sculpt_paint::SmoothOperation, blender::ed::sculpt_paint::SnakeHookOperation
- OnContentUpdated() : GHOST_DirectManipulationViewportEventHandler
- OnDiskAssetLibrary() : blender::asset_system::OnDiskAssetLibrary
- one_after_last() : blender::bke::curves::IndexRangeCyclic, blender::IndexRange
- one_before_start() : blender::IndexRange
- OneTexture() : blender::draw::image_engine::OneTexture
- OnExportInvoker() : blender::io::usd::OnExportInvoker
- onGround() : btCharacterControllerInterface
- OnImportInvoker() : blender::io::usd::OnImportInvoker
- only_instances() : blender::nodes::decl::Geometry, blender::nodes::decl::GeometryBuilder
- only_realized_data() : blender::nodes::decl::Geometry, blender::nodes::decl::GeometryBuilder
- OnMaterialExportInvoker() : blender::io::usd::OnMaterialExportInvoker
- onPointerHitTest() : GHOST_DirectManipulationHelper, GHOST_WindowWin32
- OnViewportStatusChanged() : GHOST_DirectManipulationViewportEventHandler
- OnViewportUpdated() : GHOST_DirectManipulationViewportEventHandler
- op() : ScaleDownX, ScaleDownY, ScaleUpX, ScaleUpY
- opacities() : blender::bke::greasepencil::Drawing
- opacities_for_write() : blender::bke::greasepencil::Drawing
- opaque() : AlphaSource
- open() : blender::fstream, RawWriteWrap, WriteWrap, ZstdWriteWrap
- open_animation_container() : AnimationExporter
- open_tile_output() : TileManager
- openAnimationWithClip() : AnimationExporter
- OpenGLDisplayDriver() : OpenGLDisplayDriver
- OpenGLShader() : OpenGLShader
- OpenSubdiv_EvaluatorCacheImpl() : OpenSubdiv_EvaluatorCacheImpl
- OpenSubdiv_EvaluatorImpl() : OpenSubdiv_EvaluatorImpl
- Operation() : blender::realtime_compositor::Operation, blender::realtime_compositor::SimpleOperation
- operation_added() : blender::compositor::DebugInfo
- operation_name() : blender::compositor::DebugInfo
- operation_read_write_buffer() : blender::compositor::DebugInfo
- operation_rendered() : blender::compositor::DebugInfo
- OperationIDKey() : blender::deg::ComponentNode::OperationIDKey
- OperationKey() : blender::deg::OperationKey
- OperationNode() : blender::deg::OperationNode
- operator AngleCartesianBase< T >() : blender::math::AngleFraction< T >
- operator BitRef() : blender::bits::MutableBitRef
- operator BitSpan() : blender::bits::MutableBitSpan
- operator bool() : blender::animrig::EvaluationResult, blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::asset_system::AssetCatalogPath, blender::bits::BitRef, blender::bits::MutableBitRef, blender::bke::AttributeReader< T >, blender::bke::AttributeValidator, blender::bke::AttributeWriter< T >, blender::bke::GAttributeReader, blender::bke::GAttributeWriter, blender::bke::GSpanAttributeWriter, blender::bke::SpanAttributeWriter< T >, blender::fn::GFieldBase< NodePtr >, blender::fn::multi_function::NextInstructionInfo, blender::FunctionRef< Ret(Params...)>, blender::GVArrayCommon, blender::ImplicitSharingPtr< T, IsStrong >, blender::io::EnsuredWriter, blender::math::Axis, blender::math::AxisSigned, blender::nodes::DNode, blender::nodes::DSocket, blender::nodes::materialx::NodeItem, blender::nodes::value_elem::ElemVariant, blender::nodes::value_elem::MatrixElem, blender::nodes::value_elem::PrimitiveValueElem, blender::nodes::value_elem::RotationElem, blender::nodes::value_elem::VectorElem, blender::VArrayCommon< T >, RenderWork
- operator BoundedBitSpan() : blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBoundedBitSpan
- operator ChannelStorageType *() : blender::ColorRGBA< ChannelStorageType, Space, Alpha >
- operator const ChannelStorageType *() : blender::ColorRGBA< ChannelStorageType, Space, Alpha >
- operator const float *() : float3
- operator const T *() : blender::TypedBuffer< T, Size >, blender::VecBase< T, Size >
- operator const void *() : blender::AlignedBuffer< Size, Alignment >, Vert, VertShaded
- operator ctype() : Matrix3, Vector3
- operator delete() : OSLNode
- operator double() : blender::fixed_width_int::IntF< T, S >, blender::fixed_width_int::UIntF< T, S >, blender::SubFrame
- operator FileList *() : blender::ed::asset::list::FileListWrapper
- operator float() : blender::fixed_width_int::IntF< T, S >, blender::fixed_width_int::UIntF< T, S >, blender::SubFrame
- operator float *() : float3
- operator float3() : packed_float3
- operator float4x4() : blender::eevee::Transform
- operator GMutableSpan() : blender::GArray< Allocator >
- operator GPUFrameBuffer *() : blender::draw::Framebuffer
- operator GPUStorageBuf *() : blender::draw::detail::StorageCommon< T, len, device_only >
- operator GPUTexture *() : blender::draw::Texture, blender::eevee::RayTraceResultTexture, blender::realtime_compositor::Result
- operator GPUUniformBuf *() : blender::draw::detail::UniformCommon< T, len, device_only >
- operator GSpan() : blender::GArray< Allocator >, blender::GMutableSpan
- operator GVArray() : blender::GVMutableArray
- operator HRESULT() : blender::CoInitializeWrapper
- operator int3() : packed_int3
- operator int64_t() : blender::fixed_width_int::IntF< T, S >
- operator MapItem< Key, Value >() : blender::MutableMapItem< Key, Value >
- operator MatT() : blender::MatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >
- operator MatViewT() : blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >
- operator MutableBoundedBitSpan() : blender::bits::BitVector< InlineBufferCapacity, Allocator >
- operator MutableSpan< T >() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::IndexRangesBuilderBuffer< T, MaxRangesNum >, blender::Vector< T, InlineBufferCapacity, Allocator >
- operator MutableSpan< U >() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >
- operator Span< char >() : blender::StringRefBase
- operator Span< Key >() : blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- operator Span< T >() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::draw::detail::DataBuffer< T, len, device_only >, blender::MutableSpan< T >, blender::Vector< T, InlineBufferCapacity, Allocator >
- operator Span< U >() : blender::Array< T, InlineBufferCapacity, Allocator >, blender::MutableSpan< T >, blender::Vector< T, InlineBufferCapacity, Allocator >
- operator std::string() : blender::StringRefBase
- operator std::string_view() : blender::StringRefBase
- operator std::vector< value_type >() : vector< value_type, allocator_type >
- operator T() : blender::math::AngleCartesianBase< T >, blender::math::AngleRadianBase< T >
- operator T*() : blender::TypedBuffer< T, Size >, blender::VecBase< T, Size >
- operator uint() : blender::gpu::MTLSamplerState
- operator uint3() : packed_uint3
- operator uint32_t() : blender::gpu::DepthComponent24, blender::gpu::VKDescriptorSet::Location
- operator uint64_t() : blender::fixed_width_int::UIntF< T, S >, blender::gpu::MTLSamplerState
- operator UIntF< T, S >() : blender::fixed_width_int::IntF< T, S >
- operator unsigned short() : half
- operator Value() : blender::math::Axis, blender::math::AxisSigned
- operator VArray< T >() : blender::VMutableArray< T >
- operator VecBase< AngleT, 3 >() : blender::math::EulerBase< T >
- operator VecBase< T, 3 >() : blender::math::EulerBase< T >
- operator VecBase< T, 4 >() : blender::math::QuaternionBase< T >
- operator VKObjectType() : blender::gpu::render_graph::VkHandle< VKObjectType >
- operator void *() : blender::AlignedBuffer< Size, Alignment >
- operator!=() : array< T, alignment >, blender::animrig::BoneColor, blender::animrig::PropIdentifier, blender::asset_system::AssetCatalogPath, blender::bke::curves::CurvePoint, blender::bke::curves::IndexRangeCyclic::CyclicIterator, blender::bke::curves::IndexRangeCyclic, blender::compositor::NodeOperationHash, blender::deg::DEGCustomDataMeshMasks, blender::deg::light_linking::internal::LightSet, blender::draw::image_engine::ImageUsage, blender::eevee::LookdevParameters, blender::gpu::render_graph::VKIndexBufferBinding, blender::gpu::render_graph::VKVertexBufferBindings, blender::gpu::VKSubmissionID, blender::ListBaseWrapperTemplate< LB, T >::Iterator, blender::nodes::materialx::NodeItem, btConvexHullInternal::Point32, btReducedVector, BufferPass, DeviceInfo, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::FrsMaterial, Freestyle::Id, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::OWXEdge, Freestyle::OWXFaceLayer, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::VecMat::Vec< T, N >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, Freestyle::WVertex::face_iterator, Freestyle::WVertex::incoming_edge_iterator, GuardedAllocator< T >, KDL::Jacobian, libmv::ArrayND< T, N >, libmv::Tuple< T, N >, TileSize
- operator%() : blender::nodes::materialx::NodeItem
- operator&() : blender::draw::detail::StorageCommon< T, len, device_only >, blender::draw::detail::UniformCommon< T, len, device_only >, blender::draw::Framebuffer, blender::draw::Texture, blender::eevee::RayTraceResultTexture, LogMessageVoidify, nanovdb::Coord
- operator&=() : blender::bits::MutableBitRef
- operator()() : AnimationExporter, blender::asset_system::AssetCatalogLessThan, blender::bke::cryptomatte::CryptomatteSessionDeleter, blender::bke::idprop::IDPropertyDeleter, blender::bke::node_interface::socket_types::detail::TypeTagExecutor< Fn >, blender::compositor::Max2Selector, blender::compositor::Min2Selector, blender::DefaultEquality< T >, blender::DefaultHash< T >, blender::DefaultHash< AssetLibraryReference >, blender::DefaultHash< blender::Set< const BMVert * > >, blender::DefaultHash< bool >, blender::DefaultHash< const T >, blender::DefaultHash< double >, blender::DefaultHash< draw::pbvh::AttributeRequest >, blender::DefaultHash< float >, blender::DefaultHash< gpu::VKComputeInfo >, blender::DefaultHash< gpu::VKDescriptorSetLayoutInfo >, blender::DefaultHash< pxr::SdfPath >, blender::DefaultHash< pxr::SdfValueTypeName >, blender::DefaultHash< pxr::TfToken >, blender::DefaultHash< SpreadsheetColumnID >, blender::DefaultHash< std::pair< T1, T2 > >, blender::DefaultHash< std::reference_wrapper< T > >, blender::DefaultHash< std::string >, blender::DefaultHash< std::string_view >, blender::DefaultHash< StringRef >, blender::DefaultHash< StringRefNull >, blender::DefaultHash< T * >, blender::DefaultHash< tests::Type1 >, blender::DefaultHash< Vector< blender::gpu::shader::SpecializationConstant::Value > >, blender::DestructValueAtAddress< T >, blender::ed::asset::AssetClearHelper, blender::ed::asset::AssetMarkHelper, blender::ed::object::bake_simulation::PathStringEquality, blender::ed::object::bake_simulation::PathStringHash, blender::ed::outliner::ObjectsChildrenBuilder, blender::FunctionRef< Ret(Params...)>, blender::gpu::CompareMTLBuffer, blender::NodeIDEquality, blender::NodeIDHash, blender::nodes::node_composite_math_cc::SocketSearchOp, blender::nodes::node_composite_mixrgb_cc::SocketSearchOp, blender::nodes::node_fn_compare_cc::SocketSearchOp, blender::nodes::node_fn_hash_value_cc::SocketSearchOp, blender::nodes::node_fn_integer_math_cc::SocketSearchOp, blender::nodes::node_geo_curve_primitive_quadrilateral_cc::SocketSearchOp, blender::nodes::node_geo_curve_trim_cc::SocketSearchOp, blender::nodes::node_sh_mix_cc::SocketSearchOp, blender::nodes::node_shader_map_range_cc::SocketSearchOp, blender::nodes::node_shader_math_cc::SocketSearchOp, blender::nodes::node_shader_vector_math_cc::SocketSearchOp, blender::nodes::partial_eval::NodeInContextDownstreamComparator, blender::nodes::partial_eval::NodeInContextUpstreamComparator, blender::PointerComparison, blender::PointerHashes< T >, blender::SequenceComparison, blender::tests::EqualityIntModN< N >, blender::tests::HashIntModN< N >, btAlignedObjectArray< T >::less, btAngleCompareFunc, btBroadphasePairSortPredicate, btIntSortPredicate, btMatrix2x2, btMatrixX< T >, btPersistentManifoldSortPredicate, btPersistentManifoldSortPredicateDeterministic, btShapeGradients, btSortConstraintOnIslandPredicate2, btSortConstraintOnIslandPredicate, btSortMultiBodyConstraintOnIslandPredicate, btSymMatrix< T >, btUnionFindElementSortPredicate, BVHReferenceCompare, CamerasExporter, CONTACT_KEY_TOKEN_COMP, ControllerExporter, copy_elements_func, CPUKernelFunction< FunctionType >, DefaultPreconditioner, DISTANCE_PLANE_3D_FUNC, EffectsExporter, ForEachMaterialFunctor< Functor >, Freestyle::binary_rule< T1, T2 >, Freestyle::BinaryPredicate0D, Freestyle::BinaryPredicate1D, Freestyle::BoxGrid::Transform, Freestyle::EdgeModifier< Edge >, Freestyle::epsilonEquals, Freestyle::Functions0D::Curvature2DAngleF0D, Freestyle::Functions0D::CurveNatureF0D, Freestyle::Functions0D::DensityF0D, Freestyle::Functions0D::GetCurvilinearAbscissaF0D, Freestyle::Functions0D::GetOccludeeF0D, Freestyle::Functions0D::GetOccludersF0D, Freestyle::Functions0D::GetParameterF0D, Freestyle::Functions0D::GetProjectedXF0D, Freestyle::Functions0D::GetProjectedYF0D, Freestyle::Functions0D::GetProjectedZF0D, Freestyle::Functions0D::GetShapeF0D, Freestyle::Functions0D::GetViewMapGradientNormF0D, Freestyle::Functions0D::GetXF0D, Freestyle::Functions0D::GetYF0D, Freestyle::Functions0D::GetZF0D, Freestyle::Functions0D::LocalAverageDepthF0D, Freestyle::Functions0D::MaterialF0D, Freestyle::Functions0D::Normal2DF0D, Freestyle::Functions0D::QuantitativeInvisibilityF0D, Freestyle::Functions0D::ReadCompleteViewMapPixelF0D, Freestyle::Functions0D::ReadMapPixelF0D, Freestyle::Functions0D::ReadSteerableViewMapPixelF0D, Freestyle::Functions0D::ShapeIdF0D, Freestyle::Functions0D::VertexOrientation2DF0D, Freestyle::Functions0D::VertexOrientation3DF0D, Freestyle::Functions0D::ZDiscontinuityF0D, Freestyle::Functions1D::ChainingTimeStampF1D, Freestyle::Functions1D::Curvature2DAngleF1D, Freestyle::Functions1D::CurveNatureF1D, Freestyle::Functions1D::DensityF1D, Freestyle::Functions1D::GetCompleteViewMapDensityF1D, Freestyle::Functions1D::GetDirectionalViewMapDensityF1D, Freestyle::Functions1D::GetOccludeeF1D, Freestyle::Functions1D::GetOccludersF1D, Freestyle::Functions1D::GetProjectedXF1D, Freestyle::Functions1D::GetProjectedYF1D, Freestyle::Functions1D::GetProjectedZF1D, Freestyle::Functions1D::GetShapeF1D, Freestyle::Functions1D::GetSteerableViewMapDensityF1D, Freestyle::Functions1D::GetViewMapGradientNormF1D, Freestyle::Functions1D::GetXF1D, Freestyle::Functions1D::GetYF1D, Freestyle::Functions1D::GetZF1D, Freestyle::Functions1D::IncrementChainingTimeStampF1D, Freestyle::Functions1D::LocalAverageDepthF1D, Freestyle::Functions1D::Normal2DF1D, Freestyle::Functions1D::Orientation2DF1D, Freestyle::Functions1D::Orientation3DF1D, Freestyle::Functions1D::QuantitativeInvisibilityF1D, Freestyle::Functions1D::TimeStampF1D, Freestyle::Functions1D::ZDiscontinuityF1D, Freestyle::GeomCleanerHasher, Freestyle::GridHasher, Freestyle::GridHelpers::Transform, Freestyle::less_Intersection, Freestyle::less_SVertex2D, Freestyle::ltstr, Freestyle::Predicates0D::FalseUP0D, Freestyle::Predicates0D::TrueUP0D, Freestyle::Predicates1D::ContourUP1D, Freestyle::Predicates1D::DensityLowerThanUP1D, Freestyle::Predicates1D::EqualToChainingTimeStampUP1D, Freestyle::Predicates1D::EqualToTimeStampUP1D, Freestyle::Predicates1D::ExternalContourUP1D, Freestyle::Predicates1D::FalseBP1D, Freestyle::Predicates1D::FalseUP1D, Freestyle::Predicates1D::Length2DBP1D, Freestyle::Predicates1D::QuantitativeInvisibilityUP1D, Freestyle::Predicates1D::SameShapeIdBP1D, Freestyle::Predicates1D::ShapeUP1D, Freestyle::Predicates1D::TrueBP1D, Freestyle::Predicates1D::TrueUP1D, Freestyle::Predicates1D::ViewMapGradientNormBP1D, Freestyle::Predicates1D::WithinImageBoundaryUP1D, Freestyle::PredicateWrapper, Freestyle::silhouette_binary_rule, Freestyle::SphericalGrid::Transform, Freestyle::StringUtils::ltstr, Freestyle::SVertexHasher, Freestyle::TextureManager::cmpBrushTexture, Freestyle::TimestampModifier< Edge >, Freestyle::UnaryFunction0D< T >, Freestyle::UnaryFunction1D< T >, Freestyle::UnaryFunction1D_void, Freestyle::UnaryPredicate0D, Freestyle::UnaryPredicate1D, Freestyle::VecMat::Matrix< T, M, N >, GeometryExporter, GIM_HASH_NODE_CMP_KEY_MACRO, GIM_HASH_NODE_CMP_MACRO, GIM_HASH_NODE_GET_KEY, GIM_RSORT_TOKEN_COMPARATOR, GraphISO_DegreeCompare, integer_comparator, IslandBatchSizeSortPredicate, IslandBodyCapacitySortPredicate, KDL::Frame2, KDL::Frame, KDL::Jacobian, KDL::JntArray, KDL::Rotation2, KDL::Rotation, KDL::Twist, KDL::Vector2, KDL::Vector, KDL::Wrench, KKTPreconditioner, less_comparator, libmv::ApplyNukeIntrinsicsCostFunction, libmv::Array3D< T >, libmv::ArrayND< T, N >, libmv::NumericJacobian< Function, mode >, libmv::Tuple< T, N >, LightsExporter, MassPreconditioner, MaterialsExporter, memcopy_elements_func, mikk::AtomicHashSetLinearProbeFcn, mikk::AtomicHashSetQuadraticProbeFcn, mikk::Mikktspace< Mesh >::VertexEqual, mikk::Mikktspace< Mesh >::VertexHash, MyPairIndeSortPredicate, ObjVertexHash, pointCmp, Preconditioner, ProcessTrianglesAction, ProcessVBoundsAction, ShaderNodeIDComparator, Task, uiListNameFilter, uint_key_func, VertexAverageComparator
- operator*() : blender::bits::BitIterator, blender::bits::MutableBitIterator, blender::bke::AttributeReader< T >, blender::bke::curves::IndexRangeCyclic::CyclicIterator, blender::bke::GAttributeReader, blender::compositor::BufferAreaIterator< T >, blender::compositor::BufferRangeIterator< T >, blender::ImplicitSharingPtr< T, IsStrong >, blender::IndexRange::Iterator, blender::iterator::tests::DoublingIterator< T >, blender::linear_allocator::ChunkedList< T, SegmentCapacity >::ConstIterator, blender::linear_allocator::ChunkedList< T, SegmentCapacity >::MutableIterator, blender::ListBaseWrapperTemplate< LB, T >::Iterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::ItemIterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::KeyIterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::MutableItemIterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::MutableValueIterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::ValueIterator, blender::MatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::nodes::DNode, blender::nodes::DSocket, blender::nodes::materialx::NodeItem, blender::OffsetSpan< T, BaseT >::Iterator, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator, blender::TypedBuffer< T, Size >, BoundBox2D, btConvexHullInternal::Int128, btMatrixX< T >, btQuaternion, btSoftBody::Impulse, btSpatialForceVector, btSpatialMotionVector, btSpatialTransformationMatrix, btSymmetricSpatialDyad, device_sub_ptr, Freestyle::AdjacencyIterator, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::VecMat::Vec2< T >, Freestyle::VecMat::Vec3< T >, Freestyle::VecMat::Vec< T, N >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, Freestyle::WVertex::face_iterator, Freestyle::WVertex::incoming_edge_iterator, GivensRotation, KDL::Frame2, KDL::Frame, KDL::FrameAcc, KDL::FrameVel, KDL::Rotation2, KDL::Rotation, KDL::RotationAcc, KDL::RotationVel, libmv::ArrayND< T, N >, libmv::scoped_ptr< T >, RetimingRange
- operator*=() : blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::AngleCartesianBase< T >, blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::math::DualQuaternionBase< T >, blender::math::QuaternionBase< T >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::VecBase< T, Size >, btQuaternion, btSpatialMotionVector, Freestyle::VecMat::Matrix< T, M, N >, Freestyle::VecMat::Vec< T, N >, GivensRotation, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >, KDL::Vector, RetimingRangeData
- operator+() : blender::nodes::materialx::NodeItem, btConvexHullInternal::Int128, btConvexHullInternal::Point32, btQuaternion, btReducedVector, btSpatialForceVector, btSpatialMotionVector, Freestyle::VecMat::Vec2< T >, Freestyle::VecMat::Vec3< T >, Freestyle::VecMat::Vec< T, N >
- operator++() : blender::bits::BitIteratorBase, blender::bke::curves::IndexRangeCyclic::CyclicIterator, blender::compositor::BufferAreaIterator< T >, blender::compositor::BufferRangeIterator< T >, blender::compositor::BuffersIteratorBuilder< T >::Iterator, blender::linear_allocator::ChunkedList< T, SegmentCapacity >::ConstIterator, blender::linear_allocator::ChunkedList< T, SegmentCapacity >::MutableIterator, blender::ListBaseWrapperTemplate< LB, T >::Iterator, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIterator, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator, btConvexHullInternal::Int128, Freestyle::AdjacencyIterator, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, Freestyle::WVertex::face_iterator, Freestyle::WVertex::incoming_edge_iterator
- operator+=() : blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::AngleCartesianBase< T >, blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::math::DualQuaternionBase< T >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::VecBase< T, Size >, btConvexHullInternal::Int128, btQuaternion, btSpatialForceVector, btSpatialMotionVector, float3, Freestyle::BBox< Point >, Freestyle::VecMat::Matrix< T, M, N >, Freestyle::VecMat::Vec< T, N >, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >, KDL::Twist, KDL::TwistAcc, KDL::TwistVel, KDL::Vector2, KDL::Vector, KDL::VectorAcc, KDL::VectorVel, KDL::Wrench, mikk::float3
- operator-() : blender::math::AxisSigned, blender::nodes::materialx::NodeItem, btConvexHullInternal::Int128, btConvexHullInternal::Point32, btConvexHullInternal::Vertex, btQuaternion, btReducedVector, btSoftBody::Impulse, btSpatialForceVector, btSpatialMotionVector, Freestyle::VecMat::Vec2< T >, Freestyle::VecMat::Vec3< T >, Freestyle::VecMat::Vec< T, N >
- operator--() : Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator
- operator-=() : blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::AngleCartesianBase< T >, blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::VecBase< T, Size >, btQuaternion, btSpatialForceVector, btSpatialMotionVector, btSymmetricSpatialDyad, Freestyle::VecMat::Matrix< T, M, N >, Freestyle::VecMat::Vec< T, N >, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >, KDL::Twist, KDL::TwistAcc, KDL::TwistVel, KDL::Vector2, KDL::Vector, KDL::VectorAcc, KDL::VectorVel, KDL::Wrench
- operator->() : blender::ImplicitSharingPtr< T, IsStrong >, blender::io::EnsuredWriter, blender::nodes::DNode, blender::nodes::DSocket, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator, Freestyle::AdjacencyIterator, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, libmv::scoped_ptr< T >
- operator/() : blender::asset_system::AssetCatalogPath, blender::nodes::materialx::NodeItem, btQuaternion, Freestyle::VecMat::Vec2< T >, Freestyle::VecMat::Vec3< T >, Freestyle::VecMat::Vec< T, N >
- operator/=() : blender::math::AngleCartesianBase< T >, blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::VecBase< T, Size >, btQuaternion, Freestyle::VecMat::Matrix< T, M, N >, Freestyle::VecMat::Vec< T, N >, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >
- operator<() : BCCurveKey, blender::asset_system::AssetCatalogPath, blender::bke::curves::CurvePoint, blender::compositor::NodeOperationHash, blender::eevee::MaterialKey, blender::eevee::ObjectKey, blender::eevee::ShaderKey, blender::io::HierarchyContext, btConvexHullInternal::Int128, CONTACT_KEY_TOKEN, Freestyle::Id, Freestyle::IndexedVertex, Freestyle::VecMat::Vec< T, N >, GeometryKey, GIM_HASH_TABLE_NODE< T >, GIM_RSORT_TOKEN, ObjectKey, ParticleSystemKey
- operator<<() : StubStream
- operator=() : array< T, alignment >, Attribute, BCCurveKey, blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::Array< T, InlineBufferCapacity, Allocator >, blender::asset_system::AssetCatalogPath, blender::bits::BitGroupVector< InlineBufferCapacity, Allocator >, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bke::curves::IndexRangeCyclic::CyclicIterator, blender::bke::CurvesGeometry, blender::bke::GeometrySet, blender::bke::greasepencil::Drawing, blender::bke::greasepencil::LayerGroup, blender::bke::InstanceReference, blender::bke::Instances, blender::bke::pbvh::Tree, blender::compositor::Device, blender::deg::AnimationValueBackup, blender::deg::BuilderStack::ScopedEntry, blender::deg::OperationKey, blender::deg::PersistentOperationKey, blender::draw::Framebuffer, blender::draw::image_engine::FloatImageBuffer, blender::draw::StorageBuffer< T, device_only >, blender::draw::Texture, blender::draw::UniformBuffer< T >, blender::DynamicStackBuffer< ReservedSize, ReservedAlignment >, blender::ed::asset::list::FileListWrapper, blender::ed::greasepencil::DrawingPlacement, blender::GArray< Allocator >, blender::GMutableVArraySpan, blender::gpu::DepthComponent24, blender::gpu::GLSources, blender::gpu::VKPushConstants, blender::gpu::VKResourceTracker< Resource >, blender::gpu::VKSubmissionID, blender::gpu::VKVertexAttributeObject, blender::GVArray, blender::GVArraySpan, blender::GVMutableArray, blender::ImplicitSharingPtr< T, IsStrong >, blender::ImplicitSharingPtrAndData, blender::io::SubdivModifierDisabler, blender::linear_allocator::ChunkedList< T, SegmentCapacity >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::MutableVArraySpan< T >, blender::NonCopyable, blender::NonMovable, blender::opensubdiv::MeshTopology, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::tests::ExceptionThrower, blender::tests::TestType, blender::tests::TypeConstructMock, blender::VArray< T >, blender::VArraySpan< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::VMutableArray< T >, blender::workbench::StaticShader, btAlignedAllocator< T, Alignment >, btAlignedObjectArray< T >, btClock, btReducedVector, BufferParams, BufferPass, BVHReference, CPUKernelThreadGlobals, CrossData< T >, DebugFlags, DEGObjectIterData, device_memory, device_sub_ptr, DisplayGPUPixelBuffer, DisplayGPUTexture, DrawTile, EdgeToSort< T >, Freestyle::AdjacencyIterator, Freestyle::AutoPtr< T >, Freestyle::BBox< Point >, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::CurvePoint, Freestyle::DrawingStyle, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::FrsImage, Freestyle::FrsMaterial, Freestyle::GaussianFilter, Freestyle::GrayImage, Freestyle::Id, Freestyle::IndexedFaceSet, Freestyle::IndexedVertex, Freestyle::Interface0DIterator, Freestyle::OWXEdge, Freestyle::OWXFaceLayer, Freestyle::QInformationMap, Freestyle::Rep, Freestyle::RGBImage, Freestyle::Stroke, Freestyle::StrokeAttribute, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeVertex, Freestyle::VecMat::Matrix< T, M, N >, Freestyle::VecMat::Vec< T, N >, Freestyle::ViewEdgeInternal::SVertexIterator, GuardedAllocator< T >, half, ImageHandle, InplaceSolverIslandCallback, KDL::Chain, KDL::Frame2, KDL::Frame, KDL::FrameAcc, KDL::FrameVel, KDL::Jacobian, KDL::JntArray, KDL::Joint, KDL::Rall1d< T, V, S >, KDL::Rall2d< T, V, S >, KDL::Rotation2, KDL::Rotation, KDL::RotationAcc, KDL::RotationVel, KDL::Segment, KDL::Tree, KDL::Vector2, KDL::Vector, KDL::VectorAcc, KDL::VectorVel, libmv::ArrayND< T, N >, libmv::EuclideanReconstruction, libmv::Image, libmv::Tuple< T, N >, lVector3f, Matrix3, mikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >, MultiBodyInplaceSolverIslandCallback, packed_float3, packed_int3, packed_uint3, Progress, slim::GeometryData, slim::MatrixTransfer, slim::MatrixTransferChart, SVMCompiler::Stack, Task, TaskNode, TileManager, uiBut, Vector3
- operator==() : array< T, alignment >, blender::animrig::BoneColor, blender::animrig::PropIdentifier, blender::asset_system::AssetCatalogPath, blender::bke::curves::CurvePoint, blender::bke::curves::IndexRangeCyclic::CyclicIterator, blender::bke::curves::IndexRangeCyclic, blender::compositor::NodeOperationHash, blender::deg::ComponentNode::OperationIDKey, blender::deg::DEGCustomDataMeshMasks, blender::deg::IDNode::ComponentIDKey, blender::deg::light_linking::internal::LightSet, blender::draw::image_engine::ImageUsage, blender::eevee::LookdevParameters, blender::eevee::MaterialKey, blender::eevee::ObjectKey, blender::eevee::ShaderKey, blender::gpu::MSLBufferBlock, blender::gpu::MSLFragmentOutputAttribute, blender::gpu::MSLTextureResource, blender::gpu::MSLUniform, blender::gpu::MSLVertexInputAttribute, blender::gpu::MSLVertexOutputAttribute, blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLContextDepthStencilState, blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLSamplerArray, blender::gpu::MTLSamplerBinding, blender::gpu::MTLSamplerState, blender::gpu::MTLSSBOAttribute, blender::gpu::MTLVertexAttributeDescriptorPSO, blender::gpu::MTLVertexBufferLayoutDescriptorPSO, blender::gpu::MTLVertexDescriptor, blender::gpu::render_graph::VKIndexBufferBinding, blender::gpu::render_graph::VKVertexBufferBindings, blender::gpu::shader::ShaderCreateInfo::ComputeStageLayout, blender::gpu::shader::ShaderCreateInfo::FragOut, blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout, blender::gpu::shader::ShaderCreateInfo, blender::gpu::shader::ShaderCreateInfo::PushConst, blender::gpu::shader::ShaderCreateInfo::Resource, blender::gpu::shader::ShaderCreateInfo::VertIn, blender::gpu::shader::SpecializationConstant, blender::gpu::shader::SpecializationConstant::Value, blender::gpu::SpecializationStateDescriptor, blender::gpu::VKComputeInfo, blender::gpu::VKDescriptorSet::Location, blender::gpu::VKDescriptorSetLayoutInfo, blender::gpu::VKGraphicsInfo::FragmentOut, blender::gpu::VKGraphicsInfo::FragmentShader, blender::gpu::VKGraphicsInfo, blender::gpu::VKGraphicsInfo::PreRasterization, blender::gpu::VKGraphicsInfo::VertexIn, blender::gpu::VKImageViewInfo, blender::gpu::VKSubmissionID, blender::io::hydra::HydraSceneDelegate::ShadingSettings, blender::io::ply::uv_vertex_key, blender::nodes::materialx::NodeItem, blender::seq::ThumbnailCache::Request, BoundBox2D, btConvexHullInternal::Point32, btReducedVector, BufferPass, DepthTextureUpdateRoutineSpecialisation, DeviceInfo, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::CurvePoint, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::FrsMaterial, Freestyle::Id, Freestyle::IndexedVertex, Freestyle::Interface0DIterator, Freestyle::Interface0DIteratorNested, Freestyle::OWXEdge, Freestyle::OWXFaceLayer, Freestyle::Segment< T, Point >, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::SVertex, Freestyle::VecMat::Vec< T, N >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::SVertexIterator, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::ViewEdgeIterator, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::orientedViewEdgeIterator, Freestyle::WVertex::face_iterator, Freestyle::WVertex::incoming_edge_iterator, GIM_HASH_TABLE_NODE< T >, GPUSamplerState, GuardedAllocator< T >, ImageHandle, ImageMetaData, ImageParams, KDL::Jacobian, libmv::ArrayND< T, N >, libmv::Tuple< T, N >, ObjVertex, PaintTileKey, ReleasedTexture, TextureReadRoutineSpecialisation, TextureUpdateRoutineSpecialisation, TileSize, UniqueName_Key, Uniqueness_Key, WordInfo
- operator>() : CONTACT_KEY_TOKEN, Freestyle::VecMat::Vec< T, N >, GIM_HASH_TABLE_NODE< T >, GIM_RSORT_TOKEN
- operator[]() : array< T, alignment >, BCPolygonNormalsIndices, blender::Array< T, InlineBufferCapacity, Allocator >, blender::bits::BitGroupVector< InlineBufferCapacity, Allocator >, blender::bits::BitSpan, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::bke::cryptomatte::CryptomatteLayer, blender::bke::image::partial_update::Changeset, blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap, blender::bke::pbvh::uv_islands::TriangleToEdgeMap, blender::bke::pbvh::uv_islands::VertToEdgeMap, blender::compositor::BufferRange< T >, blender::compositor::MemoryBuffer, blender::draw::detail::DataBuffer< T, len, device_only >, blender::draw::detail::SubPassVector< T, block_size >, blender::GArray< Allocator >, blender::GMutableSpan, blender::GSpan, blender::GVectorArray, blender::GVectorArray_TypedMutableRef< T >, blender::index_mask::IndexMask, blender::IndexRange, blender::IndexRangesBuilder< T >, blender::iterator::RandomAccessIteratorMixin< Derived >, blender::MatBase< T, NumCol, NumRow, Alignment >, blender::MatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::MutableSpan< T >, blender::nodes::materialx::NodeItem, blender::offset_indices::GroupedSpan< T >, blender::offset_indices::OffsetIndices< T >, blender::OffsetSpan< T, BaseT >, blender::SingleAsSpan< T >, blender::Span< T >, blender::StringRef, blender::StringRefNull, blender::VArrayCommon< T >, blender::VArrayRef< T >, blender::VecBase< T, Size >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedObjectArray< T >, btHashMap< Key, Value >, btIntVec3, btShapeMatrix, btVectorX< T >, CryptomatteSession, device_vector< T >, float2, Freestyle::FEdge, Freestyle::IndexedVertex, Freestyle::Point2Struct, Freestyle::Segment< T, Point >, Freestyle::StrokeVertex, Freestyle::VecMat::Vec< T, N >, gim_array< T >, gim_hash_table< T >, int2, int3, int4, KDL::JntArray, KDL::Twist, KDL::Vector, KDL::Wrench, libmv::scoped_array< T >, NodeEnum, packed_int3, packed_uint3, Transform, uchar2, uchar3, uchar4, uint2, uint3, uint4
- operator^() : blender::nodes::materialx::NodeItem, Freestyle::VecMat::Vec3< T >
- OperatorComputeContext() : blender::bke::OperatorComputeContext
- operator|() : blender::deg::DEGCustomDataMeshMasks
- operator|=() : blender::bits::MutableBitRef, blender::deg::DEGCustomDataMeshMasks
- opmodal() : WorkspaceStatus
- optimize() : btDbvtBroadphase, btDefaultSoftBodySolver, btDeformableBodySolver, btSoftBodySolver
- optimize_for_scene() : Device
- optimize_material_assignements() : MeshImporter
- optimizeBottomUp() : btDbvt
- optimizeIncremental() : btDbvt
- optimizeTopDown() : btDbvt
- OptionalOutputsFunction() : blender::fn::multi_function::tests::OptionalOutputsFunction
- OptiX() : DebugFlags::OptiX
- order() : blender::math::Euler3Base< T >, Freestyle::Segment< T, Point >, Freestyle::WXEdge
- OrderedEdge() : blender::OrderedEdge
- orientation() : Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >
- orientation2d() : Freestyle::FEdge
- Orientation2DF1D() : Freestyle::Functions1D::Orientation2DF1D
- orientation3d() : Freestyle::FEdge
- Orientation3DF1D() : Freestyle::Functions1D::Orientation3DF1D
- OrientationBounds() : OrientationBounds
- OrientedLineRep() : Freestyle::OrientedLineRep
- orientedViewEdgeIterator() : Freestyle::ViewVertexInternal::orientedViewEdgeIterator
- origin() : blender::fn::lazy_function::InputSocket
- OrigMeshData() : blender::draw::pbvh::OrigMeshData
- orphans_clear() : blender::gpu::GLSharedOrphanLists
- Ortho() : KDL::Rotation
- orthographicProjection() : Freestyle::BoxGrid, Freestyle::SphericalGrid
- osl_filepath() : ImageLoader, OIIOImageLoader
- OSLRenderServices() : OSLRenderServices
- OSLTextureHandle() : OSLTextureHandle
- other_socket() : blender::nodes::GatherLinkSearchOpParams
- other_vertex_index_from_loop() : FairingContext, MeshFairingContext
- Output() : blender::fn::lazy_function::Output
- output() : blender::dot::NodeWithSocketsRef, blender::fn::lazy_function::Node, blender::fn::multi_function::SignatureBuilder, blender::nodes::DNode, ShaderGraph, ShaderNode
- output_anonymous_attribute_field() : blender::nodes::LazyFunctionForGeometryNode
- output_by_identifier() : blender::nodes::DNode
- output_cached_state() : blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode, blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode
- output_closure() : CCL_NAMESPACE_BEGIN::ShaderGraphBuilder
- output_color() : CCL_NAMESPACE_BEGIN::ShaderGraphBuilder
- output_cpp_type() : blender::fn::FieldConstant, blender::fn::FieldInput, blender::fn::FieldNode, blender::fn::FieldOperation
- output_image_name() : blender::realtime_compositor::GPUShaderCreator, blender::realtime_compositor::OCIOColorSpaceConversionShader
- output_is_required() : blender::nodes::GeoNodeExecParams
- output_mixed_cached_state() : blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode, blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode
- output_name() : blender::fn::lazy_function::GraphExecutor, blender::fn::lazy_function::LazyFunction, blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForGeometryNode, blender::nodes::LazyFunctionForGroupNode, blender::nodes::LazyFunctionForRepeatZone, blender::nodes::LazyFunctionForSimulationZone
- output_node_id() : blender::bke::ForeachGeometryElementZoneComputeContext, blender::bke::RepeatZoneComputeContext, blender::bke::SimulationZoneComputeContext
- output_pass_through() : blender::NodesModifierSimulationParams
- output_scale_update() : GHOST_SystemWayland
- output_set() : blender::fn::lazy_function::Params
- output_set_impl() : blender::fn::lazy_function::BasicParams, blender::fn::lazy_function::RemappedParams
- output_simulation_state_copy() : blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode
- output_simulation_state_move() : blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode
- output_socket_identifier_for_item() : blender::nodes::CaptureAttributeItemsAccessor
- output_store_frame_cache() : blender::NodesModifierSimulationParams
- output_to_render_result() : blender::render::Context
- output_type() : OSLCompiler, SVMCompiler
- output_unref() : GHOST_SystemWayland
- output_value() : CCL_NAMESPACE_BEGIN::ShaderGraphBuilder
- output_was_set() : blender::fn::lazy_function::Params
- output_was_set_impl() : blender::fn::lazy_function::BasicParams, blender::fn::lazy_function::RemappedParams
- OutputDriver() : OutputDriver
- outputs() : blender::fn::lazy_function::LazyFunction, blender::fn::lazy_function::Node
- outputs_changed_update_scale() : GHOST_WindowWayland
- outputs_changed_update_scale_tag() : GHOST_WindowWayland
- outputs_enter() : GHOST_WindowWayland
- outputs_get() : GHOST_SystemWayland, GHOST_WindowWayland
- outputs_leave() : GHOST_WindowWayland
- outside_angle() : blender::bke::pbvh::uv_islands::UVBorder
- overlap() : blender::geometry::OverlapMerger
- overlap_test_conservative() : btPrimitiveTriangle, btTriangleShapeEx
- overlapping_trans_cache() : GIM_AABB
- overlapping_trans_conservative() : GIM_AABB
- overlays_enabled() : blender::eevee::Instance
- OverrideIDHierarchyBuilder() : blender::ed::outliner::OverrideIDHierarchyBuilder
- OverrideRNAPathTreeBuilder() : blender::ed::outliner::OverrideRNAPathTreeBuilder
- overscan() : blender::eevee::Camera, libmv::internal::LookupWarpGrid
- overscan_changed() : blender::eevee::Camera
- overscan_pixels_get() : blender::eevee::Film
- owner_asset_library() : blender::asset_system::AssetRepresentation
- owns_direct_data() : blender::bke::CurveComponent, blender::bke::GeometryComponent, blender::bke::GeometryComponentEditData, blender::bke::GeometrySet, blender::bke::GreasePencilComponent, blender::bke::InstanceReference, blender::bke::Instances, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::PointCloudComponent, blender::bke::VolumeComponent
- OWXEdge() : Freestyle::OWXEdge
- OWXFaceLayer() : Freestyle::OWXFaceLayer