Here is a list of all functions with links to the classes they belong to:
- p -
- P() : libmv::NViewDataSet
- p1() : libmv::BrownCameraIntrinsics, libmv::PolynomialCameraIntrinsics
- p2() : libmv::BrownCameraIntrinsics, libmv::PolynomialCameraIntrinsics
- Pack() : libmv::BrownCameraIntrinsics, libmv::CameraIntrinsics, libmv::DivisionCameraIntrinsics, libmv::NukeCameraIntrinsics, libmv::PolynomialCameraIntrinsics
- pack() : IESFile, PackedPatchTable, PointCloud
- pack_aligned_inner() : BVH2
- pack_aligned_node() : BVH2
- pack_curves() : Hair
- pack_data() : blender::workbench::Material
- pack_inner() : BVH2
- pack_instances() : BVH2
- pack_into() : blender::bke::pbvh::pixels::Rows
- pack_islands_overlap() : blender::geometry::OverlapMerger
- pack_leaf() : BVH2
- pack_nodes() : BVH2
- pack_normals() : Mesh
- pack_patches() : Mesh
- pack_primitives() : BVH2
- pack_shaders() : Mesh
- pack_triangle() : BVH2
- pack_unaligned_inner() : BVH2
- pack_unaligned_node() : BVH2
- pack_verts() : Mesh
- packed_float3() : packed_float3
- packed_int3() : packed_int3
- packed_size() : IESFile
- packed_uint3() : packed_uint3
- PackedBVH() : PackedBVH
- PackedIntrinsics() : libmv::PackedIntrinsics
- PackIsland() : blender::geometry::PackIsland
- PackIslandsFieldInput() : blender::nodes::node_geo_uv_pack_islands_cc::PackIslandsFieldInput
- pad() : blender::Bounds< T >
- paint() : blender::ed::sculpt_paint::paint::image::PaintingKernel< ImageBuffer >
- paint_bucket_fill() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- paint_curve_selection_projected() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_curve_selection_projected_with_symmetry() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_curve_selection_spherical() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_curve_selection_spherical_with_symmetry() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_gradient_fill() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- paint_new_stroke() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- paint_object_sync() : blender::draw::overlay::GreasePencil
- paint_point_selection_projected() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_point_selection_projected_with_symmetry() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_point_selection_spherical() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_point_selection_spherical_with_symmetry() : blender::ed::sculpt_paint::SelectionPaintOperationExecutor
- paint_stroke() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- paint_stroke_done() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- paint_stroke_redraw() : blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode, blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, blender::ed::sculpt_paint::image::ops::paint::ProjectionPaintMode
- PaintingKernel() : blender::ed::sculpt_paint::paint::image::PaintingKernel< ImageBuffer >
- PaintOperation() : blender::ed::sculpt_paint::image::ops::paint::PaintOperation
- PaintOperationExecutor() : blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor
- parallelFor() : btITaskScheduler, btTaskSchedulerSequential
- parallelIslandDispatch() : btSimulationIslandManagerMt
- parallelSum() : btITaskScheduler, btTaskSchedulerSequential
- param_amount() : blender::fn::multi_function::MultiFunction
- param_indices() : blender::fn::multi_function::MultiFunction
- param_name() : blender::fn::multi_function::MultiFunction
- param_type() : blender::fn::multi_function::MultiFunction
- parameter() : OSLCompiler
- parameter_array() : OSLCompiler
- parameter_attribute() : OSLCompiler
- parameter_color() : OSLCompiler
- parameter_color_array() : OSLCompiler
- parameter_normal() : OSLCompiler
- parameter_point() : OSLCompiler
- parameter_texture() : OSLCompiler
- parameter_texture_ies() : OSLCompiler
- parameter_vector() : OSLCompiler
- parameterName() : UsdToCyclesMapping, UsdToCyclesTexture
- parametrize() : slim::MatrixTransfer
- parametrize_live() : slim::MatrixTransfer
- parametrize_single_iteration() : slim::MatrixTransferChart
- ParamHandle() : blender::geometry::ParamHandle
- Params() : blender::fn::lazy_function::Params, blender::fn::multi_function::Params
- params() : blender::fn::multi_function::CallInstruction, blender::fn::multi_function::Procedure, blender::io::usd::USDStageReader
- ParamsBuilder() : blender::fn::multi_function::ParamsBuilder
- ParamType() : blender::fn::multi_function::ParamType
- Parent() : IK_QSegment
- parent() : blender::asset_system::AssetCatalogPath, blender::ComputeContext, blender::io::usd::USDPrimReader
- parent_bone_name() : blender::bke::greasepencil::Layer
- parent_cluster() : blender::dot::Cluster, blender::dot::Node
- parent_context() : blender::nodes::DTreeContext
- parent_get() : blender::gpu::Shader
- parent_group() : blender::bke::greasepencil::Layer, blender::bke::greasepencil::TreeNode
- parent_inverse() : blender::bke::greasepencil::Layer
- parent_node() : blender::bke::greasepencil::TreeNode, blender::nodes::DTreeContext
- parent_set() : blender::gpu::Shader
- parity() : blender::math::Euler3Base< T >
- parse() : blender::io::obj::OBJParser, IESFile
- parse_and_store() : blender::io::obj::MTLParser
- parse_catalog_file() : blender::asset_system::AssetCatalogDefinitionFile, blender::asset_system::AssetCatalogService
- parse_catalog_line() : blender::asset_system::AssetCatalogDefinitionFile
- parse_channels() : DenoiseImage
- parse_float() : blender::io::stl::StringBuffer
- parse_line() : blender::gpu::GLLogParser, blender::gpu::GPULogParser, blender::gpu::MTLLogParser, blender::gpu::VKLogParser
- parse_number() : blender::gpu::GPULogParser
- parse_token() : blender::io::stl::StringBuffer
- parse_version_line() : blender::asset_system::AssetCatalogDefinitionFile
- parseElement() : ExtraHandler
- PartialEvaluationTestFunction() : blender::fn::lazy_function::tests::PartialEvaluationTestFunction
- PartialUpdateChecker() : blender::bke::image::partial_update::PartialUpdateChecker< TileData >
- PartialWriteContext() : blender::bke::blendfile::PartialWriteContext
- particle_sync() : blender::draw::overlay::Prepass
- ParticleCurveData() : ParticleCurveData
- ParticleSystem() : ParticleSystem
- ParticleSystemKey() : ParticleSystemKey
- ParticleSystemManager() : ParticleSystemManager
- Pass() : blender::draw::detail::Pass< DrawCommandBufType >, Pass
- pass_id_get() : blender::eevee::Film
- pass_is_float3() : blender::eevee::Film
- pass_storage_type() : blender::eevee::Film, blender::eevee::RenderBuffers
- pass_through() : blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode, blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode, blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode, blender::realtime_compositor::Result
- pass_to_render_pass_names() : blender::eevee::Film
- PassAccessInfo() : PassAccessor::PassAccessInfo
- PassAccessor() : PassAccessor, PassAccessorCPU
- PassAccessorGPU() : PassAccessorGPU
- PassBase() : blender::draw::detail::PassBase< DrawCommandBufType >
- PassSortable() : blender::draw::PassSortable
- paste_update_node_id_references() : blender::ed::space_node::NodeClipboard
- paste_validate_id_references() : blender::ed::space_node::NodeClipboard
- Patch() : Patch
- PatchMap() : blender::opensubdiv::PatchMap
- Path() : Freestyle::Config::Path
- path_between() : blender::bke::pbvh::uv_islands::Fan
- path_concatenate() : blender::io::AbstractHierarchyIterator
- path_trace() : PathTrace
- PathToEdgeSelectionFieldInput() : blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput
- PathTrace() : PathTrace
- PathTraceDisplay() : PathTraceDisplay
- PathTraceTile() : PathTraceTile
- PathTraceWork() : PathTraceWork
- PathTraceWorkCPU() : PathTraceWorkCPU
- PathTraceWorkGPU() : PathTraceWorkGPU
- Pause() : HdCyclesDelegate
- pC_plusequals_s_times_qC() : btLCP
- peek() : blender::fn::multi_function::InstructionScheduler, blender::InplacePriorityQueue< T, FirstHasHigherPriority >, blender::Stack< T, InlineBufferCapacity, Allocator >
- peek_index() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- pending_actions_handle() : GHOST_WindowWayland
- Penetration() : btGjkEpaSolver2
- performanceCounterToMillis() : GHOST_SystemWin32
- performDeferredRemoval() : btDbvtBroadphase
- performDeformableCollisionDetection() : btDeformableMultiBodyDynamicsWorld
- performDiscreteCollisionDetection() : btCollisionWorld
- performGeometricCollisions() : btDeformableMultiBodyDynamicsWorld
- PersistentID() : blender::io::PersistentID
- PersistentOperationKey() : blender::deg::PersistentOperationKey
- persmat() : blender::draw::View
- PHullResult() : PHullResult
- physical_device_features_get() : blender::gpu::VKDevice
- physical_device_get() : blender::gpu::VKDevice
- physical_device_properties_get() : blender::gpu::VKDevice
- physical_device_vulkan_11_features_get() : blender::gpu::VKDevice
- physical_device_vulkan_12_features_get() : blender::gpu::VKDevice
- pi() : blender::math::AngleFraction< T >
- pinch_projected() : blender::ed::sculpt_paint::PinchOperationExecutor
- pinch_projected_with_symmetry() : blender::ed::sculpt_paint::PinchOperationExecutor
- pinch_spherical() : blender::ed::sculpt_paint::PinchOperationExecutor
- pinch_spherical_with_symmetry() : blender::ed::sculpt_paint::PinchOperationExecutor
- PinchOperation() : blender::ed::sculpt_paint::PinchOperation
- PinchOperationExecutor() : blender::ed::sculpt_paint::PinchOperationExecutor
- pipeline_barrier() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- pipeline_stage_get() : blender::gpu::render_graph::VKRenderGraphNode
- pipeline_state_init() : blender::gpu::MTLContext
- PipelineModule() : blender::eevee::PipelineModule
- Pixel() : blender::bke::pbvh::pixels::Rows::Pixel
- pixel() : Freestyle::FrsImage, Freestyle::GrayImage, Freestyle::ImagePyramid, Freestyle::RGBImage
- pixel_count() : blender::draw::Texture
- pixel_from_coord() : blender::ed::greasepencil::ImageBufferAccessor
- pixel_jitter_get() : blender::eevee::Film
- pixel_transform() : blender::compositor::DisplaceOperation, blender::compositor::MapUVOperation
- PixelateNode() : blender::compositor::PixelateNode
- PixelateOperation() : blender::compositor::PixelateOperation
- pixelbuf_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- PixelBuffer() : blender::gpu::PixelBuffer
- PixelCursor() : blender::compositor::MultiThreadedRowOperation::PixelCursor
- PixelData() : blender::compositor::DilateDistanceOperation::PixelData
- PixelNodesTileData() : blender::bke::pbvh::pixels::PixelNodesTileData
- PixelOperation() : blender::realtime_compositor::PixelOperation
- pixels() : blender::ed::greasepencil::ImageBufferAccessor
- place_() : blender::geometry::PackIsland
- PlanarFieldInput() : blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput
- PlanarProbeModule() : blender::eevee::PlanarProbeModule
- PlanarProbePipeline() : blender::eevee::PlanarProbePipeline
- plane_classify() : GIM_AABB
- PlaneCornerPinMaskOperation() : blender::compositor::PlaneCornerPinMaskOperation
- PlaneCornerPinWarpImageOperation() : blender::compositor::PlaneCornerPinWarpImageOperation
- PlaneDistortBaseOperation() : blender::compositor::PlaneDistortBaseOperation
- PlaneDistortMaskOperation() : blender::compositor::PlaneDistortMaskOperation
- PlaneDistortWarpImageOperation() : blender::compositor::PlaneDistortWarpImageOperation
- PlaneTrackCommon() : blender::compositor::PlaneTrackCommon
- PlaneTrackDeformNode() : blender::compositor::PlaneTrackDeformNode
- PlaneTrackMaskOperation() : blender::compositor::PlaneTrackMaskOperation
- PlaneTrackWarpImageOperation() : blender::compositor::PlaneTrackWarpImageOperation
- platform_init() : blender::gpu::VKBackend
- playerStep() : btCharacterControllerInterface
- PlyCustomAttribute() : blender::io::ply::PlyCustomAttribute
- PlyReadBuffer() : blender::io::ply::PlyReadBuffer
- pN_equals_ANC_times_qC() : btLCP
- pN_plusequals_ANi() : btLCP
- pN_plusequals_s_times_qN() : btLCP
- point2D() : Freestyle::SVertex
- point2d() : Freestyle::CurvePoint, Freestyle::StrokeVertexRep, Freestyle::SVertex
- Point2Struct() : Freestyle::Point2Struct
- Point32() : btConvexHullInternal::Point32
- point3D() : Freestyle::SVertex
- point3d() : Freestyle::CurvePoint, Freestyle::SVertex
- Point64() : btConvexHullInternal::Point64
- point_cloud_sync() : blender::workbench::Instance
- point_for_step() : PointCloud::Point
- point_to_curve_map() : blender::bke::CurvesGeometry
- PointCloud() : PointCloud
- pointcloud() : blender::bke::GeometryFieldContext, blender::bke::PointCloudFieldContext
- pointcloud_get() : OSLRenderServices
- pointcloud_search() : OSLRenderServices
- pointcloud_write() : OSLRenderServices
- PointCloudComponent() : blender::bke::PointCloudComponent
- PointCloudFieldContext() : blender::bke::PointCloudFieldContext
- PointCloudViewItem() : blender::ed::spreadsheet::PointCloudViewItem
- pointer() : gim_array< T >
- pointer_can_point_to_instance() : blender::CPPType
- pointer_has_valid_alignment() : blender::CPPType
- PointerSequence() : Freestyle::PointerSequence< C, T >
- pointersToIndices() : btSoftBody
- PointForTrack() : libmv::EuclideanReconstruction, libmv::ProjectiveReconstruction, mv::Reconstruction
- PointIndexInCurveInput() : blender::nodes::node_geo_curve_topology_curve_of_point_cc::PointIndexInCurveInput
- PointPrimitiveBuf() : blender::draw::overlay::PointPrimitiveBuf
- PointR128() : btConvexHullInternal::PointR128
- points_begin() : Freestyle::Curve
- points_by_curve() : blender::bke::CurvesGeometry
- points_end() : Freestyle::Curve
- points_num() : blender::bke::CurvesGeometry, blender::nodes::node_geo_points_cc::PointsFieldContext, blender::nodes::node_geo_volume_cube_cc::Grid3DFieldContext
- points_range() : blender::bke::CurvesGeometry
- pointsBegin() : Freestyle::Curve, Freestyle::FEdge, Freestyle::Interface1D, Freestyle::Stroke, Freestyle::ViewEdge
- pointsEnd() : Freestyle::Curve, Freestyle::FEdge, Freestyle::Interface1D, Freestyle::Stroke, Freestyle::ViewEdge
- PointsFieldContext() : blender::nodes::node_geo_points_cc::PointsFieldContext
- pointSize() : Freestyle::DrawingStyle, Freestyle::NodeDrawingStyle, Freestyle::VertexRep
- PointsOfCurveInput() : blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput
- PointsViewItem() : blender::ed::spreadsheet::PointsViewItem
- Polygon() : Freestyle::Geometry::Polygon< Point >
- Polygon3r() : Freestyle::Geometry::Polygon3r
- PolygonalizationShader() : Freestyle::StrokeShaders::PolygonalizationShader
- PolynomialCameraIntrinsics() : libmv::PolynomialCameraIntrinsics
- pop() : blender::ComputeContextBuilder, blender::fn::multi_function::InstructionScheduler, blender::InplacePriorityQueue< T, FirstHasHigherPriority >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_as() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_back() : btAlignedObjectArray< T >, gim_array< T >
- pop_back_mem() : gim_array< T >
- pop_debug_group() : blender::gpu::MTLCommandBufferManager
- pop_default() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_default_as() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_index() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- pop_last() : blender::Vector< T, InlineBufferCapacity, Allocator >
- pop_next_node() : blender::fn::lazy_function::ScheduledNodes
- pop_try() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_try_as() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- pop_until() : blender::ComputeContextBuilder
- popQueue() : GridQueue
- Populate() : HdCyclesGeometry< Base, CyclesBase >
- populate() : blender::io::hydra::HydraSceneDelegate, blender::io::hydra::USDSceneDelegate
- populate_meta_data_for_pass() : blender::realtime_compositor::Context, blender::render::Context
- populate_result() : blender::realtime_compositor::Operation, blender::realtime_compositor::SimpleOperation
- pos_to_coords() : blender::ed::sculpt_paint::greasepencil::ColorGrid
- pos_to_index() : blender::ed::sculpt_paint::greasepencil::ColorGrid
- pos_to_pixel_space_x() : blender::ed::seq::StripsDrawBatch
- pos_to_pixel_space_y() : blender::ed::seq::StripsDrawBatch
- pose() : KDL::Joint, KDL::Segment
- position() : blender::eevee::Camera, Freestyle::NodeLight
- positionCorrection() : btDeformableMultiBodyDynamicsWorld
- PositionDeformData() : blender::ed::sculpt_paint::PositionDeformData
- positions() : blender::bke::CurvesEditHints, blender::bke::CurvesGeometry, blender::bke::GreasePencilDrawingEditHints
- positions_for_write() : blender::bke::CurvesEditHints, blender::bke::CurvesGeometry, blender::bke::GreasePencilDrawingEditHints
- PositionTask() : IK_QPositionTask, IK_QTask
- possible_output_dependencies() : blender::fn::lazy_function::LazyFunction, blender::fn::lazy_function::tests::PartialEvaluationTestFunction
- post_finalize() : blender::gpu::GLShader
- post_split() : DiagSplit
- post_sync() : id_map< K, T, Flags >
- post_update() : blender::io::hydra::InstancerData
- postDraw() : Freestyle::AppCanvas, Freestyle::Canvas
- PosterizeNode() : blender::compositor::PosterizeNode
- PosterizeOperation() : blender::compositor::PosterizeOperation
- postfx_enabled() : blender::eevee::DepthOfField, blender::eevee::MotionBlurModule
- postProcessSuggestiveContourFace() : Freestyle::FEdgeXDetector
- postProcessSuggestiveContourShape() : Freestyle::FEdgeXDetector
- postUpdate() : btGImpactMeshShape, btGImpactShapeInterface
- Pow23GridDensityProvider() : Freestyle::Pow23GridDensityProvider
- Pow23GridDensityProviderFactory() : Freestyle::Pow23GridDensityProviderFactory
- pre_sync() : id_map< K, T, Flags >
- pre_update() : blender::io::hydra::InstancerData
- preallocateChildAlgorithms() : btCompoundCollisionAlgorithm
- PreallocatedMemoryHelper() : PreallocatedMemoryHelper< N >
- preallocateIndices() : btTriangleMesh
- preallocateVertices() : btTriangleMesh
- precision() : blender::realtime_compositor::Result
- precompile_specializations() : blender::eevee::ShaderModule, blender::gpu::MTLParallelShaderCompiler, blender::gpu::MTLShaderCompiler, blender::gpu::ShaderCompiler
- Precompute() : blender::eevee::Precompute
- precondition() : btDeformableBackwardEulerObjective
- PredicateWrapper() : Freestyle::PredicateWrapper
- predictDeformableMotion() : btDeformableBodySolver
- predictIntegratedTransform() : btRigidBody
- predictMotion() : btDefaultSoftBodySolver, btDeformableBodySolver, btSoftBody, btSoftBodySolver
- predictMultiBodyTransforms() : btMultiBodyDynamicsWorld
- predictUnconstraintMotion() : btDeformableMultiBodyDynamicsWorld, btMultiBodyDynamicsWorld, btSimpleDynamicsWorld, btSoftMultiBodyDynamicsWorld, btSoftRigidDynamicsWorld
- preDraw() : Freestyle::AppCanvas, Freestyle::Canvas
- PreferencesOnDiskAssetLibrary() : blender::asset_system::PreferencesOnDiskAssetLibrary
- preferred_domain() : blender::bke::AttributeFieldInput, blender::bke::CurveLengthFieldInput, blender::bke::CurvesFieldInput, blender::bke::EvaluateAtIndexInput, blender::bke::EvaluateOnDomainInput, blender::bke::GeometryFieldInput, blender::bke::MeshFieldInput, blender::bke::NamedLayerSelectionFieldInput, blender::nodes::node_geo_accumulate_field_cc::AccumulateFieldInput, blender::nodes::node_geo_accumulate_field_cc::TotalFieldInput, blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput, blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput, blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::IndexOnSplineFieldInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::CurveOfPointInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::PointIndexInCurveInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurvePointCountInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurveStartPointInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput, blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput, blender::nodes::node_geo_edges_to_face_groups_cc::FaceSetFromBoundariesInput, blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput, blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput, blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::AngleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::SignedAngleFieldInput, blender::nodes::node_geo_input_mesh_edge_neighbors_cc::EdgeNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgePositionFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgeVertsInput, blender::nodes::node_geo_input_mesh_face_area_cc::FaceAreaFieldInput, blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceVertexCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexCountFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexFaceCountFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput, blender::nodes::node_geo_input_spline_length_cc::SplineCountFieldInput, blender::nodes::node_geo_input_spline_resolution_cc::ResolutionFieldInput, blender::nodes::node_geo_input_tangent_cc::TangentFieldInput, blender::nodes::node_geo_material_selection_cc::MaterialSelectionFieldInput, blender::nodes::node_geo_mesh_face_group_boundaries_cc::BoundaryFieldInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeCountInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertCountInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerNextEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerPreviousEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertCountInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerIndexInFaceInput, blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput, blender::nodes::node_geo_mesh_topology_vertex_of_corner_cc::CornerVertFieldInput, blender::nodes::node_geo_uv_pack_islands_cc::PackIslandsFieldInput, blender::nodes::node_geo_uv_unwrap_cc::UnwrapFieldInput
- premultiply_alpha() : blender::ColorSceneLinear4f< Alpha >
- Prepare() : btDbvt::IWriter, btSoftBody::AJoint::IControl, btSoftBody::AJoint, btSoftBody::CJoint, btSoftBody::Joint, btSoftBody::LJoint, DummyHdTask
- prepare() : blender::gpu::MTLCommandBufferManager
- prepare_common_shader_inputs() : blender::gpu::MTLShaderInterface
- prepare_components() : blender::nodes::LazyFunctionForForeachGeometryElementZone
- prepare_curve_roots_kdtrees() : blender::ed::sculpt_paint::DensityAddOperationExecutor
- prepare_for_dna_write() : blender::bke::greasepencil::Layer, blender::bke::greasepencil::LayerGroup
- prepare_from_createinfo() : blender::gpu::MSLGeneratorInterface
- prepare_geometry_for_bake() : blender::bke::bake::GeometryBakeItem
- prepare_render_params() : blender::io::grease_pencil::GreasePencilExporter
- prepare_ssbo_vertex_fetch_metadata() : blender::gpu::MTLShader
- prepare_ssbo_vertex_fetch_uniforms() : blender::gpu::MSLGeneratorInterface
- prepare_to_merge_on_write() : blender::asset_system::AssetCatalogService
- prepare_viewlayer() : BaseRender, Render, ViewRender
- prepareClusters() : btSoftBody
- prepareSolve() : btConstraintSolver
- Prepass() : blender::draw::overlay::Prepass
- prepass_add() : blender::eevee::DeferredLayer, blender::eevee::DeferredPipeline, blender::eevee::DeferredProbePipeline, blender::eevee::PlanarProbePipeline
- prepass_get() : blender::workbench::ShaderCache
- prepass_opaque_add() : blender::eevee::ForwardPipeline
- prepass_transparent_add() : blender::eevee::ForwardPipeline
- prepend() : blender::Vector< T, InlineBufferCapacity, Allocator >
- PrependBasis() : IK_QSegment
- preProcessFace() : Freestyle::FEdgeXDetector
- preProcessShape() : Freestyle::FEdgeXDetector
- preStep() : btCharacterControllerInterface
- prev() : blender::fn::multi_function::Instruction
- PreviewGridItem() : blender::ui::PreviewGridItem
- PreviewImageRuntime() : blender::bke::PreviewImageRuntime
- PreviewLoadJob() : PreviewLoadJob
- PreviewOperation() : blender::compositor::PreviewOperation
- previews_job_update() : blender::ed::asset::list::AssetList
- previous() : blender::draw::SwapChain< T, len >
- previous_index() : blender::bke::curves::IndexRangeCyclic
- previousEdge() : Freestyle::FEdge
- prim() : blender::io::usd::USDPrimReader
- prim_has_xform_ops() : blender::io::usd::USDXformReader
- prim_index() : BVHReference
- prim_object() : BVHReference
- prim_path() : blender::io::usd::USDPrimReader
- prim_type() : blender::io::hydra::LightData, BVHReference
- Primary() : IK_QTask
- primitive_cost() : BVHParams
- primitive_type() : Geometry, Hair, Mesh, PointCloud
- PrimitiveBakeItem() : blender::bke::bake::PrimitiveBakeItem
- PrimitiveValue() : blender::io::serialize::PrimitiveValue< T, V >
- primvar_descriptors() : blender::io::hydra::CurvesData, blender::io::hydra::InstancerData, blender::io::hydra::MeshData
- principal_point_x() : libmv::CameraIntrinsics
- principal_point_y() : libmv::CameraIntrinsics
- print() : blender::bke::id::IDRemapper, blender::CPPType, blender::draw::DebugDraw, blender::HashTableStats, btReducedVector, BVHNode, InnerNode, LeafNode, SVMCompiler::Stack
- print_backtrace() : blender::deg::BuilderStack
- print_binary() : blender::draw::DebugDraw
- print_compression_rate() : blender::bke::pbvh::pixels::CopyPixelTile
- print_current_in_line() : blender::ComputeContext
- print_debug() : blender::bke::pbvh::uv_islands::Fan, blender::bke::pbvh::uv_islands::FanSegment, blender::bke::pbvh::uv_islands::UVBorderCorner, blender::bke::pbvh::uv_islands::UVIsland, blender::bke::pbvh::uv_islands::UVIslands, blender::deg::RootPChanMap, blender::eevee::SphereProbeAtlasCoord::LocationFinder
- print_hex() : blender::draw::DebugDraw
- print_labels() : blender::gpu::debug::VKDebuggingTools
- print_log() : blender::gpu::Shader
- print_modified_sockets() : Node
- print_no_endl() : blender::draw::DebugDraw
- print_nodes() : blender::bke::greasepencil::LayerGroup
- print_or_default() : blender::CPPType
- print_path() : blender::ed::outliner::AbstractTreeElement
- print_stack() : blender::ComputeContext
- print_stats() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- printInfo() : DualConInputReader, MemoryAllocator< N >, ModelReader, VirtualMemoryAllocator
- printMatrix() : btMatrixX< T >
- printStats() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btBroadphaseInterface, btDbvtBroadphase, btSimpleBroadphase
- priority() : Freestyle::FrsMaterial
- priority_changed() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- priority_decreased() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- priority_increased() : blender::InplacePriorityQueue< T, FirstHasHigherPriority >
- probe_render_extent() : blender::eevee::SphereProbeModule
- probeTile() : nanovdb::RootNode< ChildT >
- Procedural() : Procedural
- procedural_batch_get() : blender::draw::detail::PassBase< DrawCommandBufType >
- ProceduralManager() : ProceduralManager
- Procedure() : blender::fn::multi_function::Procedure
- ProcedureBuilder() : blender::fn::multi_function::ProcedureBuilder
- ProcedureDotExport() : blender::fn::multi_function::ProcedureDotExport
- ProcedureExecutor() : blender::fn::multi_function::ProcedureExecutor
- proceedToTransform() : btRigidBody
- Process() : BroadphaseAabbTester, BroadphaseRayTester, btCompoundCompoundLeafCallback, btCompoundLeafCallback, btDbvt::ICollide, btDbvtNodeEnumerator, btDbvtTreeCollider, btSoftBody::RayFromToCaster, btSoftColliders::CollideCCD, btSoftColliders::CollideCL_RS, btSoftColliders::CollideCL_SS, btSoftColliders::CollideFF_DD, btSoftColliders::CollideSDF_RD, btSoftColliders::CollideSDF_RDF, btSoftColliders::CollideSDF_RS, btSoftColliders::CollideVF_DD, btSoftColliders::CollideVF_SS
- process() : btBroadphaseAabbCallback, btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback, btSingleContactCallback, btSingleRayCallback, btSingleSweepCallback, btSoftSingleRayCallback, Freestyle::SweepLine< T, Point >, IESFile, MD5Hash
- process_armature_modifiers() : blender::io::usd::USDStageReader
- process_extension_sample() : blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor
- process_full_buffer_from_disk() : PathTrace, Session
- process_start_sample() : blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor
- process_type_a() : IESFile
- process_type_b() : IESFile
- process_type_c() : IESFile
- process_usd_skel() : blender::io::usd::USDHierarchyIterator
- processAllOverlappingPairs() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btOverlappingPairCache
- processAllTriangles() : btGImpactMeshShape, btGImpactMeshShapePart, btGImpactShapeInterface, btSdfCollisionShape, btSoftBodyCollisionShape
- processAllTrianglesRay() : btGImpactMeshShape, btGImpactMeshShapePart, btGImpactShapeInterface
- ProcessBorderEdge() : Freestyle::FEdgeXDetector
- processBorderShape() : Freestyle::FEdgeXDetector
- processButtonEvent() : GHOST_SystemWin32
- ProcessChildShape() : btCompoundLeafCallback
- processCollision() : btBox2dBox2dCollisionAlgorithm, btBoxBoxCollisionAlgorithm, btCollisionAlgorithm, btCompoundCollisionAlgorithm, btCompoundCompoundCollisionAlgorithm, btConvex2dConvex2dAlgorithm, btConvexConvexAlgorithm, btConvexPlaneCollisionAlgorithm, btDefaultSoftBodySolver, btDeformableBodySolver, btEmptyAlgorithm, btGImpactCollisionAlgorithm, btSoftBodyConcaveCollisionAlgorithm, btSoftBodySolver, btSoftRigidCollisionAlgorithm, btSoftSoftCollisionAlgorithm, btSphereBoxCollisionAlgorithm, btSphereSphereCollisionAlgorithm, btSphereTriangleCollisionAlgorithm
- ProcessColObj() : btSoftColliders::CollideCL_RS
- processConstraints() : DeformableBodyInplaceSolverIslandCallback, InplaceSolverIslandCallback, MultiBodyInplaceSolverIslandCallback
- ProcessCreaseEdge() : Freestyle::FEdgeXDetector
- processCreaseShape() : Freestyle::FEdgeXDetector
- processCursorEvent() : GHOST_SystemWin32
- ProcessEdgeMarks() : Freestyle::FEdgeXDetector
- processEdgeMarksShape() : Freestyle::FEdgeXDetector
- processEvent() : Application, GHOST_CallbackEventConsumer, GHOST_EventPrinter, GHOST_IEventConsumer
- processEvents() : GHOST_ISystem, GHOST_NDOFManagerUnix, GHOST_SystemCocoa, GHOST_SystemHeadless, GHOST_SystemSDL, GHOST_SystemWayland, GHOST_SystemWin32, GHOST_SystemX11
- processInfoChange() : GHOST_Wintab
- processIsland() : btSimulationIslandManager::IslandCallback, InplaceSolverIslandCallback, MultiBodyInplaceSolverIslandCallback
- processIslands() : btSimulationIslandManager
- processKeyEvent() : GHOST_SystemWin32
- ProcessMaterialBoundaryEdge() : Freestyle::FEdgeXDetector
- processMaterialBoundaryShape() : Freestyle::FEdgeXDetector
- processMinMaxInfo() : GHOST_SystemWin32
- processNode() : btNodeOverlapCallback
- processorGetCPUProcessor() : FallbackImpl, IOCIOImpl
- processorRelease() : FallbackImpl, IOCIOImpl
- processOverlap() : btCollisionPairCallback, btOverlapCallback, CheckOverlapCallback, RemovePairContainingProxy, RemovingOverlapCallback
- processPointerEvent() : GHOST_SystemWin32
- ProcessRidgeFace() : Freestyle::FEdgeXDetector
- processRidgesAndValleysShape() : Freestyle::FEdgeXDetector
- processShapes() : Freestyle::FEdgeXDetector
- ProcessSilhouetteEdge() : Freestyle::FEdgeXDetector
- ProcessSilhouetteFace() : Freestyle::FEdgeXDetector
- processSilhouetteShape() : Freestyle::FEdgeXDetector
- ProcessSoftSoft() : btSoftColliders::CollideCL_SS
- processSpecialKey() : GHOST_SystemWin32
- ProcessSuggestiveContourFace() : Freestyle::FEdgeXDetector
- processSuggestiveContourShape() : Freestyle::FEdgeXDetector
- processTrackpad() : GHOST_SystemWin32
- processTriangle() : b3ProcessAllTrianglesHeightfield, btConnectivityProcessor, btGImpactTriangleCallback, btScaledTriangleCallback, btSoftBodyTriangleCallback, btTriangleBuffer, btTriangleCallback, btTriangleConvexcastCallback, btTriangleRaycastCallback, DebugDrawcallback, SupportVertexCallback
- ProcessVBoundsAction() : ProcessVBoundsAction
- processWheelEvent() : GHOST_SystemWin32
- processWindowEvent() : GHOST_SystemWin32
- processWindowSizeEvent() : GHOST_SystemWin32
- processWintabEvent() : GHOST_SystemWin32
- Profiler() : Profiler
- profiler() : blender::realtime_compositor::Context, blender::render::Context
- ProfilingHelper() : ProfilingHelper
- ProfilingWithShaderHelper() : ProfilingWithShaderHelper
- program_handle_get() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- Progress() : mv::OperationListener, Progress
- progress() : BaseRender, Freestyle::RenderMonitor, Render, ViewRender
- progress_set_status() : PathTrace
- progress_update() : BVHBuild
- progress_update_if_needed() : PathTrace
- ProgressBar() : Freestyle::ProgressBar
- proj() : btReducedVector
- project() : blender::ed::greasepencil::DrawingPlacement, btCGProjection, btDeformableBackwardEulerObjective, btDeformableContactProjection, EdgeSlideData, VertSlideData
- project_to_screen() : blender::io::grease_pencil::GreasePencilExporter
- projected_snake_hook() : blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- projected_snake_hook_with_symmetry() : blender::ed::sculpt_paint::SnakeHookOperatorExecutor
- projection_interval() : GIM_AABB
- projectionMatrix() : Freestyle::NodeCamera
- ProjectionTransform() : ProjectionTransform
- ProjectiveCamera() : libmv::ProjectiveCamera
- ProjectivePoint() : libmv::ProjectivePoint
- ProjectMinimum() : btDbvtAabbMm
- projectorigin() : GJK< btConvexTemplate >, gjkepa2_impl::GJK
- ProjectorLensDistortionOperation() : blender::compositor::ProjectorLensDistortionOperation
- ProjectSilhouette() : Freestyle::SilhouetteGeomEngine
- propagate_all() : blender::nodes::BaseSocketDeclarationBuilder
- propagate_attributes_from_layer_to_instances() : blender::bke::GeometrySet
- propagate_light() : blender::eevee::IrradianceBake
- property_type() : blender::bke::idprop::IDPArraySerializer, blender::bke::idprop::IDPBoolSerializer, blender::bke::idprop::IDPDoubleSerializer, blender::bke::idprop::IDPFloatSerializer, blender::bke::idprop::IDPGroupSerializer, blender::bke::idprop::IDPIntSerializer, blender::bke::idprop::IDPropertySerializer, blender::bke::idprop::IDPStringSerializer, blender::bke::idprop::IDPUnknownSerializer
- PropIdentifier() : blender::animrig::PropIdentifier
- proto_path() : blender::io::usd::USDInstanceReader
- proto_paths() : blender::io::usd::USDPointInstancerReader
- prototypes() : blender::io::hydra::InstancerData
- provide_buffer() : blender::LinearAllocator< Allocator >
- ProximityFunction() : blender::nodes::node_geo_proximity_cc::ProximityFunction
- proxytype() : blender::imbuf::ImBufMemWriter
- prune_catalogs_by_id() : blender::asset_system::AssetCatalogService
- prune_catalogs_by_path() : blender::asset_system::AssetCatalogService
- prune_operations() : blender::compositor::NodeOperationBuilder
- PSolve_Anchors() : btSoftBody
- PSolve_Links() : btSoftBody
- PSolve_RContacts() : btSoftBody
- PSolve_SContacts() : btSoftBody
- PSStrokeRenderer() : Freestyle::PSStrokeRenderer
- ptr() : blender::AlignedBuffer< Size, Alignment >, blender::draw::Texture, blender::draw::TextureFromPool, blender::MatBase< T, NumCol, NumRow, Alignment >, blender::TypedBuffer< T, Size >
- puff() : blender::ed::sculpt_paint::PuffOperationExecutor
- PuffOperationExecutor() : blender::ed::sculpt_paint::PuffOperationExecutor
- purge_catalogs_not_listed() : blender::asset_system::AssetCatalogService
- push() : blender::ComputeContextBuilder, blender::Stack< T, InlineBufferCapacity, Allocator >, DedicatedTaskPool, TaskPool
- push_as() : blender::Stack< T, InlineBufferCapacity, Allocator >
- push_back() : blender::bke::curves::IndexRangeCyclic, btAlignedObjectArray< T >, Freestyle::Stroke, gim_array< T >
- push_back_mem() : gim_array< T >
- push_back_memcpy() : gim_array< T >
- push_back_reserved() : array< T, alignment >
- push_back_slow() : array< T, alignment >
- push_completed_safe_list() : blender::gpu::MTLBufferPool
- push_constant() : blender::draw::detail::PassBase< DrawCommandBufType >, blender::gpu::shader::ShaderCreateInfo
- push_constant_bindstate_mark_dirty() : blender::gpu::MTLShader
- push_constant_offset() : blender::draw::detail::PassBase< DrawCommandBufType >
- push_constant_set() : blender::gpu::VKPushConstants
- push_constants() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- push_constants_layout_get() : blender::gpu::VKShaderInterface
- push_contact() : btContactArray, gim_contact_array
- push_debug_group() : blender::gpu::MTLCommandBufferManager
- push_front() : blender::bke::curves::IndexRangeCyclic, Freestyle::Stroke
- push_load_request() : PreviewLoadJob
- push_loop() : blender::bke::curves::IndexRangeCyclic
- push_multiple() : blender::Stack< T, InlineBufferCapacity, Allocator >
- push_new_pool() : btGenericPoolAllocator
- push_pair() : btPairSet, gim_pair_set
- push_pair_inv() : btPairSet, gim_pair_set
- push_triangle_contacts() : btContactArray, gim_contact_array
- push_update() : blender::draw::detail::StorageCommon< T, len, device_only >, blender::draw::detail::UniformCommon< T, len, device_only >, blender::eevee::UniformDataModule
- push_vertex_back() : Freestyle::Curve
- push_vertex_front() : Freestyle::Curve
- push_viewedge_back() : Freestyle::Chain
- push_viewedge_front() : Freestyle::Chain
- PushBackStyleModule() : Freestyle::Canvas
- pushCache() : iTaSC::Armature, iTaSC::ConstraintSet, iTaSC::CopyPose, iTaSC::Distance, iTaSC::FixedObject, iTaSC::MovingFrame, iTaSC::Object, iTaSC::WorldObject
- PushConstant() : blender::draw::command::PushConstant
- PushDotP() : Freestyle::WXFaceLayer
- pushDragDropEvent() : GHOST_SystemWin32
- pushEvent() : GHOST_EventManager, GHOST_System
- pushEvent_maybe_pending() : GHOST_SystemWayland
- pushQueue() : GridQueue
- putClipboard() : GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemHeadless, GHOST_SystemSDL, GHOST_SystemWayland, GHOST_SystemWin32, GHOST_SystemX11
- putClipboardImage() : GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemWayland, GHOST_SystemWin32
- pwrite() : blender::imbuf::ImBufMemWriter
- PyramidRegionTracker() : libmv::PyramidRegionTracker
- PythonInterpreter() : Freestyle::PythonInterpreter
- PythonProbingStrategy() : blender::PythonProbingStrategy< LinearSteps, PreShuffle >