Here is a list of all typedefs with links to the classes they belong to:
- c -
- c_style_mat : blender::MatBase< T, NumCol, NumRow, Alignment >
- callback_type : scoped_callback_timer
- ChildMap : blender::asset_system::AssetCatalogTreeItem
- col_type : blender::MatBase< T, NumCol, NumRow, Alignment >, blender::MatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >, blender::MutableMatView< T, NumCol, NumRow, SrcNumCol, SrcNumRow, SrcStartCol, SrcStartRow, SrcAlignment >
- CompareWordsArray : StringCasecmpNatural, StringEscape
- ComponentIteratorFn : blender::asset_system::AssetCatalogPath
- Configuration : Freestyle::WXSmoothEdge
- const_edge_iterator : Freestyle::ViewEdge, Freestyle::ViewVertex
- const_fedge_iterator : Freestyle::ViewEdge
- const_iterator : blender::Array< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >
- const_point_iterator : Freestyle::Curve
- const_pointer : blender::Array< T, InlineBufferCapacity, Allocator >, blender::MutableSpan< T >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Span< T >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedAllocator< T, Alignment >, GuardedAllocator< T >, MEM_Allocator< _Tp >
- const_reference : blender::Array< T, InlineBufferCapacity, Allocator >, blender::MutableSpan< T >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Span< T >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedAllocator< T, Alignment >, GuardedAllocator< T >, MEM_Allocator< _Tp >
- const_vertex_iterator : Freestyle::Curve, Freestyle::Stroke, Freestyle::ViewEdge
- ConstAccessor : blender::ConcurrentMap< Key, Value, Hash, IsEqual >
- ConstCustomDataGetter : blender::bke::CustomDataAccessInfo
- ConstIterator : blender::compositor::BufferArea< T >, blender::compositor::BufferRange< T >
- CreateFunc : NodeType
- CreateInfo : blender::gpu::render_graph::VKNodeInfo< NodeType, NodeCreateInfo, NodeData, PipelineStage, ResourceUsages >
- CryptomattePostprocessFunction : CPUKernels
- ctype : Matrix3, Vector3
- CustomDataGetter : blender::bke::CustomDataAccessInfo
- CyclesT : AttributeConverter< BlenderT >, AttributeConverter< blender::ColorGeometry4b >, AttributeConverter< blender::ColorGeometry4f >, AttributeConverter< blender::float2 >, AttributeConverter< blender::float3 >, AttributeConverter< blender::math::Quaternion >, AttributeConverter< bool >, AttributeConverter< float >, AttributeConverter< int >, AttributeConverter< int8_t >