Here is a list of all functions with links to the classes they belong to:
- w -
- wait() : blender::gpu::Fence, blender::gpu::GLFence, blender::gpu::MTLFence, blender::gpu::VKFence, DedicatedTaskPool, Session
- wait_for_cpu_synchronization() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- wait_idle() : GHOST_DeviceVK
- wait_synchronization_event() : blender::gpu::render_graph::VKRenderGraph
- wait_work() : TaskPool
- waitForAllTasks() : btThreadSupportInterface
- wantsSleeping() : btRigidBody, btSoftBody
- warm_cache() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- warp() : btCharacterControllerInterface
- wasSuccessful() : blender::ed::asset::AssetClearHelper, blender::ed::asset::AssetMarkHelper
- WaveFunction() : blender::nodes::node_shader_tex_wave_cc::WaveFunction
- WDLSSolver() : iTaSC::WDLSSolver
- WEdge() : Freestyle::WEdge
- Weight() : IK_QSegment, IK_QTask
- weight_at_index() : LoopWeight, UniformLoopWeight, UniformVertexWeight, VertexWeight, VoronoiVertexWeight
- WFace() : Freestyle::WFace
- WFillGrid() : Freestyle::WFillGrid
- what() : GHOST_XrException
- WhiteNoiseFunction() : blender::nodes::node_shader_tex_white_noise_cc::WhiteNoiseFunction
- widen_children_nodes() : BVH2
- Width() : libmv::Array3D< T >
- width() : blender::compositor::BufferArea< T >, blender::draw::Texture, blender::ed::greasepencil::ImageBufferAccessor, blender::render::hydra::ViewSettings, BoundBox2D, Freestyle::AppCanvas, Freestyle::AppView, Freestyle::Canvas, Freestyle::FrsImage, Freestyle::ImagePyramid, Freestyle::LineRep, libmv::internal::LookupWarpGrid
- width_get() : blender::gpu::Texture
- window_cursor_grab_set() : GHOST_SystemWayland
- window_surface_unref() : GHOST_SystemWayland
- windowDidBecomeKey: : BlenderWindowDelegate
- windowDidChangeBackingProperties: : BlenderWindowDelegate
- windowDidExpose: : BlenderWindowDelegate
- windowDidMove: : BlenderWindowDelegate
- windowDidResignKey: : BlenderWindowDelegate
- windowDidResize: : BlenderWindowDelegate
- WindowManagerRuntime() : blender::bke::WindowManagerRuntime
- windowShouldClose: : BlenderWindowDelegate
- windowWillClose: : CocoaAppDelegate
- windowWillMove: : BlenderWindowDelegate
- WingedEdge() : Freestyle::WingedEdge
- WingedEdgeBuilder() : Freestyle::WingedEdgeBuilder
- wininv() : blender::draw::View
- winmat() : blender::draw::View
- with_new_end() : blender::IndexRange
- WithinImageBoundaryUP1D() : Freestyle::Predicates1D::WithinImageBoundaryUP1D
- wl_compositor_get() : GHOST_SystemWayland
- wl_cursor_frame() : WaylandDynload_Cursor
- wl_cursor_frame_and_duration() : WaylandDynload_Cursor
- wl_cursor_image_get_buffer() : WaylandDynload_Cursor
- wl_cursor_theme_destroy() : WaylandDynload_Cursor
- wl_cursor_theme_get_cursor() : WaylandDynload_Cursor
- wl_cursor_theme_load() : WaylandDynload_Cursor
- wl_display_cancel_read() : WaylandDynload_Client
- wl_display_connect() : WaylandDynload_Client
- wl_display_disconnect() : WaylandDynload_Client
- wl_display_dispatch() : WaylandDynload_Client
- wl_display_dispatch_pending() : WaylandDynload_Client
- wl_display_flush() : WaylandDynload_Client
- wl_display_get() : GHOST_SystemWayland
- wl_display_get_error() : WaylandDynload_Client
- wl_display_get_fd() : WaylandDynload_Client
- wl_display_get_protocol_error() : WaylandDynload_Client
- wl_display_prepare_read() : WaylandDynload_Client
- wl_display_read_events() : WaylandDynload_Client
- wl_display_roundtrip() : WaylandDynload_Client
- wl_egl_window_create() : WaylandDynload_EGL
- wl_egl_window_destroy() : WaylandDynload_EGL
- wl_egl_window_get_attached_size() : WaylandDynload_EGL
- wl_egl_window_resize() : WaylandDynload_EGL
- wl_fixed_from_window() : GHOST_WindowWayland
- wl_fixed_to_window() : GHOST_WindowWayland
- wl_log_set_handler_client() : WaylandDynload_Client
- wl_proxy_add_listener() : WaylandDynload_Client
- wl_proxy_destroy() : WaylandDynload_Client
- wl_proxy_get_tag() : WaylandDynload_Client
- wl_proxy_get_user_data() : WaylandDynload_Client
- wl_proxy_get_version() : WaylandDynload_Client
- wl_proxy_marshal_array_flags() : WaylandDynload_Client
- wl_proxy_marshal_flags() : WaylandDynload_Client
- wl_proxy_set_tag() : WaylandDynload_Client
- wl_proxy_set_user_data() : WaylandDynload_Client
- wl_seat_active_get_with_input_serial() : GHOST_SystemWayland
- wl_shm_get() : GHOST_SystemWayland
- wl_surface_get() : GHOST_WindowWayland
- wmDragActiveDropState() : wmDragActiveDropState
- woea() : Freestyle::WXSmoothEdge
- woeb() : Freestyle::WXSmoothEdge
- WOEdge() : Freestyle::WOEdge
- WordInfo() : WordInfo
- work_adaptive_threshold() : RenderScheduler
- work_is_usable_for_first_render_estimation() : RenderScheduler
- work_need_adaptive_filter() : RenderScheduler
- work_need_denoise() : RenderScheduler
- work_need_rebalance() : RenderScheduler
- work_need_update_display() : RenderScheduler
- work_report_reset_average() : RenderScheduler
- workarounds_get() : blender::gpu::VKDevice
- WorkspaceStatus() : WorkspaceStatus
- WorkTileScheduler() : WorkTileScheduler
- World() : blender::eevee::World
- world_get() : blender::eevee::LookdevWorld
- world_shader_get() : blender::eevee::ShaderModule
- world_sync() : blender::eevee::VolumeModule
- world_to_raster_size() : Camera
- WorldData() : blender::io::hydra::WorldData
- WorldObject() : iTaSC::WorldObject
- WorldPipeline() : blender::eevee::WorldPipeline
- WorldToImage() : Freestyle::SilhouetteGeomEngine
- WorldVolumePipeline() : blender::eevee::WorldVolumePipeline
- wp_fractional_scale_manager_get() : GHOST_SystemWayland
- wp_pointer_gestures_get() : GHOST_SystemWayland
- wp_primary_selection_manager_get() : GHOST_SystemWayland
- wp_viewporter_get() : GHOST_SystemWayland
- wrap() : blender::draw::TextureRef
- wrap_clamp() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction, CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- wrap_external() : blender::realtime_compositor::Result
- wrap_handle() : blender::gpu::DummyVertexBuffer, blender::gpu::GLVertBuf, blender::gpu::MTLVertBuf, blender::gpu::VertBuf, blender::gpu::VKVertexBuffer
- wrap_mirror() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction, CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- wrap_periodic() : blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction, CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
- wrap_pixel() : blender::compositor::MemoryBuffer
- wrapFVarPatchIndexBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapFVarPatchParamBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapFVarSrcBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapPatchIndexBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapPatchParamBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapped() : blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::math::EulerXYZBase< T >
- wrapped_around() : blender::math::AngleFraction< T >, blender::math::AngleRadianBase< T >, blender::math::Euler3Base< T >, blender::math::EulerXYZBase< T >, blender::math::QuaternionBase< T >
- wrapPoint() : GHOST_Rect
- wrapSrcBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- wrapSrcVertexDataBuffer() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::GpuEvalOutput
- Wrench() : KDL::Wrench
- write() : blender::bke::bake::BlobWriter, blender::bke::bake::DiskBlobWriter, blender::bke::bake::MemoryBlobWriter, blender::bke::blendfile::PartialWriteContext, blender::imbuf::ImBufMemWriter, blender::io::AbstractHierarchyWriter, blender::io::alembic::ABCAbstractWriter, blender::io::usd::USDAbstractWriter, btDbvt, OFileStream, OMemStream, RawWriteWrap, WriteWrap, ZstdWriteWrap
- write_all() : blender::io::alembic::CustomPropertiesExporter
- write_animation() : AnimationImporter
- write_animation_list() : AnimationImporter
- write_as_stream() : blender::bke::bake::BlobWriter, blender::bke::bake::DiskBlobWriter, blender::bke::bake::MemoryBlobWriter
- write_bone_animation() : AnimationExporter
- write_bone_animation_matrix() : AnimationExporter
- write_buffer() : blender::ed::sculpt_paint::hide::DualBitBuffer, blender::ed::sculpt_paint::hide::DualBuffer
- write_bytes() : blender::io::ply::FileBuffer
- write_contents() : blender::ed::asset::index::AssetIndexFile
- write_controller() : ArmatureImporter
- write_curves() : blender::io::hydra::CurvesData, blender::io::hydra::HairData
- write_data() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary, blender::render::hydra::DrawTexture
- write_deduplicated() : blender::bke::bake::BlobWriteSharing
- write_document_header() : blender::io::grease_pencil::SVGExporter
- write_edge() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_edges_indices() : blender::io::obj::OBJWriter
- write_face() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_face_elements() : blender::io::obj::OBJWriter
- write_fstring() : blender::io::ply::FileBuffer
- write_geometry() : MeshImporter
- write_header() : blender::io::obj::MTLWriter, blender::io::obj::OBJWriter
- write_header_element() : blender::io::ply::FileBuffer
- write_header_list_property() : blender::io::ply::FileBuffer
- write_header_scalar_property() : blender::io::ply::FileBuffer
- write_id_properties() : blender::io::usd::USDAbstractWriter
- write_implicitly_shared() : blender::bke::bake::BlobWriteSharing
- write_main_node() : blender::io::grease_pencil::SVGExporter
- write_materials() : blender::io::hydra::CurvesData, blender::io::hydra::MeshData, blender::io::hydra::ObjectData, blender::io::hydra::VolumeData, blender::io::obj::MTLWriter
- write_mtl_float() : blender::io::obj::FormatHandler
- write_mtl_float3() : blender::io::obj::FormatHandler
- write_mtl_illum() : blender::io::obj::FormatHandler
- write_mtl_map() : blender::io::obj::FormatHandler
- write_mtl_newmtl() : blender::io::obj::FormatHandler
- write_mtllib_name() : blender::io::obj::OBJWriter
- write_newline() : blender::io::ply::FileBuffer
- write_node() : DocumentImporter
- write_normals() : blender::io::obj::OBJWriter
- write_nurbs_curve() : blender::io::obj::OBJWriter
- write_obj_cstype() : blender::io::obj::FormatHandler
- write_obj_curve_begin() : blender::io::obj::FormatHandler
- write_obj_curve_end() : blender::io::obj::FormatHandler
- write_obj_edge() : blender::io::obj::FormatHandler
- write_obj_face_begin() : blender::io::obj::FormatHandler
- write_obj_face_end() : blender::io::obj::FormatHandler
- write_obj_face_v() : blender::io::obj::FormatHandler
- write_obj_face_v_normal() : blender::io::obj::FormatHandler
- write_obj_face_v_uv() : blender::io::obj::FormatHandler
- write_obj_face_v_uv_normal() : blender::io::obj::FormatHandler
- write_obj_group() : blender::io::obj::FormatHandler
- write_obj_mtllib() : blender::io::obj::FormatHandler
- write_obj_newline() : blender::io::obj::FormatHandler
- write_obj_normal() : blender::io::obj::FormatHandler
- write_obj_nurbs_degree() : blender::io::obj::FormatHandler
- write_obj_nurbs_group_end() : blender::io::obj::FormatHandler
- write_obj_nurbs_parm() : blender::io::obj::FormatHandler
- write_obj_nurbs_parm_begin() : blender::io::obj::FormatHandler
- write_obj_nurbs_parm_end() : blender::io::obj::FormatHandler
- write_obj_object() : blender::io::obj::FormatHandler
- write_obj_smooth() : blender::io::obj::FormatHandler
- write_obj_usemtl() : blender::io::obj::FormatHandler
- write_obj_uv() : blender::io::obj::FormatHandler
- write_obj_vertex() : blender::io::obj::FormatHandler
- write_obj_vertex_color() : blender::io::obj::FormatHandler
- write_object_name() : blender::io::obj::OBJWriter
- write_path() : blender::io::grease_pencil::SVGExporter
- write_pixel() : blender::bke::image::ImageBufferAccessor< T, Channels >, blender::compositor::MemoryBuffer, blender::ed::sculpt_paint::paint::image::ImageBufferByte4, blender::ed::sculpt_paint::paint::image::ImageBufferFloat4
- write_polygon() : blender::io::grease_pencil::SVGExporter
- write_polyline() : blender::io::grease_pencil::SVGExporter
- write_profile_COMMON() : DocumentImporter
- write_render_tile() : BlenderOutputDriver, OIIOOutputDriver, OutputDriver
- write_skin_controller_data() : ArmatureImporter
- write_string() : blender::io::obj::FormatHandler, blender::io::ply::FileBuffer
- write_stroke_to_polyline() : blender::io::grease_pencil::PDFExporter
- write_task() : ZstdWriteWrap::ZstdWriteBlockTask
- write_tile() : TileManager
- write_tile_buffer() : PathTrace
- write_to_disk() : blender::asset_system::AssetCatalogDefinitionFile, blender::asset_system::AssetCatalogService, blender::gpu::VKPipelinePool
- write_to_disk_ex() : blender::asset_system::AssetCatalogService
- write_to_disk_unsafe() : blender::asset_system::AssetCatalogDefinitionFile
- write_to_file() : blender::io::grease_pencil::PDFExporter, blender::io::grease_pencil::SVGExporter, blender::io::obj::FormatHandler, blender::io::ply::FileBuffer
- write_to_header() : blender::eevee::Precompute
- write_to_pfm() : blender::eevee::Precompute
- write_transform() : blender::io::hydra::HairData, blender::io::hydra::ObjectData, blender::io::hydra::VolumeModifierData, blender::io::hydra::WorldData
- write_triangle() : blender::io::stl::FileWriter
- write_user_properties() : blender::io::usd::USDAbstractWriter
- write_UV() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_uv_coords() : blender::io::obj::OBJWriter
- write_uvs() : UV_ClipboardBuffer
- write_vertex() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_vertex_color() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_vertex_coords() : blender::io::obj::OBJWriter
- write_vertex_end() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_vertex_normal() : blender::io::ply::FileBuffer, blender::io::ply::FileBufferAscii, blender::io::ply::FileBufferBinary
- write_viewport_compositor_passes() : blender::eevee::Film
- write_visibility() : blender::io::alembic::ABCAbstractWriter, blender::io::usd::USDAbstractWriter
- writeAnimation() : DocumentImporter
- writeAnimationList() : DocumentImporter
- WriteBodiesLoop() : WriteBodiesLoop
- writeCamera() : DocumentImporter
- writeConfiguration() : MANTA
- WriteContactPointsLoop() : WriteContactPointsLoop
- writeController() : DocumentImporter
- writeData() : MANTA
- writeDNA() : btDefaultSerializer
- writeEffect() : DocumentImporter
- writeFormulas() : DocumentImporter
- writeGeometry() : DocumentImporter
- writeGlobalAsset() : DocumentImporter
- writeHeader() : btDefaultSerializer
- writeImage() : DocumentImporter
- WriteJointsLoop() : WriteJointsLoop
- writeKinematicsScene() : DocumentImporter
- WriteLeaf() : btDbvt::IWriter
- writeLibraryNodes() : DocumentImporter
- writeLight() : DocumentImporter
- writeMaterial() : DocumentImporter
- WriteNode() : btDbvt::IWriter
- writeNoise() : MANTA
- writeObj() : btSoftBodyHelpers
- WriteOutConstraintIndicesLoop() : WriteOutConstraintIndicesLoop
- WritePixels() : HdCyclesRenderBuffer
- writeScene() : DocumentImporter
- writeSkinControllerData() : DocumentImporter
- writeVisualScene() : DocumentImporter
- written_size() : blender::bke::bake::BlobWriter
- WSDLSSolver() : iTaSC::WSDLSSolver
- WSFillGrid() : Freestyle::WSFillGrid
- WShape() : Freestyle::WShape
- WVertex() : Freestyle::WVertex
- WXEdge() : Freestyle::WXEdge
- WXEdgeBuilder() : Freestyle::WXEdgeBuilder
- WXFace() : Freestyle::WXFace
- WXFaceLayer() : Freestyle::WXFaceLayer
- WXShape() : Freestyle::WXShape
- WXSmoothEdge() : Freestyle::WXSmoothEdge
- WXVertex() : Freestyle::WXVertex