Here is a list of all class members with links to the classes they belong to:
- h -
- H : LaplacianSystem::HeatWeighting
- h : BoxPack, ChiangHairBSDF, DynamicPaintFindIslandBorderData, EditFontSelBox, FixedSizeBoxPack, HuangHairBSDF, IconImage, KernelWorkTile, LineartData, MBakeRast, MResolvePixelData, PreviewImage, SPHRangeData, TextBox, tPaletteColorHSV, uiLayout, ViewDepths
- h1 : BezTriple, CurveProfilePoint, TransData2D, TransDataCurveHandleFlags, TransDataNla, tSmooth_Bezt
- h1_loc : CurveProfilePoint
- h2 : BezTriple, CurveProfilePoint, TransData2D, TransDataCurveHandleFlags, TransDataNla, tSmooth_Bezt
- h2_loc : CurveProfilePoint
- h3 : tSmooth_Bezt
- h_ : blender::gpu::Texture
- h_angles : IESFile
- HAIR : Geometry
- Hair() : Hair
- hair : blender::draw::ParticleBatchCache, ParticleData
- HAIR_ADDED : GeometryManager
- hair_curves : Main
- hair_grid_cellsize : ClothModifierData
- hair_grid_max : ClothModifierData
- hair_grid_min : ClothModifierData
- hair_grid_res : ClothModifierData
- hair_in_mesh : ParticleSystem
- hair_index : ParticleData
- hair_out_mesh : ParticleSystem
- HAIR_REMOVED : GeometryManager
- hair_shape : SceneParams
- hair_step : ParticleSettings
- hair_subdiv : blender::draw::CurvesEvalFinalCache, RenderData
- hair_subdivisions : SceneParams
- hair_sync() : blender::workbench::Instance
- hair_type : RenderData
- hair_writers : blender::io::TestingHierarchyIterator
- HairData() : blender::io::hydra::HairData
- hairdata : ClothModifierData
- hairs : ParticleHairCache
- half() : half
- half_area() : BoundBox
- half_cot_half_spot_angle : KernelSpotLight
- half_diagonal_ : blender::geometry::PackIsland
- half_extent : blender::eevee::ScatterRect
- half_icon_size : DrawKeylistUIData
- half_inv_sin_half_angle : KernelDistantLight
- half_size : blender::eevee::ShadowTileMapData
- half_window_size : libmv::BruteRegionTracker, libmv::KltRegionTracker, libmv::TrkltRegionTracker
- HalfEdge() : ConvexH::HalfEdge
- halfwayvert : uiWidgetBase
- halfwidth : MeshDeformBind
- Handle : blender::opensubdiv::PatchMap
- handle : ActionSlot, blender::animrig::KeyframeSettings, blender::draw::command::Draw, blender::draw::command::DrawIndirect, blender::draw::ObjectRef, blender::gpu::render_graph::ResourceWithStamp, blender::gpu::render_graph::VkHandle< VKObjectType >, blender::nodes::node_geo_collection_info_cc::InstanceListEntry, BLI_mmap_file, bSound, CacheFile, DRWCommandDraw, DRWCommandDrawIndirect, DRWCommandDrawInstance, DRWCommandDrawInstanceRange, DRWCommandDrawProcedural, DRWCommandDrawRange, DRWPass, DynamicLibrary, ImageSlotTextureNode, MinStretch, OSLTextureHandle, OVERLAY_PrivateData, PointDensityTextureNode, SkyTextureNode, SnapCursorDataIntern, StripSelection, TransDataMasking, TransDataNla, uiBlock
- handle_align : ThemeSpace
- handle_auto : ThemeSpace
- handle_auto_clamped : ThemeSpace
- handle_create_func : uiPopupBlockCreate
- handle_display : OVERLAY_PrivateData, View3DOverlay
- handle_event_fn : TransModeInfo
- handle_filepath : CacheFile
- handle_fn : wmEventHandler_UI
- handle_free : ThemeSpace
- handle_func : uiAfterFunc, uiBlock
- handle_func_arg : uiAfterFunc, uiBlock
- handle_generation_item_groups() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items_group() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_generation_items_group_lazyness() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_invalid_generation_items() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_left : blender::geometry::RealizeCurveInfo
- handle_main_items_and_geometry() : blender::nodes::LazyFunctionForReduceForeachGeometryElement
- handle_next : blender::bke::curves::bezier::Insertion
- handle_positions_left() : blender::bke::CurvesGeometry
- handle_positions_left_for_write() : blender::bke::CurvesGeometry
- handle_positions_right() : blender::bke::CurvesGeometry
- handle_positions_right_for_write() : blender::bke::CurvesGeometry
- handle_prev : blender::bke::curves::bezier::Insertion
- handle_readers : CacheFile
- handle_right : blender::geometry::RealizeCurveInfo
- handle_sel_align : ThemeSpace
- handle_sel_auto : ThemeSpace
- handle_sel_auto_clamped : ThemeSpace
- handle_sel_free : ThemeSpace
- handle_sel_vect : ThemeSpace
- handle_type : ActKeyColumn, NodeGeometryCurveSelectHandles, NodeGeometryCurveSetHandles
- handle_types_left() : blender::bke::CurvesGeometry
- handle_types_left_for_write() : blender::bke::CurvesGeometry
- handle_types_right() : blender::bke::CurvesGeometry
- handle_types_right_for_write() : blender::bke::CurvesGeometry
- handle_vect : ThemeSpace
- handle_vertex : ThemeSpace
- handle_vertex_select : ThemeSpace
- handle_vertex_size : ThemeSpace
- handle_width : SeqStripDrawData, StripDrawContext
- handleApplicationBecomeActiveEvent() : GHOST_SystemCocoa
- handled_shared_data : blender::memory_counter::MemoryCount
- handleDraggingEvent() : GHOST_SystemCocoa
- handleError() : ErrorHandler
- handlefunc : uiLayoutRoot
- handleKeyboardChange() : GHOST_SystemWin32
- handleKeyEvent() : GHOST_SystemCocoa
- handleMouseEvent() : GHOST_SystemCocoa
- handleOpenDocumentRequest() : GHOST_SystemCocoa
- HandlePositionFieldInput() : blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput
- handleQuitRequest() : GHOST_SystemCocoa
- handler : _WindowData
- handlers : ARegion, ScrArea, wmWindow
- handles : BoneSplineWidgetGroup, DRWTexturePool, ImageUndoStep, Knot, Removal
- handleSessionStateChange() : GHOST_XrContext
- handleStateChangeEvent() : GHOST_XrSession
- handleTabletEvent() : GHOST_SystemCocoa
- HandleTypeFieldInput() : blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput
- handleWindowEvent() : GHOST_SystemCocoa
- haptic_amplitude : wmXrAction, XrActionMapItem
- haptic_duration : wmXrAction, XrActionMapItem
- haptic_flag : wmXrAction, XrActionMapItem
- haptic_frequency : wmXrAction, XrActionMapItem
- haptic_name : wmXrAction, XrActionMapItem
- hard_erase : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor::EraserRing
- hard_eraser() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- harden_normals : BevelParams
- hardKey() : GHOST_SystemWin32
- hardmax : FloatPropertyRNA, IntPropertyRNA, uiBut
- hardmin : FloatPropertyRNA, IntPropertyRNA, uiBut
- hardness : bGPDstroke, blender::ed::sculpt_paint::StrokeCache, Brush, BrushGpencilSettings, OpacityGpencilModifierData
- hardness_factor : GreasePencilOpacityModifierData
- HARRIS : libmv::DetectOptions
- harris_threshold : libmv::DetectOptions, libmv_DetectOptions
- has() : blender::bke::GeometrySet
- has_absorption : blender::eevee::VolumeLayer, blender::eevee::VolumePipeline
- has_active_framebuffer() : blender::gpu::VKContext
- has_active_resource() : blender::gpu::VKResourceTracker< Resource >
- has_alpha : ColorPicker
- has_animated_visibility : blender::deg::Depsgraph
- has_any_unsaved_catalogs() : blender::asset_system::AssetLibraryService
- has_asset : blender::ed::asset::IDVecStats
- has_attachment_at_slot() : blender::gpu::MTLFrameBuffer
- has_attribute_dependency() : AttributeNode, EnvironmentTextureNode, GeometryNode, GlossyBsdfNode, HairInfoNode, ImageTextureNode, MetallicBsdfNode, NormalMapNode, ParticleInfoNode, PointDensityTextureNode, PointInfoNode, PrincipledBsdfNode, PrincipledVolumeNode, ShaderNode, TangentNode, TextureCoordinateNode, UVMapNode, VectorDisplacementNode, VertexColorNode, VolumeInfoNode
- has_audio_strips : blender::deg::Seq_build_prop_cb_data
- has_available_link_cycle : blender::bke::bNodeTreeRuntime
- has_available_linked_inputs : blender::bke::bNodeRuntime
- has_available_linked_outputs : blender::bke::bNodeRuntime
- has_avx2() : DebugFlags::CPU
- has_back_link : blender::ed::space_node::NodeLinkDrawConfig, NodeLinkData
- has_background_light() : LightManager
- has_base : blender::deg::IDNode
- has_been_computed : blender::fn::lazy_function::OutputState
- has_boundary() : ShrinkwrapBoundaryData
- has_bssrdf_bump() : PrincipledBsdfNode, Shader, ShaderNode, SubsurfaceScatteringNode
- has_buffer() : blender::ed::greasepencil::ImageBufferAccessor
- has_bump() : BsdfBaseNode, Shader, ShaderNode
- has_child() : InternalNode
- has_child_bitfield : InternalNode
- has_children() : blender::asset_system::AssetCatalogTreeItem
- has_clnors : WeightedNormalData
- has_collision() : GIM_AABB
- has_color_attachment_with_texture() : blender::gpu::MTLFrameBuffer
- has_common_root() : blender::deg::RootPChanMap
- has_component() : blender::bke::GeometrySet
- has_compute_shader_lib() : blender::gpu::MTLShader
- has_contribution() : Light
- has_curve_with_type() : blender::bke::CurvesGeometry
- has_curves() : blender::bke::CurveComponent, blender::bke::GeometrySet
- has_custom_swizzle() : blender::gpu::MTLTexture
- has_data : BHeadN
- has_default_value() : Node
- has_deform_matrices : blender::nodes::geo_eval_log::GeometryInfoLog::EditDataInfo
- has_deformed_positions : blender::nodes::geo_eval_log::GeometryInfoLog::EditDataInfo
- has_denoised_result : PathTrace
- has_depth : View3D_AutoDistLast
- has_depth_attachment() : blender::gpu::MTLFrameBuffer
- has_depth_target : blender::gpu::MTLContextDepthStencilState
- has_descriptor_set() : blender::gpu::VKShader
- has_dirty_chunks : blender::bke::image::partial_update::Changeset, blender::bke::image::partial_update::TileChangeset
- has_displacement : Shader
- has_displacement_output : GPUMaterial
- has_drag : DialInteraction
- has_drawing_at() : blender::bke::greasepencil::Layer
- has_droppable_asset() : blender::ed::asset_browser::AssetCatalogDropTarget
- has_duplicates__linear_search() : blender::Span< T >
- has_emission : OSLNode
- has_enabled_in_subtree() : blender::ed::asset::shelf::AssetCatalogSelectorTree::Item
- has_error() : IESTextParser
- has_errors() : blender::animrig::CombinedKeyingResult
- has_event_ms : GWL_SeatStatePointerScroll
- has_explicit_view() : blender::compositor::CompositorContext
- has_extensions() : GHOST_DeviceVK
- has_forward_compatibility_issues : Main
- has_gpu_queue : DeviceInfo
- has_gpu_subdiv : SubsurfRuntimeData
- has_grease_pencil() : blender::bke::GeometrySet, blender::bke::GreasePencilComponent, RenderEngine
- has_guiding : DeviceInfo
- has_hold_action : uiWidgetStateInfo
- has_icon : uiSearchItems
- has_idtype() : blender::animrig::Slot
- has_index() : blender::SimpleVectorSetSlot< Key, IndexT >
- has_instances() : blender::bke::GeometrySet
- has_invalid_faces_ : blender::io::obj::Geometry
- has_inverted_handedness() : blender::draw::ResourceHandle
- has_keyframes() : blender::animrig::Action
- has_lcg_state : MetalRTIntersectionLocalPayload
- has_light_linking() : Light, Object
- has_link_cycles() : blender::nodes::DerivedNodeTree
- has_mask : CCGKey
- has_math_layers : MathLayerInfo
- has_mbuts : uiHandleButtonMulti
- has_mesh() : blender::bke::GeometrySet, blender::bke::MeshComponent
- has_mesh_updated() : SnapCache_EditMesh
- has_mnee : DeviceInfo
- has_motion_blur() : Geometry
- has_multiple_tiles() : TileManager
- has_multiple_works() : PathTraceWork
- has_name : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor
- has_nanovdb : DeviceInfo, ImageDeviceFeatures
- has_next : CutData
- has_node() : blender::deg::DepsgraphRelationBuilder
- has_normals : CCGKey
- has_occlusion_plane : SnapObjectContext
- has_occlusion_plane_in_front : SnapObjectContext
- has_operation() : blender::deg::ComponentNode
- has_operation_node() : blender::deg::DepsgraphNodeBuilder
- has_orco : FaceDupliData_EditMesh, VertexDupliData_EditMesh
- has_osl : DeviceInfo
- has_owner : TicketMutex
- has_parent() : UnifiedBonePtr
- has_parent_shader() : blender::gpu::MTLShader
- has_peer_memory : DeviceInfo
- has_pending_actions_for_window : GHOST_SystemWayland
- has_pins : blender::geometry::PChart
- has_pointcloud() : blender::bke::GeometrySet, blender::bke::PointCloudComponent
- has_position_logical : GWL_Output
- has_pre_calc : slim::SLIMData
- has_prev : CutData, MouseSelectUserData
- has_prev_edge : EdgeGroupIsland
- has_profiling : DeviceInfo, RenderStats
- has_read_mouse_pos : SeqDropCoords
- has_realized_data() : blender::bke::GeometrySet
- has_recalc() : id_map< K, T, Flags >
- has_registered_reads() : blender::compositor::SharedOperationBuffers
- has_resource_image() : blender::gpu::shader::ShaderCreateInfo
- has_resource_type() : blender::gpu::shader::ShaderCreateInfo
- has_roll() : BoneExtended
- has_same_vertices() : blender::bke::pbvh::uv_islands::UVEdge
- has_sample_for() : BCSampleFrame
- has_sample_pass : MergeImageLayer
- has_scale_fractional : GWL_Output
- has_scatter : blender::eevee::VolumeLayer, blender::eevee::VolumePipeline
- has_scheduled_nodes : blender::fn::lazy_function::CurrentTask
- has_sculpt_mask : blender::draw::DRWSubdivUboStorage
- has_selection_filter() : blender::ed::spreadsheet::DataSource, blender::ed::spreadsheet::GeometryDataSource
- has_sep_char : CollItemSearch
- has_setting : bAnimChannelType
- has_shadow_catcher() : PathTraceWorkGPU, Scene
- has_shadow_catcher_ : Scene
- has_shadow_linking() : Light, Object
- has_shared_edge() : blender::bke::pbvh::uv_islands::UVEdge, blender::bke::pbvh::uv_islands::UVIsland, blender::bke::pbvh::uv_islands::UVPrimitive
- has_side_effects : blender::fn::lazy_function::NodeState
- HAS_SIGN : blender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
- has_single_frame() : blender::animrig::Action
- has_single_identifier_str : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor
- has_size_logical : GWL_Output
- has_solution : LaplacianSystem
- has_spatial_varying() : AmbientOcclusionNode, AttributeNode, BevelNode, BsdfBaseNode, BumpNode, CameraNode, FresnelNode, GeometryNode, HairInfoNode, LayerWeightNode, LightFalloffNode, NormalMapNode, OSLNode, PointDensityTextureNode, PointInfoNode, ShaderNode, TangentNode, TextureCoordinateNode, UVMapNode, VertexColorNode, VolumeInfoNode, WireframeNode
- has_special_member_functions() : blender::CPPType
- has_sse42() : DebugFlags::CPU
- has_stencil_attachment() : blender::gpu::MTLFrameBuffer
- has_stencil_target : blender::gpu::MTLContextDepthStencilState
- has_storage_block() : blender::gpu::MTLShaderInterface
- has_supported_type : blender::ed::asset::IDVecStats
- has_surface : blender::eevee::Material, Shader
- has_surface_bssrdf : Geometry, PrincipledBsdfNode, Shader, ShaderNode, SubsurfaceScatteringNode
- has_surface_emission() : EmissionNode, OSLNode, PrincipledBsdfNode, ShaderNode
- has_surface_link() : Shader
- has_surface_output : GPUMaterial
- has_surface_raytrace : Shader
- has_surface_spatial_varying : Shader
- has_surface_transparent() : PrincipledBsdfNode, PrincipledHairBsdfNode, RayPortalBsdfNode, Shader, ShaderNode, TransparentBsdfNode
- has_tail() : BoneExtended
- has_tile() : blender::bke::image::partial_update::Changeset
- has_to_be_block_begin() : blender::fn::multi_function::ProcedureDotExport
- has_transform_feedback_varying() : blender::gpu::MTLShader
- has_transmission() : blender::eevee::DeferredLayer
- has_transparent_shadows : blender::eevee::Material
- has_true_displacement() : Geometry
- has_type : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SimulationItemsAccessor
- has_unaligned() : BVHNode
- has_undefined_nodes_or_sockets : blender::bke::bNodeTreeRuntime, blender::nodes::DerivedNodeTree
- has_uniform_block() : blender::gpu::MTLShaderInterface
- has_unsaved_changes : blender::asset_system::AssetCatalog::Flags, blender::asset_system::AssetCatalogService, blender::asset_system::AssetCatalogTreeItem, Brush
- has_unsaved_changes_ : blender::asset_system::AssetCatalogCollection
- has_users() : blender::bke::greasepencil::Drawing
- has_uvs : FaceDupliData_EditMesh
- has_value() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::ImplicitSharingPtr< T, IsStrong >, blender::ImplicitSharingPtrAndData
- has_vertex_color() : blender::io::obj::GlobalVertices
- has_vertex_groups_ : blender::io::obj::Geometry
- has_volume() : blender::bke::GeometrySet, blender::bke::VolumeComponent, blender::eevee::Material, blender::eevee::World, Geometry, Shader
- has_volume_absorption() : blender::eevee::World
- has_volume_attribute_dependency : Shader
- has_volume_connected : Shader
- has_volume_output : GPUMaterial
- has_volume_scatter() : blender::eevee::World
- has_volume_spatial_varying : Shader
- has_volume_support() : EmissionNode, OSLNode, ShaderNode, VolumeNode
- has_voxel_attributes() : Geometry
- has_WGL_ARB_create_context : DummyContextWGL
- has_WGL_ARB_create_context_profile : DummyContextWGL
- has_WGL_ARB_create_context_robustness : DummyContextWGL
- has_WGL_ARB_pixel_format : DummyContextWGL
- has_written_tiles() : TileManager
- has_xy : GWL_TabletTool
- hasBoxSet() : btGImpactShapeInterface
- hasClipboardImage() : GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemWayland, GHOST_SystemWin32
- hasConfig() : MANTA
- hasCursorShape() : GHOST_IWindow, GHOST_WindowCocoa, GHOST_WindowNULL, GHOST_WindowSDL, GHOST_WindowWayland, GHOST_WindowX11
- hasData() : MANTA
- hasDeferredRemoval() : btOverlappingPairCache
- hasDialogWindow() : GHOST_SystemCocoa
- hasError() : ErrorHandler
- hasFaceVaryingData() : blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- hasGuiding() : MANTA
- Hash() : btSparseSdf< CELLSIZE >
- hash() : blender::animrig::BoneColor, blender::animrig::PropIdentifier, blender::asset_system::AssetCatalogPath, blender::bke::AttributeFieldInput, blender::bke::bake::BakeDataBlockID, blender::bke::cryptomatte::CryptomatteHash, blender::bke::CurveLengthFieldInput, blender::bke::GeometrySet, blender::bke::IDAttributeFieldInput, blender::bke::InstanceReference, blender::bke::NamedLayerSelectionFieldInput, blender::bke::NodeGizmoID, blender::bke::NormalFieldInput, blender::bke::outliner::treehash::TreeStoreElemKey, blender::bke::ZoneRelation, blender::ColorRGBA< ChannelStorageType, Space, Alpha >, blender::ComputeContext, blender::ComputeContextBuilder, blender::ComputeContextHash, blender::CPPType, blender::deg::AnimatedPropertyID, blender::deg::ComponentNode::OperationIDKey, blender::deg::IDNode::ComponentIDKey, blender::deg::light_linking::internal::LightSet, blender::draw::pbvh::ViewportRequest, blender::ed::asset::index::AssetLibraryIndex, blender::ed::asset::index::BlendFile, blender::ed::spreadsheet::SpreadsheetCache::Key, blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, blender::eevee::MaterialKey, blender::eevee::ObjectKey, blender::eevee::ShaderKey, blender::fn::FieldNode, blender::fn::GFieldBase< NodePtr >, blender::fn::IndexFieldInput, blender::fn::multi_function::CustomMF_Constant< T >, blender::fn::multi_function::CustomMF_GenericConstant, blender::fn::multi_function::DataType, blender::fn::multi_function::MultiFunction, blender::GenericKey, blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLContextDepthStencilState, blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLSamplerArray, blender::gpu::MTLVertexAttributeDescriptorPSO, blender::gpu::MTLVertexBufferLayoutDescriptorPSO, blender::gpu::MTLVertexDescriptor, blender::gpu::SpecializationStateDescriptor, blender::gpu::VKGraphicsInfo::FragmentOut, blender::gpu::VKGraphicsInfo::FragmentShader, blender::gpu::VKGraphicsInfo, blender::gpu::VKGraphicsInfo::PreRasterization, blender::gpu::VKGraphicsInfo::VertexIn, blender::ImplicitSharingPtr< T, IsStrong >, blender::io::ply::uv_vertex_key, blender::io::stl::Triangle, blender::MatBase< T, NumCol, NumRow, Alignment >, blender::math::QuaternionBase< T >, blender::memory_cache::tests::GenericIntKey, blender::nodes::DNode, blender::nodes::DSocket, blender::nodes::geo_eval_log::NodeWarning, blender::nodes::node_geo_accumulate_field_cc::AccumulateFieldInput, blender::nodes::node_geo_accumulate_field_cc::TotalFieldInput, blender::nodes::node_geo_blur_attribute_cc::BlurAttributeFieldInput, blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput, blender::nodes::node_geo_curve_handle_type_selection_cc::HandleTypeFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveLengthParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::CurveParameterFieldInput, blender::nodes::node_geo_curve_spline_parameter_cc::IndexOnSplineFieldInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::CurveOfPointInput, blender::nodes::node_geo_curve_topology_curve_of_point_cc::PointIndexInCurveInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurvePointCountInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurveStartPointInput, blender::nodes::node_geo_curve_topology_points_of_curve_cc::PointsOfCurveInput, blender::nodes::node_geo_edge_paths_to_selection_cc::PathToEdgeSelectionFieldInput, blender::nodes::node_geo_edges_to_face_groups_cc::FaceSetFromBoundariesInput, blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput, blender::nodes::node_geo_index_of_nearest_cc::IndexOfNearestFieldInput, blender::nodes::node_geo_input_curve_handles_cc::HandlePositionFieldInput, blender::nodes::node_geo_input_instance_rotation_cc::InstanceRotationFieldInput, blender::nodes::node_geo_input_instance_scale_cc::InstanceScaleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::AngleFieldInput, blender::nodes::node_geo_input_mesh_edge_angle_cc::SignedAngleFieldInput, blender::nodes::node_geo_input_mesh_edge_neighbors_cc::EdgeNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgePositionFieldInput, blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgeVertsInput, blender::nodes::node_geo_input_mesh_face_area_cc::FaceAreaFieldInput, blender::nodes::node_geo_input_mesh_face_is_planar_cc::PlanarFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceNeighborCountFieldInput, blender::nodes::node_geo_input_mesh_face_neighbors_cc::FaceVertexCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandCountFieldInput, blender::nodes::node_geo_input_mesh_island_cc::IslandFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexCountFieldInput, blender::nodes::node_geo_input_mesh_vertex_neighbors_cc::VertexFaceCountFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput, blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput, blender::nodes::node_geo_input_spline_length_cc::SplineCountFieldInput, blender::nodes::node_geo_input_spline_resolution_cc::ResolutionFieldInput, blender::nodes::node_geo_input_tangent_cc::TangentFieldInput, blender::nodes::node_geo_material_selection_cc::MaterialSelectionFieldInput, blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceCountInput, blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertCountInput, blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerNextEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerPreviousEdgeFieldInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertCountInput, blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerFaceIndexInput, blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerIndexInFaceInput, blender::nodes::node_geo_mesh_topology_offset_corner_in_face_cc::OffsetCornerInFaceFieldInput, blender::nodes::node_geo_mesh_topology_vertex_of_corner_cc::CornerVertFieldInput, blender::nodes::NodeInContext, blender::nodes::SocketInContext, blender::nodes::value_elem::ElemVariant, blender::nodes::value_elem::GroupInputElem, blender::nodes::value_elem::MatrixElem, blender::nodes::value_elem::PrimitiveValueElem, blender::nodes::value_elem::RotationElem, blender::nodes::value_elem::SocketElem, blender::nodes::value_elem::ValueNodeElem, blender::nodes::value_elem::VectorElem, blender::OrderedEdge, blender::realtime_compositor::BokehKernelKey, blender::realtime_compositor::CachedImageKey, blender::realtime_compositor::CachedMaskKey, blender::realtime_compositor::CachedShaderKey, blender::realtime_compositor::CachedTextureKey, blender::realtime_compositor::CryptomatteMetaData, blender::realtime_compositor::DericheGaussianCoefficientsKey, blender::realtime_compositor::DistortionGridKey, blender::realtime_compositor::FogGlowKernelKey, blender::realtime_compositor::KeyingScreenKey, blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, blender::realtime_compositor::SymmetricBlurWeightsKey, blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, blender::realtime_compositor::TexturePoolKey, blender::realtime_compositor::VanVlietGaussianCoefficientsKey, blender::seq::ThumbnailCache::Request, blender::Span< T >, blender::SubFrame, blender::tests::ExceptionThrower, blender::tests::MyKeyType, blender::tests::TestType, blender::Vector< T, InlineBufferCapacity, Allocator >, BLI_HashMurmur2A, btSparseSdf< CELLSIZE >::Cell, DepthTextureUpdateRoutineSpecialisation, GlyphCacheKey, GPUNodeGraphOutputLink, GPUPass, LibWeakRefKey, LightManager::IESSlot, MirrTopoVert_t, MovieCache, Node, PaintTileKey, SeqCache, SimDebugElement, TextureReadRoutineSpecialisation, TextureUpdateRoutineSpecialisation, TracksMap, UniqueName_Key, Uniqueness_Key
- hash_ : blender::ComputeContext
- hash_as() : blender::ImplicitSharingPtr< T, IsStrong >, blender::Vector< T, InlineBufferCapacity, Allocator >
- hash_code : GPULayerAttr, GPUUniformAttr, GPUUniformAttrList, LayerAttribute, ObjectAttribute
- hash_color : blender::eevee::AOVsInfoData
- hash_edges : blender::geometry::ParamHandle
- hash_entry : bNodePreview
- hash_faces : blender::geometry::ParamHandle
- hash_fn : wmMsgTypeInfo
- hash_get() : GPUCodegen
- hash_key : blender::compositor::MetaDataExtractCallbackData
- hash_or_fallback() : blender::CPPType
- hash_output_params() : blender::compositor::ConvertBaseOperation, blender::compositor::ConvertRGBToYCCOperation, blender::compositor::ConvertYCCToRGBOperation, blender::compositor::DenoiseOperation, blender::compositor::DenoisePrefilterOperation, blender::compositor::NodeOperation, blender::compositor::tests::HashedOperation
- hash_param() : blender::compositor::NodeOperation
- hash_params() : blender::compositor::NodeOperation
- hash_to_layer_name : blender::bke::cryptomatte::CryptomatteStampDataCallbackData
- hash_value : blender::eevee::AOVsInfoData
- hash_verts : blender::geometry::ParamHandle
- HashedOperation() : blender::compositor::tests::HashedOperation
- HashedSetSlot() : blender::HashedSetSlot< Key >
- hasher_ : mikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >
- hashes : blender::bke::cryptomatte::CryptomatteLayer
- hashfp : GHash, MovieCache
- HashGrid() : Freestyle::HashGrid
- hasHierarchy() : btGImpactBvh, btGImpactQuantizedBvh, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- hasHit() : btCollisionWorld::ConvexResultCallback, btCollisionWorld::RayResultCallback
- HashTableStats() : blender::HashTableStats
- HasHullFlag() : HullDesc
- hasinput : bNodeStack, GPUNodeStack
- hasLoaded() : Freestyle::TextureManager
- hasMesh() : MANTA
- HasNeighborFieldInput() : blender::nodes::node_geo_index_of_nearest_cc::HasNeighborFieldInput
- hasNoise() : MANTA
- hasNormals() : btVertexBufferDescriptor
- hasoutput : bNodeStack, GPUNodeStack
- hasParticles() : MANTA
- hasSmoothEdge() : Freestyle::WXFaceLayer
- hasSmoothEdges() : Freestyle::WXFace
- hasTex() : Freestyle::Stroke, Freestyle::StrokeRep
- hasTips() : Freestyle::Stroke
- hasVaryingData() : blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- hasVertexData() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >, OpenSubdiv_Evaluator
- hasVertexPositions() : btVertexBufferDescriptor
- have_backup : blender::deg::RuntimeBackup
- have_combined : RenderResult
- have_curves : UpdateObjectTransformState
- have_displacement : blender::bke::subdiv::SubdivDeformContext, blender::bke::subdiv::SubdivMeshContext
- have_error() : Device
- have_motion : UpdateObjectTransformState
- have_perspective_motion : KernelCamera
- have_points : UpdateObjectTransformState
- have_volumes : UpdateObjectTransformState
- hdata : TransData
- HdCyclesCamera() : HdCyclesCamera
- HdCyclesCurves() : HdCyclesCurves
- HdCyclesDelegate() : HdCyclesDelegate
- HdCyclesDisplayDriver() : HdCyclesDisplayDriver
- HdCyclesField() : HdCyclesField
- HdCyclesGeometry() : HdCyclesGeometry< Base, CyclesBase >
- HdCyclesInstancer() : HdCyclesInstancer
- HdCyclesLight() : HdCyclesLight
- HdCyclesMaterial() : HdCyclesMaterial
- HdCyclesMesh() : HdCyclesMesh
- HdCyclesOutputDriver() : HdCyclesOutputDriver
- HdCyclesPlugin() : HdCyclesPlugin
- HdCyclesPoints() : HdCyclesPoints
- HdCyclesRenderBuffer() : HdCyclesRenderBuffer
- HdCyclesRenderPass() : HdCyclesRenderPass
- HdCyclesSession() : HdCyclesSession
- HdCyclesVolume() : HdCyclesVolume
- hdr : NodeDenoise
- hdr_viewport_support : blender::gpu::GPUCapabilities
- hdri : blender::eevee::LookdevParameters
- head : blender::ed::object::ElemData_Armature, blender::ed::sculpt_paint::pose::IKChainSegment, BLI_memiter, BMEdge, BMElem, BMElemF, BMFace, BMLoop, BMVert, Bone, BoneInitData, EditBone, IK_Channel, LockfreeLinkList, PathList, wmEventHandler_Dropbox, wmEventHandler_Gizmo, wmEventHandler_Keymap, wmEventHandler_Op, wmEventHandler_UI, wmMsg_RNA, wmMsg_Static, wmMsgSubscribeKey_Generic, wmMsgSubscribeKey_RNA, wmMsgSubscribeKey_Static
- head_color : BoneStickData
- head_owner : EditBonePoint
- head_sphere : BoneEnvelopeData
- head_table : UvElementMap
- HEADER : blender::asset_system::AssetCatalogDefinitionFile
- header : BMwConnectedVertexWalker, BMwEdgeboundaryWalker, BMwEdgeLoopWalker, BMwEdgeringWalker, BMwFaceLoopWalker, BMwIslandboundWalker, BMwIslandWalker, BMwLoopShellWalker, BMwLoopShellWireWalker, BMwNonManifoldEdgeLoopWalker, BMwShellWalker, BMwUVEdgeWalker, CDataFile, PanelLayout, PC2Head, ThemeSpace, uiPanelColors
- header_back : ThemeAssetShelf
- header_text : ThemeSpace
- header_text_hi : ThemeSpace
- header_title : ThemeSpace
- header_tx : blender::eevee::GBuffer
- headers : LayoutPanels
- headers_ : blender::draw::detail::PassBase< DrawCommandBufType >
- headerstr : ARegion, PoseBlendData
- headertypes : ARegionType
- heading : uiLayout
- headless : BlenderSession, Device, SessionParams
- headless_ : RenderScheduler
- headtail : bConstraint
- health : BoidData, BoidSettings
- heap : blender::bke::pbvh::EdgeQueue
- heap_allocated : blender::geometry::EvalDataBuffer
- heap_elements_ : blender::opensubdiv::StackOrHeapArray< T, kNumMaxElementsOnStack >
- heap_node : Knot
- heaplink : blender::geometry::PEdge::PEdgeUnion, blender::geometry::PVert::PVertUnion
- heapSort() : btAlignedObjectArray< T >
- heat : LaplacianSystem
- Height() : libmv::Array3D< T >
- height : AutoTrackClip, BakeData, BakeImage, blender::bke::bNodeType, blender::compositor::BufferArea< T >, blender::draw::Texture, blender::ed::greasepencil::ImageBufferAccessor, blender::ed::object::BakeAPIRender, blender::ed::spreadsheet::CellDrawParams, blender::geometry::ConeConfig, blender::render::hydra::ViewSettings, BlenderSession, BlendThumbnail, bNode, BoidSettings, BoundBox2D, Brush, BufferParams, CDataFileImageHeader, DenoiseImage, DialogData, DisplayGPUPixelBuffer, DisplayGPUTexture, ExrHandle, FileLayout, FillCheckerColorThreadData, Freestyle::AppCanvas, Freestyle::AppView, Freestyle::Canvas, Freestyle::FrsImage, Freestyle::ImagePyramid, Histogram, ImageFillData, ImageMetaData, ImagePaintRegion, ImageSampleInfo, KernelCamera, libmv::internal::LookupWarpGrid, libmv_FloatImage, LogImageFile, ModifierThread, NodeBoxMask, NodeEllipseMask, OCIO_PackedImageDescription, OpenGLDisplayDriver, Options, PaintWavePoint, ProcessorTransformInitData, Profile, SlideMarkerData, SlidePlaneMarkerData, SlidePointData, TextureInfo, Thumbnail, Tile, TileSize, uiListDyn, uiPreview, uiTooltipImage, WaveEff, WaveModifierData, Window
- height_ : blender::compositor::TrackPositionOperation, blender::gpu::FrameBuffer
- height_get() : blender::gpu::Texture
- height_max : MultiresBakeResult, MultiresBakeThread
- height_min : MultiresBakeResult, MultiresBakeThread
- heights : MHeightBakeData
- heights_array : UILayoutGridFlowOutput
- held_count : DpxFilmHeader
- helpline : TransInfo
- hermite_num : Octree, RemeshModifierData
- HeuristicGridDensityProviderFactory() : Freestyle::HeuristicGridDensityProviderFactory
- hex_encoded() : blender::bke::cryptomatte::CryptomatteHash
- hfac : SPHData
- hflag : BMHeader, BMLogFace, BMLogVert
- hgi_ : blender::render::hydra::Engine
- hgi_driver_ : blender::render::hydra::Engine
- hi : LeafNode
- hIcon : THUMBBUTTON
- hidden : MDisps, RegionAlphaInfo, RegionTypeAlignInfo, SubdivCCG
- hide : BezTriple, BPoint, Nurb, wmGizmoGroup
- hide_all() : blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos
- hide_edge : blender::draw::MeshRenderData
- hide_label() : blender::nodes::BaseSocketDeclarationBuilder, blender::nodes::SocketDeclaration, blender::ui::PreviewGridItem
- hide_label_ : blender::ui::PreviewGridItem
- hide_overlays : blender::draw::overlay::State, OVERLAY_PrivateData
- hide_poly : blender::draw::MeshRenderData, blender::ed::sculpt_paint::MeshAttributeData, SculptFindNearestToRayData, SculptRaycastData
- hide_poly_eval : ProjPaintState
- hide_poly_orig : ProjPaintFaceLookup
- hide_unmapped_edges : blender::draw::DRWSubdivCache, blender::draw::MeshRenderData
- hide_value() : blender::nodes::BaseSocketDeclarationBuilder, blender::nodes::SocketDeclaration
- hide_vert : blender::draw::MeshRenderData, blender::ed::sculpt_paint::MeshAttributeData, foreachScreenObjectVert_userData, VertPickData, WPGradient_userData
- hierarchy_iterator : blender::io::alembic::ABCWriterConstructorArgs
- hierarchy_root : IDOverrideLibrary
- hierarchy_root_get() : LibOverrideGroupTagData
- hierarchy_root_id_override : LibOverrideGroupTagData
- hierarchy_root_id_reference : LibOverrideGroupTagData
- hierarchy_root_set() : LibOverrideGroupTagData
- high : btConvexHullInternal::Int128, GPUNormal
- high_color : ColorizeShaderFxData
- high_precision : NodeKuwaharaData
- high_quality : GPUDOFSettings
- higher_up_export_path : blender::io::HierarchyContext
- highlight : wmGizmoMap
- highlight_file : FileSelectParams
- highlight_part : wmGizmo
- highlight_tile() : blender::render::TilesHighlight
- highlight_tile_for_result() : blender::render::TilesHighlight
- highlighted : blender::ed::space_node::NodeLinkDrawConfig, uiButExtraOpIcon
- highlights : NodeColorCorrection
- highres_sampling : FluidDomainSettings
- hilite : ThemeSpace
- HintReceiver() : blender::lazy_threading::HintReceiver
- HIP() : DebugFlags::HIP
- hip : DebugFlags
- HIPDevice : device_memory
- HIPRT_GLOBAL_STACK : DeviceKernelArguments
- HIPRTDevice : device_memory
- hires_dm : blender::ed::object::MultiresBakerJobData, MResolvePixelData, MultiresBakeRender
- hist : Scopes
- histogram : blender::ed::seq::SeqScopes
- history : blender::bke::image::partial_update::PartialUpdateRegisterImpl, SpaceConsole
- history_depth_distribution : blender::eevee::VolumesInfoData
- history_depth_far : blender::eevee::VolumesInfoData
- history_depth_near : blender::eevee::VolumesInfoData
- history_index : SpaceConsole
- history_opacity : blender::eevee::VolumesInfoData
- history_persmat : blender::eevee::RayTraceBuffer::DenoiseBuffer, blender::eevee::RayTraceBuffer, blender::eevee::RayTraceData
- history_winmat_stable : blender::eevee::VolumesInfoData
- hit : blender::ed::sculpt_paint::dyntopo::SculptDetailRaycastData, BVHRayCastData, KnifeLineHit, NearestEdgeUserData, NearestFaceUserData, NearestVertUserData, ParticleCollision, SculptFindNearestToRayData, SculptRaycastData
- hit_count_tx_ : blender::eevee::VolumeModule
- hit_cycle : NearestEdgeUserData, NearestFaceUserData, NearestVertUserData
- hit_depth_tx_ : blender::eevee::VolumeModule
- hit_dist : IslandResult
- hit_list : RayCastAll_Data, SnapObjectContext
- HIT_MAX_ITERATIONS : libmv::Dogleg< Function, Jacobian, Solver >, libmv::LevenbergMarquardt< Function, Jacobian, Solver >
- hit_point : IslandResult
- hit_prim : MetalRTIntersectionLocalPayload
- hit_t : MetalRTIntersectionLocalPayload
- hit_u : MetalRTIntersectionLocalPayload
- hit_v : MetalRTIntersectionLocalPayload
- hits : DrawSelectLoopUserData, GPUPickState, GPUSelectNextState, LocalIntersection, NamedSampleCountPair, RangeQueryData
- hits_len : GPUPickState
- hits_len_alloc : GPUPickState
- hitViewMapCache() : Freestyle::Controller
- hiz : blender::eevee::UniformData
- hiz_buffer : blender::eevee::Instance
- HiZBuffer() : blender::eevee::HiZBuffer, blender::eevee::PlanarProbeModule
- hkey : ParticleInterpolationData
- hkeyRoot : REGISTRY_ENTRY
- hold_action_timer : uiHandleButtonData
- hold_argN : uiBut
- hold_func : uiBut
- HOLDOUT_MODIFIED : ObjectManager
- hole : BevList, blender::meshintersect::CDTFace< T >
- HOMOGRAPHY : libmv::TrackRegionOptions
- hook_layout_relations : WorkSpace
- hor : View2D, View2DScrollers
- hor_max : View2DScrollers
- hor_min : View2DScrollers
- horb : World
- horg : World
- horizon_resolution_bias : blender::eevee::RayTraceData
- horizon_resolution_scale : blender::eevee::RayTraceData
- HORIZONTAL : BlenderCamera
- horizontal_sample_rate : DpxTelevisionHeader
- horizontal_step : blender::io::usd::NodePlacementContext
- horr : World
- host_alloc() : device_memory
- host_buffer_get() : blender::gpu::VKStagingBuffer
- host_free() : device_memory
- host_pointer : device_memory
- hostname : StampData
- hot_spot : GHOST_CursorBitmapRef, GWL_WindowCursorCustomShape
- hotx : BCursor
- hoty : BCursor
- hovered_socket : blender::ed::space_node::bNodeLinkDrag
- hpoint : PickUserData, tNearestVertInfo
- HrInit() : ITaskbarList
- hsize : TrackMotionCurveUserData
- hsv : ColorGpencilModifierData, GreasePencilColorModifierData
- hsv_perceptual : ColorPicker
- hsv_perceptual_init : ColorPicker
- hsv_scene_linear : ColorPicker
- htype : BMEditSelection, BMHeader, BPy_BMLayerAccess, BPy_BMLayerCollection, BPy_BMLayerItem
- hue : NodeHueSat
- HueSaturationValueCorrectNode() : blender::compositor::HueSaturationValueCorrectNode
- HueSaturationValueCorrectOperation() : blender::compositor::HueSaturationValueCorrectOperation
- HueSaturationValueNode() : blender::compositor::HueSaturationValueNode
- hull : BicubicPatch, LinearQuadPatch
- HullDesc() : HullDesc
- HullResult() : HullResult
- HUMID_MEDIUM : Freestyle::Stroke
- HVec3() : Freestyle::VecMat::HVec3< T >
- HybridRegionTracker() : libmv::HybridRegionTracker
- hydra : Scene
- hydra_scene_delegate_ : blender::render::hydra::Engine
- HydraSceneDelegate() : blender::io::hydra::HydraSceneDelegate