Blender V4.3
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 C_btMprSimplex_t
 C_btMprSupport_t
 C_Buffer
 CLineartData::_conf
 C_EHash
 C_EHashIterator
 C_EHEntry
 CLineartData::_geom
 C_gh_Entry
 C_GSQueue
 C_LoggerWindow
 C_MultiTestApp
 CLineartData::_qtree
 C_RGBAZ
 C_ScrollBar
 C_uilist_item
 C_WindowData
 Cblender::io::alembic::ABCArchive
 Cblender::io::alembic::AbcMeshData
 Cblender::io::alembic::AbcObjectReader
 CABCReadParams
 Cblender::io::alembic::ABCWriterConstructorArgs
 Cblender::deg::AbstractBuilderPipeline
 Cblender::draw::image_engine::AbstractDrawingMode
 Cblender::ed::asset::index::AbstractFile
 Cblender::io::AbstractHierarchyIterator
 Cblender::io::AbstractHierarchyWriter
 Cblender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode
 Cblender::draw::image_engine::AbstractSpaceAccessor
 Cblender::bke::image::partial_update::AbstractTileDataAbstract class to load tile data when using the PartialUpdateChecker
 Cblender::ed::outliner::AbstractTreeDisplayBase Class For Tree-Displays
 Cblender::ed::outliner::AbstractTreeElement
 Cblender::ui::AbstractView
 Cblender::ui::AbstractViewItem
 Cblender::ui::AbstractViewItemDragController
 Cblender::ed::sculpt_paint::auto_mask::AccumulatedVert
 Cblender::nodes::node_geo_accumulate_field_cc::AccumulationInfo< T >
 Cblender::compositor::Accumulator
 CActionChannelBag
 CActionLayer
 CActionSlot
 CActionStrip
 CActionStripKeyframeData
 CActionUserInfo
 CActKeyBlockInfo
 CActKeyColumn
 CAdaptiveSampling
 Cblender::geometry::AddCurvesOnMeshInputs
 Cblender::geometry::AddCurvesOnMeshOutputs
 Cblender::ed::sculpt_paint::AddOperationExecutor
 CAdrBit2Path
 Cafdata_t
 CAlembicExportParams
 CAlembicImportParams
 Clibmv::homography::homography2D::AlgebraicError
 Cblender::AlignedBuffer< Size, Alignment >
 Cblender::AlignedBuffer< 1024, 8 >
 Cblender::AlignedBuffer< BufferSize, 8 >
 Cblender::AlignedBuffer< get_size(), get_alignment()>
 Cblender::AlignedBuffer< RealInlineBufferCapacity, 8 >
 Cblender::AlignedBuffer< RealInlineBufferCapacity, Alignment >
 Cblender::AlignedIndexRanges
 Cblender::geometry::AllCurvesInfo
 Cblender::geometry::AllGreasePencilsInfo
 Cblender::geometry::AllInstancesInfo
 Cblender::geometry::AllMeshesInfo
 CAllocDefRNA
 Cintern::memutil::AllocStringStorage< keyT, hashT >
 Cintern::memutil::internal::AllocStringStorageContainer
 Cblender::geometry::AllPointCloudsInfo
 Cblender::fn::multi_function::build::exec_presets::AllSpanOrSingle
 CAlphaSource
 Cblender::eevee::AmbientOcclusion
 CbtSoftBody::Anchor
 CAngleCanonical
 Cblender::math::AngleCartesianBase< T >
 Cblender::math::AngleFraction< T >
 Cblender::math::AngleRadianBase< T >
 Canim_index_builder
 Canim_index_entry
 Cblender::animrig::AnimatedProperty
 Cblender::deg::AnimatedPropertyID
 Cblender::deg::AnimatedPropertyStorage
 CTransformReader::Animation
 Cblender::deg::AnimationBackup
 CAnimationBasePathChange
 CAnimationEvalContext
 CAnimationImporterBase
 Cblender::deg::AnimationValueBackup
 CAnimData
 Cblender::bke::greasepencil::convert::AnimDataConvertor
 Cblender::bke::greasepencil::convert::AnimDataFCurveConvertor
 CAnimKeylist
 CAnimOverride
 Cblender::bke::anonymous_attribute_inferencing::AnonymousAttributeInferencingResult
 Cblender::bke::AnonymousAttributeSet
 Cblender::draw::overlay::AntiAliasing
 Cblender::workbench::AntiAliasingPass
 Cblender::Any< ExtraInfo, InlineBufferCapacity, Alignment >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< blender::VecBase >, 24, 8 >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< bool >, 24, 8 >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< float >, 24, 8 >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< int >, 24, 8 >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< int8_t >, 24, 8 >
 Cblender::Any< blender::detail::VArrayAnyExtraInfo< T >, 24, 8 >
 Cblender::Any< detail::GVArrayAnyExtraInfo, 40, 8 >
 Cblender::Any< void, 24 >
 Cblender::detail::AnyTypeInfo< ExtraInfo >
 Cblender::eevee::AOData
 Cblender::eevee::AOVsInfoData
 CApplicationState
 CApplyArmature_ParentState
 CApplyLengthsIterData
 Clibmv::ApplyNukeIntrinsicsCostFunction
 CFreestyle::AppView
 Cblender::io::alembic::ArchiveReader
 Cblender::draw::AreaInfo
 CAreaLuminance
 Cblender::ed::sculpt_paint::AreaNormalCenterData
 CARegion
 CARegion_Runtime
 CARegionType
 Cblender::ui::bonecollections::ArmatureBoneCollection
 CArmatureBoneDrawStrategy
 CArmatureGpencilModifierData
 CArmatureModifierData
 Cblender::draw::overlay::Armatures
 CArmatureUndoStep
 CArmatureUndoStep_Elem
 CArmatureUserdata
 Cblender::Array< T, InlineBufferCapacity, Allocator >
 Carray< T, alignment >
 Cblender::Array< ActKeyColumn >
 Cblender::Array< blender::Array< blender::bke::SocketValueVariant > >
 Cblender::Array< blender::Array< blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::DrawingWeightData > >
 Cblender::Array< blender::Array< blender::VecBase > >
 Cblender::Array< blender::Array< int > >
 Cblender::Array< blender::bke::bNodePanelRuntime >
 Cblender::Array< blender::bke::greasepencil::convert::AnimDataFCurveConvertor >
 Cblender::Array< blender::bke::mesh::CornerNormalSpace >
 Cblender::Array< blender::bke::pbvh::pixels::Rows::Pixel >
 Cblender::Array< blender::bke::SocketValueVariant >
 Cblender::Array< blender::compositor::KeyingScreenOperation::MarkerPoint >
 Cblender::Array< blender::ed::curves::undo::StepObject >
 Cblender::Array< blender::ed::greasepencil::undo::StepDrawingGeometry >
 Cblender::Array< blender::ed::greasepencil::undo::StepDrawingReference >
 Cblender::Array< blender::ed::greasepencil::undo::StepObject >
 Cblender::Array< blender::ed::object::XFormObjectData * >
 Cblender::Array< blender::ed::sculpt_paint::greasepencil::GrabOperation::PointWeights >
 Cblender::Array< blender::ed::sculpt_paint::greasepencil::InterpolateOpData::LayerData >
 Cblender::Array< blender::ed::sculpt_paint::pose::IKChainSegment >
 Cblender::Array< blender::fn::multi_function::VariableState >
 Cblender::Array< blender::geometry::GreasePencilRealizeInfo >
 Cblender::Array< blender::geometry::MeshRealizeInfo >
 Cblender::Array< blender::geometry::PointCloudRealizeInfo >
 Cblender::Array< blender::geometry::RealizeCurveInfo >
 Cblender::Array< blender::geometry::Row >
 Cblender::Array< blender::gpu::IndexBuf * >
 Cblender::Array< blender::gpu::VKResourceBinding >
 Cblender::Array< blender::IndexRange >
 Cblender::Array< blender::MatBase, 0 >
 Cblender::Array< blender::nodes::ForeachElementComponent >
 Cblender::Array< blender::VecBase >
 Cblender::Array< blender::VecBase, 0 >
 Cblender::Array< blender::VecBase< T, 2 > >
 Cblender::Array< blender::Vector< int > >
 Cblender::Array< BMVert *, 0 >
 Cblender::Array< bool >
 Carray< bool >
 Cblender::Array< BVHTreeFromMesh >
 Cblender::Array< char >
 Cblender::Array< const bNodeSocket * >
 Cblender::Array< const float * >
 Cblender::Array< const float *, NUM_INPUTS >
 Cblender::Array< const Material * >
 Cblender::Array< const void * >
 Carray< DecomposedTransform >
 Cblender::Array< float >
 Carray< float >
 Cblender::Array< float, 0 >
 Carray< float2 >
 Cblender::Array< float3 >
 Carray< float3 >
 Carray< float4 >
 Cblender::Array< gpu::Batch * >
 Cblender::Array< GPUAttachmentState, GPU_FB_MAX_ATTACHMENT >
 Cblender::Array< GPULoadStore, GPU_FB_MAX_ATTACHMENT >
 Cblender::Array< int >
 Carray< int >
 Cblender::Array< int, 0 >
 Carray< int4 >
 Cblender::Array< int64_t >
 Cblender::Array< Item >
 Cblender::Array< KnifeObjectInfo >
 Cblender::Array< MDeformVert >
 Cblender::Array< MeshCoordsCache >
 Cblender::Array< NodeSimState >
 Cblender::Array< Object * >
 Cblender::Array< ObjectOffsets >
 Cblender::Array< OcclusionValue >
 Carray< Particle >
 Cblender::Array< SeqStripDrawData >
 Cblender::Array< SeqStripThumbData >
 Cblender::Array< ShrinkwrapBoundaryVertData >
 Cblender::Array< SimpleVectorSetSlot< int, LocalVertMapIndexT >, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Carray< size_t >
 Cblender::Array< std::array< BMLoop *, 3 > >
 Cblender::Array< std::array< int, 3 > >
 Cblender::Array< std::atomic< Item > >
 Cblender::Array< std::optional< blender::GVArraySpan > >
 Cblender::Array< std::pair< int, int > >
 Cblender::Array< std::string >
 Cblender::Array< std::variant< BArrayState *, blender::ImplicitSharingInfoAndData > >
 Cblender::Array< SubdivCCGAdjacentEdge >
 Cblender::Array< SubdivCCGAdjacentVertex >
 Cblender::Array< tPoseSlideObject >
 Cblender::Array< TransDataEdgeSlideVert >
 Cblender::Array< TransDataVertSlideVert >
 Cblender::Array< typename DefaultMapSlot< AttributeRequest, AttributeData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(AttributeRequest)+sizeof(AttributeData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< BatchHandle, Batch >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(BatchHandle)+sizeof(Batch)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< BatchHandle, VKBatch >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(BatchHandle)+sizeof(VKBatch)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bGPdata *, GreasePencil * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bGPdata *)+sizeof(GreasePencil *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::asset_system::AssetCatalogPath, Vector< blender::asset_system::AssetRepresentation * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::asset_system::AssetCatalogPath)+sizeof(Vector< blender::asset_system::AssetRepresentation * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::bke::bake::BakeDataBlockID, ID * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::bke::bake::BakeDataBlockID)+sizeof(ID *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::bke::NodeGizmoID, blender::MatBase >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::bke::NodeGizmoID)+sizeof(blender::MatBase)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::bke::outliner::treehash::TreeStoreElemKey, std::unique_ptr< class blender::bke::outliner::treehash::TseGroup > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::bke::outliner::treehash::TreeStoreElemKey)+sizeof(std::unique_ptr< class blender::bke::outliner::treehash::TseGroup >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::compositor::ConstantOperation *, blender::compositor::MemoryBuffer * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::compositor::ConstantOperation *)+sizeof(blender::compositor::MemoryBuffer *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::compositor::NodeOperation *, BufferData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperation *)+sizeof(BufferData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::compositor::NodeOperationInput *, blender::compositor::NodeInput * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperationInput *)+sizeof(blender::compositor::NodeInput *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::compositor::NodeOutput *, blender::compositor::NodeOperationOutput * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::compositor::NodeOutput *)+sizeof(blender::compositor::NodeOperationOutput *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::ComputeContextHash, destruct_ptr< blender::nodes::geo_eval_log::GeoTreeLogger > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)+sizeof(destruct_ptr< blender::nodes::geo_eval_log::GeoTreeLogger >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::ed::space_node::NestedTreePreviews > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)+sizeof(std::unique_ptr< blender::ed::space_node::NestedTreePreviews >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::nodes::geo_eval_log::GeoTreeLog > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)+sizeof(std::unique_ptr< blender::nodes::geo_eval_log::GeoTreeLog >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::ComputeContextHash, Vector< const blender::fn::lazy_function::FunctionNode * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)+sizeof(Vector< const blender::fn::lazy_function::FunctionNode * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::deg::ComponentNode::OperationIDKey, blender::deg::OperationNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::deg::ComponentNode::OperationIDKey)+sizeof(blender::deg::OperationNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::deg::IDNode::ComponentIDKey, blender::deg::ComponentNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::deg::IDNode::ComponentIDKey)+sizeof(blender::deg::ComponentNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::draw::pbvh::ViewportRequest, blender::Vector< gpu::Batch * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::draw::pbvh::ViewportRequest)+sizeof(blender::Vector< gpu::Batch * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, std::unique_ptr< blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID)+sizeof(std::unique_ptr< blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::MaterialKey, blender::eevee::Material >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::MaterialKey)+sizeof(blender::eevee::Material)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::Light >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::Light)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ObjectHandle >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::ObjectHandle)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::PlanarProbe >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::PlanarProbe)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ShadowObject >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::ShadowObject)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::SphereProbe >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::SphereProbe)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VelocityModule::VelocityObjectData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::VelocityModule::VelocityObjectData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VolumeProbe >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)+sizeof(blender::eevee::VolumeProbe)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::eevee::ShaderKey, blender::draw::detail::PassBase * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ShaderKey)+sizeof(blender::draw::detail::PassBase *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::fn::GFieldRef, Vector< blender::fn::GFieldRef > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::fn::GFieldRef)+sizeof(Vector< blender::fn::GFieldRef >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLComputePipelineStateInstance * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::MTLComputePipelineStateDescriptor)+sizeof(blender::gpu::MTLComputePipelineStateInstance *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::MTLContextDepthStencilState, id< MTLDepthStencilState > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::MTLContextDepthStencilState)+sizeof(id< MTLDepthStencilState >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLRenderPipelineStateInstance * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::MTLRenderPipelineStateDescriptor)+sizeof(blender::gpu::MTLRenderPipelineStateInstance *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::MTLSamplerArray, blender::gpu::MTLBuffer * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::MTLSamplerArray)+sizeof(blender::gpu::MTLBuffer *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::VKComputeInfo, VkPipeline >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::VKComputeInfo)+sizeof(VkPipeline)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::VKDescriptorSetLayoutInfo, VkDescriptorSetLayout >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::VKDescriptorSetLayoutInfo)+sizeof(VkDescriptorSetLayout)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::gpu::VKGraphicsInfo, VkPipeline >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::VKGraphicsInfo)+sizeof(VkPipeline)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::nodes::value_elem::GroupInputElem, Vector< blender::nodes::value_elem::SocketElem > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::GroupInputElem)+sizeof(Vector< blender::nodes::value_elem::SocketElem >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::nodes::value_elem::SocketElem, Vector< blender::nodes::value_elem::SocketElem > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::SocketElem)+sizeof(Vector< blender::nodes::value_elem::SocketElem >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::nodes::value_elem::ValueNodeElem, Vector< blender::nodes::value_elem::SocketElem > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::ValueNodeElem)+sizeof(Vector< blender::nodes::value_elem::SocketElem >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::OrderedEdge, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::OrderedEdge)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::BokehKernelKey, std::unique_ptr< blender::realtime_compositor::BokehKernel > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::BokehKernelKey)+sizeof(std::unique_ptr< blender::realtime_compositor::BokehKernel >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::CachedShaderKey, std::unique_ptr< blender::realtime_compositor::CachedShader > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::CachedShaderKey)+sizeof(std::unique_ptr< blender::realtime_compositor::CachedShader >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::DericheGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::DericheGaussianCoefficients > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::DericheGaussianCoefficientsKey)+sizeof(std::unique_ptr< blender::realtime_compositor::DericheGaussianCoefficients >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::DistortionGridKey, std::unique_ptr< blender::realtime_compositor::DistortionGrid > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::DistortionGridKey)+sizeof(std::unique_ptr< blender::realtime_compositor::DistortionGrid >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::FogGlowKernelKey, std::unique_ptr< blender::realtime_compositor::FogGlowKernel > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::FogGlowKernelKey)+sizeof(std::unique_ptr< blender::realtime_compositor::FogGlowKernel >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, std::unique_ptr< blender::realtime_compositor::MorphologicalDistanceFeatherWeights > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey)+sizeof(std::unique_ptr< blender::realtime_compositor::MorphologicalDistanceFeatherWeights >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, std::unique_ptr< blender::realtime_compositor::OCIOColorSpaceConversionShader > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::OCIOColorSpaceConversionShaderKey)+sizeof(std::unique_ptr< blender::realtime_compositor::OCIOColorSpaceConversionShader >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::SymmetricBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricBlurWeights > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::SymmetricBlurWeightsKey)+sizeof(std::unique_ptr< blender::realtime_compositor::SymmetricBlurWeights >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricSeparableBlurWeights > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::SymmetricSeparableBlurWeightsKey)+sizeof(std::unique_ptr< blender::realtime_compositor::SymmetricSeparableBlurWeights >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::TexturePoolKey, blender::Vector< GPUTexture * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::TexturePoolKey)+sizeof(blender::Vector< GPUTexture * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::realtime_compositor::VanVlietGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::VanVlietGaussianCoefficients > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::realtime_compositor::VanVlietGaussianCoefficientsKey)+sizeof(std::unique_ptr< blender::realtime_compositor::VanVlietGaussianCoefficients >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRef, blender::realtime_compositor::Result * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRef)+sizeof(blender::realtime_compositor::Result *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRef, blender::Span< std::byte > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRef)+sizeof(blender::Span< std::byte >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRef, blender::ui::AbstractGridViewItem * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRef)+sizeof(blender::ui::AbstractGridViewItem *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRef, blender::Vector >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRef)+sizeof(blender::Vector)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRef, const Bone * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRef)+sizeof(const Bone *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRefNull, blender::Set< blender::StringRefNull > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRefNull)+sizeof(blender::Set< blender::StringRefNull >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRefNull, bNodeSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRefNull)+sizeof(bNodeSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRefNull, geo_log::NamedAttributeUsage >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRefNull)+sizeof(geo_log::NamedAttributeUsage)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::StringRefNull, NamedAttributeUsage >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::StringRefNull)+sizeof(NamedAttributeUsage)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::Vector, GLProgram >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::Vector)+sizeof(GLProgram)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< blender::Vector< blender::fn::lazy_function::OutputSocket * >, blender::fn::lazy_function::OutputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::Vector< blender::fn::lazy_function::OutputSocket * >)+sizeof(blender::fn::lazy_function::OutputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bNodeInstanceKey, blender::timeit::Nanoseconds >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bNodeInstanceKey)+sizeof(blender::timeit::Nanoseconds)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bNodeInstanceKey, timeit::Nanoseconds >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bNodeInstanceKey)+sizeof(timeit::Nanoseconds)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bNodeLink *, blender::VecBase >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bNodeLink *)+sizeof(blender::VecBase)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bNodeTree *, blender::bke::TreeUpdateResult >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bNodeTree *)+sizeof(blender::bke::TreeUpdateResult)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< bUUID, blender::asset_system::AssetCatalog * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bUUID)+sizeof(blender::asset_system::AssetCatalog *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< CatalogID, std::unique_ptr< AssetCatalog > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(CatalogID)+sizeof(std::unique_ptr< AssetCatalog >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bConstraint *, const bPoseChannel * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bConstraint *)+sizeof(const bPoseChannel *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::bke::bNodeTreeZone *, blender::nodes::geo_eval_log::GeoTreeLog * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::bke::bNodeTreeZone *)+sizeof(blender::nodes::geo_eval_log::GeoTreeLog *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::bke::bNodeTreeZone *, const blender::fn::lazy_function::FunctionNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::bke::bNodeTreeZone *)+sizeof(const blender::fn::lazy_function::FunctionNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::bke::bNodeType *, Vector< bNode * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::bke::bNodeType *)+sizeof(Vector< bNode * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::bke::pbvh::Node *, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::bke::pbvh::Node *)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::bke::pbvh::Node *, std::unique_ptr< blender::ed::sculpt_paint::undo::Node > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::bke::pbvh::Node *)+sizeof(std::unique_ptr< blender::ed::sculpt_paint::undo::Node >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::CPPType *, blender::Stack< void * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::CPPType *)+sizeof(blender::Stack< void * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::deg::Node *, blender::dot::Cluster * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::deg::Node *)+sizeof(blender::dot::Cluster *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::deg::Node *, blender::dot::Node * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::deg::Node *)+sizeof(blender::dot::Node *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::fn::lazy_function::Socket *, Vector< const bNodeSocket * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::fn::lazy_function::Socket *)+sizeof(Vector< const bNodeSocket * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::fn::multi_function::Instruction *, blender::dot::Node * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::fn::multi_function::Instruction *)+sizeof(blender::dot::Node *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const blender::ImplicitSharingInfo *, StoredByRuntimeValue >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const blender::ImplicitSharingInfo *)+sizeof(StoredByRuntimeValue)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNode *, blender::fn::lazy_function::Node * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNode *)+sizeof(blender::fn::lazy_function::Node *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNode *, blender::nodes::DTreeContext * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNode *)+sizeof(blender::nodes::DTreeContext *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNode *, blender::nodes::NodeMultiFunctions::Item >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNode *)+sizeof(blender::nodes::NodeMultiFunctions::Item)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNode *, blender::StringRefNull >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNode *)+sizeof(blender::StringRefNull)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNode *, const blender::fn::lazy_function::FunctionNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNode *)+sizeof(const blender::fn::lazy_function::FunctionNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeLink *, blender::fn::lazy_function::InputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeLink *)+sizeof(blender::fn::lazy_function::InputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeSocket *, blender::bke::SocketValueVariant >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)+sizeof(blender::bke::SocketValueVariant)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::InputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)+sizeof(blender::fn::lazy_function::InputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::OutputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)+sizeof(blender::fn::lazy_function::OutputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeSocket *, blender::nodes::value_elem::ElemVariant >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)+sizeof(blender::nodes::value_elem::ElemVariant)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bNodeSocket *, Vector< blender::fn::lazy_function::InputSocket * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)+sizeof(Vector< blender::fn::lazy_function::InputSocket * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const bSound *, bool >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bSound *)+sizeof(bool)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Collection *, EmitterData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Collection *)+sizeof(EmitterData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const ID *, blender::deg::AnimatedPropertyStorage * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)+sizeof(blender::deg::AnimatedPropertyStorage *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const ID *, blender::deg::IDNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)+sizeof(blender::deg::IDNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const ID *, ListBase * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)+sizeof(ListBase *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const ID *, std::unique_ptr< SnapObjectContext::SnapCache > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)+sizeof(std::unique_ptr< SnapObjectContext::SnapCache >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const ID *, unique_ptr< blender::deg::RNANodeQueryIDData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)+sizeof(unique_ptr< blender::deg::RNANodeQueryIDData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Material *, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Material *)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Object *, blender::deg::light_linking::internal::LightSet >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Object *)+sizeof(blender::deg::light_linking::internal::LightSet)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Object *, pxr::SdfPath >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Object *)+sizeof(pxr::SdfPath)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Object *, uint64_t >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Object *)+sizeof(uint64_t)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const pxr::TfToken, bool >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const pxr::TfToken)+sizeof(bool)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const SeqTimelineChannel *, Sequence * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const SeqTimelineChannel *)+sizeof(Sequence *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Sequence *, blender::VectorSet< Sequence * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Sequence *)+sizeof(blender::VectorSet< Sequence * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const Sequence *, Sequence * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Sequence *)+sizeof(Sequence *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const void *, blender::ImplicitSharingInfoAndData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const void *)+sizeof(blender::ImplicitSharingInfoAndData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const void *, bool >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const void *)+sizeof(bool)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const void *, const blender::ImplicitSharingInfo * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const void *)+sizeof(const blender::ImplicitSharingInfo *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< const void *, NewAddress >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const void *)+sizeof(NewAddress)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DepthTextureUpdateRoutineSpecialisation, GPUShader * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DepthTextureUpdateRoutineSpecialisation)+sizeof(GPUShader *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DNode, blender::realtime_compositor::NodeOperation * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DNode)+sizeof(blender::realtime_compositor::NodeOperation *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DNode, blender::realtime_compositor::PixelOperation * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DNode)+sizeof(blender::realtime_compositor::PixelOperation *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DNode, std::unique_ptr< blender::realtime_compositor::ShaderNode > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DNode)+sizeof(std::unique_ptr< blender::realtime_compositor::ShaderNode >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DOutputSocket, GPUNodeLink * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DOutputSocket)+sizeof(GPUNodeLink *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DOutputSocket, std::string >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DOutputSocket)+sizeof(std::string)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< DrawGroupKey, uint >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(DrawGroupKey)+sizeof(uint)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< FramesMapKeyT, GreasePencilFrame >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(FramesMapKeyT)+sizeof(GreasePencilFrame)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< GlyphCacheKey, std::unique_ptr< GlyphBLF > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(GlyphCacheKey)+sizeof(std::unique_ptr< GlyphBLF >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< gpu::Batch *, std::unique_ptr< blender::draw::overlay::ShapeInstanceBuf< BoneInstanceData > > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(gpu::Batch *)+sizeof(std::unique_ptr< blender::draw::overlay::ShapeInstanceBuf< BoneInstanceData > >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ID *, blender::ed::space_node::NodeClipboardItemIDInfo >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)+sizeof(blender::ed::space_node::NodeClipboardItemIDInfo)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ID *, blender::Vector< blender::ed::outliner::OutlinerLiboverrideDataIDRoot > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)+sizeof(blender::Vector< blender::ed::outliner::OutlinerLiboverrideDataIDRoot >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ID *, BlendfileLinkAppendContextItem * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)+sizeof(BlendfileLinkAppendContextItem *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ID *, ID * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)+sizeof(ID *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ID *, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, blender::deg::ModifierDataBackup >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(blender::deg::ModifierDataBackup)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, blender::nodes::geo_eval_log::ValueLog * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(blender::nodes::geo_eval_log::ValueLog *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, blender::Stack< void * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(blender::Stack< void * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, blender::VecBase >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(blender::VecBase)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, const blender::bke::bake::BakeItem * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(const blender::bke::bake::BakeItem *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, const blender::fn::lazy_function::Graph * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(const blender::fn::lazy_function::Graph *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, const blender::fn::lazy_function::OutputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(const blender::fn::lazy_function::OutputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, destruct_ptr< blender::geometry::LocalRowData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(destruct_ptr< blender::geometry::LocalRowData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, float >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(float)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, GreasePencilFrame >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(GreasePencilFrame)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::reference_wrapper< blender::index_mask::ParallelSegmentsCollector::LocalData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::reference_wrapper< blender::index_mask::ParallelSegmentsCollector::LocalData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::reference_wrapper< LocalData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::reference_wrapper< LocalData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::reference_wrapper< T > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::reference_wrapper< T >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::string >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::string)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeItem > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::unique_ptr< blender::bke::bake::BakeItem >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeNodeCache > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::unique_ptr< blender::bke::bake::BakeNodeCache >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::SimulationNodeCache > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::unique_ptr< blender::bke::bake::SimulationNodeCache >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierBakeParams::DataPerNode > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::unique_ptr< blender::NodesModifierBakeParams::DataPerNode >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierSimulationParams::DataPerZone > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(std::unique_ptr< blender::NodesModifierSimulationParams::DataPerZone >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, Vector< blender::bke::NodeLinkError > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(Vector< blender::bke::NodeLinkError >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int, Vector< blender::fn::lazy_function::InputSocket * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)+sizeof(Vector< blender::fn::lazy_function::InputSocket * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::GeoNodeLog >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int32_t)+sizeof(blender::nodes::geo_eval_log::GeoNodeLog)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::ViewerNodeLog * >::type, LoadFactor::compute_total_slots(InlineBufferCapacity, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int32_t, ImBuf * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int32_t)+sizeof(ImBuf *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< int64_t, blender::Vector< blender::bke::pbvh::uv_islands::UVVertex * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int64_t)+sizeof(blender::Vector< blender::bke::pbvh::uv_islands::UVVertex * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Key, blender::GMutablePointer >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Key)+sizeof(blender::GMutablePointer)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Key, Value >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Key)+sizeof(Value)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Library *, bNodeTree * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Library *)+sizeof(bNodeTree *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< LibWeakRefKey, ID * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(LibWeakRefKey)+sizeof(ID *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Main *, GraphSetPtr >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Main *)+sizeof(GraphSetPtr)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Material *, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Material *)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< MTLBufferResourceOptions, MTLBufferPoolOrderedList * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(MTLBufferResourceOptions)+sizeof(MTLBufferPoolOrderedList *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< Object *, TreeChildren >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Object *)+sizeof(TreeChildren)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< OnDiskLibraryIdentifier, std::unique_ptr< blender::asset_system::OnDiskAssetLibrary > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(OnDiskLibraryIdentifier)+sizeof(std::unique_ptr< blender::asset_system::OnDiskAssetLibrary >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< PaintTileKey, PaintTile * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(PaintTileKey)+sizeof(PaintTile *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< PropIdentifier, AnimatedProperty >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(PropIdentifier)+sizeof(AnimatedProperty)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< pxr::SdfPath, blender::Vector< USDPrimReader * > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(pxr::SdfPath)+sizeof(blender::Vector< USDPrimReader * >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< pxr::SdfPath, MeshInstance >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(pxr::SdfPath)+sizeof(MeshInstance)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< pxr::SdfPath, NonmeshInstance >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(pxr::SdfPath)+sizeof(NonmeshInstance)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< pxr::SdfPath, std::unique_ptr< MaterialData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(pxr::SdfPath)+sizeof(std::unique_ptr< MaterialData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< pxr::SdfPath, std::unique_ptr< ObjectData > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(pxr::SdfPath)+sizeof(std::unique_ptr< ObjectData >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< ResourceHandle, Resource >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ResourceHandle)+sizeof(Resource)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< SeqRetimingKey *, Sequence * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(SeqRetimingKey *)+sizeof(Sequence *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< SessionUID, blender::deg::SequenceBackup >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(SessionUID)+sizeof(blender::deg::SequenceBackup)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< SessionUID, bPoseChannel_Runtime >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(SessionUID)+sizeof(bPoseChannel_Runtime)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< short, pxr::VtIntArray >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(short)+sizeof(pxr::VtIntArray)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::pair< blender::ComputeContextHash, int32_t >, Vector< int > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::pair< blender::ComputeContextHash, int32_t >)+sizeof(Vector< int >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType >, blender::bke::ConversionFunctions >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType >)+sizeof(blender::bke::ConversionFunctions)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, Alembic::Abc::OArrayProperty >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(Alembic::Abc::OArrayProperty)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::bke::bake::MemoryBlobWriter::OutputStream >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::bke::bake::MemoryBlobWriter::OutputStream)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteHash >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::bke::cryptomatte::CryptomatteHash)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteLayer >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::bke::cryptomatte::CryptomatteLayer)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::ed::greasepencil::KeyframeClipboard::LayerBufferItem >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::ed::greasepencil::KeyframeClipboard::LayerBufferItem)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::ed::outliner::TreeElement * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::ed::outliner::TreeElement *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::GSpan >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::GSpan)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::ImplicitSharingInfoAndData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::ImplicitSharingInfoAndData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedImageKey, std::unique_ptr< blender::realtime_compositor::CachedImage > > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::Map< blender::realtime_compositor::CachedImageKey, std::unique_ptr< blender::realtime_compositor::CachedImage > >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedMaskKey, std::unique_ptr< blender::realtime_compositor::CachedMask > > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::Map< blender::realtime_compositor::CachedMaskKey, std::unique_ptr< blender::realtime_compositor::CachedMask > >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedTextureKey, std::unique_ptr< blender::realtime_compositor::CachedTexture > > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::Map< blender::realtime_compositor::CachedTextureKey, std::unique_ptr< blender::realtime_compositor::CachedTexture > >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::KeyingScreenKey, std::unique_ptr< blender::realtime_compositor::KeyingScreen > > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::Map< blender::realtime_compositor::KeyingScreenKey, std::unique_ptr< blender::realtime_compositor::KeyingScreen > >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::realtime_compositor::InputDescriptor >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::realtime_compositor::InputDescriptor)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::realtime_compositor::Result >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::realtime_compositor::Result)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, blender::seq::ThumbnailCache::FileEntry >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(blender::seq::ThumbnailCache::FileEntry)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, bNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(bNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, const blender::bke::BuiltinAttributeProvider * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(const blender::bke::BuiltinAttributeProvider *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, DOutputSocket >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(DOutputSocket)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, Library * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(Library *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, Material * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(Material *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, pxr::TfToken >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(pxr::TfToken)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, Render * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(Render *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, Sequence * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(Sequence *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, std::string >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(std::string)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, std::unique_ptr< blender::fstream > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(std::unique_ptr< blender::fstream >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, std::unique_ptr< blender::realtime_compositor::FileOutput > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(std::unique_ptr< blender::realtime_compositor::FileOutput >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< std::string, std::unique_ptr< draw::TextureFromPool > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)+sizeof(std::unique_ptr< draw::TextureFromPool >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< TextureReadRoutineSpecialisation, id< MTLComputePipelineState > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(TextureReadRoutineSpecialisation)+sizeof(id< MTLComputePipelineState >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< TextureSubPassKey, blender::draw::detail::PassBase * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(TextureSubPassKey)+sizeof(blender::draw::detail::PassBase *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< TextureUpdateRoutineSpecialisation, id< MTLComputePipelineState > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(TextureUpdateRoutineSpecialisation)+sizeof(id< MTLComputePipelineState >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< uint, blender::deg::DepsgraphNodeBuilder::IDInfo * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint)+sizeof(blender::deg::DepsgraphNodeBuilder::IDInfo *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< uint, MemFileChunk * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint)+sizeof(MemFileChunk *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< uint32_t, GPULayerAttr >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint32_t)+sizeof(GPULayerAttr)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< uint64_t, blender::bke::bake::BlobSlice >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint64_t)+sizeof(blender::bke::bake::BlobSlice)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< uint64_t, blender::eevee::VelocityModule::VelocityGeometryData >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint64_t)+sizeof(blender::eevee::VelocityModule::VelocityGeometryData)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< UniqueName_Key, UniqueName_Value >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(UniqueName_Key)+sizeof(UniqueName_Value)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< VkBuffer, ResourceHandle >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(VkBuffer)+sizeof(ResourceHandle)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultMapSlot< VkImage, ResourceHandle >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(VkImage)+sizeof(ResourceHandle)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::ComputeContextHash >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::deg::AnimatedPropertyID >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::deg::AnimatedPropertyID)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::deg::OperationNode * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::deg::OperationNode *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::dot::Cluster * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::dot::Cluster *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::dot::Node * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::dot::Node *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::eevee::ObjectKey >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::eevee::ObjectKey)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::fn::lazy_function::InputSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::InputSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::gpu::GLVaoCache * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::gpu::GLVaoCache *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::ImplicitSharingPtr >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::ImplicitSharingPtr)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::nodes::NodeInContext >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::nodes::NodeInContext)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::nodes::SocketInContext >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::nodes::SocketInContext)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::OrderedEdge >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::OrderedEdge)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< blender::seq::ThumbnailCache::Request >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(blender::seq::ThumbnailCache::Request)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< BMFace * >::type, LoadFactor::compute_total_slots(InlineBufferCapacity, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< BMVert * >::type, LoadFactor::compute_total_slots(InlineBufferCapacity, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< BoneCollection * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(BoneCollection *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< bUUID >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(bUUID)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< const bNodeSocket * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const bNodeSocket *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< const ID * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const ID *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< const Object * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const Object *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< const void * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(const void *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< GPUFrameBuffer * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(GPUFrameBuffer *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< GreasePencilDrawing * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(GreasePencilDrawing *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< ID * >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(ID *)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< int >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(int)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< Key >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Key)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< SetKey >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(SetKey)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< std::shared_ptr< blender::asset_system::AssetRepresentation > >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::shared_ptr< blender::asset_system::AssetRepresentation >)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< std::string >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(std::string)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< Tile >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(Tile)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< uint >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(uint)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< UniqueName_Key >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(UniqueName_Key)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultSetSlot< VkImage >::type, LoadFactor::compute_total_slots(default_inline_buffer_capacity(sizeof(VkImage)), LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< AttrDomain >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::ComputeContextHash >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::fn::lazy_function::FunctionNode * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::io::stl::Triangle >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::nodes::geo_eval_log::NodeWarning >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::OrderedEdge >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::StringRef >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< blender::VecBase >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< bNode * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const blender::fn::FieldInput * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const bNodeTree * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const Curves * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const GreasePencil * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const Mesh * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< const PointCloud * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< DNode >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< DOutputSocket >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< int >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< Key >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< Material * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< Sequence * >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< std::reference_wrapper< const blender::fn::FieldInput > >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Cblender::Array< typename DefaultVectorSetSlot< std::string >::type, LoadFactor::compute_total_slots(4, LOAD_FACTOR), GuardedAllocator >
 Carray< uint >
 Cblender::Array< uint16_t >
 Cblender::Array< uint8_t >
 Cblender::Array< VkExtensionProperties >
 CArrayGpencilModifierData
 CArrayIterator
 CArrayModifierData
 CArrowGizmo3D
 CArrowGizmoInteraction
 Cblender::math::AssertUnitEpsilon< T >
 Cblender::math::AssertUnitEpsilon< QuaternionBase< U > >
 Cblender::asset_system::AssetCatalog
 Cblender::asset_system::AssetCatalogCollection
 Cblender::asset_system::AssetCatalogDefinitionFile
 Cblender::asset_system::AssetCatalogFilter
 Cblender::ed::asset_browser::AssetCatalogFilterSettings
 Cblender::asset_system::AssetCatalogLessThan
 Cblender::asset_system::AssetCatalogPath
 CAssetCatalogPathLink
 Cblender::asset_system::AssetCatalogService
 Cblender::asset_system::AssetCatalogTree
 Cblender::asset_system::AssetCatalogTreeItem
 Cblender::asset_system::tests::AssetCatalogTreeTestFunctions
 Cblender::ed::asset::AssetClearHelper
 Cblender::ed::asset::AssetFilterSettings
 CAssetHandle
 Cblender::ed::asset::index::AssetIndex
 Cblender::ed::asset::AssetItemTree
 Cblender::asset_system::AssetLibrary
 Cblender::ed::asset::index::AssetLibraryIndexReferences the asset library directory
 CAssetLibraryReference
 Cblender::asset_system::AssetLibraryService
 Cblender::ed::asset::AssetMarkHelper
 CAssetMetaDataThe meta-data of an asset. By creating and giving this for a data-block (ID.asset_data), the data-block becomes an asset
 CAssetShelf
 CAssetShelfSettings
 CAssetShelfType
 CAssetTagUser defined tag. Currently only used by assets, could be used more often at some point. Maybe add a custom icon and color to these in future?
 CAssetTagEnsureResult
 CAssetTypeInfo
 CAssetViewListData
 CAssetWeakReference
 CAssignConstraintsToGridBatchesParams
 Clibmv::homography::homography2D::AsymmetricError
 CAtExitData
 Cblender::AtomicDisjointSet
 Cmikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >
 Cmikk::AtomicHashSetLinearProbeFcn
 Cmikk::AtomicHashSetQuadraticProbeFcn
 CAtomicSpinLock
 CAttribute
 Cblender::bke::AttributeAccessor
 Cblender::bke::AttributeAccessorFunctions
 CAttributeConverter< BlenderT >
 Cblender::draw::AttributeConverter< T >
 CAttributeConverter< blender::ColorGeometry4b >
 CAttributeConverter< blender::ColorGeometry4f >
 CAttributeConverter< blender::float2 >
 CAttributeConverter< blender::float3 >
 CAttributeConverter< blender::math::Quaternion >
 CAttributeConverter< bool >
 Cblender::draw::AttributeConverter< bool >
 Cblender::draw::AttributeConverter< ColorGeometry4b >
 Cblender::draw::AttributeConverter< ColorGeometry4f >
 CAttributeConverter< float >
 Cblender::draw::AttributeConverter< float >
 Cblender::draw::AttributeConverter< float2 >
 Cblender::draw::AttributeConverter< float3 >
 CAttributeConverter< int >
 Cblender::draw::AttributeConverter< int >
 Cblender::draw::AttributeConverter< int2 >
 CAttributeConverter< int8_t >
 Cblender::draw::AttributeConverter< int8_t >
 Cblender::draw::AttributeConverter< math::Quaternion >
 CAttributeDescriptor
 Cblender::geometry::AttributeFallbacksArray
 Cblender::bke::AttributeFilter
 Cblender::bke::AttributeInit
 Cblender::bke::AttributeIter
 Cblender::bke::AttributeKind
 CAttributeMap
 Cblender::bke::AttributeMetaData
 Cblender::nodes::node_geo_boolean_cc::AttributeOutputs
 Cblender::nodes::node_geo_extrude_mesh_cc::AttributeOutputs
 CAttributeOwner
 Cblender::bke::AttributeReader< T >
 CAttributeRequest
 CAttributeRequestSet
 Cblender::dot::Attributes
 Cblender::AttributeSearchData
 Cblender::ed::space_node::AttributeSearchData
 CAttributeSet
 Cblender::geometry::AttributesForInterpolation
 Cblender::bke::AttributeTransferData
 Cblender::nodes::geo_eval_log::GeoTreeLogger::AttributeUsageWithNode
 Cblender::bke::AttributeValidator
 Cblender::draw::overlay::AttributeViewer
 Cblender::bke::AttributeWriter< T >
 CAudioData
 CAutoComplete
 Cmv::AutoTrack
 CAutoTrackClip
 CAutoTrackContext
 CAutoTrackMarker
 CAutoTrackTLS
 CAutoTrackTrack
 CAutoTrackTrackingResult
 Cblender::nodes::anonymous_attribute_lifetime::AvailableRelation
 Cblender::ed::sculpt_paint::AveragePositionAccumulation
 CAvgLogLum
 Cblender::compositor::AvgLogLumTemporarily storage during execution of Tone-map
 Cblender::math::Axis
 Cblender::math::AxisAngleBase< T, AngleT >
 Cblender::math::AxisSigned
 CAZone
 CBA_ArgCallback_Deferred
 Cblender::draw::overlay::Background
 Cblender::eevee::BackgroundPipeline
 CbAction
 CbActionChannel
 CbActionConstraint
 CbActionGroup
 CbActionModifier
 CbActionStrip
 CbAddon
 CBakeAdjPoint
 Cblender::ed::object::BakeAPIRender
 CBakeData
 Cblender::bke::bake::BakeDataBlockID
 Cblender::bke::bake::BakeDataBlockMap
 CBakeDataZSpan
 Cblender::nodes::BakeDrawContext
 Cblender::BakeFrameIndices
 Cblender::ed::object::bake_simulation::BakeGeometryNodesJob
 CBakeHighPolyData
 CBakeImage
 CBakeImBufuserData
 Cblender::bke::bake::BakeItem
 Cblender::nodes::BakeItemsAccessor
 CBakeManager
 Cblender::nodes::BakeNodeBehavior
 Cblender::bke::bake::BakeNodeCache
 CBakeOperatorData
 Cblender::bke::bake::BakePath
 CBakePixel
 Cblender::bke::bake::BakeSocketConfig
 Cblender::bke::bake::BakeState
 Cblender::bke::bake::BakeStateRef
 CBakeTargets
 CbAKey
 CbAnimChannelType
 CbAnimContext
 CbAnimListElem
 CbAnimVizSettings
 CbArgDoc
 CbArgs
 CbArgument
 CbArmature
 CbArmature_Runtime
 CbArmatureConstraint
 CBArrayCustomData
 CBArrayInfo
 CBArrayMemory
 CBArrayState
 CBArrayStore
 CBArrayStore_AtSize
 Cblender::draw::command::Barrier
 CBase
 Clibmv::BaseArray
 Cblender::eevee::BaseHandle
 Cblender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIterator
 CBaseMathObject
 CFreestyle::BaseObject
 CBaseRender
 Cblender::nodes::BaseSocketDeclarationBuilder
 Cblender::draw::image_engine::BaseTextureMethod
 CBASIC_Data
 CBASIC_PassList
 CBASIC_PrivateData
 CBASIC_Shaders
 CBASIC_StorageList
 Cblender::BasicDevirtualizer< T >
 Cblender::bke::curves::nurbs::BasisCache
 CBatch
 CBatchBLF
 Cblender::draw::image_engine::BatchUpdaterCreate gpu::Batch for a IMAGE_ScreenSpaceTextureInfo
 CBBoneSplineParameters
 CFreestyle::BBox< Point >
 CFreestyle::BBox< Freestyle::VecMat::Vec2 >
 CFreestyle::BBox< Freestyle::VecMat::Vec3 >
 CbCallbackFuncStore
 CbCameraSolverConstraint
 CBCAnimation
 CBCAnimationCurve
 CBCAnimationSampler
 CBCBezTriple
 CBCCurveKey
 CbChildOfConstraint
 CBChunk
 CBChunkList
 CBChunkRef
 CbClampToConstraint
 CBCMatrix
 CbConstraint
 CbConstraintChannel
 CbConstraintOb
 CbConstraintTarget
 CbConstraintTypeInfo
 CbContext
 CbContext_PyState
 CbContextDataResult
 CbContextPollMsgDyn_Params
 CbContextStore
 CbContextStoreEntry
 CBCPolygonNormalsIndices
 CBCQuat
 CBCSample
 CBCSampleFrame
 CBCSampleFrameContainer
 CBCursor
 CbDampTrackConstraint
 CbDeformGroup
 CbDistLimitConstraint
 CbDopeSheet
 CBendCustomData
 CBendSpringRef
 CBevelData
 CBevelModifierData
 CBevelObjectStore
 CBevelParams
 CBevelSort
 CBevList
 CBevPoint
 CBevVert
 CFreestyle::BezierCurve
 CFreestyle::BezierCurveSegment
 CBeztMap
 CBezTriple
 CBezTripleChain
 CbFollowPathConstraint
 CbFollowTrackConstraint
 CbGPdata
 CbGPdata_Runtime
 CbGPDcontrolpoint
 CbGPDcurve
 CbGPDcurve_point
 CbGPDframe
 CbGPDframe_Runtime
 CbGPDlayer
 CbGPDlayer_Mask
 CbGPDlayer_Runtime
 CbGPDpalette
 CbGPDpalettecolor
 CbGPDspoint
 CbGPDspoint_Runtime
 CbGPDstroke
 CbGPDstroke_Runtime
 CbGPDtriangle
 CbGPgrid
 CbGPundonode
 CBHead
 CBHead4
 CBHead8
 CBHeadN
 CBHeadSort
 CFreestyle::BidirectionalIteratorTag_Traits
 CbIKParam
 CFreestyle::binary_rule< T1, T2 >
 CFreestyle::binary_rule< segment, segment >
 CFreestyle::BinaryPredicate0D
 CFreestyle::BinaryPredicate1D
 Cblender::gpu::BindSpaceImages< Offset >
 Cblender::gpu::BindSpaceImages< BIND_SPACE_IMAGE_OFFSET >
 Cblender::gpu::BindSpaceStorageBuffers
 Cblender::gpu::BindSpaceTextures
 Cblender::gpu::BindSpaceUniformBuffers
 CBisectData
 CBisectData::BisectDataBackup
 CbItasc
 Cblender::bits::BitGroupVector< InlineBufferCapacity, Allocator >
 Cblender::bits::BitGroupVector< 0 >
 Cblender::bits::BitIteratorBase
 Cblender::bits::BitRef
 Cblender::bits::BitSpan
 Cblender::bits::BitVector< InlineBufferCapacity, Allocator >
 Cblender::bits::BitVector< 0 >
 Cblender::bits::BitVector< 64, GuardedAllocator >
 Cblender::bits::BitVector< InlineBufferCapacity, GuardedAllocator >
 CBKEMeshToTangent
 CbKinematicConstraint
 CBLaplacianSystem
 CBlendDataReader
 CBlenderAppTranslations
 CBlenderCamera
 CBlenderDefRNA
 CBlenderDisplayShader
 CFreestyle::BlenderFileLoader
 CBlenderLightLink
 CBlenderObjectCulling
 CBlenderRNA
 CBlenderSession
 CBlenderSync
 CBlenderViewportParameters
 CBlendExpander
 CBlendFileData
 CBlendfileLinkAppendContext
 CBlendfileLinkAppendContextCallBack
 CBlendfileLinkAppendContextItem
 CBlendfileLinkAppendContextLibrary
 CBlendFileReadParams
 CBlendFileReadReport
 CBlendFileReadWMSetupData
 CBlendFileWriteParams
 CBlendLibReader
 CBlendThumbnail
 Cblender::bke::CurvesGeometry::BlendWriteData
 CBlendWriter
 CBLI_AStarGNLink
 CBLI_AStarGNode
 CBLI_AStarGraph
 CBLI_AStarSolution
 CBLI_Buffer
 CBLI_freenode
 CBLI_HashMurmur2A
 CBLI_Iterator
 CBLI_memblock
 CBLI_memblock_iter
 CBLI_memiter
 CBLI_memiter_chunk
 CBLI_memiter_elem
 CBLI_memiter_handle
 CBLI_mempool
 CBLI_mempool_chunk
 CBLI_mempool_iter
 CBLI_mempool_threadsafe_iter
 CBLI_mmap_file
 CBLI_Stack
 CBLO_Write_IDBuffer
 Cblender::bke::bake::BlobReader
 Cblender::bke::bake::BlobSlice
 Cblender::bke::bake::BlobWriter
 CBLOCacheStorage
 CBLOCacheStorageValue
 CbLocateLikeConstraint
 Cblender::gpu::shader::PrintfFormat::Block
 CbLockTrackConstraint
 CbLocLimitConstraint
 CBLODataBlockInfo
 CBLT_i18n_contexts_descriptor
 CBlurKernel
 CBlurShaderFxData
 CBMAllocTemplate
 CBMBackup
 CBMBVHTree
 CBMBVHTree_OverlapData
 CBMCalcPathParams
 CBMCalcPathUVParams
 CBMCustomDataCopyMap
 CBMDiskLink
 CBMEdge
 CBMEdge_OFlag
 CBMEdgeLoopStore
 CBMEditMesh
 CBMEditSelection
 CBMElem
 CBMElemF
 CBMElemSort
 CBMesh
 CBMeshCalcTessellation_Params
 CBMeshCreateParams
 CBMeshFromMeshParams
 Cblender::ed::sculpt_paint::BMeshLocalData
 Cblender::ed::sculpt_paint::draw_face_sets_cc::BMeshLocalData
 Cblender::ed::sculpt_paint::relax_cc::BMeshLocalData
 CBMeshNormalsUpdate_Params
 CBMeshToMeshLayerInfo
 CBMeshToMeshParams
 CBMFace
 CBMFace_OFlag
 CBMFaceLink
 CBMFlagLayer
 CBMHeader
 CbMinMaxConstraint
 CBMIter
 CBMIter__edge_of_face
 CBMIter__edge_of_vert
 CBMIter__elem_of_mesh
 CBMIter__face_of_edge
 CBMIter__face_of_vert
 CBMIter__loop_of_edge
 CBMIter__loop_of_face
 CBMIter__loop_of_loop
 CBMIter__loop_of_vert
 CBMIter__vert_of_edge
 CBMIter__vert_of_face
 CBMLog
 CBMLogEntry
 CBMLogFace
 CBMLogVert
 CBMLoop
 CBMLoopInterpMultiresData
 CBMLoopNorEditData
 CBMLoopNorEditDataArray
 CBMLoopsCalcNormalsWithCoords_TLS
 CBMLoopsCalcNormalsWithCoordsData
 CBMO_FlagSet
 CBMOIter
 CBMOpDefine
 CBMOperator
 CBMOpError
 CBMOpSlot
 CBMOSlotType
 CbMotionPath
 CbMotionPathVert
 CbMovieHandle
 CBMPartialUpdate
 CBMPartialUpdate_Params
 CBMUVOffsets
 CBMVert
 CBMVert_OFlag
 CBMVertsCalcNormalsWithCoordsData
 CBMWalker
 CBMwConnectedVertexWalker
 CBMwEdgeboundaryWalker
 CBMwEdgeLoopWalker
 CBMwEdgeringWalker
 CBMwFaceLoopWalker
 CBMwGenericWalker
 CBMwIslandboundWalker
 CBMwIslandWalker
 CBMwLoopShellWalker
 CBMwLoopShellWireWalker
 CBMwNonManifoldEdgeLoopWalker
 CBMwShellWalker
 CBMwUVEdgeWalker
 CbNestedNodePath
 CbNestedNodeRef
 CbNode
 CbNodeExec
 CbNodeExecContext
 CbNodeExecData
 Cblender::bke::bNodeInstanceHash
 CbNodeInstanceHashEntry
 CbNodeInstanceKey
 CbNodeLink
 Cblender::ed::space_node::bNodeLinkDrag
 CbNodePanelState
 CbNodePreview
 CbNodeSocket
 Cblender::bke::node_interface::socket_types::bNodeSocketStaticTypeInfo
 CbNodeSocketStaticTypeInfo
 Cblender::bke::bNodeSocketTemplateCompact definition of a node socket
 Cblender::bke::bNodeSocketTypeDefines a socket type
 CbNodeSocketValueBoolean
 CbNodeSocketValueCollection
 CbNodeSocketValueFloat
 CbNodeSocketValueImage
 CbNodeSocketValueInt
 CbNodeSocketValueMaterial
 CbNodeSocketValueMenu
 CbNodeSocketValueObject
 CbNodeSocketValueRGBA
 CbNodeSocketValueRotation
 CbNodeSocketValueString
 CbNodeSocketValueTexture
 CbNodeSocketValueVector
 CbNodeStack
 CbNodeThreadStack
 CbNodeTree
 CbNodeTreeExec
 CbNodeTreeInterface
 CbNodeTreeInterfaceItem
 CbNodeTreeInterfacePanel
 Cblender::bke::bNodeTreeInterfaceRuntime
 CbNodeTreeInterfaceSocket
 CbNodeTreePath
 Cblender::bke::bNodeTreeToDotOptions
 Cblender::bke::bNodeTreeType
 Cblender::bke::bNodeTreeZone
 Cblender::bke::bNodeTreeZones
 Cblender::bke::bNodeTypeDefines a node type
 Cblender::bke::bNodeZoneType
 CBObjectInfo
 CbObjectSolverConstraint
 CbtSoftBody::Body
 CBodyFace
 CBodyPoint
 CBodySpring
 CBoidBrainData
 CBoidData
 CBoidParticle
 CBoidRule
 CBoidRuleAverageSpeed
 CBoidRuleAvoidCollision
 CBoidRuleFight
 CBoidRuleFollowLeader
 CBoidRuleGoalAvoid
 CBoidSettings
 CBoidState
 CBoidValues
 Cblender::realtime_compositor::BokehKernelKey
 CBone
 CBone_Runtime
 CBoneCollection
 CBoneCollectionMember
 CBoneCollectionReference
 CBoneColor
 Cblender::ui::BoneDropper
 CBoneEnvelopeData
 CBoneExtended
 CBoneExtensionManager
 CBoneFlipNameData
 CBoneInitData
 CBoneInstanceData
 CBoneParentTransform
 Cblender::ui::BoneSampleData
 CBoneSplineHandle
 CBoneSplineWidgetGroup
 CBoneStickData
 CBooleanModifierData
 Cblender::geometry::boolean::BooleanOpParameters
 Cblender::bke::attribute_math::BooleanPropagationMixer
 CBoolPropertyRNA
 CBoundBox
 CBoundBox2D
 CBoundingBox
 CBoundingBoxf
 Cblender::Bounds< T >
 Cblender::draw::overlay::Bounds
 CBounds2D
 CBounds3D
 Cblender::Bounds< blender::VecBase >
 Cblender::bke::pbvh::BoundsMergeInfo
 CBoundSphere
 CBoundVert
 CBox
 CFreestyle::BoxGrid
 CBoxPack
 CBoxSelectData
 CBoxSelectUserData
 CBoxSelectuserData
 CBoxSelectUserData_ForMeshEdge
 CBoxSelectUserData_ForMeshVert
 CBoxVert
 CbPathCompare
 CBPathFind_Data
 CBPathForeachPathData
 CBPathRebase_Data
 CBPathRemap_Data
 CBPathSummary
 CbPivotConstraint
 CBPoint
 CbPose
 CbPoseChannel
 CbPoseChannel_BBoneSegmentBoundary
 CbPoseChannel_Runtime
 CbPoseChannelDrawData
 CBPy_AdjacencyIterator
 CBPy_BackboneStretcherShader
 CBPy_BBox
 CBPy_BezierCurveShader
 CBPy_BinaryPredicate0D
 CBPy_BinaryPredicate1D
 CBPy_BlenderTextureShader
 CBPy_BMDeformVert
 CBPy_BMEdge
 CBPy_BMEditSelIter
 CBPy_BMEditSelSeq
 CBPy_BMElem
 CBPy_BMElemSeq
 CBPy_BMesh
 CBPy_BMeshOpFunc
 CBPy_BMFace
 CBPy_BMGeneric
 CBPy_BMGenericMeshData
 CBPy_BMIter
 CBPy_BMLayerAccess
 CBPy_BMLayerCollection
 CBPy_BMLayerItem
 CBPy_BMLoop
 CBPy_BMLoopUV
 CBPy_BMVert
 CBPy_BMVertSkin
 CBPy_CalligraphicShader
 CBPy_Chain
 CBPy_ChainingIterator
 CBPy_ChainingTimeStampF1D
 CBPy_ChainPredicateIterator
 CBPy_ChainSilhouetteIterator
 CBPy_ColorNoiseShader
 CBPy_ConstantColorShader
 CBPy_ConstantThicknessShader
 CBPy_ConstrainedIncreasingThicknessShader
 CBPy_ContourUP1D
 CBPy_Curvature2DAngleF0D
 CBPy_Curvature2DAngleF1D
 CBPy_CurveNatureF0D
 CBPy_CurveNatureF1D
 CBPy_CurvePoint
 CBPy_CurvePointIterator
 CBPy_DataContext
 CBPy_DensityF0D
 CBPy_DensityF1D
 CBPy_DensityLowerThanUP1D
 CBPy_DummyPointerRNA
 CBPy_EnumProperty_Parse
 CBPy_EnumProperty_Parse_WithSRNA
 CBPy_EqualToChainingTimeStampUP1D
 CBPy_EqualToTimeStampUP1D
 CBPy_ExternalContourUP1D
 CBPy_FalseBP1D
 CBPy_FalseUP0D
 CBPy_FalseUP1D
 CBPy_FEdge
 CBPy_FEdgeSharp
 CBPy_FEdgeSmooth
 CBPy_FrsCurve
 CBPy_FrsMaterial
 CBPy_FrsNoise
 CBPy_FunctionRNA
 CBPy_GetCompleteViewMapDensityF1D
 CBPy_GetCurvilinearAbscissaF0D
 CBPy_GetDirectionalViewMapDensityF1D
 CBPy_GetOccludeeF0D
 CBPy_GetOccludeeF1D
 CBPy_GetOccludersF0D
 CBPy_GetOccludersF1D
 CBPy_GetParameterF0D
 CBPy_GetProjectedXF0D
 CBPy_GetProjectedXF1D
 CBPy_GetProjectedYF0D
 CBPy_GetProjectedYF1D
 CBPy_GetProjectedZF0D
 CBPy_GetProjectedZF1D
 CBPy_GetShapeF0D
 CBPy_GetShapeF1D
 CBPy_GetSteerableViewMapDensityF1D
 CBPy_GetViewMapGradientNormF0D
 CBPy_GetViewMapGradientNormF1D
 CBPy_GetXF0D
 CBPy_GetXF1D
 CBPy_GetYF0D
 CBPy_GetYF1D
 CBPy_GetZF0D
 CBPy_GetZF1D
 CBPy_GuidingLinesShader
 CBPy_Id
 CBPy_IDArray
 CBPy_IDGroup_Iter
 CBPy_IDGroup_View
 CBPy_IDProperty
 CBPy_IDPropertyUIManager
 CBPy_IncreasingColorShader
 CBPy_IncreasingThicknessShader
 CBPy_IncrementChainingTimeStampF1D
 CBPy_Interface0D
 CBPy_Interface0DIterator
 CBPy_Interface1D
 CBPy_Iterator
 CBPy_Length2DBP1D
 CBPy_Library
 CBPy_LocalAverageDepthF0D
 CBPy_LocalAverageDepthF1D
 CBPy_MaterialF0D
 CBPy_MediumType
 CBPy_Nature
 CBPy_NonTVertex
 CBPy_Normal2DF0D
 CBPy_Normal2DF1D
 CBPy_OperatorBase
 CBPy_Operators
 CBPy_Orientation2DF1D
 CBPy_Orientation3DF1D
 CBPy_orientedViewEdgeIterator
 CBPy_PolygonalizationShader
 CBPy_PropDeferred
 CBPy_PropertyArrayRNA
 CBPy_PropertyCollectionIterRNA
 CBPy_PropertyRNA
 CBPy_PropIDParse
 CBPy_QuantitativeInvisibilityF0D
 CBPy_QuantitativeInvisibilityF1D
 CBPy_QuantitativeInvisibilityUP1D
 CBPy_ReadCompleteViewMapPixelF0D
 CBPy_ReadMapPixelF0D
 CBPy_ReadSteerableViewMapPixelF0D
 CBPy_RunErrInfo
 CBPy_SameShapeIdBP1D
 CBPy_SamplingShader
 CBPy_ShapeIdF0D
 CBPy_ShapeUP1D
 CBPy_SmoothingShader
 CBPy_SpatialNoiseShader
 CBPy_SShape
 CBPy_Stroke
 CBPy_StrokeAttribute
 CBPy_StrokeShader
 CBPy_StrokeTextureStepShader
 CBPy_StrokeVertex
 CBPy_StrokeVertexIterator
 CBPy_StructRNA
 CBPy_StructRNA_Parse
 CBPy_SVertex
 CBPy_SVertexIterator
 CBPy_ThicknessNoiseShader
 CBPy_TimeStampF1D
 CBPy_TipRemoverShader
 CBPy_TrueBP1D
 CBPy_TrueUP0D
 CBPy_TrueUP1D
 CBPy_TVertex
 CBPy_TypesModule_State
 CBPy_UnaryFunction0D
 CBPy_UnaryFunction0DDouble
 CBPy_UnaryFunction0DEdgeNature
 CBPy_UnaryFunction0DFloat
 CBPy_UnaryFunction0DId
 CBPy_UnaryFunction0DMaterial
 CBPy_UnaryFunction0DUnsigned
 CBPy_UnaryFunction0DVec2f
 CBPy_UnaryFunction0DVec3f
 CBPy_UnaryFunction0DVectorViewShape
 CBPy_UnaryFunction0DViewShape
 CBPy_UnaryFunction1D
 CBPy_UnaryFunction1DDouble
 CBPy_UnaryFunction1DEdgeNature
 CBPy_UnaryFunction1DFloat
 CBPy_UnaryFunction1DUnsigned
 CBPy_UnaryFunction1DVec2f
 CBPy_UnaryFunction1DVec3f
 CBPy_UnaryFunction1DVectorViewShape
 CBPy_UnaryFunction1DVoid
 CBPy_UnaryPredicate0D
 CBPy_UnaryPredicate1D
 CBPy_VertexOrientation2DF0D
 CBPy_VertexOrientation3DF0D
 CBPy_ViewEdge
 CBPy_ViewEdgeIterator
 CBPy_ViewMap
 CBPy_ViewMapGradientNormBP1D
 CBPy_ViewShape
 CBPy_ViewVertex
 CBPy_WithinImageBoundaryUP1D
 CBPy_ZDiscontinuityF0D
 CBPy_ZDiscontinuityF1D
 CBPyContextTempOverride
 CBPyGizmoHandlerUserData
 CBPyGizmoWithTarget
 CBPyGizmoWithTargetType
 CBPyGPU_MatrixStackContext
 CBPyGPUBatch
 CBPyGPUBuffer
 CBPyGPUFrameBuffer
 CBPyGPUIndexBuf
 CBPyGPUOffScreen
 CBPyGPUShader
 CBPyGPUShaderCreateInfo
 CBPyGPUStageInterfaceInfo
 CBPyGPUTexture
 CBPyGPUUniformBuf
 CBPyGPUVertBuf
 CBPyGPUVertFormat
 CBPyPropArrayLength
 CBPyPropStore
 CbPythonConstraint
 Cblender::fn::multi_function::ProcedureBuilder::Branch
 CbranchIterData
 CBrightContrastModifierData
 CBrightContrastThreadData
 CbRigidBodyJointConstraint
 CbRotateLikeConstraint
 CbRotLimitConstraint
 CBrush
 CBrushAddCountIterData
 CBrushAddCountIterTLSData
 CBrushClone
 CBrushCurvesSculptSettings
 CBrushEdit
 CBrushGpencilSettings
 Cblender::ed::sculpt_paint::pose::BrushLocalData
 CBrushPainter
 CBrushPainterCache
 Cblender::ed::sculpt_paint::greasepencil::WeightPaintOperation::BrushPoint
 Cblender::ed::sculpt_paint::BrushPositionCandidate
 CbSameVolumeConstraint
 CbScreen
 CBsdfEval
 CbShrinkwrapConstraint
 CbSizeLikeConstraint
 CbSizeLimitConstraint
 CbSound
 CbSplineIKConstraint
 CBssrdf
 CbStretchToConstraint
 CBTableRef
 CbtActionInterfaceBasic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWorld
 CbtAlignedAllocator< T, Alignment >
 CbtAlignedAllocator< Anchor, 16 >
 CbtAlignedAllocator< bool, 16 >
 CbtAlignedAllocator< BT_QUANTIZED_BVH_NODE, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btCell32 >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btDeformableFaceNodeContactConstraint >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btDeformableFaceRigidContactConstraint >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btDeformableNodeAnchorConstraint >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btDeformableNodeRigidContactConstraint >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btDeformableStaticConstraint >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btPersistentManifold * >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< btVector3 >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< const btDbvtNode * >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< const btSoftBody::Node * >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< double >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< int >, 16 >
 CbtAlignedAllocator< btAlignedObjectArray< unsigned int >, 16 >
 CbtAlignedAllocator< btBatchedConstraints::Range, 16 >
 CbtAlignedAllocator< btBroadphasePair, 16 >
 CbtAlignedAllocator< btChunk *, 16 >
 CbtAlignedAllocator< btCollisionAlgorithm *, 16 >
 CbtAlignedAllocator< btCollisionObject *, 16 >
 CbtAlignedAllocator< btCollisionShape *, 16 >
 CbtAlignedAllocator< btConvexHullComputer::Edge, 16 >
 CbtAlignedAllocator< btConvexHullInternal::Vertex *, 16 >
 CbtAlignedAllocator< btDbvt::sStkNN, 16 >
 CbtAlignedAllocator< btDeformableContactConstraint *, 16 >
 CbtAlignedAllocator< btDeformableLagrangianForce *, 16 >
 CbtAlignedAllocator< btElement, 16 >
 CbtAlignedAllocator< btGImpactMeshShapePart *, 16 >
 CbtAlignedAllocator< btHashInt, 16 >
 CbtAlignedAllocator< btHashKey< btTriIndex >, 16 >
 CbtAlignedAllocator< btHashPtr, 16 >
 CbtAlignedAllocator< btHashString, 16 >
 CbtAlignedAllocator< btHeightfieldTerrainShape::Range, 16 >
 CbtAlignedAllocator< btMaterialProperties, 16 >
 CbtAlignedAllocator< btMatrix3x3, 16 >
 CbtAlignedAllocator< btMultiBody *, 16 >
 CbtAlignedAllocator< btMultiBodyConstraint *, 16 >
 CbtAlignedAllocator< btMultiBodySolverConstraint *, 16 >
 CbtAlignedAllocator< btOptimizedBvh *, 16 >
 CbtAlignedAllocator< btPersistentManifold *, 16 >
 CbtAlignedAllocator< btPlane, 16 >
 CbtAlignedAllocator< btPointerUid, 16 >
 CbtAlignedAllocator< btQuaternion, 16 >
 CbtAlignedAllocator< btScalar *, 16 >
 CbtAlignedAllocator< btScalar, 16 >
 CbtAlignedAllocator< btSequentialImpulseConstraintSolverMt::JointParams, 16 >
 CbtAlignedAllocator< btSimplePair, 16 >
 CbtAlignedAllocator< btSimulationIslandManagerMt::Island *, 16 >
 CbtAlignedAllocator< btSoftBody *, 16 >
 CbtAlignedAllocator< btSoftBody::DeformableFaceNodeContact, 16 >
 CbtAlignedAllocator< btSoftBody::DeformableFaceRigidContact, 16 >
 CbtAlignedAllocator< btSoftBody::DeformableNodeRigidAnchor, 16 >
 CbtAlignedAllocator< btSoftBody::DeformableNodeRigidContact, 16 >
 CbtAlignedAllocator< btSoftBody::Node *, 16 >
 CbtAlignedAllocator< btSoftBody::TetraScratch, 16 >
 CbtAlignedAllocator< btSolverAnalyticsData, 16 >
 CbtAlignedAllocator< btSolverBody, 16 >
 CbtAlignedAllocator< btSolverConstraint *, 16 >
 CbtAlignedAllocator< btSparseSdf::Cell *, 16 >
 CbtAlignedAllocator< btStridingMeshInterfaceData *, 16 >
 CbtAlignedAllocator< btTransform, 16 >
 CbtAlignedAllocator< btTriangle, 16 >
 CbtAlignedAllocator< btTriangleIndexVertexArray *, 16 >
 CbtAlignedAllocator< btTriangleInfoMap *, 16 >
 CbtAlignedAllocator< btTriIndex, 16 >
 CbtAlignedAllocator< btTypedConstraint *, 16 >
 CbtAlignedAllocator< btVector3, 16 >
 CbtAlignedAllocator< btVector3DoubleData *, 16 >
 CbtAlignedAllocator< btVector3FloatData *, 16 >
 CbtAlignedAllocator< btVector4, 16 >
 CbtAlignedAllocator< btWheelInfo, 16 >
 CbtAlignedAllocator< char *, 16 >
 CbtAlignedAllocator< char, 16 >
 CbtAlignedAllocator< class btHullTriangle *, 16 >
 CbtAlignedAllocator< Cluster *, 16 >
 CbtAlignedAllocator< const btCollisionObject *, 16 >
 CbtAlignedAllocator< const btDbvtNode *, 16 >
 CbtAlignedAllocator< const btSoftBody::RContact *, 16 >
 CbtAlignedAllocator< const char *, 16 >
 CbtAlignedAllocator< const class btCollisionObject *, 16 >
 CbtAlignedAllocator< ConvexH::HalfEdge, 16 >
 CbtAlignedAllocator< ePSolver::_, 16 >
 CbtAlignedAllocator< eVSolver::_, 16 >
 CbtAlignedAllocator< Face, 16 >
 CbtAlignedAllocator< GIM_BVH_DATA, 16 >
 CbtAlignedAllocator< GIM_BVH_TREE_NODE, 16 >
 CbtAlignedAllocator< GIM_CONTACT, 16 >
 CbtAlignedAllocator< GIM_PAIR, 16 >
 CbtAlignedAllocator< int *, 16 >
 CbtAlignedAllocator< int, 16 >
 CbtAlignedAllocator< Island *, 16 >
 CbtAlignedAllocator< Joint *, 16 >
 CbtAlignedAllocator< Key, 16 >
 CbtAlignedAllocator< LagrangeMultiplier, 16 >
 CbtAlignedAllocator< Link, 16 >
 CbtAlignedAllocator< Material *, 16 >
 CbtAlignedAllocator< Node, 16 >
 CbtAlignedAllocator< Note, 16 >
 CbtAlignedAllocator< RContact, 16 >
 CbtAlignedAllocator< SContact, 16 >
 CbtAlignedAllocator< short *, 16 >
 CbtAlignedAllocator< short int *, 16 >
 CbtAlignedAllocator< short, 16 >
 CbtAlignedAllocator< struct btCollisionObjectDoubleData *, 16 >
 CbtAlignedAllocator< struct btCollisionObjectFloatData *, 16 >
 CbtAlignedAllocator< struct btCollisionShapeData *, 16 >
 CbtAlignedAllocator< struct btDynamicsWorldDoubleData *, 16 >
 CbtAlignedAllocator< struct btDynamicsWorldFloatData *, 16 >
 CbtAlignedAllocator< struct btQuantizedBvhDoubleData *, 16 >
 CbtAlignedAllocator< struct btQuantizedBvhFloatData *, 16 >
 CbtAlignedAllocator< struct btRigidBodyDoubleData *, 16 >
 CbtAlignedAllocator< struct btRigidBodyFloatData *, 16 >
 CbtAlignedAllocator< struct btSoftBodyDoubleData *, 16 >
 CbtAlignedAllocator< struct btSoftBodyFloatData *, 16 >
 CbtAlignedAllocator< struct btTypedConstraintData *, 16 >
 CbtAlignedAllocator< struct btTypedConstraintDoubleData *, 16 >
 CbtAlignedAllocator< struct btTypedConstraintFloatData *, 16 >
 CbtAlignedAllocator< T, 16 >
 CbtAlignedAllocator< Tetra, 16 >
 CbtAlignedAllocator< ThreadSolver, 16 >
 CbtAlignedAllocator< TV, 16 >
 CbtAlignedAllocator< unsigned char *, 16 >
 CbtAlignedAllocator< unsigned int, 16 >
 CbtAlignedAllocator< unsigned short int, 16 >
 CbtAlignedAllocator< Value, 16 >
 CbtAlignedAllocator< void *, 16 >
 CbtAlignedBox3d
 CbtAlignedObjectArray< T >
 CbtAlignedObjectArray< Anchor >
 CbtAlignedObjectArray< bool >
 CbtAlignedObjectArray< BT_QUANTIZED_BVH_NODE >
 CbtAlignedObjectArray< btAlignedObjectArray< btCell32 > >
 CbtAlignedObjectArray< btAlignedObjectArray< btDeformableFaceNodeContactConstraint > >
 CbtAlignedObjectArray< btAlignedObjectArray< btDeformableFaceRigidContactConstraint > >
 CbtAlignedObjectArray< btAlignedObjectArray< btDeformableNodeAnchorConstraint > >
 CbtAlignedObjectArray< btAlignedObjectArray< btDeformableNodeRigidContactConstraint > >
 CbtAlignedObjectArray< btAlignedObjectArray< btDeformableStaticConstraint > >
 CbtAlignedObjectArray< btAlignedObjectArray< btPersistentManifold * > >
 CbtAlignedObjectArray< btAlignedObjectArray< btVector3 > >
 CbtAlignedObjectArray< btAlignedObjectArray< const btDbvtNode * > >
 CbtAlignedObjectArray< btAlignedObjectArray< const btSoftBody::Node * > >
 CbtAlignedObjectArray< btAlignedObjectArray< double > >
 CbtAlignedObjectArray< btAlignedObjectArray< int > >
 CbtAlignedObjectArray< btAlignedObjectArray< unsigned int > >
 CbtAlignedObjectArray< btBatchedConstraints::Range >
 CbtAlignedObjectArray< btBroadphasePair >
 CbtAlignedObjectArray< btChunk * >
 CbtAlignedObjectArray< btCollisionAlgorithm * >
 CbtAlignedObjectArray< btCollisionObject * >
 CbtAlignedObjectArray< btCollisionShape * >
 CbtAlignedObjectArray< btConvexHullComputer::Edge >
 CbtAlignedObjectArray< btConvexHullInternal::Vertex * >
 CbtAlignedObjectArray< btDbvt::sStkNN >
 CbtAlignedObjectArray< btDeformableContactConstraint * >
 CbtAlignedObjectArray< btDeformableLagrangianForce * >
 CbtAlignedObjectArray< btElement >
 CbtAlignedObjectArray< btGImpactMeshShapePart * >
 CbtAlignedObjectArray< btHashInt >
 CbtAlignedObjectArray< btHashKey< btTriIndex > >
 CbtAlignedObjectArray< btHashPtr >
 CbtAlignedObjectArray< btHashString >
 CbtAlignedObjectArray< btHeightfieldTerrainShape::Range >
 CbtAlignedObjectArray< btMaterialProperties >
 CbtAlignedObjectArray< btMatrix3x3 >
 CbtAlignedObjectArray< btMultiBody * >
 CbtAlignedObjectArray< btMultiBodyConstraint * >
 CbtAlignedObjectArray< btMultiBodySolverConstraint * >
 CbtAlignedObjectArray< btOptimizedBvh * >
 CbtAlignedObjectArray< btPersistentManifold * >
 CbtAlignedObjectArray< btPlane >
 CbtAlignedObjectArray< btPointerUid >
 CbtAlignedObjectArray< btQuaternion >
 CbtAlignedObjectArray< btScalar * >
 CbtAlignedObjectArray< btScalar >
 CbtAlignedObjectArray< btSequentialImpulseConstraintSolverMt::JointParams >
 CbtAlignedObjectArray< btSimplePair >
 CbtAlignedObjectArray< btSimulationIslandManagerMt::Island * >
 CbtAlignedObjectArray< btSoftBody * >
 CbtAlignedObjectArray< btSoftBody::DeformableFaceNodeContact >
 CbtAlignedObjectArray< btSoftBody::DeformableFaceRigidContact >
 CbtAlignedObjectArray< btSoftBody::DeformableNodeRigidAnchor >
 CbtAlignedObjectArray< btSoftBody::DeformableNodeRigidContact >
 CbtAlignedObjectArray< btSoftBody::Node * >
 CbtAlignedObjectArray< btSoftBody::TetraScratch >
 CbtAlignedObjectArray< btSolverAnalyticsData >
 CbtAlignedObjectArray< btSolverBody >
 CbtAlignedObjectArray< btSolverConstraint * >
 CbtAlignedObjectArray< btSparseSdf::Cell * >
 CbtAlignedObjectArray< btStridingMeshInterfaceData * >
 CbtAlignedObjectArray< btTransform >
 CbtAlignedObjectArray< btTriangle >
 CbtAlignedObjectArray< btTriangleIndexVertexArray * >
 CbtAlignedObjectArray< btTriangleInfoMap * >
 CbtAlignedObjectArray< btTriIndex >
 CbtAlignedObjectArray< btTypedConstraint * >
 CbtAlignedObjectArray< btVector3 >
 CbtAlignedObjectArray< btVector3DoubleData * >
 CbtAlignedObjectArray< btVector3FloatData * >
 CbtAlignedObjectArray< btVector4 >
 CbtAlignedObjectArray< btWheelInfo >
 CbtAlignedObjectArray< char * >
 CbtAlignedObjectArray< char >
 CbtAlignedObjectArray< class btHullTriangle * >
 CbtAlignedObjectArray< Cluster * >
 CbtAlignedObjectArray< const btCollisionObject * >
 CbtAlignedObjectArray< const btDbvtNode * >
 CbtAlignedObjectArray< const btSoftBody::RContact * >
 CbtAlignedObjectArray< const char * >
 CbtAlignedObjectArray< const class btCollisionObject * >
 CbtAlignedObjectArray< ConvexH::HalfEdge >
 CbtAlignedObjectArray< ePSolver::_ >
 CbtAlignedObjectArray< eVSolver::_ >
 CbtAlignedObjectArray< Face >
 CbtAlignedObjectArray< GIM_BVH_DATA >
 CbtAlignedObjectArray< GIM_BVH_TREE_NODE >
 CbtAlignedObjectArray< GIM_CONTACT >
 CbtAlignedObjectArray< GIM_PAIR >
 CbtAlignedObjectArray< int * >
 CbtAlignedObjectArray< int >
 CbtAlignedObjectArray< Island * >
 CbtAlignedObjectArray< Joint * >
 CbtAlignedObjectArray< Key >
 CbtAlignedObjectArray< LagrangeMultiplier >
 CbtAlignedObjectArray< Link >
 CbtAlignedObjectArray< Material * >
 CbtAlignedObjectArray< Node >
 CbtAlignedObjectArray< Note >
 CbtAlignedObjectArray< RContact >
 CbtAlignedObjectArray< SContact >
 CbtAlignedObjectArray< short * >
 CbtAlignedObjectArray< short >
 CbtAlignedObjectArray< short int * >
 CbtAlignedObjectArray< struct btCollisionObjectDoubleData * >
 CbtAlignedObjectArray< struct btCollisionObjectFloatData * >
 CbtAlignedObjectArray< struct btCollisionShapeData * >
 CbtAlignedObjectArray< struct btDynamicsWorldDoubleData * >
 CbtAlignedObjectArray< struct btDynamicsWorldFloatData * >
 CbtAlignedObjectArray< struct btQuantizedBvhDoubleData * >
 CbtAlignedObjectArray< struct btQuantizedBvhFloatData * >
 CbtAlignedObjectArray< struct btRigidBodyDoubleData * >
 CbtAlignedObjectArray< struct btRigidBodyFloatData * >
 CbtAlignedObjectArray< struct btSoftBodyDoubleData * >
 CbtAlignedObjectArray< struct btSoftBodyFloatData * >
 CbtAlignedObjectArray< struct btTypedConstraintData * >
 CbtAlignedObjectArray< struct btTypedConstraintDoubleData * >
 CbtAlignedObjectArray< struct btTypedConstraintFloatData * >
 CbtAlignedObjectArray< Tetra >
 CbtAlignedObjectArray< ThreadSolver >
 CbtAlignedObjectArray< TV >
 CbtAlignedObjectArray< unsigned char * >
 CbtAlignedObjectArray< unsigned int >
 CbtAlignedObjectArray< unsigned short int >
 CbtAlignedObjectArray< Value >
 CbtAlignedObjectArray< void * >
 CbtAngleCompareFunc
 CbtAngularLimit
 CbtBatchedConstraintInfo
 CbtBatchedConstraints
 CbtBatchInfo
 CbtBlockInternal structure for the btStackAlloc memory allocator
 CbtBroadphaseAabbCallback
 CbtBroadphaseInterface
 CbtBroadphasePairSortPredicate
 CbtBroadphaseProxy
 CbtBU_Simplex1to4
 CbtBulletSerializedArrays
 CbtBvhTreeBasic Box tree structure
 CbtCapsuleShape
 CbtCapsuleShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtCell32
 CbtCGProjection
 CbtCharIndexTripletData
 CbtChunk
 CbtClockThe btClock is a portable basic clock that measures accurate time in seconds, use for profiling
 CbtClockData
 CbtCollisionAlgorithm
 CbtCollisionAlgorithmConstructionInfo
 CbtCollisionAlgorithmCreateFuncUsed by the btCollisionDispatcher to register and create instances for btCollisionAlgorithm
 CbtCollisionConfiguration
 CbtCollisionObject
 CbtCollisionObjectDoubleDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtCollisionObjectFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtCollisionObjectWrapper
 CbtCollisionShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtCollisionWorldCollisionWorld is interface and container for the collision detection
 CbtCollisionWorldImporter
 CbtCompoundShapeChildDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtCompoundShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtConcaveShape
 CbtConeShape
 CbtConeShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtConeTwistConstraintDataThis structure is not used, except for loading pre-2.82 .bullet files
 CbtConeTwistConstraintDoubleData
 CbtConstraintInfo1
 CbtConstraintInfo2
 CbtConstraintSetting
 CbtConstraintSolver
 CbtContactManifoldCachedInfo
 CbtContactSolverInfoData
 CbtContactSolverInfoDoubleDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtContactSolverInfoFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtConvexCastBtConvexCast is an interface for Casting
 CbtConvexHullComputer
 CbtConvexHullInternal
 CbtConvexHullShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtConvexInternalShape
 CbtConvexInternalShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtConvexPenetrationDepthSolverConvexPenetrationDepthSolver provides an interface for penetration depth calculation
 CbtConvexSeparatingDistanceUtil
 CbtCpuFeatureUtility
 CbtCriticalSection
 CbtCylinderShape
 CbtCylinderShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtDantzigScratchMemory
 CbtDbvntNode
 CbtDbvt
 CbtDbvtAabbMm
 CbtDbvtNode
 CbtDefaultCollisionConstructionInfo
 CbtDeformableBackwardEulerObjective
 CbtDeformableContactConstraint
 CbtDeformableContactProjection
 CbtDeformableLagrangianForce
 CbtDiscreteCollisionDetectorInterface
 CbtDiscreteDynamicsWorld
 CbtDispatcher
 CbtDispatcherInfo
 CbtDynamicsWorldDoubleDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtDynamicsWorldFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtEigen
 CbtElement
 CbtFace
 CbtGearConstraintDoubleData
 CbtGearConstraintFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtGEN_Link
 CbtGEN_List
 CbtGeneric6DofConstraintData
 CbtGeneric6DofConstraintDoubleData2
 CbtGeneric6DofSpring2ConstraintData
 CbtGeneric6DofSpring2ConstraintDoubleData2
 CbtGeneric6DofSpringConstraintData
 CbtGeneric6DofSpringConstraintDoubleData2
 CbtGenericMemoryPoolGeneric Pool class
 CbtGenericPoolAllocatorGeneric Allocator with pools
 CbtGeometryUtilThe btGeometryUtil helper class provides a few methods to convert between plane equations and vertices
 CbtGhostObject
 CbtGImpactBvhStructure for containing Boxes
 CbtGImpactMeshShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtGImpactQuantizedBvhStructure for containing Boxes
 CbtGjkCollisionDescription
 CbtGjkEpaSolver2BtGjkEpaSolver contributed under zlib by Nathanael Presson
 CbtGjkEpaSolver3
 CbtHashedSimplePairCache
 CbtHashInt
 CbtHashKey< Value >
 CbtHashKey< btTriIndex >
 CbtHashKeyPtr< Value >
 CbtHashMap< Key, Value >
 CbtHashMap< btHashInt, btAlignedObjectArray< btVector3 > >
 CbtHashMap< btHashInt, int >
 CbtHashMap< btHashKey< btTriIndex >, btTriIndex >
 CbtHashMap< btHashPtr, btCollisionObject * >
 CbtHashMap< btHashPtr, btCollisionShape * >
 CbtHashMap< btHashPtr, btOptimizedBvh * >
 CbtHashMap< btHashPtr, btPointerUid >
 CbtHashMap< btHashPtr, btTriangleInfoMap * >
 CbtHashMap< btHashPtr, const char * >
 CbtHashMap< btHashPtr, void * >
 CbtHashMap< btHashString, btCollisionObject * >
 CbtHashMap< btHashString, btCollisionShape * >
 CbtHashMap< btHashString, int >
 CbtHashPtr
 CbtHashStringVery basic hashable string implementation, compatible with btHashMap
 CbTheme
 CbThemeState
 CbtHingeConstraintDoubleDataThis structure is not used, except for loading pre-2.82 .bullet files
 CbtHingeConstraintDoubleData2Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtHingeConstraintFloatData
 CbtIDebugDraw
 CbtInfMaskConverter
 CbtInternalEdge
 CbtInternalTriangleIndexCallback
 CbtInternalVertexPair
 CbtIntIndexData
 CbtIntSortPredicateOriginal version written by Erwin Coumans, October 2013
 CbtIntVec3
 CbtIParallelForBody
 CbtIParallelSumBody
 CbtITaskScheduler
 CbtJointNode
 CbtJointNode1
 CbtKrylovSolver< MatrixX >
 CbtKrylovSolver< btDeformableBackwardEulerObjective >
 CbtLCP
 CbtLemkeAlgorithm
 CbtManifoldPoint
 CbtMaterialThis file was created by Alex Silverman
 CbtMatrix2x2
 CbtMatrix3x3DoubleDataFor serialization
 CbtMatrix3x3FloatDataFor serialization
 CbtMatrixX< T >
 CbtMeshPartDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtMiniSDF
 CbtMLCPSolverInterfaceOriginal version written by Erwin Coumans, October 2013
 CbtModifiedGramSchmidt< TV >
 CbtMotionState
 CbtMprCollisionDescription
 CbtMprDistanceInfo
 CbtMultiBodyConstraint
 CbtMultiBodyConstraintSolver
 CbtMultiBodyJacobianData
 CbtMultiBodyJointFeedback
 CbtMultibodyLink
 CbtMultiBodyLinkColliderDoubleData
 CbtMultiBodyLinkColliderFloatData
 CbtMultiIndex
 CbtMultiSphereShapeData
 CbtNodeOverlapCallback
 CbToolKey
 CbToolRef
 CbToolRef_Runtime
 CbtOverlapCallback
 CbtOverlapFilterCallback
 CbtOverlappingPairCallbackAdditional optional broadphase user callback for adding/removing overlapping pairs, similar interface to btOverlappingPairCache
 CbtPersistentManifoldDoubleData
 CbtPersistentManifoldFloatData
 CbtPersistentManifoldSortPredicateFunction object that routes calls to operator<
 CbtPersistentManifoldSortPredicateDeterministic
 CbtPlane
 CbtPoint2PointConstraintDoubleData
 CbtPoint2PointConstraintDoubleData2Do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtPoint2PointConstraintFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtPointerUid
 CbtPolarDecomposition
 CbtPolyhedralContactClipping
 CbtPolyhedralConvexShape
 CbtPoolAllocatorAllows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately
 CbtPositionAndRadius
 CbtPrimitiveManagerBasePrototype Base class for primitive classification
 CbtPrimitiveTriangle
 CbtQuadWord
 CbtQuantizedBvhTreeBasic Box tree structure
 CbtQuaternionDoubleData
 CbtQuaternionFloatData
 CbTrackToConstraint
 CbTransformCacheConstraint
 CbTransformConstraint
 CbTransLikeConstraint
 CbtReducedVector
 CbtRigidBody::btRigidBodyConstructionInfo
 CbtRigidBodyDoubleDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtRigidBodyFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtRotationalLimitMotorRotation Limit structure for generic joints
 CbtRotationalLimitMotor2
 CbtScaledTriangleMeshShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtSdfCollisionShapeInternalData
 CbtSdfDataStream
 CbtSequentialImpulseConstraintSolver
 CbtSerializer
 CbtShapeGradients
 CbtShapeMatrix
 CbtShortIntIndexData
 CbtShortIntIndexTripletData
 CbtSimplePair
 CbtSimplex
 CbtSimulationIslandManagerSimulationIslandManager creates and handles simulation islands, using btUnionFind
 CbtSliderConstraintDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtSliderConstraintDoubleData
 CbtSoftBodyFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtSoftBodyHelpers
 CbtSoftBodyJointData
 CbtSoftBodySolver
 CbtSoftBodySolverOutput
 CbtSoftBodyWorldInfo
 CbtSoftColliders
 CbtSolve2LinearConstraintConstraint class used for lateral tyre friction
 CbtSolverAnalyticsData
 CbtSortConstraintOnIslandPredicate
 CbtSortConstraintOnIslandPredicate2
 CbtSortMultiBodyConstraintOnIslandPredicate
 CbtSparseSdf< CELLSIZE >
 CbtSparseSdf< 3 >
 CbtSpatialForceVector
 CbtSpatialMotionVector
 CbtSpatialTransformationMatrix
 CbtSpinMutex
 CbtStackAllocThe StackAlloc class provides some fast stack-based memory allocator (LIFO last-in first-out)
 CbtStaticPlaneShape
 CbtStaticPlaneShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtStridingMeshInterfaceDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtSubSimplexClosestResult
 CbtSupportVector
 CbtSymMatrix< T >
 CbtSymmetricSpatialDyad
 CbtThreadSupportInterface
 CbtTransformDoubleData
 CbtTransformFloatDataFor serialization
 CbtTransformUtilUtils related to temporal transforms
 CbtTranslationalLimitMotor
 CbtTranslationalLimitMotor2
 CbtTriangle
 CbtTriangleCallback
 CbtTriangleIndexVertexArray
 CbtTriangleInfo
 CbtTriangleInfoDataThose fields have to be float and not btScalar for the serialization to work properly
 CbtTriangleInfoMapData
 CbtTriangleMeshShapeDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtTriangleShape
 CbtTriIndex
 CbtTypedConstraint
 CbtTypedConstraintDataThis structure is not used, except for loading pre-2.82 .bullet files
 CbtTypedConstraintDoubleData
 CbtTypedConstraintFloatDataDo not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
 CbtTypedObjectRudimentary class to provide type info
 CbtUnionFindUnionFind calculates connected subsets
 CbtUnionFindElementSortPredicate
 CbtUsageBitfield
 CbtVector3
 CbtVector3DoubleData
 CbtVector3FloatData
 CbtVectorX< T >
 CbtVehicleRaycasterBtVehicleRaycaster is provides interface for between vehicle simulation and raycasting
 CbtVehicleRaycaster::btVehicleRaycasterResult
 CbtRaycastVehicle::btVehicleTuning
 CbtVertexBufferDescriptor
 CbtWheelContactPoint
 CbtWheelInfoBtWheelInfo contains information per wheel about friction and suspension
 CbtWheelInfoConstructionInfo
 CBuffer1DParamsMetal
 Cblender::compositor::BufferAreaIterator< T >
 Cblender::gpu::BufferBindingCached
 CBufferOrOffset
 Cblender::compositor::BufferRange< T >
 Cblender::compositor::BufferRangeIterator< T >
 Cblender::compositor::BuffersIteratorBuilder< T >
 CBufInfo
 CBuildDefs
 CBuildDirCtx
 CBuildEff
 Cblender::deg::BuilderMap
 Cblender::deg::BuilderStack
 Cblender::deg::DepsgraphNodeBuilder::BuilderWalkUserData
 CBuildGpencilModifierData
 Cblender::nodes::BuildGraphParams
 CBuildModifierData
 Cblender::ui::BuildOnlyVisibleButtonsHelper
 Cblender::bke::BuiltinAttributeProvider
 CBuiltinConstDef
 CBuiltinOpDef
 Clibmv::BundleEvaluation
 CbUnitCollection
 CbUnitDef
 CbUserAssetLibrary
 CbUserAssetShelfSettings
 CbUserExtensionRepo
 CbUserMenu
 CbUserMenuItem
 CbUserMenuItem_Menu
 CbUserMenuItem_Op
 CbUserMenuItem_Prop
 CbUserScriptDirectory
 CButAlign
 CButsContextPath
 CButsContextTexture
 CButsTextureUser
 CButterworthCoefficients
 CButtonGizmo2D
 CbUUIDUniversally Unique Identifier according to RFC4122
 CBVH
 CBVHBuild
 CBVHBuildHelper
 CBVHCache
 CBVHCacheItem
 CBVHCallbackUserData
 CBVHDivNodesData
 CBVHIntersectPlaneData
 CBVHMixedSplit
 CBVHNearestData
 CBVHNearestProjectedData
 CBVHNode
 CBVHObjectSplit
 CBVHOverlapData_Thread
 CBVHParams
 CBVHRange
 CBVHRayCastData
 CBVHReference
 CBVHReferenceCompare
 CBVHSpatialBin
 CBVHSpatialSplit
 CBVHSpatialStorage
 CBVHStackEntry
 CBVHTree
 Cblender::draw::BVHTree_OverlapData
 CBVHTreeAxisRange
 CBVHTreeFromMesh
 CBVHTreeFromPointCloud
 CBVHTreeNearest
 CBVHTreeOverlap
 CBVHTreeRay
 CBVHTreeRayHit
 CBVHUnaligned
 Cblender::color::ByteTraits
 CC
 Cblender::deg::light_linking::Cache
 Cblender::ed::sculpt_paint::auto_mask::Cache
 Cblender::ed::sculpt_paint::expand::Cache
 Cblender::ed::sculpt_paint::filter::Cache
 Cblender::memory_cache::Cache
 CiTaSC::Cache
 CCacheArchiveHandle
 CiTaSC::CacheBlock
 CiTaSC::CacheBuffer
 CiTaSC::CacheBufferHeader
 CiTaSC::CacheChannel
 Cblender::realtime_compositor::CachedImageKey
 Cblender::realtime_compositor::CachedMaskKey
 CCacheDrawData
 Cnanovdb::CachedReadAccessor< BuildT >
 Cblender::realtime_compositor::CachedResource
 Cblender::realtime_compositor::CachedResourceContainer
 Cblender::realtime_compositor::CachedShaderKey
 Cblender::realtime_compositor::CachedTextureKey
 Cblender::memory_cache::CachedValue
 CCacheEditrPathsIterData
 CiTaSC::CacheEntry
 CCacheFile
 CCacheFileLayer
 CiTaSC::CacheItem
 Cblender::CacheMutex
 CCacheObjectPath
 CCacheRange
 CCacheReader
 CCageUserData
 Cblender::gpu::tests::CallData
 Cblender::eevee::Camera
 CCamera_Runtime
 CCameraBGImage
 CCameraCyclesCompatibilityData
 Cblender::eevee::CameraData
 CCameraDOFSettings
 Clibmv::CameraIntrinsics
 CCameraParams
 Cmv::CameraPose
 Cblender::draw::overlay::Cameras
 CCameraStereoSettings
 CCameraViewFrameData
 CCameraViewWidgetGroup
 CCameraWidgetGroup
 CFreestyle::Canvas
 Cblender::nodes::CaptureAttributeItemsAccessor
 Cblender::eevee::CaptureInfoData
 Cblender::eevee::CapturePipeline
 Cblender::eevee::CaptureView
 Cblender::math::CartesianBasis
 CCastModifierData
 CbtConvexCast::CastResult
 Cblender::ed::asset::CatalogUniqueNameFnData
 Cblender::workbench::CavityEffect
 CCBData
 Cccd_Mesh
 Cccdf_minmax
 CCCGAllocatorIFC
 CCCGDerivedMesh
 CCCGEdge
 CCCGFace
 CCCGKey
 CCCGMeshIFC
 CCCGSubSurf
 CCCGSubSurfCalcSubdivData
 CCCGVert
 CCCLFirstHitContext
 CCCLLocalContext
 CCCLShadowContext
 CCCLVolumeContext
 CCDataFile
 CCDataFileHeader
 CCDataFileImageHeader
 CCDataFileLayer
 CCDataFileMeshHeader
 CCDBlockBytes
 CCDDerivedMesh
 CCDMaskLink
 Cblender::io::alembic::CDStreamConfig
 Cblender::meshintersect::CDT_input< T >
 Cblender::meshintersect::CDT_result< T >
 Cblender::meshintersect::CDT_state< T >
 Cblender::meshintersect::CDTArrangement< T >
 Cblender::meshintersect::CDTEdge< T >
 Cblender::meshintersect::CDTFace< T >
 Cblender::meshintersect::CDTVert< T >
 CbtSparseSdf< CELLSIZE >::Cell
 CFreestyle::Cell
 Cblender::ed::spreadsheet::CellDrawParams
 CCENTERLIST
 CCfraElem
 Cceres::Chain< FunctionType, kNumArgs, ArgumentType >
 CKDL::ChainThis class encapsulates a serial kinematic interconnection structure. It is build out of segments
 Cceres::Chain< FunctionType, kNumArgs, Jet< T, N > >
 CKDL::ChainFkSolverAccThis abstract class encapsulates a solver for the forward acceleration kinematics for a KDL::Chain
 CKDL::ChainFkSolverPosThis abstract class encapsulates a solver for the forward position kinematics for a KDL::Chain
 CKDL::ChainFkSolverVelThis abstract class encapsulates a solver for the forward velocity kinematics for a KDL::Chain
 CKDL::ChainJntToJacSolverClass to calculate the jacobian of a general KDL::Chain, it is used by other solvers. It should not be used outside of KDL
 Cblender::bke::image::partial_update::ChangesetChangeset keeping track of changes for an image
 CChannelDrawList
 CChannelDriver
 CChannelListElement
 CChannelMapping
 CCharInfo
 CCharTrans
 CCheckerIntervalParams
 CChiangHairBSDF
 Cblender::opensubdiv::PatchMap::QuadNode::Child
 CChildParticle
 CGIM_ShapeRetriever::ChildShapeRetriever
 CFreestyle::Chronometer
 Cblender::linear_allocator::ChunkedListSegment< T, Capacity >
 CCineonElementHeader
 CCineonFileHeader
 CCineonFilmHeader
 CCineonImageHeader
 CCineonMainHeader
 CCineonOriginationHeader
 CCircleSelectUserData
 CCircleSelectUserData_ForMeshVert
 Cblender::eevee::ClampData
 CCLASS_OBJECT_INIT
 Cblender::draw::command::Clear
 Cblender::draw::command::ClearMulti
 CCLG_IDFilter
 CCLG_LogRef
 CCLG_LogType
 Cblender::ed::greasepencil::Clipboard
 Cblender::ed::space_node::ClipboardLink
 Cmv::AutoTrack::ClipFrame
 Cblender::eevee::ClipPlaneData
 CClipVertex
 CClipViewLockState
 CCLogContext
 CCLogStringBuf
 CClosestCurveDataBlock
 Cblender::ed::greasepencil::ClosestGreasePencilDrawing
 CClosestGreasePencilDrawing
 CbtDiscreteCollisionDetectorInterface::ClosestPointInput
 CCloth
 Cblender::ed::sculpt_paint::cloth::ClothBrushCollision
 CClothCollSettings
 CClothHairData
 CClothModifierData
 CClothSimSettings
 CClothSolverResult
 CClothSpring
 CClothVertex
 Cblender::dot::Cluster
 CbtSoftBody::Cluster
 CFreestyle::TextureManager::cmpBrushTexture
 Cblender::index_mask::CoarseResult
 Cblender::index_mask::CoarseSegment
 CCOCOA_VIEW_BASE_CLASS
 CLinearSolver::Coeff
 Cblender::CoInitializeWrapper
 CColDetectData
 CColladaBaseNodes
 CCollection
 CCollection_Runtime
 Cblender::ed::object::CollectionAddInfo
 CCollectionChild
 Cblender::ed::outliner::CollectionDrop
 Cblender::ed::outliner::CollectionDuplicateData
 Cblender::ed::outliner::CollectionEditData
 CCollectionExport
 Cblender::ed::object::CollectionExportStats
 CCollectionLightLinking
 Cblender::ed::outliner::CollectionNewData
 CCollectionObject
 Cblender::ed::outliner::CollectionObjectsSelectData
 CCollectionParent
 CCollectionPropertyIterator
 CCollectionPropertyRNA
 CCollectionsIteratorData
 CCollectionVector
 Cblender::bke::image::partial_update::PartialUpdateChecker< TileData >::CollectResult
 CColliderCache
 CColliderContacts
 CCollisionModifierData
 CCollisionRelation
 CCollItemSearch
 CCollPair
 CColorBalanceModifierData
 CColorBand
 CColorCorrectionData
 Cblender::bke::attribute_math::ColorGeometry4bMixer
 Cblender::bke::attribute_math::ColorGeometry4fMixer
 CColorGpencilModifierData
 Cblender::ed::sculpt_paint::greasepencil::ColorGrid
 CColorizeShaderFxData
 CColormanageCache
 CColormanageCacheData
 CColormanageCacheDisplaySettings
 CColormanageCacheKey
 CColormanageCacheViewSettings
 CColorManagedColorspaceSettings
 CColorManagedDisplay
 CColorManagedDisplaySettings
 CColorManagedLook
 CColorManagedView
 CColorManagedViewSettings
 CColormanageProcessor
 CColorMapping
 CColorMixVars
 CColorObject
 Cblender::ed::sculpt_paint::color::ColorPaintLocalData
 CColorPicker
 CColorPickerData
 CColorResampleElem
 Cblender::ColorRGBA< ChannelStorageType, Space, Alpha >
 Cblender::ColorRGBA< ChannelStorageType, eSpace::Theme, eAlpha::Straight >
 Cblender::ColorRGBA< float, eSpace::SceneLinear, Alpha >
 Cblender::ColorRGBA< float, eSpace::Theme, eAlpha::Straight >
 Cblender::ColorRGBA< uint8_t, eSpace::SceneLinearByteEncoded, Alpha >
 CColorSpace
 CColorSpaceManager
 Cblender::ed::greasepencil::ColorTemplate
 CColorVertex
 Cblender::ed::spreadsheet::ColumnLayout
 Cblender::ed::spreadsheet::ColumnValues
 Cblender::bke::CombinationInfo
 Cblender::animrig::CombinedKeyingResult
 Cblender::ed::sculpt_paint::CombOperationExecutor
 CCommonValuesThe CommonValues struct contains information about the tests which is common across the different tests. Derived classes may override functions to make tests less strict if necessary
 Cblender::CommonVArrayInfo
 Cblender::gpu::CompareMTLBuffer
 CSVMCompiler::CompilerState
 Cblender::realtime_compositor::CompileState
 Cblender::ed::space_node::CompoJob
 Cblender::bke::ComponentAttributeProviders
 Cblender::deg::IDNode::ComponentIDKey
 Cblender::deg::ComponentKey
 CComponentMenuArgs
 Cblender::gpu::ComponentValue< InnerType >
 Cblender::gpu::ComponentValue< uint32_t >
 CCOMPOSITOR_Data
 Cblender::compositor::CompositorContextOverall context of the compositor
 Cblender::bke::CompositorRuntime
 Cblender::draw::CompressedPatchCoord
 Cblender::ComputeContext
 Cblender::ComputeContextBuilder
 Cblender::ComputeContextHash
 Cblender::gpu::shader::ShaderCreateInfo::ComputeStageLayout
 Cblender::ConcurrentMap< Key, Value, Hash, IsEqual >
 Cblender::ConcurrentMap< std::reference_wrapper< const GenericKey >, StoredValue >
 Cblender::geometry::ConeAttributeOutputs
 Cblender::geometry::ConeConfig
 CbtSoftBody::Config
 Cmikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >::Config
 CConnexionDeviceState
 CConsoleLine
 CFreestyle::Const_traits< Element >
 CFreestyle::Const_traits< CurvePoint * >
 CFreestyle::Const_traits< StrokeVertex * >
 CFreestyle::Const_traits< ViewVertex::directedViewEdge >
 Cblender::compositor::ConstantFolder
 CConstantFolder
 Cblender::gpu::Shader::Constants
 Cblender::linear_allocator::ChunkedList< T, SegmentCapacity >::ConstIterator
 Cblender::fn::multi_function::ConstParameter
 CiTaSC::ConstraintSet
 CiTaSC::ConstraintSingleValue
 CiTaSC::ConstraintValues
 Cblender::tests::ConstructibleType
 CbtThreadSupportInterface::ConstructionInfo
 CCONTACT_KEY_TOKEN
 CCONTACT_KEY_TOKEN_COMP
 CbtCollisionWorld::ContactResultCallbackContactResultCallback is used to report contact points
 CContainerDefRNA
 CContainerRNA
 Cblender::bke::tests::Context< TestData >
 Cblender::fn::lazy_function::Context
 Cblender::fn::multi_function::Context
 Cblender::gpu::Context
 Cblender::realtime_compositor::Context
 Cblender::fn::multi_function::ContextBuilder
 Cblender::render::ContextInputData
 Cblender::ui::ContextPathItem
 CContextStore
 CFreestyle::Controller
 CiTaSC::CopyPose::ControlState::ControlValue
 Cblender::bke::greasepencil::convert::ConversionData
 Cblender::bke::ConversionFunctions
 Cblender::geometry::ConvertCurvesOptions
 Cblender::bke::subdiv::ConverterStorage
 CConvexH
 CbtCollisionWorld::ConvexResultCallbackRayResultCallback is used to report new raycast results
 Cnanovdb::Coord
 CCoplanar
 CBMCustomDataCopyMap::Copy
 Ccopy_elements_funcPrototype for copying elements
 CCopyFinalLoopArrayData
 Cblender::bke::pbvh::pixels::CopyPixelCommand
 Cblender::bke::pbvh::pixels::CopyPixelGroup
 Cblender::bke::pbvh::pixels::CopyPixelTile
 Cblender::bke::pbvh::pixels::CopyPixelTiles
 CCORNER
 Cblender::bke::mesh::CornerNormalSpace
 Cblender::bke::mesh::CornerNormalSpaceArray
 Cblender::bke::mesh::CornerSplitTaskDataCommon
 CCorrectiveSmoothDeltaCache
 CCorrectiveSmoothModifierData
 CCountIterator
 Cblender::index_mask::CourseBoundary
 CCovarianceData
 CCProfileSample
 CDebugFlags::CPU
 CCPUKernelFunction< FunctionType >
 CCPUKernelFunction< bool(*)(const KernelGlobalsCPU *kg, ccl_global float *render_buffer, int x, int y, float threshold, int reset, int offset, int stride)>
 CCPUKernelFunction< bool(*)(const KernelGlobalsCPU *kg, IntegratorStateCPU *state, KernelWorkTile *tile, ccl_global float *render_buffer)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, ccl_global float *render_buffer, int pixel_index)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, ccl_global float *render_buffer, int x, int start_y, int height, int offset, int stride)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, ccl_global float *render_buffer, int y, int start_x, int width, int offset, int stride)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, const KernelShaderEvalInput *, float *, const int)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, IntegratorStateCPU *state)>
 CCPUKernelFunction< void(*)(const KernelGlobalsCPU *kg, IntegratorStateCPU *state, ccl_global float *render_buffer)>
 CCPUKernels
 CCreateOutputUserData
 CCreatorAtExitData
 CCrossData< T >
 Cblender::eevee::Cryptomatte
 CCryptomatteEntry
 Cblender::bke::cryptomatte::CryptomatteHash
 Cblender::bke::cryptomatte::CryptomatteLayer
 CCryptomatteLayer
 Cblender::realtime_compositor::CryptomatteMetaData
 CCryptomatteSession
 Cblender::bke::cryptomatte::CryptomatteSessionDeleter
 Cblender::bke::cryptomatte::CryptomatteStampDataCallbackData
 CCryptoPassBufferElement
 CCUBE
 CCubeProjection
 CCUBES
 CCubes
 CCubeTriangleIsect
 Cblender::geometry::CuboidConfig
 CDebugFlags::CUDA
 Cblender::fn::lazy_function::CurrentTask
 CCursorKeymapInfo
 CCursorKeymapInfo_State
 CCursorPositionForeachGlyph_Data
 CCursorSnapshot
 CFreestyle::CurvatureInfo
 CCurvatureSortPoint
 CCurve
 CHair::Curve
 Cblender::draw::CurveBatchCache
 CCurveCache
 CCurveDeform
 Cblender::ed::curves::CurveDrawData
 CCurveDrawData
 Cblender::geometry::CurveFromEdgesOutput
 Cblender::nodes::geo_eval_log::GeometryInfoLog::CurveInfo
 CCurveMap
 CCurveMapping
 CCurveMapPoint
 CCurveMaskCacheCaching structure for curve mask
 CCurveModifierData
 CCurvePaintSettings
 CCurvePenData
 CFreestyle::StrokeShaders::CurvePiece
 CCurveProfile
 CCurveProfilePoint
 Cblender::draw::CurveRenderData
 Cblender::draw::overlay::Curves
 CCurves
 Cblender::ed::greasepencil::Curves2DBVHTree
 Cblender::draw::CurvesBatchCache
 Cblender::ed::sculpt_paint::CurvesBrush3D
 Cblender::ed::sculpt_paint::CurvesConstraintSolver
 Cblender::bke::CurvesEditHints
 Cblender::ed::sculpt_paint::CurvesEffect
 Cblender::ed::sculpt_paint::CurvesEffectOperationExecutor
 Cblender::bke::curves::CurveSegment
 Cblender::ed::greasepencil::CurveSegmentsData
 Cblender::geometry::CurvesElementStartIndices
 Cblender::draw::CurvesEvalCache
 Cblender::draw::CurvesEvalCall
 Cblender::draw::CurvesEvalFinalCache
 CCurvesGeometry
 Cblender::bke::CurvesGeometryRuntime
 Cblender::bke::CurvesInfo
 CCurvesInfos
 CCurvesModifierData
 CCurvesSculpt
 Cblender::ed::sculpt_paint::CurvesSculptCommonContext
 Cblender::ed::sculpt_paint::CurvesSculptStrokeOperation
 Cblender::bke::CurvesSurfaceTransforms
 CCurvesTransformData
 Cblender::ed::curves::undo::CurvesUndoStep
 Cblender::draw::CurvesUniformBufPool
 CCurveUndoStep
 CCurveUndoStep_Elem
 CCustomData
 CCustomData_MeshMasks
 Cblender::bke::CustomDataAccessInfo
 CCustomDataExternal
 CCustomDataLayer
 CCustomDataTransferLayerMap
 CCustomDataUniqueCheckData
 Cblender::io::alembic::CustomPropertiesExporter
 CCutData
 CCVKeyIndex
 Cblender::bke::curves::IndexRangeCyclic::CyclicIterator
 CDashGpencilModifierData
 CDashGpencilModifierSegment
 Cblender::draw::detail::DataBuffer< T, len, device_only >
 Cblender::draw::detail::DataBuffer< AOVsInfoData, len, false >
 Cblender::draw::detail::DataBuffer< blender::draw::select::SelectInfoData, len, false >
 Cblender::draw::detail::DataBuffer< blender::eevee::Material, len, false >
 Cblender::draw::detail::DataBuffer< blender::eevee::SphereProbeHarmonic, len, false >
 Cblender::draw::detail::DataBuffer< blender::eevee::SphereProbeSunLight, len, false >
 Cblender::draw::detail::DataBuffer< blender::eevee::Surfel, len, false >
 Cblender::draw::detail::DataBuffer< blender::VecBase, len, false >
 Cblender::draw::detail::DataBuffer< BoneEnvelopeData, len, false >
 Cblender::draw::detail::DataBuffer< BoneInstanceData, len, false >
 Cblender::draw::detail::DataBuffer< BoneStickData, len, false >
 Cblender::draw::detail::DataBuffer< CaptureInfoData, len, false >
 Cblender::draw::detail::DataBuffer< ClipPlaneData, len, false >
 Cblender::draw::detail::DataBuffer< DepthOfFieldData, len, false >
 Cblender::draw::detail::DataBuffer< DispatchCommand, len, false >
 Cblender::draw::detail::DataBuffer< DrawCommand, len, false >
 Cblender::draw::detail::DataBuffer< DrawGroup, len, false >
 Cblender::draw::detail::DataBuffer< DrawPrototype, len, false >
 Cblender::draw::detail::DataBuffer< DRWDebugDrawBuffer, len, false >
 Cblender::draw::detail::DataBuffer< DRWDebugPrintBuffer, len, false >
 Cblender::draw::detail::DataBuffer< ExtraInstanceData, len, false >
 Cblender::draw::detail::DataBuffer< ExtrudedFrustum, len, false >
 Cblender::draw::detail::DataBuffer< float, len, false >
 Cblender::draw::detail::DataBuffer< float2, len, false >
 Cblender::draw::detail::DataBuffer< float4, len, false >
 Cblender::draw::detail::DataBuffer< InstanceDataT, len, false >
 Cblender::draw::detail::DataBuffer< int, len, false >
 Cblender::draw::detail::DataBuffer< IrradianceBrickPacked, len, false >
 Cblender::draw::detail::DataBuffer< LayerAttribute, len, false >
 Cblender::draw::detail::DataBuffer< LightCullingData, len, false >
 Cblender::draw::detail::DataBuffer< LightData, len, false >
 Cblender::draw::detail::DataBuffer< MotionBlurData, len, false >
 Cblender::draw::detail::DataBuffer< MotionBlurTileIndirection, len, false >
 Cblender::draw::detail::DataBuffer< ObjectAttribute, len, false >
 Cblender::draw::detail::DataBuffer< ObjectMatrices, len, false >
 Cblender::draw::detail::DataBuffer< OVERLAY_GridData, len, false >
 Cblender::draw::detail::DataBuffer< PlanarProbeData, len, false >
 Cblender::draw::detail::DataBuffer< PlanarProbeDisplayData, len, false >
 Cblender::draw::detail::DataBuffer< SamplingData, len, false >
 Cblender::draw::detail::DataBuffer< ScatterRect, len, false >
 Cblender::draw::detail::DataBuffer< ShadowPagesInfoData, len, false >
 Cblender::draw::detail::DataBuffer< ShadowPassData, len, false >
 Cblender::draw::detail::DataBuffer< ShadowRenderView, len, false >
 Cblender::draw::detail::DataBuffer< ShadowStatistics, len, false >
 Cblender::draw::detail::DataBuffer< ShadowTileDataPacked, len, false >
 Cblender::draw::detail::DataBuffer< ShadowTileMapClip, len, false >
 Cblender::draw::detail::DataBuffer< ShadowTileMapData, len, false >
 Cblender::draw::detail::DataBuffer< SphereProbeData, len, false >
 Cblender::draw::detail::DataBuffer< SphereProbeDisplayData, len, false >
 Cblender::draw::detail::DataBuffer< Surfel, len, false >
 Cblender::draw::detail::DataBuffer< SurfelListInfoData, len, false >
 Cblender::draw::detail::DataBuffer< T, len, false >
 Cblender::draw::detail::DataBuffer< uint, len, false >
 Cblender::draw::detail::DataBuffer< uint2, len, false >
 Cblender::draw::detail::DataBuffer< uint32_t, len, false >
 Cblender::draw::detail::DataBuffer< UniformData, len, false >
 Cblender::draw::detail::DataBuffer< VelocityIndex, len, false >
 Cblender::draw::detail::DataBuffer< VertexData, len, false >
 Cblender::draw::detail::DataBuffer< ViewCullingData, len, false >
 Cblender::draw::detail::DataBuffer< ViewMatrices, len, false >
 Cblender::draw::detail::DataBuffer< VolumeProbeData, len, false >
 Cblender::draw::detail::DataBuffer< WorldData, len, false >
 Cblender::draw::Manager::DataDebugOutput
 CDataDropper
 Cblender::NodesModifierBakeParams::DataPerNode
 Cblender::NodesModifierSimulationParams::DataPerZone
 Cblender::ed::spreadsheet::DataSource
 CDataTransferModifierData
 Cblender::fn::multi_function::DataType
 Cblender::bke::DataTypeConversions
 CDDSData
 Cblender::draw::DebugDraw
 CDebugFlags
 Cblender::compositor::DebugInfo
 Cblender::nodes::geo_eval_log::GeoTreeLogger::DebugMessage
 Cblender::gpu::DebugScope
 CDecimateModifierData
 CDecomposedTransform
 CDedicatedTaskPool
 CDeDuplicateParams
 CBMCustomDataCopyMap::Default
 Cblender::DefaultEquality< T >
 Cblender::DefaultEquality< AttrDomain >
 Cblender::DefaultEquality< AttributeRequest >
 Cblender::DefaultEquality< BatchHandle >
 Cblender::DefaultEquality< bGPdata * >
 Cblender::DefaultEquality< blender::asset_system::AssetCatalogPath >
 Cblender::DefaultEquality< blender::bke::bake::BakeDataBlockID >
 Cblender::DefaultEquality< blender::bke::NodeGizmoID >
 Cblender::DefaultEquality< blender::bke::outliner::treehash::TreeStoreElemKey >
 Cblender::DefaultEquality< blender::compositor::ConstantOperation * >
 Cblender::DefaultEquality< blender::compositor::NodeOperation * >
 Cblender::DefaultEquality< blender::compositor::NodeOperationInput * >
 Cblender::DefaultEquality< blender::compositor::NodeOutput * >
 Cblender::DefaultEquality< blender::ComputeContextHash >
 Cblender::DefaultEquality< blender::deg::AnimatedPropertyID >
 Cblender::DefaultEquality< blender::deg::ComponentNode::OperationIDKey >
 Cblender::DefaultEquality< blender::deg::IDNode::ComponentIDKey >
 Cblender::DefaultEquality< blender::deg::OperationNode * >
 Cblender::DefaultEquality< blender::dot::Cluster * >
 Cblender::DefaultEquality< blender::dot::Node * >
 Cblender::DefaultEquality< blender::draw::pbvh::ViewportRequest >
 Cblender::DefaultEquality< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID >
 Cblender::DefaultEquality< blender::eevee::MaterialKey >
 Cblender::DefaultEquality< blender::eevee::ObjectKey >
 Cblender::DefaultEquality< blender::eevee::ShaderKey >
 Cblender::DefaultEquality< blender::fn::GFieldRef >
 Cblender::DefaultEquality< blender::fn::lazy_function::FunctionNode * >
 Cblender::DefaultEquality< blender::fn::lazy_function::InputSocket * >
 Cblender::DefaultEquality< blender::gpu::GLVaoCache * >
 Cblender::DefaultEquality< blender::gpu::MTLComputePipelineStateDescriptor >
 Cblender::DefaultEquality< blender::gpu::MTLContextDepthStencilState >
 Cblender::DefaultEquality< blender::gpu::MTLRenderPipelineStateDescriptor >
 Cblender::DefaultEquality< blender::gpu::MTLSamplerArray >
 Cblender::DefaultEquality< blender::gpu::VKComputeInfo >
 Cblender::DefaultEquality< blender::gpu::VKDescriptorSetLayoutInfo >
 Cblender::DefaultEquality< blender::gpu::VKGraphicsInfo >
 Cblender::DefaultEquality< blender::ImplicitSharingPtr >
 Cblender::DefaultEquality< blender::io::stl::Triangle >
 Cblender::DefaultEquality< blender::nodes::geo_eval_log::NodeWarning >
 Cblender::DefaultEquality< blender::nodes::NodeInContext >
 Cblender::DefaultEquality< blender::nodes::SocketInContext >
 Cblender::DefaultEquality< blender::nodes::value_elem::GroupInputElem >
 Cblender::DefaultEquality< blender::nodes::value_elem::SocketElem >
 Cblender::DefaultEquality< blender::nodes::value_elem::ValueNodeElem >
 Cblender::DefaultEquality< blender::OrderedEdge >
 Cblender::DefaultEquality< blender::realtime_compositor::BokehKernelKey >
 Cblender::DefaultEquality< blender::realtime_compositor::CachedShaderKey >
 Cblender::DefaultEquality< blender::realtime_compositor::DericheGaussianCoefficientsKey >
 Cblender::DefaultEquality< blender::realtime_compositor::DistortionGridKey >
 Cblender::DefaultEquality< blender::realtime_compositor::FogGlowKernelKey >
 Cblender::DefaultEquality< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey >
 Cblender::DefaultEquality< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey >
 Cblender::DefaultEquality< blender::realtime_compositor::SymmetricBlurWeightsKey >
 Cblender::DefaultEquality< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey >
 Cblender::DefaultEquality< blender::realtime_compositor::TexturePoolKey >
 Cblender::DefaultEquality< blender::realtime_compositor::VanVlietGaussianCoefficientsKey >
 Cblender::DefaultEquality< blender::seq::ThumbnailCache::Request >
 Cblender::DefaultEquality< blender::StringRef >
 Cblender::DefaultEquality< blender::StringRefNull >
 Cblender::DefaultEquality< blender::VecBase >
 Cblender::DefaultEquality< blender::Vector >
 Cblender::DefaultEquality< blender::Vector< blender::fn::lazy_function::OutputSocket * > >
 Cblender::DefaultEquality< BMFace * >
 Cblender::DefaultEquality< BMVert * >
 Cblender::DefaultEquality< bNodeInstanceKey >
 Cblender::DefaultEquality< bNodeLink * >
 Cblender::DefaultEquality< bNodeTree * >
 Cblender::DefaultEquality< BoneCollection * >
 Cblender::DefaultEquality< bUUID >
 Cblender::DefaultEquality< CatalogID >
 Cblender::DefaultEquality< const bConstraint * >
 Cblender::DefaultEquality< const blender::bke::bNodeTreeZone * >
 Cblender::DefaultEquality< const blender::bke::bNodeType * >
 Cblender::DefaultEquality< const blender::bke::pbvh::Node * >
 Cblender::DefaultEquality< const blender::CPPType * >
 Cblender::DefaultEquality< const blender::deg::Node * >
 Cblender::DefaultEquality< const blender::fn::FieldInput * >
 Cblender::DefaultEquality< const blender::fn::lazy_function::Socket * >
 Cblender::DefaultEquality< const blender::fn::multi_function::Instruction * >
 Cblender::DefaultEquality< const blender::ImplicitSharingInfo * >
 Cblender::DefaultEquality< const bNode * >
 Cblender::DefaultEquality< const bNodeLink * >
 Cblender::DefaultEquality< const bNodeSocket * >
 Cblender::DefaultEquality< const bNodeTree * >
 Cblender::DefaultEquality< const bSound * >
 Cblender::DefaultEquality< const Collection * >
 Cblender::DefaultEquality< const Curves * >
 Cblender::DefaultEquality< const GreasePencil * >
 Cblender::DefaultEquality< const ID * >
 Cblender::DefaultEquality< const Material * >
 Cblender::DefaultEquality< const Mesh * >
 Cblender::DefaultEquality< const Object * >
 Cblender::DefaultEquality< const PointCloud * >
 Cblender::DefaultEquality< const pxr::TfToken >
 Cblender::DefaultEquality< const SeqTimelineChannel * >
 Cblender::DefaultEquality< const Sequence * >
 Cblender::DefaultEquality< const void * >
 Cblender::DefaultEquality< DepthTextureUpdateRoutineSpecialisation >
 Cblender::DefaultEquality< DNode >
 Cblender::DefaultEquality< DOutputSocket >
 Cblender::DefaultEquality< DrawGroupKey >
 Cblender::DefaultEquality< FramesMapKeyT >
 Cblender::DefaultEquality< GlyphCacheKey >
 Cblender::DefaultEquality< gpu::Batch * >
 Cblender::DefaultEquality< GPUFrameBuffer * >
 Cblender::DefaultEquality< GreasePencilDrawing * >
 Cblender::DefaultEquality< ID * >
 Cblender::DefaultEquality< int >
 Cblender::DefaultEquality< int32_t >
 Cblender::DefaultEquality< int64_t >
 Cblender::DefaultEquality< Key >
 Cblender::DefaultEquality< Library * >
 Cblender::DefaultEquality< LibWeakRefKey >
 Cblender::DefaultEquality< Main * >
 Cblender::DefaultEquality< Material * >
 Cblender::DefaultEquality< MTLBufferResourceOptions >
 Cblender::DefaultEquality< Object * >
 Cblender::DefaultEquality< OnDiskLibraryIdentifier >
 Cblender::DefaultEquality< PaintTileKey >
 Cblender::DefaultEquality< PropIdentifier >
 Cblender::DefaultEquality< pxr::SdfPath >
 Cblender::DefaultEquality< ResourceHandle >
 Cblender::DefaultEquality< SeqRetimingKey * >
 Cblender::DefaultEquality< Sequence * >
 Cblender::DefaultEquality< SessionUID >
 Cblender::DefaultEquality< SetKey >
 Cblender::DefaultEquality< short >
 Cblender::DefaultEquality< std::pair< blender::ComputeContextHash, int32_t > >
 Cblender::DefaultEquality< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType > >
 Cblender::DefaultEquality< std::reference_wrapper< const blender::fn::FieldInput > >
 Cblender::DefaultEquality< std::shared_ptr< blender::asset_system::AssetRepresentation > >
 Cblender::DefaultEquality< std::string >
 Cblender::DefaultEquality< TextureReadRoutineSpecialisation >
 Cblender::DefaultEquality< TextureSubPassKey >
 Cblender::DefaultEquality< TextureUpdateRoutineSpecialisation >
 Cblender::DefaultEquality< Tile >
 Cblender::DefaultEquality< uint >
 Cblender::DefaultEquality< uint32_t >
 Cblender::DefaultEquality< uint64_t >
 Cblender::DefaultEquality< UniqueName_Key >
 Cblender::DefaultEquality< VkBuffer >
 Cblender::DefaultEquality< VkImage >
 CDefaultFramebufferList
 Cblender::DefaultHash< T >
 Cblender::DefaultHash< AssetLibraryReference >
 Cblender::DefaultHash< AttrDomain >
 Cblender::DefaultHash< AttributeRequest >
 Cblender::DefaultHash< BatchHandle >
 Cblender::DefaultHash< bGPdata * >
 Cblender::DefaultHash< blender::asset_system::AssetCatalogPath >
 Cblender::DefaultHash< blender::bke::bake::BakeDataBlockID >
 Cblender::DefaultHash< blender::bke::NodeGizmoID >
 Cblender::DefaultHash< blender::bke::outliner::treehash::TreeStoreElemKey >
 Cblender::DefaultHash< blender::compositor::ConstantOperation * >
 Cblender::DefaultHash< blender::compositor::NodeOperation * >
 Cblender::DefaultHash< blender::compositor::NodeOperationInput * >
 Cblender::DefaultHash< blender::compositor::NodeOutput * >
 Cblender::DefaultHash< blender::ComputeContextHash >
 Cblender::DefaultHash< blender::deg::AnimatedPropertyID >
 Cblender::DefaultHash< blender::deg::ComponentNode::OperationIDKey >
 Cblender::DefaultHash< blender::deg::IDNode::ComponentIDKey >
 Cblender::DefaultHash< blender::deg::OperationNode * >
 Cblender::DefaultHash< blender::dot::Cluster * >
 Cblender::DefaultHash< blender::dot::Node * >
 Cblender::DefaultHash< blender::draw::pbvh::ViewportRequest >
 Cblender::DefaultHash< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID >
 Cblender::DefaultHash< blender::eevee::MaterialKey >
 Cblender::DefaultHash< blender::eevee::ObjectKey >
 Cblender::DefaultHash< blender::eevee::ShaderKey >
 Cblender::DefaultHash< blender::fn::GFieldRef >
 Cblender::DefaultHash< blender::fn::lazy_function::FunctionNode * >
 Cblender::DefaultHash< blender::fn::lazy_function::InputSocket * >
 Cblender::DefaultHash< blender::gpu::GLVaoCache * >
 Cblender::DefaultHash< blender::gpu::MTLComputePipelineStateDescriptor >
 Cblender::DefaultHash< blender::gpu::MTLContextDepthStencilState >
 Cblender::DefaultHash< blender::gpu::MTLRenderPipelineStateDescriptor >
 Cblender::DefaultHash< blender::gpu::MTLSamplerArray >
 Cblender::DefaultHash< blender::gpu::VKComputeInfo >
 Cblender::DefaultHash< blender::gpu::VKDescriptorSetLayoutInfo >
 Cblender::DefaultHash< blender::gpu::VKGraphicsInfo >
 Cblender::DefaultHash< blender::ImplicitSharingPtr >
 Cblender::DefaultHash< blender::io::stl::Triangle >
 Cblender::DefaultHash< blender::nodes::geo_eval_log::NodeWarning >
 Cblender::DefaultHash< blender::nodes::NodeInContext >
 Cblender::DefaultHash< blender::nodes::SocketInContext >
 Cblender::DefaultHash< blender::nodes::value_elem::GroupInputElem >
 Cblender::DefaultHash< blender::nodes::value_elem::SocketElem >
 Cblender::DefaultHash< blender::nodes::value_elem::ValueNodeElem >
 Cblender::DefaultHash< blender::OrderedEdge >
 Cblender::DefaultHash< blender::realtime_compositor::BokehKernelKey >
 Cblender::DefaultHash< blender::realtime_compositor::CachedShaderKey >
 Cblender::DefaultHash< blender::realtime_compositor::DericheGaussianCoefficientsKey >
 Cblender::DefaultHash< blender::realtime_compositor::DistortionGridKey >
 Cblender::DefaultHash< blender::realtime_compositor::FogGlowKernelKey >
 Cblender::DefaultHash< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey >
 Cblender::DefaultHash< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey >
 Cblender::DefaultHash< blender::realtime_compositor::SymmetricBlurWeightsKey >
 Cblender::DefaultHash< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey >
 Cblender::DefaultHash< blender::realtime_compositor::TexturePoolKey >
 Cblender::DefaultHash< blender::realtime_compositor::VanVlietGaussianCoefficientsKey >
 Cblender::DefaultHash< blender::seq::ThumbnailCache::Request >
 Cblender::DefaultHash< blender::Set< const BMVert * > >
 Cblender::DefaultHash< blender::StringRef >
 Cblender::DefaultHash< blender::StringRefNull >
 Cblender::DefaultHash< blender::VecBase >
 Cblender::DefaultHash< blender::Vector >
 Cblender::DefaultHash< blender::Vector< blender::fn::lazy_function::OutputSocket * > >
 Cblender::DefaultHash< BMFace * >
 Cblender::DefaultHash< BMVert * >
 Cblender::DefaultHash< bNodeInstanceKey >
 Cblender::DefaultHash< bNodeLink * >
 Cblender::DefaultHash< bNodeTree * >
 Cblender::DefaultHash< BoneCollection * >
 Cblender::DefaultHash< bool >
 Cblender::DefaultHash< bUUID >
 Cblender::DefaultHash< CatalogID >
 Cblender::DefaultHash< const bConstraint * >
 Cblender::DefaultHash< const blender::bke::bNodeTreeZone * >
 Cblender::DefaultHash< const blender::bke::bNodeType * >
 Cblender::DefaultHash< const blender::bke::pbvh::Node * >
 Cblender::DefaultHash< const blender::CPPType * >
 Cblender::DefaultHash< const blender::deg::Node * >
 Cblender::DefaultHash< const blender::fn::FieldInput * >
 Cblender::DefaultHash< const blender::fn::lazy_function::Socket * >
 Cblender::DefaultHash< const blender::fn::multi_function::Instruction * >
 Cblender::DefaultHash< const blender::ImplicitSharingInfo * >
 Cblender::DefaultHash< const bNode * >
 Cblender::DefaultHash< const bNodeLink * >
 Cblender::DefaultHash< const bNodeSocket * >
 Cblender::DefaultHash< const bNodeTree * >
 Cblender::DefaultHash< const bSound * >
 Cblender::DefaultHash< const Collection * >
 Cblender::DefaultHash< const Curves * >
 Cblender::DefaultHash< const GreasePencil * >
 Cblender::DefaultHash< const ID * >
 Cblender::DefaultHash< const Material * >
 Cblender::DefaultHash< const Mesh * >
 Cblender::DefaultHash< const Object * >
 Cblender::DefaultHash< const PointCloud * >
 Cblender::DefaultHash< const pxr::TfToken >
 Cblender::DefaultHash< const SeqTimelineChannel * >
 Cblender::DefaultHash< const Sequence * >
 Cblender::DefaultHash< const T >
 Cblender::DefaultHash< const void * >
 Cblender::DefaultHash< DepthTextureUpdateRoutineSpecialisation >
 Cblender::DefaultHash< DNode >
 Cblender::DefaultHash< double >
 Cblender::DefaultHash< DOutputSocket >
 Cblender::DefaultHash< draw::pbvh::AttributeRequest >
 Cblender::DefaultHash< DrawGroupKey >
 Cblender::DefaultHash< float >
 Cblender::DefaultHash< FramesMapKeyT >
 Cblender::DefaultHash< GlyphCacheKey >
 Cblender::DefaultHash< gpu::Batch * >
 Cblender::DefaultHash< gpu::VKComputeInfo >
 Cblender::DefaultHash< gpu::VKDescriptorSetLayoutInfo >
 Cblender::DefaultHash< GPUFrameBuffer * >
 Cblender::DefaultHash< GreasePencilDrawing * >
 Cblender::DefaultHash< ID * >
 Cblender::DefaultHash< int >
 Cblender::DefaultHash< int32_t >
 Cblender::DefaultHash< int64_t >
 Cblender::DefaultHash< Key >
 Cblender::DefaultHash< Library * >
 Cblender::DefaultHash< LibWeakRefKey >
 Cblender::DefaultHash< Main * >
 Cblender::DefaultHash< Material * >
 Cblender::DefaultHash< MTLBufferResourceOptions >
 Cblender::DefaultHash< Object * >
 Cblender::DefaultHash< OnDiskLibraryIdentifier >
 Cblender::DefaultHash< PaintTileKey >
 Cblender::DefaultHash< PropIdentifier >
 Cblender::DefaultHash< pxr::SdfPath >
 Cblender::DefaultHash< pxr::SdfValueTypeName >
 Cblender::DefaultHash< pxr::TfToken >
 Cblender::DefaultHash< ResourceHandle >
 Cblender::DefaultHash< SeqRetimingKey * >
 Cblender::DefaultHash< Sequence * >
 Cblender::DefaultHash< SessionUID >
 Cblender::DefaultHash< SetKey >
 Cblender::DefaultHash< short >
 Cblender::DefaultHash< SpreadsheetColumnID >
 Cblender::DefaultHash< std::pair< blender::ComputeContextHash, int32_t > >
 Cblender::DefaultHash< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType > >
 Cblender::DefaultHash< std::pair< T1, T2 > >
 Cblender::DefaultHash< std::reference_wrapper< const blender::fn::FieldInput > >
 Cblender::DefaultHash< std::reference_wrapper< T > >
 Cblender::DefaultHash< std::shared_ptr< blender::asset_system::AssetRepresentation > >
 Cblender::DefaultHash< std::string >
 Cblender::DefaultHash< std::string_view >
 Cblender::DefaultHash< StringRef >
 Cblender::DefaultHash< StringRefNull >
 Cblender::DefaultHash< T * >
 Cblender::DefaultHash< tests::Type1 >
 Cblender::DefaultHash< TextureReadRoutineSpecialisation >
 Cblender::DefaultHash< TextureSubPassKey >
 Cblender::DefaultHash< TextureUpdateRoutineSpecialisation >
 Cblender::DefaultHash< Tile >
 Cblender::DefaultHash< uint >
 Cblender::DefaultHash< uint32_t >
 Cblender::DefaultHash< uint64_t >
 Cblender::DefaultHash< UniqueName_Key >
 Cblender::DefaultHash< Vector< blender::gpu::shader::SpecializationConstant::Value > >
 Cblender::DefaultHash< VkBuffer >
 Cblender::DefaultHash< VkImage >
 Cblender::DefaultMapSlot< Key, Value >
 Cblender::DefaultMapSlot< AttributeRequest, AttributeData >
 Cblender::DefaultMapSlot< BatchHandle, Batch >
 Cblender::DefaultMapSlot< BatchHandle, VKBatch >
 Cblender::DefaultMapSlot< bGPdata *, GreasePencil * >
 Cblender::DefaultMapSlot< blender::asset_system::AssetCatalogPath, Vector< blender::asset_system::AssetRepresentation * > >
 Cblender::DefaultMapSlot< blender::bke::bake::BakeDataBlockID, ID * >
 Cblender::DefaultMapSlot< blender::bke::NodeGizmoID, blender::MatBase >
 Cblender::DefaultMapSlot< blender::bke::outliner::treehash::TreeStoreElemKey, std::unique_ptr< class blender::bke::outliner::treehash::TseGroup > >
 Cblender::DefaultMapSlot< blender::compositor::ConstantOperation *, blender::compositor::MemoryBuffer * >
 Cblender::DefaultMapSlot< blender::compositor::NodeOperation *, BufferData >
 Cblender::DefaultMapSlot< blender::compositor::NodeOperationInput *, blender::compositor::NodeInput * >
 Cblender::DefaultMapSlot< blender::compositor::NodeOutput *, blender::compositor::NodeOperationOutput * >
 Cblender::DefaultMapSlot< blender::ComputeContextHash, destruct_ptr< blender::nodes::geo_eval_log::GeoTreeLogger > >
 Cblender::DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::ed::space_node::NestedTreePreviews > >
 Cblender::DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::nodes::geo_eval_log::GeoTreeLog > >
 Cblender::DefaultMapSlot< blender::ComputeContextHash, Vector< const blender::fn::lazy_function::FunctionNode * > >
 Cblender::DefaultMapSlot< blender::deg::ComponentNode::OperationIDKey, blender::deg::OperationNode * >
 Cblender::DefaultMapSlot< blender::deg::IDNode::ComponentIDKey, blender::deg::ComponentNode * >
 Cblender::DefaultMapSlot< blender::draw::pbvh::ViewportRequest, blender::Vector< gpu::Batch * > >
 Cblender::DefaultMapSlot< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, std::unique_ptr< blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos > >
 Cblender::DefaultMapSlot< blender::eevee::MaterialKey, blender::eevee::Material >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::Light >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ObjectHandle >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::PlanarProbe >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ShadowObject >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::SphereProbe >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VelocityModule::VelocityObjectData >
 Cblender::DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VolumeProbe >
 Cblender::DefaultMapSlot< blender::eevee::ShaderKey, blender::draw::detail::PassBase * >
 Cblender::DefaultMapSlot< blender::fn::GFieldRef, Vector< blender::fn::GFieldRef > >
 Cblender::DefaultMapSlot< blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLComputePipelineStateInstance * >
 Cblender::DefaultMapSlot< blender::gpu::MTLContextDepthStencilState, id< MTLDepthStencilState > >
 Cblender::DefaultMapSlot< blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLRenderPipelineStateInstance * >
 Cblender::DefaultMapSlot< blender::gpu::MTLSamplerArray, blender::gpu::MTLBuffer * >
 Cblender::DefaultMapSlot< blender::gpu::VKComputeInfo, VkPipeline >
 Cblender::DefaultMapSlot< blender::gpu::VKDescriptorSetLayoutInfo, VkDescriptorSetLayout >
 Cblender::DefaultMapSlot< blender::gpu::VKGraphicsInfo, VkPipeline >
 Cblender::DefaultMapSlot< blender::nodes::value_elem::GroupInputElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::DefaultMapSlot< blender::nodes::value_elem::SocketElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::DefaultMapSlot< blender::nodes::value_elem::ValueNodeElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::DefaultMapSlot< blender::OrderedEdge, int >
 Cblender::DefaultMapSlot< blender::realtime_compositor::BokehKernelKey, std::unique_ptr< blender::realtime_compositor::BokehKernel > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::CachedShaderKey, std::unique_ptr< blender::realtime_compositor::CachedShader > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::DericheGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::DericheGaussianCoefficients > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::DistortionGridKey, std::unique_ptr< blender::realtime_compositor::DistortionGrid > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::FogGlowKernelKey, std::unique_ptr< blender::realtime_compositor::FogGlowKernel > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, std::unique_ptr< blender::realtime_compositor::MorphologicalDistanceFeatherWeights > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, std::unique_ptr< blender::realtime_compositor::OCIOColorSpaceConversionShader > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::SymmetricBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricBlurWeights > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricSeparableBlurWeights > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::TexturePoolKey, blender::Vector< GPUTexture * > >
 Cblender::DefaultMapSlot< blender::realtime_compositor::VanVlietGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::VanVlietGaussianCoefficients > >
 Cblender::DefaultMapSlot< blender::StringRef, blender::realtime_compositor::Result * >
 Cblender::DefaultMapSlot< blender::StringRef, blender::Span< std::byte > >
 Cblender::DefaultMapSlot< blender::StringRef, blender::ui::AbstractGridViewItem * >
 Cblender::DefaultMapSlot< blender::StringRef, blender::Vector >
 Cblender::DefaultMapSlot< blender::StringRef, const Bone * >
 Cblender::DefaultMapSlot< blender::StringRefNull, blender::Set< blender::StringRefNull > >
 Cblender::DefaultMapSlot< blender::StringRefNull, bNodeSocket * >
 Cblender::DefaultMapSlot< blender::StringRefNull, geo_log::NamedAttributeUsage >
 Cblender::DefaultMapSlot< blender::StringRefNull, NamedAttributeUsage >
 Cblender::DefaultMapSlot< blender::Vector, GLProgram >
 Cblender::DefaultMapSlot< blender::Vector< blender::fn::lazy_function::OutputSocket * >, blender::fn::lazy_function::OutputSocket * >
 Cblender::DefaultMapSlot< bNodeInstanceKey, blender::timeit::Nanoseconds >
 Cblender::DefaultMapSlot< bNodeInstanceKey, timeit::Nanoseconds >
 Cblender::DefaultMapSlot< bNodeLink *, blender::VecBase >
 Cblender::DefaultMapSlot< bNodeTree *, blender::bke::TreeUpdateResult >
 Cblender::DefaultMapSlot< bUUID, blender::asset_system::AssetCatalog * >
 Cblender::DefaultMapSlot< CatalogID, std::unique_ptr< AssetCatalog > >
 Cblender::DefaultMapSlot< const bConstraint *, const bPoseChannel * >
 Cblender::DefaultMapSlot< const blender::bke::bNodeTreeZone *, blender::nodes::geo_eval_log::GeoTreeLog * >
 Cblender::DefaultMapSlot< const blender::bke::bNodeTreeZone *, const blender::fn::lazy_function::FunctionNode * >
 Cblender::DefaultMapSlot< const blender::bke::bNodeType *, Vector< bNode * > >
 Cblender::DefaultMapSlot< const blender::bke::pbvh::Node *, int >
 Cblender::DefaultMapSlot< const blender::bke::pbvh::Node *, std::unique_ptr< blender::ed::sculpt_paint::undo::Node > >
 Cblender::DefaultMapSlot< const blender::CPPType *, blender::Stack< void * > >
 Cblender::DefaultMapSlot< const blender::deg::Node *, blender::dot::Cluster * >
 Cblender::DefaultMapSlot< const blender::deg::Node *, blender::dot::Node * >
 Cblender::DefaultMapSlot< const blender::fn::lazy_function::Socket *, Vector< const bNodeSocket * > >
 Cblender::DefaultMapSlot< const blender::fn::multi_function::Instruction *, blender::dot::Node * >
 Cblender::DefaultMapSlot< const blender::ImplicitSharingInfo *, StoredByRuntimeValue >
 Cblender::DefaultMapSlot< const bNode *, blender::fn::lazy_function::Node * >
 Cblender::DefaultMapSlot< const bNode *, blender::nodes::DTreeContext * >
 Cblender::DefaultMapSlot< const bNode *, blender::nodes::NodeMultiFunctions::Item >
 Cblender::DefaultMapSlot< const bNode *, blender::StringRefNull >
 Cblender::DefaultMapSlot< const bNode *, const blender::fn::lazy_function::FunctionNode * >
 Cblender::DefaultMapSlot< const bNodeLink *, blender::fn::lazy_function::InputSocket * >
 Cblender::DefaultMapSlot< const bNodeSocket *, blender::bke::SocketValueVariant >
 Cblender::DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::InputSocket * >
 Cblender::DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::OutputSocket * >
 Cblender::DefaultMapSlot< const bNodeSocket *, blender::nodes::value_elem::ElemVariant >
 Cblender::DefaultMapSlot< const bNodeSocket *, Vector< blender::fn::lazy_function::InputSocket * > >
 Cblender::DefaultMapSlot< const bSound *, bool >
 Cblender::DefaultMapSlot< const Collection *, EmitterData >
 Cblender::DefaultMapSlot< const ID *, blender::deg::AnimatedPropertyStorage * >
 Cblender::DefaultMapSlot< const ID *, blender::deg::IDNode * >
 Cblender::DefaultMapSlot< const ID *, ListBase * >
 Cblender::DefaultMapSlot< const ID *, std::unique_ptr< SnapObjectContext::SnapCache > >
 Cblender::DefaultMapSlot< const ID *, unique_ptr< blender::deg::RNANodeQueryIDData > >
 Cblender::DefaultMapSlot< const Material *, int >
 Cblender::DefaultMapSlot< const Object *, blender::deg::light_linking::internal::LightSet >
 Cblender::DefaultMapSlot< const Object *, pxr::SdfPath >
 Cblender::DefaultMapSlot< const Object *, uint64_t >
 Cblender::DefaultMapSlot< const pxr::TfToken, bool >
 Cblender::DefaultMapSlot< const SeqTimelineChannel *, Sequence * >
 Cblender::DefaultMapSlot< const Sequence *, blender::VectorSet< Sequence * > >
 Cblender::DefaultMapSlot< const Sequence *, Sequence * >
 Cblender::DefaultMapSlot< const void *, blender::ImplicitSharingInfoAndData >
 Cblender::DefaultMapSlot< const void *, bool >
 Cblender::DefaultMapSlot< const void *, const blender::ImplicitSharingInfo * >
 Cblender::DefaultMapSlot< const void *, NewAddress >
 Cblender::DefaultMapSlot< DepthTextureUpdateRoutineSpecialisation, GPUShader * >
 Cblender::DefaultMapSlot< DNode, blender::realtime_compositor::NodeOperation * >
 Cblender::DefaultMapSlot< DNode, blender::realtime_compositor::PixelOperation * >
 Cblender::DefaultMapSlot< DNode, std::unique_ptr< blender::realtime_compositor::ShaderNode > >
 Cblender::DefaultMapSlot< DOutputSocket, GPUNodeLink * >
 Cblender::DefaultMapSlot< DOutputSocket, std::string >
 Cblender::DefaultMapSlot< DrawGroupKey, uint >
 Cblender::DefaultMapSlot< FramesMapKeyT, GreasePencilFrame >
 Cblender::DefaultMapSlot< GlyphCacheKey, std::unique_ptr< GlyphBLF > >
 Cblender::DefaultMapSlot< gpu::Batch *, std::unique_ptr< blender::draw::overlay::ShapeInstanceBuf< BoneInstanceData > > >
 Cblender::DefaultMapSlot< ID *, blender::ed::space_node::NodeClipboardItemIDInfo >
 Cblender::DefaultMapSlot< ID *, blender::Vector< blender::ed::outliner::OutlinerLiboverrideDataIDRoot > >
 Cblender::DefaultMapSlot< ID *, BlendfileLinkAppendContextItem * >
 Cblender::DefaultMapSlot< ID *, ID * >
 Cblender::DefaultMapSlot< ID *, int >
 Cblender::DefaultMapSlot< int, blender::deg::ModifierDataBackup >
 Cblender::DefaultMapSlot< int, blender::nodes::geo_eval_log::ValueLog * >
 Cblender::DefaultMapSlot< int, blender::Stack< void * > >
 Cblender::DefaultMapSlot< int, blender::VecBase >
 Cblender::DefaultMapSlot< int, const blender::bke::bake::BakeItem * >
 Cblender::DefaultMapSlot< int, const blender::fn::lazy_function::Graph * >
 Cblender::DefaultMapSlot< int, const blender::fn::lazy_function::OutputSocket * >
 Cblender::DefaultMapSlot< int, destruct_ptr< blender::geometry::LocalRowData > >
 Cblender::DefaultMapSlot< int, float >
 Cblender::DefaultMapSlot< int, GreasePencilFrame >
 Cblender::DefaultMapSlot< int, int >
 Cblender::DefaultMapSlot< int, std::reference_wrapper< blender::index_mask::ParallelSegmentsCollector::LocalData > >
 Cblender::DefaultMapSlot< int, std::reference_wrapper< LocalData > >
 Cblender::DefaultMapSlot< int, std::string >
 Cblender::DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeItem > >
 Cblender::DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeNodeCache > >
 Cblender::DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::SimulationNodeCache > >
 Cblender::DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierBakeParams::DataPerNode > >
 Cblender::DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierSimulationParams::DataPerZone > >
 Cblender::DefaultMapSlot< int, Vector< blender::bke::NodeLinkError > >
 Cblender::DefaultMapSlot< int, Vector< blender::fn::lazy_function::InputSocket * > >
 Cblender::DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::GeoNodeLog >
 Cblender::DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::ViewerNodeLog * >
 Cblender::DefaultMapSlot< int32_t, ImBuf * >
 Cblender::DefaultMapSlot< int64_t, blender::Vector< blender::bke::pbvh::uv_islands::UVVertex * > >
 Cblender::DefaultMapSlot< Key *, Value >
 Cblender::DefaultMapSlot< Key, blender::GMutablePointer >
 Cblender::DefaultMapSlot< Library *, bNodeTree * >
 Cblender::DefaultMapSlot< LibWeakRefKey, ID * >
 Cblender::DefaultMapSlot< Main *, GraphSetPtr >
 Cblender::DefaultMapSlot< Material *, int >
 Cblender::DefaultMapSlot< MTLBufferResourceOptions, MTLBufferPoolOrderedList * >
 Cblender::DefaultMapSlot< Object *, TreeChildren >
 Cblender::DefaultMapSlot< OnDiskLibraryIdentifier, std::unique_ptr< blender::asset_system::OnDiskAssetLibrary > >
 Cblender::DefaultMapSlot< PaintTileKey, PaintTile * >
 Cblender::DefaultMapSlot< PropIdentifier, AnimatedProperty >
 Cblender::DefaultMapSlot< pxr::SdfPath, blender::Vector< USDPrimReader * > >
 Cblender::DefaultMapSlot< pxr::SdfPath, MeshInstance >
 Cblender::DefaultMapSlot< pxr::SdfPath, NonmeshInstance >
 Cblender::DefaultMapSlot< pxr::SdfPath, std::unique_ptr< MaterialData > >
 Cblender::DefaultMapSlot< pxr::SdfPath, std::unique_ptr< ObjectData > >
 Cblender::DefaultMapSlot< ResourceHandle, Resource >
 Cblender::DefaultMapSlot< SeqRetimingKey *, Sequence * >
 Cblender::DefaultMapSlot< SessionUID, blender::deg::SequenceBackup >
 Cblender::DefaultMapSlot< SessionUID, bPoseChannel_Runtime >
 Cblender::DefaultMapSlot< short, pxr::VtIntArray >
 Cblender::DefaultMapSlot< std::pair< blender::ComputeContextHash, int32_t >, Vector< int > >
 Cblender::DefaultMapSlot< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType >, blender::bke::ConversionFunctions >
 Cblender::DefaultMapSlot< std::string, Alembic::Abc::OArrayProperty >
 Cblender::DefaultMapSlot< std::string, blender::bke::bake::MemoryBlobWriter::OutputStream >
 Cblender::DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteHash >
 Cblender::DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteLayer >
 Cblender::DefaultMapSlot< std::string, blender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo >
 Cblender::DefaultMapSlot< std::string, blender::ed::greasepencil::KeyframeClipboard::LayerBufferItem >
 Cblender::DefaultMapSlot< std::string, blender::ed::outliner::TreeElement * >
 Cblender::DefaultMapSlot< std::string, blender::GSpan >
 Cblender::DefaultMapSlot< std::string, blender::ImplicitSharingInfoAndData >
 Cblender::DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedImageKey, std::unique_ptr< blender::realtime_compositor::CachedImage > > >
 Cblender::DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedMaskKey, std::unique_ptr< blender::realtime_compositor::CachedMask > > >
 Cblender::DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedTextureKey, std::unique_ptr< blender::realtime_compositor::CachedTexture > > >
 Cblender::DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::KeyingScreenKey, std::unique_ptr< blender::realtime_compositor::KeyingScreen > > >
 Cblender::DefaultMapSlot< std::string, blender::realtime_compositor::InputDescriptor >
 Cblender::DefaultMapSlot< std::string, blender::realtime_compositor::Result >
 Cblender::DefaultMapSlot< std::string, blender::seq::ThumbnailCache::FileEntry >
 Cblender::DefaultMapSlot< std::string, bNode * >
 Cblender::DefaultMapSlot< std::string, const blender::bke::BuiltinAttributeProvider * >
 Cblender::DefaultMapSlot< std::string, DOutputSocket >
 Cblender::DefaultMapSlot< std::string, int >
 Cblender::DefaultMapSlot< std::string, Library * >
 Cblender::DefaultMapSlot< std::string, Material * >
 Cblender::DefaultMapSlot< std::string, pxr::TfToken >
 Cblender::DefaultMapSlot< std::string, Render * >
 Cblender::DefaultMapSlot< std::string, Sequence * >
 Cblender::DefaultMapSlot< std::string, std::string >
 Cblender::DefaultMapSlot< std::string, std::unique_ptr< blender::fstream > >
 Cblender::DefaultMapSlot< std::string, std::unique_ptr< blender::realtime_compositor::FileOutput > >
 Cblender::DefaultMapSlot< std::string, std::unique_ptr< draw::TextureFromPool > >
 Cblender::DefaultMapSlot< TextureReadRoutineSpecialisation, id< MTLComputePipelineState > >
 Cblender::DefaultMapSlot< TextureSubPassKey, blender::draw::detail::PassBase * >
 Cblender::DefaultMapSlot< TextureUpdateRoutineSpecialisation, id< MTLComputePipelineState > >
 Cblender::DefaultMapSlot< uint, blender::deg::DepsgraphNodeBuilder::IDInfo * >
 Cblender::DefaultMapSlot< uint, MemFileChunk * >
 Cblender::DefaultMapSlot< uint32_t, GPULayerAttr >
 Cblender::DefaultMapSlot< uint64_t, blender::bke::bake::BlobSlice >
 Cblender::DefaultMapSlot< uint64_t, blender::eevee::VelocityModule::VelocityGeometryData >
 Cblender::DefaultMapSlot< UniqueName_Key, UniqueName_Value >
 Cblender::DefaultMapSlot< VkBuffer, ResourceHandle >
 Cblender::DefaultMapSlot< VkImage, ResourceHandle >
 Cblender::bke::attribute_math::DefaultMixerStruct< T >
 Cblender::bke::attribute_math::DefaultMixerStruct< bool >
 Cblender::bke::attribute_math::DefaultMixerStruct< ColorGeometry4b >
 Cblender::bke::attribute_math::DefaultMixerStruct< ColorGeometry4f >
 Cblender::bke::attribute_math::DefaultMixerStruct< float >
 Cblender::bke::attribute_math::DefaultMixerStruct< float2 >
 Cblender::bke::attribute_math::DefaultMixerStruct< float3 >
 Cblender::bke::attribute_math::DefaultMixerStruct< float4x4 >
 Cblender::bke::attribute_math::DefaultMixerStruct< int >
 Cblender::bke::attribute_math::DefaultMixerStruct< int2 >
 Cblender::bke::attribute_math::DefaultMixerStruct< int8_t >
 Cblender::bke::attribute_math::DefaultMixerStruct< math::Quaternion >
 Cblender::bke::attribute_math::DefaultPropagationMixerStruct< T >
 Cblender::bke::attribute_math::DefaultPropagationMixerStruct< bool >
 Cblender::DefaultSetSlot< Key >
 Cblender::DefaultSetSlot< blender::ComputeContextHash >
 Cblender::DefaultSetSlot< blender::deg::AnimatedPropertyID >
 Cblender::DefaultSetSlot< blender::deg::OperationNode * >
 Cblender::DefaultSetSlot< blender::dot::Cluster * >
 Cblender::DefaultSetSlot< blender::dot::Node * >
 Cblender::DefaultSetSlot< blender::eevee::ObjectKey >
 Cblender::DefaultSetSlot< blender::fn::lazy_function::InputSocket * >
 Cblender::DefaultSetSlot< blender::gpu::GLVaoCache * >
 Cblender::DefaultSetSlot< blender::ImplicitSharingPtr >
 Cblender::DefaultSetSlot< blender::nodes::NodeInContext >
 Cblender::DefaultSetSlot< blender::nodes::SocketInContext >
 Cblender::DefaultSetSlot< blender::OrderedEdge >
 Cblender::DefaultSetSlot< blender::seq::ThumbnailCache::Request >
 Cblender::DefaultSetSlot< BMFace * >
 Cblender::DefaultSetSlot< BMVert * >
 Cblender::DefaultSetSlot< BoneCollection * >
 Cblender::DefaultSetSlot< bUUID >
 Cblender::DefaultSetSlot< const bNodeSocket * >
 Cblender::DefaultSetSlot< const ID * >
 Cblender::DefaultSetSlot< const Object * >
 Cblender::DefaultSetSlot< const void * >
 Cblender::DefaultSetSlot< GPUFrameBuffer * >
 Cblender::DefaultSetSlot< GreasePencilDrawing * >
 Cblender::DefaultSetSlot< ID * >
 Cblender::DefaultSetSlot< int >
 Cblender::DefaultSetSlot< Key * >
 Cblender::DefaultSetSlot< SetKey >
 Cblender::DefaultSetSlot< std::shared_ptr< blender::asset_system::AssetRepresentation > >
 Cblender::DefaultSetSlot< std::string >
 Cblender::DefaultSetSlot< StringRef >
 Cblender::DefaultSetSlot< StringRefNull >
 Cblender::DefaultSetSlot< Tile >
 Cblender::DefaultSetSlot< uint >
 Cblender::DefaultSetSlot< UniqueName_Key >
 Cblender::DefaultSetSlot< VkImage >
 Cblender::eevee::DefaultSurfaceNodeTree
 CDefaultTextureList
 Cblender::DefaultVectorSetSlot< Key >
 Cblender::DefaultVectorSetSlot< AttrDomain >
 Cblender::DefaultVectorSetSlot< blender::ComputeContextHash >
 Cblender::DefaultVectorSetSlot< blender::fn::lazy_function::FunctionNode * >
 Cblender::DefaultVectorSetSlot< blender::io::stl::Triangle >
 Cblender::DefaultVectorSetSlot< blender::nodes::geo_eval_log::NodeWarning >
 Cblender::DefaultVectorSetSlot< blender::OrderedEdge >
 Cblender::DefaultVectorSetSlot< blender::StringRef >
 Cblender::DefaultVectorSetSlot< blender::VecBase >
 Cblender::DefaultVectorSetSlot< bNode * >
 Cblender::DefaultVectorSetSlot< const blender::fn::FieldInput * >
 Cblender::DefaultVectorSetSlot< const bNodeTree * >
 Cblender::DefaultVectorSetSlot< const Curves * >
 Cblender::DefaultVectorSetSlot< const GreasePencil * >
 Cblender::DefaultVectorSetSlot< const Mesh * >
 Cblender::DefaultVectorSetSlot< const PointCloud * >
 Cblender::DefaultVectorSetSlot< DNode >
 Cblender::DefaultVectorSetSlot< DOutputSocket >
 Cblender::DefaultVectorSetSlot< int >
 Cblender::DefaultVectorSetSlot< Material * >
 Cblender::DefaultVectorSetSlot< Sequence * >
 Cblender::DefaultVectorSetSlot< std::reference_wrapper< const blender::fn::FieldInput > >
 Cblender::DefaultVectorSetSlot< std::string >
 Cblender::eevee::DefaultWorldNodeTree
 CDeferredIconDeleteNode
 Cblender::eevee::DeferredLayerBase
 Cblender::eevee::DeferredPipeline
 Cblender::eevee::DeferredProbePipeline
 CDeflectEmitterIter
 CDeformableContactConstraint
 CbtSoftBody::DeformableFaceNodeContact
 CbtSoftBody::DeformableRigidContact
 CDeformGroupUniqueNameData
 CDeformUserData
 Cblender::deg::DEGCustomDataMeshMasks
 CDEGEditorUpdateContext
 CDEGIDIterData
 CDEGObjectIterData
 CDEGObjectIterSettings
 CSession::DelayedReset
 Cblender::ed::sculpt_paint::DeleteOperationExecutor
 CDelimitData
 CDelimitData_CD
 Cblender::bke::pbvh::pixels::DeltaCopyPixelCommand
 Cblender::eevee::RayTraceBuffer::DenoiseBuffer
 CDenoiserGPU::DenoiseContext
 Cblender::compositor::DenoiseFilter
 CDenoiseImage
 CDenoiseImageLayer
 CDenoiserGPU::DenoisePass
 CDenoiser
 CDenoiserPipeline
 CDenoiserGPU::DenoiseTask
 CDenoiseTask
 CDenseFloatVolumeGrid
 Cblender::ed::sculpt_paint::DensityAddOperationExecutor
 Cblender::ed::sculpt_paint::DensitySubtractOperationExecutor
 Cblender::deg::Depsgraph
 Cblender::deg::DepsgraphBuilder
 Cblender::deg::DepsgraphBuilderCache
 Cblender::deg::DepsgraphDebug
 CDepsgraphKey
 Cblender::deg::DepsNodeFactory
 Cblender::deg::DepsNodeHandle
 CDepthBufCache
 CDepthDropper
 CDepthID
 Cblender::eevee::DepthOfField
 Cblender::eevee::DepthOfFieldBuffer
 Cblender::eevee::DepthOfFieldData
 CDepthTextureUpdateRoutineSpecialisation
 Cblender::realtime_compositor::DericheGaussianCoefficientsKey
 CDerivedMesh
 Cblender::nodes::DerivedNodeTree
 CPassAccessor::Destination
 Cblender::DestructValueAtAddress< T >
 Cmv::AutoTrack::DetectAndTrackOptions
 Cmv::AutoTrack::DetectFeaturesInFrameOptions
 Clibmv::DetectOptions
 CFreestyle::BlenderFileLoader::detri_t
 Cblender::compositor::DeviceAbstract class for device implementations to be used by the Compositor. devices are queried, initialized and used by the WorkScheduler. work are packaged as a WorkPackage instance
 CDevice
 Cdevice_memory
 Cdevice_sub_ptr
 Cdevice_type_traits< T >
 Cdevice_type_traits< float >
 Cdevice_type_traits< float2 >
 Cdevice_type_traits< float3 >
 Cdevice_type_traits< float4 >
 Cdevice_type_traits< half >
 Cdevice_type_traits< half4 >
 Cdevice_type_traits< int >
 Cdevice_type_traits< int2 >
 Cdevice_type_traits< int3 >
 Cdevice_type_traits< int4 >
 Cdevice_type_traits< packed_float3 >
 Cdevice_type_traits< uchar >
 Cdevice_type_traits< uchar2 >
 Cdevice_type_traits< uchar3 >
 Cdevice_type_traits< uchar4 >
 Cdevice_type_traits< uint >
 Cdevice_type_traits< uint16_t >
 Cdevice_type_traits< uint2 >
 Cdevice_type_traits< uint3 >
 Cdevice_type_traits< uint4 >
 Cdevice_type_traits< uint64_t >
 Cdevice_type_traits< ushort4 >
 CDeviceGraphicsInterop
 CDeviceInfo
 CDeviceKernelArguments
 CDeviceQueue
 CDeviceScene
 CDiagSplit
 CDial
 CDial3dParams
 CDialInteraction
 CDialogData
 Cblender::bke::idprop::DictionaryEntryParserHelper class for parsing DictionaryValues
 Cdifferential
 Cdifferential3
 CDiffuseBsdf
 Cdirent
 Cdirentry
 Cdirlink
 Cblender::DisjointSet< T >
 CDisjointSet
 CDiskCacheFile
 CDiskCacheHeader
 CDiskCacheHeaderEntry
 Cblender::draw::command::Dispatch
 CDispatchCommand
 Cblender::draw::command::DispatchIndirect
 Cblender::bke::subdiv::Displacement
 CDisplaceModifierData
 CDisplaceUserdata
 CDisplayBufferInitData
 CDisplayBufferThread
 CCCL_NS::DisplayDriver
 CDisplayDriver
 CDisplayGPUPixelBuffer
 CDisplayGPUTexture
 CDisplaySafeAreas
 CDispList
 CDISTANCE_PLANE_3D_FUNCThis function calcs the distance from a 3D plane
 Cblender::realtime_compositor::DistortionGridKey
 CDistProjectedAABBPrecalc
 CDistRayAABB_Precalc
 CDitherContext
 CDLRBT_Node
 CDLRBT_Tree
 CbtConvexHullInternal::DMul< UWord, UHWord >
 CDNA_ReconstructInfo
 CDNAStructMember
 Cblender::nodes::DNode
 CDocumentExporter
 Cblender::workbench::DofPass
 Clibmv::Dogleg< Function, Jacobian, Solver >
 Cblender::realtime_compositor::Domain
 CDomainInfo
 Cblender::deg::DotExportContext
 CDouble2_Len
 Cblender::fixed_width_int::DoubleUIntType< T >
 Cblender::fixed_width_int::DoubleUIntType< uint16_t >
 Cblender::fixed_width_int::DoubleUIntType< uint32_t >
 Cblender::fixed_width_int::DoubleUIntType< uint64_t >
 Cblender::fixed_width_int::DoubleUIntType< uint8_t >
 CDpxElementHeader
 CDpxFileHeader
 CDpxFilmHeader
 CDpxImageHeader
 CDpxMainHeader
 CDpxOrientationHeader
 CDpxTelevisionHeader
 Cblender::ui::DragInfo
 CDraineVolume
 Cblender::draw::command::Draw
 Cblender::bke::pbvh::DrawCache
 CDrawCommand
 Cblender::draw::command::DrawCommandBuf
 Cblender::draw::overlay::Armatures::DrawContext
 CDrawData
 CDrawDataList
 CDrawEngineDataSize
 CDrawEngineType
 Cblender::draw::command::DrawGroup
 Cblender::draw::command::DrawIndirect
 CDrawInfo
 Cblender::ed::greasepencil::KeyframeClipboard::DrawingBufferItem
 Cblender::ed::greasepencil::DrawingInfo
 Cblender::ed::greasepencil::DrawingPlacement
 Cblender::bke::greasepencil::DrawingRuntime
 CFreestyle::DrawingStyle
 Cblender::ed::sculpt_paint::greasepencil::WeightPaintOperation::DrawingWeightData
 CDrawKeylistUIData
 Cblender::gpu::DrawList
 Cblender::draw::command::DrawMulti
 Cblender::draw::command::DrawMultiBuf
 Cblender::draw::command::DrawPrototype
 CDrawSelectLoopUserData
 Cblender::render::hydra::DrawTexture
 CDrawTile
 CDrawTileAndPBO
 Cblender::deg::DriverDescriptor
 CDriverDropper
 CDriverTarget
 CDriverTargetContext
 CDriverVar
 CDriverVarTypeInfo
 CDropJobData
 Cblender::ui::DropTargetInterface
 Cblender::draw::DRW_AttributeRequest
 Cblender::draw::DRW_Attributes
 CDRW_Global
 Cblender::draw::DRW_MeshCDMask
 Cblender::draw::DRW_MeshWeightState
 Cblender::draw::DRWCacheBuildingContext
 CDRWCallBuffer
 CDRWCommand
 CDRWCommandBarrier
 CDRWCommandChunk
 CDRWCommandClear
 CDRWCommandCompute
 CDRWCommandComputeIndirect
 CDRWCommandComputeRef
 CDRWCommandDraw
 CDRWCommandDrawIndirect
 CDRWCommandDrawInstance
 CDRWCommandDrawInstanceRange
 CDRWCommandDrawProcedural
 CDRWCommandDrawRange
 CDRWCommandIterator
 CDRWCommandSetMutableState
 CDRWCommandSetSelectID
 CDRWCommandSetStencil
 CDRWCommandSmallChunk
 CDRWCommandsState
 CDRWContextState
 CDRWCullingState
 CDRWData
 CDRWDebugDrawBuffer
 CDRWDebugPrintBuffer
 CDRWDebugVert
 CDRWEngineIterator
 CDRWInstanceAttrFormat
 CDRWInstanceData
 CDRWInstanceDataList
 CDRWManager
 CDRWObjectInfos
 CDRWObjectMatrix
 CDRWPass
 Cblender::draw::DRWPatchMap
 CDRWRegisteredDrawEngine
 CDRWSculptCallbackData
 CDRWSelectBuffer
 CDRWShaderCompiler
 CDRWShadingGroup
 CDRWShapeCache
 CDRWSparseUniformBuf
 Cblender::draw::DRWSubdivCache
 Cblender::draw::DRWSubdivUboStorage
 CDRWTempBufferHandle
 CDRWTempInstancingHandle
 CDRWTextStore
 CDRWTexturePool
 CDRWTexturePoolHandle
 CDRWTimer
 CDRWTimerPool
 CDRWUniform
 CDRWUniformAttrBuf
 CDRWUniformChunk
 CDRWUpdateContext
 CDRWView
 CDRWViewData
 CDRWVolumeGrid
 Cblender::nodes::DSocket
 Cblender::nodes::DTreeContext
 Cblender::ed::sculpt_paint::hide::DualBitBuffer
 Cblender::ed::sculpt_paint::hide::DualBuffer
 CDualConInput
 CDualQuat
 Cblender::math::DualQuaternionBase< T >
 CDummyContextWGL
 CDupliContext
 CDupliGenerator
 CDupliKey
 CDupliObject
 Cblender::io::DupliParentFinder
 Cblender::bke::DynamicAttributesProvider
 CDynamicLibrary
 CDynamicPaintBakeJob
 CDynamicPaintBrushSettings
 CDynamicPaintBrushVelocityData
 CDynamicPaintCanvasSettings
 CDynamicPaintCreateUVSurfaceData
 CDynamicPaintDissolveDryData
 CDynamicPaintEffectData
 CDynamicPaintFindIslandBorderData
 CDynamicPaintGenerateBakeData
 CDynamicPaintModifierApplyData
 CDynamicPaintModifierData
 CDynamicPaintOutputSurfaceImageData
 CDynamicPaintPaintData
 CDynamicPaintRuntime
 CDynamicPaintSetInitColorData
 CDynamicPaintSurface
 CDynamicPaintVolumeGrid
 Cblender::DynamicStackBuffer< ReservedSize, ReservedAlignment >
 CDynamicStepSolverTaskData
 CDynStr
 CDynStrElem
 Cblender::ed::sculpt_paint::dyntopo::DyntopoDetailSizeEditCustomData
 CbtSoftBody::eAeroModelEAeroModel
 CeBMOpSlotSubType_Union
 CEDBMSplitBestFaceData
 CEDBMSplitData
 CEDBMSplitElem
 CEDBMUpdate_Params
 Cblender::bke::pbvh::pixels::Edge< Space >
 Cblender::opensubdiv::MeshTopology::Edge
 CbtAxisSweep3Internal< BP_FP_INT_TYPE >::Edge
 CbtConvexHullComputer::Edge
 CbtConvexHullInternal::Edge
 CEdge
 Cblender::bke::pbvh::pixels::Edge< CoordSpace::Tile >
 Cblender::bke::pbvh::pixels::Edge< CoordSpace::UV >
 CSubpatch::edge_t
 Cedge_type_condition
 CEdgeCollPair
 CFreestyle::edgedata
 CEdgeDice
 CEdgeFaceRef
 CEdgeFeatData
 CEdgeFeatReduceData
 CEdgeFlag
 CEdgeGroup
 CEdgeGroup_FindConnection_Args
 CEdgeGroupIsland
 CEdgeHalf
 CEdgeLink
 CEDGELIST
 CEdgeLoopPair
 CEdgeMap
 Cblender::nodes::node_geo_input_mesh_edge_angle_cc::EdgeMapEntry
 CEdgeNeighborData
 Cblender::bke::pbvh::EdgeQueue
 Cblender::bke::pbvh::EdgeQueueContext
 CEdgeRingOpSubdProps
 CEdges_VertRay_BVHTreeTest
 CEdges_VertVert_BVHTreeTest
 CEdgeSlideData
 CEdgeSlideParams
 CEdgeSort
 CEdgeSplitModifierData
 CEdgeStackElem
 Cblender::opensubdiv::MeshTopology::EdgeTag
 Cblender::bke::pbvh::uv_islands::EdgeToPrimitiveMap
 CEdgeToSort< T >
 CEdgeUUID
 CEditBone
 CEditBonePoint
 Cblender::nodes::geo_eval_log::GeometryInfoLog::EditDataInfo
 CEditFont
 CEditFontSelBox
 CEditing
 CEditingRuntime
 CEditLatt
 Cblender::draw::EditLoopData
 CEditMesh_PreSelEdgeRing
 CEditMesh_PreSelElem
 Cblender::bke::EditMeshData
 CEditNurb
 CEditSelectBuf_Cache
 Cblender::draw::EditStrandData
 Cblender::draw::overlay::EditText
 CEdRotState
 CEEVEE_Data
 CEfData
 CbtSoftBody::eFeatureEFeature
 CEffect
 CEffectedPoint
 CEffectInfo
 CiTaSC::Armature::Effector_struct
 CEffectorCache
 CEffectorData
 CEffectorRelation
 CEffectorWeights
 Cblender::gpu::BindSpaceStorageBuffers::Elem
 Cblender::gpu::BindSpaceTextures::Elem
 Cblender::ed::object::ElemData_Armature
 Cblender::ed::object::ElemData_MetaBall
 CbtSoftBody::Element
 Cblender::nodes::value_elem::ElemEvalParams
 CElemResizeData
 Cblender::nodes::value_elem::ElemVariant
 CEMat
 Cblender::deg::light_linking::internal::EmitterData
 Cblender::deg::light_linking::internal::EmitterDataMap
 Cblender::deg::light_linking::internal::EmitterSetMembership
 Cblender::draw::overlay::Empties
 CEmptyImageWidgetGroup
 Cblender::draw::compositor::Engine
 Cblender::render::hydra::Engine
 Cblender::io::EnsuredWriter
 Cblender::bke::pbvh::pixels::UVPrimitiveLookup::Entry
 Cblender::deg::BuilderStack::Entry
 CEntry
 Cmikk::Mikktspace< Mesh >::NeighborShard::Entry
 CEnumPropertyItem
 CEnumPropertyRNA
 Cblender::nodes::EnumRNAAccessors
 CEnumSearchMenu
 CEnvelopeGpencilModifierData
 Cblender::EnvelopeInfo
 CEPA< btConvexTemplate >
 Cgjkepa2_impl::EPA
 CFreestyle::epsilonEquals
 CbtSoftBody::ePSolverEPSolver : positions solvers
 CEQCurveMappingData
 Cblender::tests::EqualityIntModN< N >
 Cblender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
 Cblender::ed::sculpt_paint::greasepencil::EraseOperationExecutor::EraserRing
 CKDL::Error
 Cerror_handler_data
 CbtSoftBody::eSolverPresetsESolverPresets
 Cgjkepa2_impl::EPA::eStatus
 Cgjkepa2_impl::GJK::eStatus
 Clibmv::EstimateFundamentalOptions
 Clibmv::EstimateHomographyOptions
 CbtSoftBody::Joint::eType
 Clibmv::EuclideanCamera
 Clibmv::EuclideanPoint
 Clibmv::EuclideanReconstruction
 Cblender::math::EulerBase< T >
 CEulerObject
 Cblender::bke::EvalData
 Cblender::geometry::EvalDataBuffer
 Cblender::opensubdiv::EvalOutputAPI::EvalOutput
 Cblender::opensubdiv::EvalOutputAPI
 Cblender::nodes::anonymous_attribute_lifetime::EvalRelation
 Cblender::nodes::geo_eval_log::GeoTreeLogger::EvaluatedGizmoNode
 Cblender::bke::CurvesGeometryRuntime::EvaluatedOffsets
 Cblender::index_mask::EvaluatedSegment
 Cblender::animrig::EvaluationResult
 Cblender::realtime_compositor::Evaluator
 CbtSoftBody::eVSolverEVSolver : velocities solvers
 CFreestyle::Exception
 Cstd::exception
 Cblender::tests::ExceptionThrower
 Cblender::fn::multi_function::MultiFunction::ExecutionHints
 Cblender::compositor::ExecutionModel
 Cblender::compositor::ExecutionSystemExecutionSystem contains the whole compositor tree
 Cblender::fn::lazy_function::Executor
 Cblender::io::obj::Expectation
 Cblender::io::ply::Expectation
 Cblender::io::stl::Expectation
 Cblender::asset_system::AssetLibraryService::ExplodedPath
 CExplodeModifierData
 Cblender::io::usd::ExportJobData
 CExportJobData
 Cblender::io::grease_pencil::ExportParams
 Cblender::nodes::materialx::ExportParams
 CExportSettings
 Cblender::io::ExportSubset
 Cblender::index_mask::Expr
 Cblender::index_mask::ExprBuilder
 CExprOp
 CExprParseState
 CExprPyLike_Parsed
 CExrChannel
 CExrHandle
 CExrLayer
 CExrPass
 Cblender::ed::greasepencil::ExtensionData
 CExtensionRNA
 CEXTERNAL_Data
 CEXTERNAL_FramebufferList
 CEXTERNAL_PassList
 CEXTERNAL_PrivateData
 CEXTERNAL_Storage
 CEXTERNAL_StorageList
 CEXTERNAL_TextureList
 Cblender::ed::spreadsheet::ExtraColumns
 CExtraInstanceData
 Cblender::io::usd::ExtraLinkInfo
 Cblender::tests::ExtraSizeInfo
 CExtraTagsClass for saving <extra> tags for a specific UniqueId
 CExtraWindow
 CExtrudedFrustum
 CEyedropper
 Cblender::ui::EyedropperColorband
 Cblender::ui::EyedropperColorband_Context
 Cblender::ui::greasepencil::EyedropperGreasePencil
 CbtConvexHullInternal::Face
 CFreestyle::Face_Curvature_Info
 CFreestyle::WVertex::face_iterator
 CFaceCollPair
 Cblender::io::obj::FaceCorner
 CFreestyle::facedata
 CFaceDetails
 CFaceDupliData_EditMesh
 CFaceDupliData_Mesh
 CFaceDupliData_Params
 Cblender::io::obj::FaceElem
 CFaceIsland
 CFaceKeyPair
 CFaceSearchUserData
 Cblender::ed::sculpt_paint::face_set::FaceSetOperation
 Cblender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
 CFaceVertWeightEntry
 Cblender::draw::overlay::Facing
 Cblender::draw::overlay::Fade
 CFairingContext
 CFallbackProcessor
 CFallbackTransform
 Cblender::ed::sculpt_paint::cloth::FalloffPlane
 Cstd::false_type
 Cblender::bke::pbvh::uv_islands::Fan
 Cblender::bke::pbvh::uv_islands::FanSegment
 Cblender::bke::pbvh::FastNodeBuildInfo
 Cblender::meshintersect::FatCo< T >
 Cblender::meshintersect::FatCo< double >
 CFCM_EnvelopeData
 CbtSoftBody::fCollisionFCollision
 CFCurve
 CFCurve_KeyCache
 Cblender::animrig::FCurveDescriptor
 CFCurvePathCache
 CFCurvePathCache_Span
 CFCurveSegment
 CfDrawFlags
 CFeatherEdgesBucket
 Clibmv::Feature
 CFreestyle::FEdgeXDetector
 Cblender::gpu::Fence
 CFFMpegCodecData
 Cblender::fn::FieldContext
 Cblender::nodes::FieldInferencingInterface
 Cblender::fn::FieldInputs
 Cblender::fn::FieldNode
 Cblender::bke::anonymous_attribute_inferencing::FieldSource
 Cblender::fn::FieldTreeInfo
 CFileAssetSelectParams
 CFileAttributeColumn
 CFileBrowseOp
 Cblender::ed::asset::FileCheckCallbackInfo
 CFileData
 CFileDirEntry
 CFileDirEntryArr
 Cblender::seq::ThumbnailCache::FileEntry
 CFileFolderHistory
 CFileGlobal
 CFileHandler
 Cblender::bke::FileHandlerType
 CFileIndexer
 CFileIndexerEntries
 CFileIndexerEntry
 CFileIndexerType
 CFileLayout
 CFileList
 CFileListEntryCache
 CFileListEntryPreview
 CFileListEntryPreviewTaskData
 CFileListFilter
 CFileListIntern
 CFileListInternEntry
 CFileListReadJob
 Cblender::ed::asset::list::FileListWrapper
 Cblender::realtime_compositor::FileOutput
 Cblender::compositor::FileOutputInput
 CFileReader
 CFileRuntime
 CFileSelection
 CFileSelectParams
 CFileSortData
 CFileTooltipData
 Cblender::io::stl::FileWriter
 Cblender::ed::greasepencil::FillBoundary
 CFillCheckerColorThreadData
 CFillCheckerThreadData
 CFillColorThreadData
 Cblender::ed::sculpt_paint::flood_fill::FillDataBMesh
 Cblender::ed::sculpt_paint::flood_fill::FillDataGrids
 Cblender::ed::sculpt_paint::flood_fill::FillDataMesh
 CFillTexPaintSlotsData
 Cblender::ed::sculpt_paint::FillToolTargetInfo
 Cblender::eevee::Film
 Cblender::eevee::FilmData
 Cblender::eevee::FilmSample
 Cblender::ed::sculpt_paint::cloth::FilterLocalData
 Cblender::ed::sculpt_paint::mask::FilterLocalData
 Cblender::ed::curves::FindClosestData
 CFindTexPaintNodeData
 Cblender::bke::FinishCallChecker
 CFreestyle::FitCurveWrapper
 CFixedSizeBoxPack
 CFlagIdentifierPair
 Cblender::asset_system::AssetCatalog::Flags
 CFlattenString
 CFlipShaderFxData
 Cfloat2
 Cfloat3
 Cmikk::float3
 CFloat3_Len
 Cblender::bke::attribute_math::float4x4Mixer
 Cblender::draw::image_engine::FloatBufferCacheFloat buffer cache for image buffers
 Cblender::draw::image_engine::FloatImageBuffer
 Cblender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
 Cblender::nodes::FloatMathOperationInfo
 CFloatPropertyRNA
 CFloatToFloatThreadData
 Cblender::color::FloatTraits
 CFluidDomainSettings
 CFluidEffectorSettings
 CFluidFlowSettings
 CFluidIsolationData
 CFluidJob
 CFluidModifierData
 Cblender::draw::overlay::Fluids
 CFluidsimModifierData
 CFluidsimSettings
 CFluidVertexVelocity
 CFlyInfo
 CbtSoftBody::fMaterialFMaterial
 Cfmatrix3x3
 CFMod_Cycles
 CFMod_Envelope
 CFMod_FunctionGenerator
 CFMod_Generator
 CFMod_Limits
 CFMod_Noise
 CFMod_Stepped
 CFModifier
 CFModifierDeleteContext
 CFModifiersStackStorage
 CFModifierTypeInfo
 Cblender::realtime_compositor::FogGlowKernelKey
 CFolderList
 CFollowTrackContext
 CFontBLF
 CFontBufInfoBLF
 CFontMetrics
 CFontUndoStep
 Cblender::draw::overlay::ForceFields
 Cblender::bke::subdiv::ForeachContext
 Cblender::nodes::ForeachElementComponent
 Cblender::nodes::ForeachElementComponentID
 Cblender::nodes::ForeachGeometryElementEvalStorage
 Cblender::nodes::ForeachGeometryElementGenerationItemsAccessor
 Cblender::nodes::ForeachGeometryElementInputItemsAccessor
 Cblender::nodes::ForeachGeometryElementMainItemsAccessor
 CForeachGeometryElementZoneViewerPathElem
 CForeachGridCoordinateTaskData
 CForEachMaterialFunctor< Functor >
 CforeachScreenEdge_userData
 CforeachScreenFace_userData
 CforeachScreenObjectVert_userData
 CforeachScreenVert_userData
 Cblender::bke::subdiv::ForeachTaskContext
 Cblender::io::serialize::Formatter
 Cblender::eevee::ForwardPipeline
 Cblender::nodes::FoundNestedNodeID
 CFournierForandVolume
 Cnanovdb::Fp16
 Cnanovdb::FpN
 CFPoint
 Cblender::gpu::VKGraphicsInfo::FragmentOut
 Cblender::gpu::VKGraphicsInfo::FragmentShader
 Cblender::gpu::shader::ShaderCreateInfo::FragOut
 CFrame
 CKDL::FrameFrame transformation in 3D space (rotation + translation)
 CKDL::Frame2
 CKDL::FrameAcc
 Cmv::FrameAccessor
 Cblender::gpu::FrameBuffer
 Cblender::draw::command::FramebufferBind
 CFramebufferList
 Cblender::bke::bake::FrameCache
 Cblender::modifier::greasepencil::FrameDrawingInfo
 Cblender::seq::ThumbnailCache::FrameEntry
 CFrameLink
 Cblender::FrameRange
 CFrameSample
 CKDL::FrameVel
 CBMCustomDataCopyMap::Free
 CFreestyleConfig
 CFreestyleEdge
 CFreestyleFace
 CFreestyleGlobals
 CFreestyleLineSet
 CFreestyleLineStyle
 CFreestyleModuleConfig
 CFresnelConductor
 CFresnelDielectricTint
 CFresnelF82Tint
 CFresnelGeneralizedSchlick
 CFresnelThinFilm
 CFreestyle::FrsImage
 CFreestyle::FrsMaterial
 CFrustumCorners
 CFrustumPlanes
 CFSMenu
 CFSMenuEntry
 Cstd::fstream
 CFunctionDefRNA
 Cblender::FunctionRef< Function >
 Cblender::FunctionRef< blender::bke::GAttributeReader()>
 Cblender::FunctionRef< bool(blender::bke::pbvh::Node &)>
 Cblender::FunctionRef< bool(ID *id)>
 Cblender::FunctionRef< FCurveConvertCB >
 Cblender::FunctionRef< LibraryIDLinkCallback >
 Cblender::FunctionRef< Ret(Params...)>
 Cblender::FunctionRef< std::string(int)>
 CFunctionRNA
 CGapInfo
 Cblender::GArray< Allocator >
 Cblender::nodes::GatherLinkSearchOpParams
 Cblender::geometry::GatherOffsets
 Cblender::geometry::GatherTasks
 Cblender::geometry::GatherTasksInfo
 Cblender::bke::GAttributeReader
 Cblender::bke::GAttributeWriter
 CGaussianBlurVars
 CFreestyle::GaussianFilter
 Cblender::eevee::GBuffer
 Cblender::GenericKey
 Cblender::draw::pbvh::GenericRequest
 CFreestyle::GeomCleaner
 CFreestyle::GeomCleanerHasher
 Cblender::io::obj::Geometry
 Cblender::nodes::geo_eval_log::GeometryAttributeInfo
 Cslim::GeometryData
 Cblender::ed::spreadsheet::GeometryDataIdentifier
 Cblender::bke::crazyspace::GeometryDeformation
 CGeometryExtractParams
 CGeometryFunctor
 CGeometryKey
 CGeometryManager
 CGeometryNodeAssetTraits
 Cblender::nodes::GeometryNodeLazyFunctionGraphMapping
 Cblender::ed::view3d::geometry_nodes_gizmos::GeometryNodesGizmoGroup
 Cblender::nodes::GeometryNodesGroupFunction
 Cblender::nodes::GeometryNodesLazyFunctionBuilder
 Cblender::nodes::GeometryNodesLazyFunctionGraphInfo
 Cblender::bke::GeometrySet
 Cblender::bke::anonymous_attribute_inferencing::GeometrySource
 Cblender::gpu::shader::ShaderCreateInfo::GeometryStageLayout
 Cblender::nodes::geo_eval_log::GeoModifierLog
 Cblender::nodes::GeoNodeExecParams
 Cblender::nodes::geo_eval_log::GeoNodeLog
 Cblender::nodes::GeoNodesBakeParams
 Cblender::nodes::GeoNodesCallData
 Cblender::nodes::GeoNodesModifierData
 Cblender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID
 Cblender::nodes::GeoNodesOperatorData
 Cblender::nodes::GeoNodesOperatorDepsgraphs
 Cblender::nodes::GeoNodesSideEffectNodes
 Cblender::nodes::GeoNodesSimulationParams
 Cblender::ed::geometry::GeoOperatorLog
 Cblender::nodes::geo_eval_log::GeoTreeLog
 Cblender::nodes::geo_eval_log::GeoTreeLogger
 Cblender::geometry::GeoUVPinIndex
 Cblender::ed::sculpt_paint::gesture::GestureData
 Cblender::fn::GFieldBase< NodePtr >
 Cblender::fn::GFieldBase< const FieldNode * >
 Cblender::fn::GFieldBase< std::shared_ptr< FieldNode > >
 CGHash
 CGHashEntry
 CGHashIterator
 CGHashIterState
 CGHashPair
 CGHOST_Buttons
 CGHOST_C_CustomDataWrapper
 CGHOST_ContextVK_WindowInfo
 CGHOST_CursorBitmapRef
 CGHOST_Debug
 CGHOST_DeviceVK
 CGHOST_DirectManipulationHelper
 CGHOST_DisplayManager
 CGHOST_DisplaySetting
 CGHOST_DropTargetX11
 CGHOST_EventManager
 CGHOST_GPUDevice
 CGHOST_GPUSettings
 CGHOST_IContext
 CGHOST_IEvent
 CGHOST_IEventConsumer
 CGHOST_ISystem
 CGHOST_ISystemPaths
 CGHOST_ITimerTask
 CGHOST_IWindow
 CGHOST_IXrContext
 CGHOST_IXrGraphicsBinding
 CGHOST_ModifierKeys
 CGHOST_NDOFManager
 CGHOST_PointerInfoWin32
 CGHOST_Rect
 CGHOST_SharedOpenGLResource
 CGHOST_TabletData
 CGHOST_TaskBarX11
 CGHOST_TEventButtonData
 CGHOST_TEventCursorData
 CGHOST_TEventDragnDropData
 CGHOST_TEventImeData
 CGHOST_TEventKeyData
 CGHOST_TEventTrackpadData
 CGHOST_TEventWheelData
 CGHOST_TimerManager
 CGHOST_TStringArray
 CGHOST_TTrackpadInfo
 CGHOST_WindowManager
 CGHOST_Wintab
 CGHOST_WintabInfoWin32
 CGHOST_XrAction
 CGHOST_XrActionProfile
 CGHOST_XrActionSet
 CGHOST_XrActionSpace
 CGHOST_XrControllerModel
 CGHOST_XrControllerModelNode
 CGHOST_XrCustomFuncs
 CGHOST_XrDrawInfo
 CGHOST_XrPrimitive
 CGHOST_XrSession
 CGHOST_XrSubactionData
 CGHOST_XrSwapchain
 CGhostData
 CGIM_AABBAxis aligned box
 CGIM_AABB_DATA
 Cgim_array< T >Very simple array container with fast access and simd memory
 Cgim_array< GIM_BOX_TREE_NODE >
 Cgim_array< GIM_CONTACT >
 Cgim_array< GIM_HASH_TABLE_NODE >
 Cgim_array< GIM_PAIR >
 Cgim_array< GUINT >
 Cgim_bitset
 CGIM_BOX_BOX_TRANSFORM_CACHEClass for transforming a model1 to the space of model0
 CGIM_BOX_TREEBasic Box tree structure
 CGIM_BOX_TREE_NODENode Structure for trees
 CGIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >Generic Box Tree Template
 CGIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, GIM_BOX_TREE >
 CGIM_BVH_DATAGIM_BVH_DATA is an internal GIMPACT collision structure to contain axis aligned bounding box
 CGIM_BVH_TREE_NODENode Structure for trees
 CGIM_CONTACT
 CGIM_HASH_NODE_CMP_KEY_MACROMacro for comparing the key and the element
 CGIM_HASH_NODE_CMP_MACROMacro for comparing Hash nodes
 CGIM_HASH_NODE_GET_KEYMacro for getting the key
 Cgim_hash_table< T >A compact hash table implementation
 CGIM_HASH_TABLE_NODE< T >
 CGIM_PAIROverlapping pair
 CGIM_PRIMITIVE_MANAGER_PROTOTYPEPrototype Base class for primitive classification
 CGIM_RSORT_TOKEN
 CGIM_RSORT_TOKEN_COMPARATORPrototype for comparators
 CGIM_ShapeRetrieverRetrieving shapes shapes
 CGIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >GIM_BOX_SET collision methods
 CGIM_TRIANGLEClass for colliding triangles
 CGIM_TRIANGLE_CALCULATION_CACHE
 CGIM_TRIANGLE_CONTACTStructure for collision
 CGIM_TRIANGLE_CONTACT_DATAStructure for collision
 CGivensRotation
 CGizmoCommonData
 Cblender::bke::GizmoEditHints
 CGizmoExtrudeGroup
 CGizmoGeomInfo
 CGizmoGroup
 CGizmoGroup2D
 CGizmoGroup_Resize2D
 CGizmoGroup_Rotate2D
 CGizmoGroupData_SpinInit
 CGizmoGroupData_SpinRedo
 CGizmoGroupPreSelEdgeRing
 CGizmoGroupPreSelElem
 CGizmoInteraction
 CGizmoPlacementGroup
 Cblender::ed::view3d::geometry_nodes_gizmos::GizmosUpdateParams
 CGizmoTweakData
 CGJK< btConvexTemplate >
 Cgjkepa2_impl::GJK
 Cblender::gpu::GLCompute
 Cblender::opensubdiv::GLComputeEvaluator
 CGLDrawCommand
 CGLDrawCommandIndexed
 CGlobal
 Cglobal_color_picking_state
 Cglobal_gpu_state
 CGlobalsUboStorage
 Cblender::io::obj::GlobalVertices
 CGlowShaderFxData
 CGlowVars
 Cblender::gpu::GLSharedOrphanLists
 Cblender::gpu::GLSource
 Cblender::opensubdiv::GLStencilTableSSBOGL stencil table (Shader Storage buffer)
 Cblender::gpu::GLVaoCache
 CGlyphBLF
 CGlyphCacheBLF
 CGlyphCacheKey
 Cblender::GMutablePointer
 Cblender::GMutableSpan
 CGP_Interpolate_Settings
 CGP_Sculpt_Guide
 CGP_Sculpt_Settings
 CGP_SpaceConversion
 CGPENCIL_Data
 CGPENCIL_FramebufferList
 CGPENCIL_LightPool
 CGPENCIL_MaterialPool
 CGPENCIL_PassList
 CGPENCIL_PrivateData
 CGPENCIL_StorageList
 CGPENCIL_TextureList
 CGPENCIL_tLayer
 CGPENCIL_tObject
 CGPENCIL_tVfx
 CGPENCIL_ViewLayerData
 CGpencilBatchCache
 CGpencilModifierData
 CGPencilPointCoordinates
 CGPencilStrokeData
 CGPencilUpdateCache
 CGPencilUpdateCacheNode
 CGPencilUpdateCacheTraverseSettings
 CgpIterVfxData
 CgpMaterial
 Cblender::GPointer
 CGpPaint
 CGpSculptPaint
 CGPUAttachment
 Cblender::gpu::GPUBackend
 Cblender::gpu::GPUCapabilities
 CGPUClipPlanes
 CGPUCodegen
 CGPUCodegenOutput
 CGPUColorBandBuilder
 CGPUDOFSettings
 CGPUFunction
 CGPUIndexBufBuilder
 CGPUInput
 CGPULayerAttr
 CGPULoadStore
 Cblender::gpu::GPULogItem
 Cblender::gpu::GPULogParser
 CGPUMaterial
 CGPUMaterialAttribute
 CGPUMaterialTexture
 CGPUMatrixState
 CGPUMatrixUnproject_Precalc
 CGPUNode
 CGPUNodeGraph
 CGPUNodeGraphFunctionLink
 CGPUNodeGraphOutputLink
 CGPUNodeLink
 CGPUNodeStack
 CGPUNormal
 CGPUOffScreen
 CGPUOutput
 CGPUPackedNormal
 CGPUPass
 CGPUPickState
 Cblender::gpu::GPUPlatformGlobal
 CGPUSamplerState
 CGPUSelectBuffer
 CGPUSelectNextState
 CGPUSelectQueryState
 CGPUSelectResult
 CGPUSelectState
 Cblender::realtime_compositor::GPUShaderCreator
 CGPUSkyBuilder
 CGPUSssKernelData
 Cblender::gpu::GPUState
 Cblender::gpu::GPUStateMutable
 CGPUUniformAttr
 CGPUUniformAttrList
 CGPUVertAttr
 CGPUVertBufRaw
 CGPUVertFormat
 CGPUViewport
 CGPUViewportBatch
 CGpVertexPaint
 CGpWeightPaint
 CGrabClone
 CGrabState
 Cblender::GrainSize
 Cblender::dot::Graph
 Cblender::fn::lazy_function::GraphExecutorLogger
 Cblender::fn::lazy_function::GraphExecutorNodeExecuteWrapper
 Cblender::fn::lazy_function::GraphExecutorSideEffectProvider
 CDisplayDriver::GraphicsInterop
 CGraphISO
 CGraphISO_DegreeCompare
 Cblender::deg::GraphRegistry
 Cblender::draw::overlay::GreasePencil
 CGreasePencil
 CGreasePencilArmatureModifierData
 CGreasePencilArrayModifierData
 Cblender::draw::GreasePencilBatchCache
 CGreasePencilBuildModifierData
 CGreasePencilCel
 CGreasePencilColorModifierData
 Cblender::draw::GreasePencilColorVert
 CGreasePencilDashModifierData
 CGreasePencilDashModifierSegment
 CGreasePencilDrawing
 CGreasePencilDrawingBase
 Cblender::bke::GreasePencilDrawingEditHints
 CGreasePencilDrawingReference
 Cblender::bke::GreasePencilEditHints
 CGreasePencilEnvelopeModifierData
 Cblender::io::grease_pencil::GreasePencilExporter
 Cblender::ed::sculpt_paint::GreasePencilFillOpData
 CGreasePencilFrame
 CGreasePencilHookModifierData
 Cblender::bke::greasepencil::tests::GreasePencilIDTestContext
 Cblender::ed::greasepencil::tests::GreasePencilIDTestContext
 Cblender::io::grease_pencil::GreasePencilImporter
 Cblender::nodes::geo_eval_log::GeometryInfoLog::GreasePencilInfo
 CGreasePencilLatticeModifierData
 CGreasePencilLayer
 Cblender::bke::greasepencil::tests::GreasePencilLayerFramesExample
 CGreasePencilLayerFramesMapStorage
 CGreasePencilLayerMask
 Cblender::bke::greasepencil::tests::GreasePencilLayerTreeExample
 CGreasePencilLayerTreeGroup
 CGreasePencilLayerTreeNode
 CGreasePencilLengthModifierData
 CGreasePencilLineartModifierData
 CGreasePencilMirrorModifierData
 CGreasePencilModifierInfluenceData
 CGreasePencilMultiModifierData
 CGreasePencilNoiseModifierData
 CGreasePencilOffsetModifierData
 CGreasePencilOnionSkinningSettings
 CGreasePencilOpacityModifierData
 CGreasePencilOutlineModifierData
 CGreasePencilPointCoordinates
 Cblender::geometry::GreasePencilRealizeInfo
 Cblender::bke::GreasePencilRuntime
 CGreasePencilShrinkwrapModifierData
 CGreasePencilSimplifyModifierData
 CGreasePencilSmoothModifierData
 Cblender::ed::sculpt_paint::greasepencil::GreasePencilStrokeParams
 Cblender::draw::GreasePencilStrokeVert
 CGreasePencilSubdivModifierData
 CGreasePencilTextureModifierData
 CGreasePencilThickModifierData
 CGreasePencilTimeModifierData
 CGreasePencilTimeModifierSegment
 CGreasePencilTintModifierData
 Cblender::ed::greasepencil::undo::GreasePencilUndoStep
 CGreasePencilWeightAngleModifierData
 CGreasePencilWeightProximityModifierData
 Cblender::draw::overlay::Grid
 CFreestyle::Grid
 Cnanovdb::Grid< TreeT >
 Copenvdb::OPENVDB_VERSION_NAME::Grid< TreeType >
 CGridCoord
 CFreestyle::GridDensityProvider
 CFreestyle::GridDensityProviderFactory
 CFreestyle::GridHasher
 Cblender::nodes::geo_eval_log::GeometryInfoLog::GridInfo
 Cblender::ed::sculpt_paint::draw_face_sets_cc::GridLocalData
 Cblender::ed::sculpt_paint::GridLocalData
 Cblender::ed::sculpt_paint::relax_cc::GridLocalData
 CGridPaintMask
 CGridPaintMaskData
 CGridQueue
 CgridQueueEle
 Cblender::ui::GridViewBuilder
 Cblender::ui::GridViewLayoutBuilder
 Cblender::ui::GridViewStyle
 CFreestyle::GridVisitor
 Cblender::offset_indices::GroupedSpan< T >
 Cblender::offset_indices::GroupedSpan< int >
 Cblender::nodes::value_elem::GroupInputElem
 CGroupNodeViewerPathElem
 Cblender::ed::sculpt_paint::pose::GrowFactorLocalData
 Cblender::ed::sculpt_paint::select_grow::GrowOperatorData
 CGSetIterator
 Cblender::GSpan
 Cblender::bke::GSpanAttributeWriter
 Cblender::GuardedAlignedAllocator< Alignment >
 Cblender::GuardedAllocator
 CGuardedAllocator< T >
 CGuideEffectorData
 CGuidingParams
 CGuidingRISSample
 Cblender::GValueMap< Key >
 Cblender::detail::GVArrayAnyExtraInfo
 Cblender::GVArrayCommon
 Cblender::GVArrayDevirtualizer< T, UseSingle, UseSpan >
 Cblender::GVArrayImpl
 Cblender::GVectorArray_TypedMutableRef< T >
 Cblender::GVVectorArray
 CGWL_Cursor
 CGWL_Cursor_AnimHandle
 CGWL_Cursor_ShapeInfo
 CGWL_DataOffer
 CGWL_DataSource
 CGWL_Display
 CGWL_DisplayTimeStamp
 CGWL_KeyboardDepressedState
 CGWL_KeyRepeatPlayload
 CGWL_ModifierInfo
 CGWL_Output
 CGWL_PrimarySelection
 CGWL_PrimarySelection_DataOffer
 CGWL_PrimarySelection_DataSource
 CGWL_RegisteryAdd_Params
 CGWL_RegisteryUpdate_Params
 CGWL_RegistryEntry
 CGWL_RegistryHandler
 CGWL_ScaledFixedT
 CGWL_Seat
 CGWL_SeatStateGrab
 CGWL_SeatStateKeyboard
 CGWL_SeatStatePointer
 CGWL_SeatStatePointer_Events
 CGWL_SeatStatePointerGesture_Pinch
 CGWL_SeatStatePointerScroll
 CGWL_SeatStatePointerScroll_SmoothAsDiscrete
 CGWL_SimpleBuffer
 CGWL_TabletTool
 CGWL_Window
 CGWL_WindowCursorCustomShape
 CGWL_WindowFrame
 CGWL_WindowScaleParams
 CGWL_XDG_Decor_System
 CGWL_XDG_Decor_Window
 CGzipReader
 Cblender::draw::HairAttributeID
 CHairBsdf
 CHairGrid
 CHairGridVert
 CHairKey
 Chalf
 Chalf4
 CConvexH::HalfEdge
 CHalfEdge
 Cblender::HashedSetSlot< Key >
 Cblender::tests::HashIntModN< N >
 Cblender::HashTableStats
 CPXR_NS::HdBasisCurves
 CPXR_NS::HdCamera
 CHdCyclesFileReader
 CPXR_NS::HdField
 CPXR_NS::HdInstancer
 CPXR_NS::HdLight
 CPXR_NS::HdMaterial
 CPXR_NS::HdMesh
 CPXR_NS::HdPoints
 CPXR_NS::HdRenderBuffer
 CPXR_NS::HdRenderDelegate
 CPXR_NS::HdRendererPlugin
 CPXR_NS::HdRenderParam
 CPXR_NS::HdRenderPass
 Cpxr::HdSceneDelegate
 CHdTask
 CPXR_NS::HdVolume
 Cblender::draw::command::Header
 CHeader
 CHeaderType
 CHeap
 CHeapNode
 CHeapNode_Chunk
 CHeapSimple
 CHeapSimpleNode
 CLaplacianSystem::HeatWeighting
 CHenyeyGreensteinVolume
 Cblender::ed::sculpt_paint::hide::HideShowOperation
 Cblender::io::HierarchyContext
 Cblender::lazy_threading::HintReceiver
 CDebugFlags::HIP
 CHistogram
 Cblender::eevee::HiZBuffer
 Cblender::eevee::HiZData
 Clibmv::Homography2DNormalizedParameterization< T >
 Clibmv::Homography3DNormalizedParameterization< T >
 CHookData_cb
 CHookGpencilModifierData
 CHookModifierData
 CHuangHairBSDF
 CHuangHairExtra
 CHudRegionData
 CHueCorrectModifierData
 CHullAngleIter
 CHullAngleStep
 CHullDesc
 CHullLibrary
 CHullResult
 CIClassFactory
 CbtDbvt::IClone
 CbtDbvt::ICollide
 CIcon
 CIcon_Geom
 CIconImage
 CIconPreview
 CIconPreviewSize
 CIconTextOverlay
 CbtSoftBody::AJoint::IControl
 CIconType
 CIconViewMenuArgs
 Cblender::draw::select::ID
 CID
 CFreestyle::Id
 Cid_map< K, T, Flags >
 Cid_map< GeometryKey, Geometry >
 Cid_map< ObjectKey, Light >
 Cid_map< ObjectKey, Object >
 Cid_map< ParticleSystemKey, ParticleSystem >
 Cid_map< void *, Procedural >
 Cid_map< void *, Shader, ShaderFlags >
 CID_Runtime
 CID_Runtime_Remap
 Cblender::bke::blendfile::PartialWriteContext::IDAddOptions
 CIdAdtTemplate
 CIDCacheKey
 CIDCopyLibManagementData
 Cblender::io::hydra::IdData
 CIdDdtTemplate
 CIDFilterEnumPropertyItem
 Clibmv::IdGenerator< ID >
 CIDGroupedTransData
 Cblender::deg::DepsgraphNodeBuilder::IDInfo
 CIDNameLib_Key
 CIDNameLib_Map
 CIDNameLib_TypeMap
 CIDNewNameResult
 CIDOverrideLibrary
 CIDOverrideLibraryProperty
 CIDOverrideLibraryPropertyOperation
 CIDOverrideLibraryRuntime
 CIDP_Chain
 CIDProperty
 CIDPropertyData
 Cblender::bke::idprop::IDPropertyDeleter
 Cblender::bke::idprop::IDPropertySerializerBase class for (de)serializing IDProperties
 CIDPropertyTemplate
 CIDPropertyUIData
 CIDPropertyUIDataBool
 CIDPropertyUIDataEnumItem
 CIDPropertyUIDataFloat
 CIDPropertyUIDataID
 CIDPropertyUIDataInt
 CIDPropertyUIDataString
 CIDRemap
 Cblender::bke::id::IDRemapper
 CIDropTarget
 Cblender::ed::outliner::IDsSelectedData
 CIDTypeInfo
 CIDUserMapData
 CIDUsersIter
 Cblender::ed::asset::IDVecStats
 CIDViewerPathElem
 CCOLLADASaxFWL::IErrorHandler
 CIESFile
 CLightManager::IESSlot
 CIESTextParser
 CCOLLADASaxFWL::IExtraDataCallbackHandler
 CIInitializeWithStream
 CIK_Channel
 CIK_Data
 CIK_QJacobian
 CIK_QJacobianSolver
 CIK_QSegment
 CIK_QSolver
 CIK_QTask
 CIK_Scene
 CIK_Target
 Cblender::ed::sculpt_paint::pose::IKChain
 Cblender::ed::sculpt_paint::pose::IKChainSegment
 CIKPlugin
 CIMAGE
 Cblender::draw::Image
 Cblender::gpu::shader::ShaderCreateInfo::Image
 CImage
 CImageManager::Image
 Clibmv::Image
 Cblender::draw::image_engine::IMAGE_Data
 Cblender::draw::image_engine::IMAGE_InstanceData
 CImage_Runtime
 Cblender::draw::image_engine::IMAGE_Shaders
 CImageAnim
 Cblender::bke::image::ImageBufferAccessor< T, Channels >
 Cblender::ed::greasepencil::ImageBufferAccessor
 Cblender::ed::sculpt_paint::paint::image::ImageBufferByte4
 Cblender::ed::sculpt_paint::paint::image::ImageBufferFloat4
 CImageCacheKey
 Cblender::ed::sculpt_paint::paint::image::ImageData
 CImageDeviceFeatures
 Cblender::draw::image_engine::ImageEngine< DrawingMode >
 CImageFillData
 CImageFormatData
 CImageFrame
 CImageFrameRange
 CImageGPUTextures
 CImageHandle
 CImageLoader
 CImageManager
 CImageMerger
 CImageMetaData
 CImageNewData
 CImageOpenData
 CImagePackedFile
 CImagePaintPartialRedraw
 CImagePaintRegion
 CImagePaintSettings
 CImagePaintState
 CImagePaintTile
 CImageParams
 CImagePool
 CImagePoolItem
 CFreestyle::ImagePyramid
 Cblender::draw::overlay::Images
 Cblender::ed::space_node::ImageSampleInfo
 CImageSampleInfo
 CImageSaveData
 CImageSaveOptions
 CImageStats
 CImageTile
 CImageTile_Runtime
 Cblender::bke::image::ImageTileWrapper
 CImageUI_Data
 CImageUndoStep
 Cblender::draw::image_engine::ImageUsage
 CImageUser
 CImageView
 Cimaxdiv_t
 CImbFormatOptions
 CIMBThumbLocks
 CImBuf
 CImBufAnim
 CImBufAnimIndex
 CImBufByteBuffer
 CImbufByteToFloatData
 CImBufFloatBuffer
 CImBufGPU
 CImFileType
 Cimg_fol_t
 CImgSeqFormatData
 CIMMDrawPixelsTexState
 Cblender::gpu::Immediate
 CImplicit_Data
 CbtSoftBody::ImplicitFn
 Cblender::ImplicitSharingInfoAndData
 Cblender::ImplicitSharingPtr< T, IsStrong >
 Cblender::ImplicitSharingPtr< blender::tests::ImplicitlySharedData >
 Cblender::ImplicitSharingPtr< const blender::bke::VolumeComponent >
 Cblender::ImplicitSharingPtrAndData
 CImplicitSolverResult
 Cblender::io::usd::ImportJobData
 CImportJobData
 Cblender::io::grease_pencil::ImportParams
 Cblender::io::alembic::ImportSettings
 Cblender::io::usd::ImportSettings
 CImportSettings
 CbtSoftBody::Impulse
 CFreestyle::WVertex::incoming_edge_iterator
 Cblender::nodes::node_geo_duplicate_elements_cc::IndexAttributes
 Cblender::gpu::IndexBuf
 CIndexBuildContext
 CFreestyle::IndexedVertex
 Cblender::bke::compare_meshes::IndexMapping
 Cblender::index_mask::IndexMaskData
 Cblender::io::obj::IndexOffsets
 Cblender::IndexRange
 Cblender::bke::curves::IndexRangeCyclic
 Cblender::IndexRangesBuilderBuffer< T, MaxRangesNum >
 CIndexSwitchItem
 Cblender::nodes::IndexSwitchItemsAccessor
 CKDL::Inertia
 CInformationMap
 Cinit_timestamp_data
 Cblender::string_search::InitialsMatch
 CLightTreeNode::Inner
 Cblender::gpu::shader::StageInterfaceInfo::InOut
 Cblender::InplacePriorityQueue< T, FirstHasHigherPriority >
 Cblender::fn::lazy_function::Input
 CInputAngle_Data
 Cblender::realtime_compositor::InputDescriptor
 Cblender::bke::anonymous_attribute_inferencing::InputFieldSource
 Cblender::bke::anonymous_attribute_inferencing::InputGeometrySource
 CFreestyle::InputIteratorTag_Traits
 Cblender::realtime_compositor::InputRealizationOptions
 Cblender::ed::sculpt_paint::InputSample
 Cblender::io::usd::InputSpec
 Cblender::fn::lazy_function::InputState
 Cblender::nodes::InputUsageHint
 Cblender::bke::curves::bezier::Insertion
 CInsetData
 CInsetObjectStore
 Cblender::draw::overlay::Instance
 Cblender::eevee::InstanceA running instance of the engine
 Cblender::workbench::Instance
 CLightTreeNode::Instance
 Cblender::geometry::InstanceContext
 Cblender::nodes::node_geo_collection_info_cc::InstanceListEntry
 Cblender::bke::InstanceReference
 Cblender::bke::Instances
 Cblender::nodes::geo_eval_log::GeometryInfoLog::InstancesInfo
 CInstanceWriter
 Cblender::fn::multi_function::InstructionCursor
 Cblender::fn::multi_function::InstructionIndices
 Cblender::fn::multi_function::InstructionScheduler
 CbtConvexHullInternal::Int128
 Cint2
 Cint3
 Cint4
 Cinteger_comparatorPrototype for comparators
 CIntegratorQueueCounter
 CIntegratorShadowStateCPU
 CIntegratorStateCPU
 CIntegratorStateGPU
 CInteractivePlaceData
 CFreestyle::Interface0D
 CFreestyle::Interface1D
 Cblender::io::usd::IntermediateNode
 CInternalNode
 Cnanovdb::InternalNode< ChildT, Log2Dim >
 Copenvdb::OPENVDB_VERSION_NAME::tree::InternalNode< ChildNodeType, Log2Dim >
 CInterpFace
 Cblender::ed::sculpt_paint::greasepencil::InterpolateOpData
 Cblender::ed::sculpt_paint::greasepencil::InterpolationPairs
 CFreestyle::Interpreter
 CFreestyle::Intersection< Edge >
 CIntersection
 Cblender::fixed_width_int::IntF< T, S >
 CbtSparseSdf< CELLSIZE >::IntFrac
 CINTLIST
 CINTLISTS
 CIntPropertyRNA
 Cblender::IntrusiveMapSlot< Key, Value, KeyInfo >
 Cblender::IntrusiveSetSlot< Key, KeyInfo >
 Cblender::nodes::value_elem::InverseElemEvalParams
 Cblender::nodes::inverse_eval::InverseEvalParams
 CIOCIOImpl
 Cblender::io::grease_pencil::IOContext
 CFilesystem::IOProxy
 CIpo
 CIpoCurve
 CIpoDriver
 Cblender::eevee::IrradianceBake
 Cblender::eevee::IrradianceBrick
 CFreestyle::VecMat::Internal::is_false< B >
 CFreestyle::VecMat::Internal::is_false< false >
 Cblender::math::isect_result< T >
 CISectEpsilon
 CIsectRayAABB_Precalc
 CIsectRayPrecalc
 CISectState
 CbtSimulationIslandManagerMt::Island
 CIslandBatchSizeSortPredicateFunction object that routes calls to operator<
 CIslandBodyCapacitySortPredicate
 CbtSimulationIslandManager::IslandCallback
 CIslandResult
 CIslandStitchData
 Clibmv::two_view::kernel::IsotropicNormalizedSolver< Solver, Unnormalizer >
 CImf::IStream
 Cblender::nodes::NodeMultiFunctions::Item
 CItemConvert_FuncArg
 CItemConvertArgData
 Cblender::nodes::ItemDeclaration
 CIterateLengthsIterData
 CIterativeSolverBase
 Cblender::compositor::BuffersIteratorBuilder< T >::Iterator
 Cblender::ListBaseWrapperTemplate< LB, T >::Iterator
 Cblender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator
 CFreestyle::BoxGrid::Iterator
 CFreestyle::Iterator
 CFreestyle::SphericalGrid::Iterator
 CFreestyle::IteratorBase< Traits, IteratorTagTraits >
 CFreestyle::IteratorBase< Traits, BidirectionalIteratorTag_Traits >
 CFreestyle::IteratorBase< Traits, InputIteratorTag_Traits >
 CiterData
 CIThumbnailProvider
 CIUnknown
 CbtDbvt::IWriter
 CCOLLADAFW::IWriter
 CKDL::Jacobian
 Cceres::JetOps< T >
 Cceres::JetOps< Jet< T, N > >
 CJFACoord
 CKDL::JntArray
 CKDL::JntArrayAcc
 CKDL::JntArrayVel
 CbtSoftBody::Joint
 CKDL::JointThis class encapsulates a simple joint, that is with one parameterized degree of freedom and with scalar dynamic properties
 CiTaSC::Armature::Joint_struct
 CiTaSC::Armature::JointConstraint_struct
 CiTaSC::ControlledObject::JointLockCallback
 CJointParams
 Cmv::KalmanFilter< T, N, K >
 CKD_Symmetry_Data
 CKDRange2D
 CKDTree
 CKDTree2D
 CKDTreeNearest
 CKDTreeNode
 CKDTreeNode2D
 CKDTreeNode2D_head
 CKDTreeNode_head
 CKelvinletParams
 Clibmv::two_view::kernel::Kernel< SolverArg, ErrorArg, ModelArg >
 Ckernel_array< T >
 CKernelAreaLight
 CKernelBake
 CKernelCamera
 CKernelCurve
 CKernelCurveSegment
 CKernelDistantLight
 CKernelFilmConvert
 CKernelGlobalsCPU
 CKernelGlobalsGPU
 CCPUKernelFunction< FunctionType >::KernelInfo
 CKernelLight
 CKernelLightDistribution
 CKernelLightLinkSet
 CKernelLightTreeEmitter
 CKernelLightTreeNode
 CKernelObject
 CKernelParamsCUDA
 CKernelParamsHIP
 CKernelParamsHIPRT
 CKernelParamsMetal
 CKernelParamsOptiX
 CKernelParticle
 CKernelShader
 CKernelShaderEvalInput
 CKernelSpotLight
 CKernelTables
 CKernelWorkTile
 CKerningCacheBLF
 Cblender::ed::spreadsheet::SpreadsheetCache::Key
 CKey
 CKeyBlock
 Cblender::ed::greasepencil::KeyframeClipboard
 CKeyframeEdit_CircleData
 CKeyframeEdit_LassoData
 CKeyframeEditCD_Remap
 CKeyframeEditData
 Cblender::animrig::KeyframeSettings
 CKeyframeShaderBindings
 Cblender::realtime_compositor::KeyingScreenKey
 CKeyingSet
 CKeyingSetInfo
 Cblender::animrig::KeyInsertData
 CKeyIterData
 CKeyMapItem_Params
 CKeywordTokenDef
 CKnifeBVH
 CKnifeColors
 CKnifeEdge
 CKnifeLineHit
 CKnifeMeasureData
 CKnifeObjectInfo
 CKnifePosData
 CKnifeTool_OpData
 CKnifeUndoFrame
 CKnifeVert
 CKnot
 CKS_Path
 CLagrangeMultiplier
 CLaplacianDeformModifierData
 CLaplacianSmoothModifierData
 CLaplacianSystem
 Cblender::ed::sculpt_paint::gesture::LassoData
 CLassoFillData
 CLassoSelectUserData
 CLassoSelectUserData_ForMeshEdge
 CLassoSelectUserData_ForMeshVert
 CLattice
 Cblender::draw::LatticeBatchCache
 CLatticeDeformData
 CLatticeDeformUserdata
 CLatticeGpencilModifierData
 CLatticeModifierData
 Cblender::draw::LatticeRenderData
 Cblender::draw::overlay::Lattices
 CLatticeUndoStep
 CLatticeUndoStep_Elem
 CLayerAttribute
 Cblender::ed::greasepencil::KeyframeClipboard::LayerBufferItem
 CLayerCollection
 CLayerCollectionResync
 Cblender::ed::sculpt_paint::greasepencil::InterpolateOpData::LayerData
 Cblender::modifier::greasepencil::LayerDrawingInfo
 Cblender::gpu::render_graph::LayeredImageBinding
 Cblender::bke::greasepencil::LayerGroupRuntime
 CLayerObjectBaseIteratorData
 Cblender::bke::greasepencil::LayerRuntime
 Cblender::bke::greasepencil::LayerTransformData
 CLayerTypeInfo
 Cblender::gpu::VKPushConstants::Layout
 CLayoutPanelBody
 CLayoutPanelHeader
 CLayoutPanels
 CLayoutPanelState
 Cblender::fn::lazy_function::LazyFunction
 CLightTreeNode::Leaf
 Cnanovdb::LeafData< ValueT, LOG2DIM >
 Cnanovdb::LeafData< BuildT, 3 >
 Cnanovdb::LeafData< Fp16, LOG2DIM >
 Cnanovdb::LeafData< FpN, LOG2DIM >
 Cnanovdb::LeafFnBase< LOG2DIM >
 Cnanovdb::LeafNode< BuildT, Log2Dim >
 Copenvdb::OPENVDB_VERSION_NAME::tree::LeafNode< T, Log2Dim >
 Cblender::ed::sculpt_paint::cloth::LengthConstraint
 CLengthGpencilModifierData
 CbtAlignedObjectArray< T >::less
 Cless_comparator
 CFreestyle::less_Intersection
 CFreestyle::less_SVertex2D
 Clibmv::LevenbergMarquardt< Function, Jacobian, Solver >
 CLibExitLappContextItemsIterData
 Cblender::bke::tests::LibIDMainSortTestContext
 Clibmv_AutoTrackOptions
 Clibmv_CameraIntrinsicsOptions
 Clibmv_DetectOptions
 Clibmv_Features
 Clibmv_FloatImage
 Clibmv_Marker
 Clibmv_Reconstruction
 Clibmv_ReconstructionOptions
 Clibmv_Region
 Clibmv_TrackRegionOptions
 Clibmv_TrackRegionResult
 CLibOverrideGroupTagData
 CLibOverrideOpCreateData
 CLibQueryUnusedIDsData
 CLibrary
 CLibrary_Runtime
 CCOLLADASW::LibraryAnimationClips
 CCOLLADASW::LibraryAnimations
 CCOLLADASW::LibraryCameras
 CCOLLADASW::LibraryControllers
 CCOLLADASW::LibraryEffects
 CLibraryForeachIDData
 CCOLLADASW::LibraryGeometries
 CLibraryIDLinkCallbackData
 CCOLLADASW::LibraryImages
 CCOLLADASW::LibraryLights
 CLibraryLink_Params
 CCOLLADASW::LibraryMaterials
 CCOLLADASW::LibraryVisualScenes
 CLibraryWeakReference
 CLibWeakRefKey
 Cblender::eevee::LightBake
 CLightCache
 CLightCacheTexture
 Cblender::eevee::LightCullingData
 CLightData
 CLightGridCache
 CLightgroupMembership
 CLightLinking
 CLightLinkingRuntime
 Cblender::eevee::LightLocalData
 CLightManager
 Cblender::eevee::LightModule
 Cblender::eevee::LightProbe
 CLightProbe
 CLightProbeBakingData
 CLightProbeBlockData
 CLightProbeCache
 CLightProbeConnectivityData
 CLightProbeGridCacheFrame
 CLightProbeIrradianceData
 Cblender::eevee::LightProbeModule
 CLightProbeObjectCache
 Cblender::draw::overlay::LightProbes
 CLightProbeVisibilityData
 Cblender::draw::overlay::Lights
 CLightSample
 Cblender::deg::light_linking::internal::LightSet
 Cblender::eevee::LightSpotData
 CLightSpotWidgetGroup
 CLightTree
 CLightTreeBucket
 CLightTreeEmitter
 CLightTreeFlatten
 CLightTreeLightLink
 CLightTreeMeasure
 CLightTreeNode
 Cblender::LinearProbingStrategy
 CLinearSolver
 CLineartAdjacentEdge
 CLineartBakeJob
 CLineartBoundingArea
 CLineartCache
 CLineartChainRegisterEntry
 CLineartChainWriteInfo
 CLineartData
 CLineartEdge
 CLineartEdgeChain
 CLineartEdgeChainItem
 CLineartEdgeNeighbor
 CLineartEdgeSegment
 CLineartElementLinkNode
 CLineartGpencilModifierData
 CLineartIsecData
 CLineartIsecSingle
 CLineartIsecThread
 Cblender::ed::greasepencil::LineartLimitInfo
 CLineartModifierRuntime
 CLineartObjectInfo
 CLineartObjectLoadTaskInfo
 CLineartPendingEdges
 CLineartRenderTaskInfo
 CLineartShadowEdge
 CLineartShadowFinalizeData
 CLineartShadowSegment
 CLineartStaticMemPool
 CLineartStaticMemPoolNode
 CLineartTriangle
 CLineartTriangleAdjacent
 CLineartTriangleThread
 CLineartVert
 Cblender::ed::sculpt_paint::gesture::LineData
 CLineStyleAlphaModifier_AlongStroke
 CLineStyleAlphaModifier_CreaseAngle
 CLineStyleAlphaModifier_Curvature_3D
 CLineStyleAlphaModifier_DistanceFromCamera
 CLineStyleAlphaModifier_DistanceFromObject
 CLineStyleAlphaModifier_Material
 CLineStyleAlphaModifier_Noise
 CLineStyleAlphaModifier_Tangent
 CLineStyleColorModifier_AlongStroke
 CLineStyleColorModifier_CreaseAngle
 CLineStyleColorModifier_Curvature_3D
 CLineStyleColorModifier_DistanceFromCamera
 CLineStyleColorModifier_DistanceFromObject
 CLineStyleColorModifier_Material
 CLineStyleColorModifier_Noise
 CLineStyleColorModifier_Tangent
 CLineStyleGeometryModifier_2DOffset
 CLineStyleGeometryModifier_2DTransform
 CLineStyleGeometryModifier_BackboneStretcher
 CLineStyleGeometryModifier_BezierCurve
 CLineStyleGeometryModifier_Blueprint
 CLineStyleGeometryModifier_GuidingLines
 CLineStyleGeometryModifier_PerlinNoise1D
 CLineStyleGeometryModifier_PerlinNoise2D
 CLineStyleGeometryModifier_Polygonalization
 CLineStyleGeometryModifier_Sampling
 CLineStyleGeometryModifier_Simplification
 CLineStyleGeometryModifier_SinusDisplacement
 CLineStyleGeometryModifier_SpatialNoise
 CLineStyleGeometryModifier_TipRemover
 CLineStyleModifier
 CLineStyleThicknessModifier_AlongStroke
 CLineStyleThicknessModifier_Calligraphy
 CLineStyleThicknessModifier_CreaseAngle
 CLineStyleThicknessModifier_Curvature_3D
 CLineStyleThicknessModifier_DistanceFromCamera
 CLineStyleThicknessModifier_DistanceFromObject
 CLineStyleThicknessModifier_Material
 CLineStyleThicknessModifier_Noise
 CLineStyleThicknessModifier_Tangent
 Cblender::compositor::NodeGraph::Link
 Cblender::compositor::NodeOperationBuilder::Link
 CLink
 Cblender::ed::space_node::LinkAndPosition
 CLinkBase
 CLinkData
 CLinkDeps_t
 Cblender::ed::space_node::LinkDragSearchStorage
 Cblender::deg::light_linking::internal::LinkingData
 CLinkNode
 CLinkNodePair
 Cblender::nodes::LinkSearchOpParams
 CListBase
 CListBaseIterator
 Cblender::ListBaseWrapperTemplate< LB, T >
 CListRowFindIndexData
 ClMatrix3fCtor
 CFreestyle::LoaderState
 Cblender::LoadFactor
 Cblender::ed::sculpt_paint::LoadTexData
 CbtCollisionWorld::LocalConvexResult
 Cblender::bke::mesh::LocalData
 Cblender::ed::sculpt_paint::bmesh_topology_rake_cc::LocalData
 Cblender::ed::sculpt_paint::clay_cc::LocalData
 Cblender::ed::sculpt_paint::clay_strips_cc::LocalData
 Cblender::ed::sculpt_paint::clay_thumb_cc::LocalData
 Cblender::ed::sculpt_paint::cloth::LocalData
 Cblender::ed::sculpt_paint::color::LocalData
 Cblender::ed::sculpt_paint::crease_cc::LocalData
 Cblender::ed::sculpt_paint::draw_cc::LocalData
 Cblender::ed::sculpt_paint::draw_sharp_cc::LocalData
 Cblender::ed::sculpt_paint::draw_vector_displacement_cc::LocalData
 Cblender::ed::sculpt_paint::elastic_deform_cc::LocalData
 Cblender::ed::sculpt_paint::enhance_details_cc::LocalData
 Cblender::ed::sculpt_paint::flatten_cc::LocalData
 Cblender::ed::sculpt_paint::grab_cc::LocalData
 Cblender::ed::sculpt_paint::inflate_cc::LocalData
 Cblender::ed::sculpt_paint::layer_cc::LocalData
 Cblender::ed::sculpt_paint::LocalData
 Cblender::ed::sculpt_paint::mask::LocalData
 Cblender::ed::sculpt_paint::mask_cc::LocalData
 Cblender::ed::sculpt_paint::multires_displacement_eraser_cc::LocalData
 Cblender::ed::sculpt_paint::multires_displacement_smear_cc::LocalData
 Cblender::ed::sculpt_paint::pinch_cc::LocalData
 Cblender::ed::sculpt_paint::project::LocalData
 Cblender::ed::sculpt_paint::rotate_cc::LocalData
 Cblender::ed::sculpt_paint::smooth_cc::LocalData
 Cblender::ed::sculpt_paint::smooth_mask_cc::LocalData
 Cblender::ed::sculpt_paint::snake_hook_cc::LocalData
 Cblender::ed::sculpt_paint::surface_smooth_cc::LocalData
 Cblender::ed::sculpt_paint::thumb_cc::LocalData
 Cblender::ed::sculpt_paint::topology_slide_cc::LocalData
 Cblender::geometry::LocalData
 Cblender::index_mask::ParallelSegmentsCollector::LocalData
 Cblender::ed::sculpt_paint::boundary::LocalDataBMesh
 Cblender::ed::sculpt_paint::boundary::LocalDataGrids
 Cblender::ed::sculpt_paint::boundary::LocalDataMesh
 CLocalIntersection
 Cblender::nodes::inverse_eval::LocalInverseEvalTargets
 ClocalLink
 ClocalListBase
 CbtCollisionWorld::LocalRayResult
 Cblender::geometry::LocalRowData
 CbtCollisionWorld::LocalShapeInfo
 Cblender::fn::lazy_function::LocalUserData
 Cblender::gpu::VKDescriptorSet::Location
 Cblender::eevee::SphereProbeAtlasCoord::LocationFinder
 Cblender::ed::space_node::LocationUpdateState
 Cblender::fn::lazy_function::LockedNode
 CLockfreeLinkList
 CLockfreeLinkNode
 Cblender::math::locus_entry_t
 Cblender::gpu::LogCursor
 Cblender::bke::LoggedZoneGraphs
 Clf::GraphExecutor::Logger
 CLogImageElement
 CLogImageFile
 CLogMessageVoidify
 Cblender::eevee::LookdevModule
 Cblender::eevee::LookdevParameters
 Cblender::eevee::LookdevView
 Cblender::eevee::LookdevWorld
 Cblender::geometry::ReverseUVSampler::LookupGrid
 CLookupTables
 Clibmv::internal::LookupWarpGrid
 Cblender::fn::multi_function::ProcedureBuilder::Loop
 CLoopFilterWrap
 CLoopGroupCD
 CLoopPairStore
 CLoopSeamData
 Cblender::bke::subdiv::LoopsForInterpolation
 Cblender::bke::subdiv::LoopsOfPtex
 CLoopWalkCtx
 CLoopWeight
 CLooseDataInstantiateContext
 CLooseEdgeData
 Cblender::bke::LooseGeomCache
 CFreestyle::ltstr
 CFreestyle::StringUtils::ltstr
 Cblender::compositor::Luminance
 CMacroData
 CMain
 CMainCollectionDef
 CMainIDRelations
 CMainIDRelationsEntry
 CMainIDRelationsEntryItem
 CMainLibraryWeakReferenceMap
 CMainMergeReport
 Cblender::eevee::MainView
 CMainWindow
 CMakePrimitiveData
 Cblender::draw::Manager
 CManifoldIndices
 CMANTA
 Cblender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
 Cblender::Map< AttributeRequest, AttributeData >
 Cblender::Map< BatchHandle, Batch >
 Cblender::Map< BatchHandle, VKBatch >
 Cblender::Map< bGPdata *, GreasePencil * >
 Cblender::Map< blender::asset_system::AssetCatalogPath, Vector< blender::asset_system::AssetRepresentation * > >
 Cblender::Map< blender::bke::bake::BakeDataBlockID, ID * >
 Cblender::Map< blender::bke::NodeGizmoID, blender::MatBase >
 Cblender::Map< blender::bke::outliner::treehash::TreeStoreElemKey, std::unique_ptr< class blender::bke::outliner::treehash::TseGroup > >
 Cblender::Map< blender::compositor::ConstantOperation *, blender::compositor::MemoryBuffer * >
 Cblender::Map< blender::compositor::NodeOperation *, BufferData >
 Cblender::Map< blender::compositor::NodeOperationInput *, blender::compositor::NodeInput * >
 Cblender::Map< blender::compositor::NodeOutput *, blender::compositor::NodeOperationOutput * >
 Cblender::Map< blender::ComputeContextHash, destruct_ptr< blender::nodes::geo_eval_log::GeoTreeLogger > >
 Cblender::Map< blender::ComputeContextHash, std::unique_ptr< blender::ed::space_node::NestedTreePreviews > >
 Cblender::Map< blender::ComputeContextHash, std::unique_ptr< blender::nodes::geo_eval_log::GeoTreeLog > >
 Cblender::Map< blender::ComputeContextHash, Vector< const blender::fn::lazy_function::FunctionNode * > >
 Cblender::Map< blender::deg::ComponentNode::OperationIDKey, blender::deg::OperationNode * >
 Cblender::Map< blender::deg::IDNode::ComponentIDKey, blender::deg::ComponentNode * >
 Cblender::Map< blender::draw::pbvh::ViewportRequest, blender::Vector< gpu::Batch * > >
 Cblender::Map< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, std::unique_ptr< blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos > >
 Cblender::Map< blender::eevee::MaterialKey, blender::eevee::Material >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::Light >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::ObjectHandle >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::PlanarProbe >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::ShadowObject >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::SphereProbe >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::VelocityModule::VelocityObjectData >
 Cblender::Map< blender::eevee::ObjectKey, blender::eevee::VolumeProbe >
 Cblender::Map< blender::eevee::ShaderKey, blender::draw::detail::PassBase * >
 Cblender::Map< blender::fn::GFieldRef, Vector< blender::fn::GFieldRef > >
 Cblender::Map< blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLComputePipelineStateInstance * >
 Cblender::Map< blender::gpu::MTLContextDepthStencilState, id< MTLDepthStencilState > >
 Cblender::Map< blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLRenderPipelineStateInstance * >
 Cblender::Map< blender::gpu::MTLSamplerArray, blender::gpu::MTLBuffer * >
 Cblender::Map< blender::gpu::VKComputeInfo, VkPipeline >
 Cblender::Map< blender::gpu::VKDescriptorSetLayoutInfo, VkDescriptorSetLayout >
 Cblender::Map< blender::gpu::VKGraphicsInfo, VkPipeline >
 Cblender::Map< blender::nodes::value_elem::GroupInputElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::Map< blender::nodes::value_elem::SocketElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::Map< blender::nodes::value_elem::ValueNodeElem, Vector< blender::nodes::value_elem::SocketElem > >
 Cblender::Map< blender::OrderedEdge, int >
 Cblender::Map< blender::realtime_compositor::BokehKernelKey, std::unique_ptr< blender::realtime_compositor::BokehKernel > >
 Cblender::Map< blender::realtime_compositor::CachedShaderKey, std::unique_ptr< blender::realtime_compositor::CachedShader > >
 Cblender::Map< blender::realtime_compositor::DericheGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::DericheGaussianCoefficients > >
 Cblender::Map< blender::realtime_compositor::DistortionGridKey, std::unique_ptr< blender::realtime_compositor::DistortionGrid > >
 Cblender::Map< blender::realtime_compositor::FogGlowKernelKey, std::unique_ptr< blender::realtime_compositor::FogGlowKernel > >
 Cblender::Map< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, std::unique_ptr< blender::realtime_compositor::MorphologicalDistanceFeatherWeights > >
 Cblender::Map< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, std::unique_ptr< blender::realtime_compositor::OCIOColorSpaceConversionShader > >
 Cblender::Map< blender::realtime_compositor::SymmetricBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricBlurWeights > >
 Cblender::Map< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricSeparableBlurWeights > >
 Cblender::Map< blender::realtime_compositor::TexturePoolKey, blender::Vector< GPUTexture * > >
 Cblender::Map< blender::realtime_compositor::VanVlietGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::VanVlietGaussianCoefficients > >
 Cblender::Map< blender::StringRef, blender::realtime_compositor::Result * >
 Cblender::Map< blender::StringRef, blender::Span< std::byte > >
 Cblender::Map< blender::StringRef, blender::ui::AbstractGridViewItem * >
 Cblender::Map< blender::StringRef, blender::Vector >
 Cblender::Map< blender::StringRef, const Bone * >
 Cblender::Map< blender::StringRefNull, blender::Set< blender::StringRefNull > >
 Cblender::Map< blender::StringRefNull, bNodeSocket * >
 Cblender::Map< blender::StringRefNull, geo_log::NamedAttributeUsage >
 Cblender::Map< blender::StringRefNull, NamedAttributeUsage >
 Cblender::Map< blender::Vector, GLProgram >
 Cblender::Map< blender::Vector< blender::fn::lazy_function::OutputSocket * >, blender::fn::lazy_function::OutputSocket * >
 Cblender::Map< bNodeInstanceKey, blender::timeit::Nanoseconds >
 Cblender::Map< bNodeInstanceKey, timeit::Nanoseconds >
 Cblender::Map< bNodeLink *, blender::VecBase >
 Cblender::Map< bNodeTree *, blender::bke::TreeUpdateResult >
 Cblender::Map< bUUID, blender::asset_system::AssetCatalog * >
 Cblender::Map< CatalogID, std::unique_ptr< AssetCatalog > >
 Cblender::Map< const bConstraint *, const bPoseChannel * >
 Cblender::Map< const blender::bke::bNodeTreeZone *, blender::nodes::geo_eval_log::GeoTreeLog * >
 Cblender::Map< const blender::bke::bNodeTreeZone *, const blender::fn::lazy_function::FunctionNode * >
 Cblender::Map< const blender::bke::bNodeType *, Vector< bNode * > >
 Cblender::Map< const blender::bke::pbvh::Node *, int >
 Cblender::Map< const blender::bke::pbvh::Node *, std::unique_ptr< blender::ed::sculpt_paint::undo::Node > >
 Cblender::Map< const blender::CPPType *, blender::Stack< void * > >
 Cblender::Map< const blender::deg::Node *, blender::dot::Cluster * >
 Cblender::Map< const blender::deg::Node *, blender::dot::Node * >
 Cblender::Map< const blender::fn::lazy_function::Socket *, Vector< const bNodeSocket * > >
 Cblender::Map< const blender::fn::multi_function::Instruction *, blender::dot::Node * >
 Cblender::Map< const blender::ImplicitSharingInfo *, StoredByRuntimeValue >
 Cblender::Map< const bNode *, blender::fn::lazy_function::Node * >
 Cblender::Map< const bNode *, blender::nodes::DTreeContext * >
 Cblender::Map< const bNode *, blender::nodes::NodeMultiFunctions::Item >
 Cblender::Map< const bNode *, blender::StringRefNull >
 Cblender::Map< const bNode *, const blender::fn::lazy_function::FunctionNode * >
 Cblender::Map< const bNodeLink *, blender::fn::lazy_function::InputSocket * >
 Cblender::Map< const bNodeSocket *, blender::bke::SocketValueVariant >
 Cblender::Map< const bNodeSocket *, blender::fn::lazy_function::InputSocket * >
 Cblender::Map< const bNodeSocket *, blender::fn::lazy_function::OutputSocket * >
 Cblender::Map< const bNodeSocket *, blender::nodes::value_elem::ElemVariant >
 Cblender::Map< const bNodeSocket *, Vector< blender::fn::lazy_function::InputSocket * > >
 Cblender::Map< const bSound *, bool >
 Cblender::Map< const Collection *, EmitterData >
 Cblender::Map< const ID *, blender::deg::AnimatedPropertyStorage * >
 Cblender::Map< const ID *, blender::deg::IDNode * >
 Cblender::Map< const ID *, ListBase * >
 Cblender::Map< const ID *, std::unique_ptr< SnapObjectContext::SnapCache > >
 Cblender::Map< const ID *, unique_ptr< blender::deg::RNANodeQueryIDData > >
 Cblender::Map< const Material *, int >
 Cblender::Map< const Object *, blender::deg::light_linking::internal::LightSet >
 Cblender::Map< const Object *, pxr::SdfPath >
 Cblender::Map< const Object *, uint64_t >
 Cblender::Map< const pxr::TfToken, bool >
 Cblender::Map< const SeqTimelineChannel *, Sequence * >
 Cblender::Map< const Sequence *, blender::VectorSet< Sequence * > >
 Cblender::Map< const Sequence *, Sequence * >
 Cblender::Map< const void *, blender::ImplicitSharingInfoAndData >
 Cblender::Map< const void *, bool >
 Cblender::Map< const void *, const blender::ImplicitSharingInfo * >
 Cblender::Map< const void *, NewAddress >
 Cblender::Map< DepthTextureUpdateRoutineSpecialisation, GPUShader * >
 Cblender::Map< DNode, blender::realtime_compositor::NodeOperation * >
 Cblender::Map< DNode, blender::realtime_compositor::PixelOperation * >
 Cblender::Map< DNode, std::unique_ptr< blender::realtime_compositor::ShaderNode > >
 Cblender::Map< DOutputSocket, GPUNodeLink * >
 Cblender::Map< DOutputSocket, std::string >
 Cblender::Map< DrawGroupKey, uint >
 Cblender::Map< FramesMapKeyT, GreasePencilFrame >
 Cblender::Map< GlyphCacheKey, std::unique_ptr< GlyphBLF > >
 Cblender::Map< gpu::Batch *, std::unique_ptr< blender::draw::overlay::ShapeInstanceBuf< BoneInstanceData > > >
 Cblender::Map< ID *, blender::ed::space_node::NodeClipboardItemIDInfo >
 Cblender::Map< ID *, blender::Vector< blender::ed::outliner::OutlinerLiboverrideDataIDRoot > >
 Cblender::Map< ID *, BlendfileLinkAppendContextItem * >
 Cblender::Map< ID *, ID * >
 Cblender::Map< ID *, int >
 Cblender::Map< int, blender::deg::ModifierDataBackup >
 Cblender::Map< int, blender::nodes::geo_eval_log::ValueLog * >
 Cblender::Map< int, blender::Stack< void * > >
 Cblender::Map< int, blender::VecBase >
 Cblender::Map< int, const blender::bke::bake::BakeItem * >
 Cblender::Map< int, const blender::fn::lazy_function::Graph * >
 Cblender::Map< int, const blender::fn::lazy_function::OutputSocket * >
 Cblender::Map< int, destruct_ptr< blender::geometry::LocalRowData > >
 Cblender::Map< int, float >
 Cblender::Map< int, GreasePencilFrame >
 Cblender::Map< int, int >
 Cblender::Map< int, std::reference_wrapper< blender::index_mask::ParallelSegmentsCollector::LocalData > >
 Cblender::Map< int, std::reference_wrapper< LocalData > >
 Cblender::Map< int, std::reference_wrapper< T > >
 Cblender::Map< int, std::string >
 Cblender::Map< int, std::unique_ptr< blender::bke::bake::BakeItem > >
 Cblender::Map< int, std::unique_ptr< blender::bke::bake::BakeNodeCache > >
 Cblender::Map< int, std::unique_ptr< blender::bke::bake::SimulationNodeCache > >
 Cblender::Map< int, std::unique_ptr< blender::NodesModifierBakeParams::DataPerNode > >
 Cblender::Map< int, std::unique_ptr< blender::NodesModifierSimulationParams::DataPerZone > >
 Cblender::Map< int, Vector< blender::bke::NodeLinkError > >
 Cblender::Map< int, Vector< blender::fn::lazy_function::InputSocket * > >
 Cblender::Map< int32_t, blender::nodes::geo_eval_log::GeoNodeLog >
 Cblender::Map< int32_t, blender::nodes::geo_eval_log::ViewerNodeLog *, 0 >
 Cblender::Map< int32_t, ImBuf * >
 Cblender::Map< int64_t, blender::Vector< blender::bke::pbvh::uv_islands::UVVertex * > >
 Cblender::Map< Key, blender::GMutablePointer >
 Cblender::Map< Key, Vector< Value > >
 Cblender::Map< Library *, bNodeTree * >
 Cblender::Map< LibWeakRefKey, ID * >
 Cblender::Map< Main *, GraphSetPtr >
 Cblender::Map< Material *, int >
 Cblender::Map< MTLBufferResourceOptions, MTLBufferPoolOrderedList * >
 Cblender::Map< Object *, TreeChildren >
 Cblender::Map< OnDiskLibraryIdentifier, std::unique_ptr< blender::asset_system::OnDiskAssetLibrary > >
 Cblender::Map< PaintTileKey, PaintTile * >
 Cblender::Map< PropIdentifier, AnimatedProperty >
 Cblender::Map< pxr::SdfPath, blender::Vector< USDPrimReader * > >
 Cblender::Map< pxr::SdfPath, MeshInstance >
 Cblender::Map< pxr::SdfPath, NonmeshInstance >
 Cblender::Map< pxr::SdfPath, std::unique_ptr< MaterialData > >
 Cblender::Map< pxr::SdfPath, std::unique_ptr< ObjectData > >
 Cblender::Map< ResourceHandle, Resource >
 Cblender::Map< SeqRetimingKey *, Sequence * >
 Cblender::Map< SessionUID, blender::deg::SequenceBackup >
 Cblender::Map< SessionUID, bPoseChannel_Runtime >
 Cblender::Map< short, pxr::VtIntArray >
 Cblender::Map< std::pair< blender::ComputeContextHash, int32_t >, Vector< int > >
 Cblender::Map< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType >, blender::bke::ConversionFunctions >
 Cblender::Map< std::reference_wrapper< const blender::ed::spreadsheet::SpreadsheetCache::Key >, std::unique_ptr< blender::ed::spreadsheet::SpreadsheetCache::Value > >
 Cblender::Map< std::string, Alembic::Abc::OArrayProperty >
 Cblender::Map< std::string, blender::bke::bake::MemoryBlobWriter::OutputStream >
 Cblender::Map< std::string, blender::bke::cryptomatte::CryptomatteHash >
 Cblender::Map< std::string, blender::bke::cryptomatte::CryptomatteLayer >
 Cblender::Map< std::string, blender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo >
 Cblender::Map< std::string, blender::ed::greasepencil::KeyframeClipboard::LayerBufferItem >
 Cblender::Map< std::string, blender::ed::outliner::TreeElement * >
 Cblender::Map< std::string, blender::GSpan >
 Cblender::Map< std::string, blender::ImplicitSharingInfoAndData >
 Cblender::Map< std::string, blender::Map< blender::realtime_compositor::CachedImageKey, std::unique_ptr< blender::realtime_compositor::CachedImage > > >
 Cblender::Map< std::string, blender::Map< blender::realtime_compositor::CachedMaskKey, std::unique_ptr< blender::realtime_compositor::CachedMask > > >
 Cblender::Map< std::string, blender::Map< blender::realtime_compositor::CachedTextureKey, std::unique_ptr< blender::realtime_compositor::CachedTexture > > >
 Cblender::Map< std::string, blender::Map< blender::realtime_compositor::KeyingScreenKey, std::unique_ptr< blender::realtime_compositor::KeyingScreen > > >
 Cblender::Map< std::string, blender::realtime_compositor::InputDescriptor >
 Cblender::Map< std::string, blender::realtime_compositor::Result >
 Cblender::Map< std::string, blender::seq::ThumbnailCache::FileEntry >
 Cblender::Map< std::string, bNode * >
 Cblender::Map< std::string, const blender::bke::BuiltinAttributeProvider * >
 Cblender::Map< std::string, DOutputSocket >
 Cblender::Map< std::string, int >
 Cblender::Map< std::string, Library * >
 Cblender::Map< std::string, Material * >
 Cblender::Map< std::string, pxr::TfToken >
 Cblender::Map< std::string, Render * >
 Cblender::Map< std::string, Sequence * >
 Cblender::Map< std::string, std::string >
 Cblender::Map< std::string, std::unique_ptr< blender::fstream > >
 Cblender::Map< std::string, std::unique_ptr< blender::realtime_compositor::FileOutput > >
 Cblender::Map< std::string, std::unique_ptr< draw::TextureFromPool > >
 Cblender::Map< TextureReadRoutineSpecialisation, id< MTLComputePipelineState > >
 Cblender::Map< TextureSubPassKey, blender::draw::detail::PassBase * >
 Cblender::Map< TextureUpdateRoutineSpecialisation, id< MTLComputePipelineState > >
 Cblender::Map< uint, blender::deg::DepsgraphNodeBuilder::IDInfo * >
 Cblender::Map< uint, MemFileChunk * >
 Cblender::Map< uint32_t, GPULayerAttr >
 Cblender::Map< uint64_t, blender::bke::bake::BlobSlice >
 Cblender::Map< uint64_t, blender::eevee::VelocityModule::VelocityGeometryData >
 Cblender::Map< UniqueName_Key, UniqueName_Value >
 Cblender::Map< VkBuffer, ResourceHandle >
 Cblender::Map< VkImage, ResourceHandle >
 Cblender::MapItem< Key, Value >
 Cblender::bke::MappedUserData
 CMappedVCosData
 CMappingInfoModifierData
 Clibmv::Marker
 Cmv::Marker
 CMarkerMove
 Cblender::compositor::KeyingScreenOperation::MarkerPoint
 CMarkerUpdateCb
 CMask
 Cnanovdb::Mask< LOG2DIM >
 Cnanovdb::Mask< ChildT::LOG2DIM+1 >
 CMaskLayer
 CMaskLayerShape
 CMaskLayerShapeElem
 CMaskModifierData
 Cblender::ed::sculpt_paint::mask::MaskOperation
 CMaskParent
 CMaskRasterHandle
 CMaskRasterizeBufferData
 CMaskRasterLayer
 CMaskRasterSplineInfo
 CMaskSpaceInfo
 CMaskSpline
 CMaskSplinePoint
 CMaskSplinePointUW
 CMaskViewLockState
 CMat4
 Cmat4x4f
 Cblender::eevee::Material
 Cblender::workbench::Material
 CMaterial
 Cblender::eevee::MaterialArray
 CMaterialFunctor
 CMaterialGPencilStyle
 Cblender::fn::multi_function::build::detail::MaterializeArgInfo< ParamTag >
 Cblender::fn::multi_function::build::exec_presets::Materialized
 Cblender::eevee::MaterialKey
 CMaterialLineArt
 Cblender::eevee::MaterialModule
 CMaterialNode
 Cblender::eevee::MaterialPass
 Cblender::workbench::MaterialTexture
 CMathLayerInfo
 CMathutils_Callback
 CFreestyle::VecMat::Matrix< T, M, N >
 CEigen::Matrix3f
 CFreestyle::VecMat::Matrix< real, N, N >
 CFreestyle::VecMat::Matrix< T, N, N >
 CMatrixAccessObject
 Cblender::nodes::value_elem::MatrixElem
 CMatrixObject
 CMatrixStack
 Cslim::MatrixTransfer
 Cslim::MatrixTransferChart
 Cblender::compositor::Max2Selector
 CMBakeRast
 CMBallUndoStep
 CMBallUndoStep_Elem
 CMBoolProperty
 CMCol
 Cmd5_ctx
 CMD5Hash
 CMDDHead
 CMDefBindInfluence
 CMDefBoundIsect
 CMDefCell
 CMDefInfluence
 CMDeformVert
 CMDeformWeight
 CMDisps
 Cblender::draw::MEdgeDataPrev
 Cblender::seq::MediaPresence
 CGPUDevice::Mem
 CMEM_Allocator< _Tp >
 CMEM_CacheLimiter< T >
 CMEM_CacheLimiter< MEM_CacheLimiterHandleCClass >
 CMEM_CacheLimiterCClass
 CMEM_CacheLimiterHandle< T >
 CMEM_CacheLimiterHandleCClass
 CMEM_RefCounted
 CMemArena
 CMemBuf
 Cmemcopy_elements_funcPrototype for copying elements
 CMemFile
 CMemFileChunk
 CMemFileSharedStorage
 CMemFileUndoData
 CMemFileUndoStep
 CMemFileWriteData
 CMemHead
 CMemHeadAligned
 Cblender::compositor::MemoryBufferMemoryBuffer contains access to the data
 Cblender::memory_counter::MemoryCount
 CMemoryReader
 CMemPrintBlock
 CMemTail
 CMenu
 CMenuItemLevel
 CMenuSearch_Context
 CMenuSearch_Data
 CMenuSearch_Item
 CMenuSearch_Parent
 CMenuStackEntry
 Cblender::nodes::MenuSwitchItemsAccessor
 CMenuType
 Cblender::ed::outliner::MergedIconRow
 Cblender::ed::outliner::MergedSearchData
 CMergeImage
 CMergeImageLayer
 CMergeImagePass
 Cblender::ed::sculpt_paint::MeshAttributeData
 Cblender::draw::MeshBatchCache
 Cblender::draw::MeshBatchList
 Cblender::draw::MeshBufferCache
 Cblender::draw::MeshBufferList
 CMeshCacheModifierData
 CMeshCoordsCache
 Cblender::bke::pbvh::uv_islands::MeshData
 CMeshDeformBind
 CMeshDeformIsect
 CMeshDeformModifierData
 CMeshdeformUserdata
 CMeshEdgeRingGizmo3D
 Cblender::geometry::MeshElementStartIndices
 CMeshElemGizmo3D
 CMeshElemMap
 Cblender::draw::overlay::Meshes
 Cblender::draw::MeshExtract_StretchAngle_Data
 Cblender::draw::MeshExtractLooseGeom
 CMeshImporterBase
 Cblender::nodes::geo_eval_log::GeometryInfoLog::MeshInfo
 CMeshIslandStore
 Cblender::ed::sculpt_paint::draw_face_sets_cc::MeshLocalData
 Cblender::ed::sculpt_paint::MeshLocalData
 Cblender::ed::sculpt_paint::relax_cc::MeshLocalData
 CMeshPairRemap
 CMeshPairRemapItem
 CMeshRayCallbackData
 Cblender::geometry::MeshRealizeInfo
 Cblender::draw::MeshRenderData
 Cblender::draw::MeshRenderDataUpdateTaskData
 Cblender::bke::MeshRuntime
 CMeshSeqCacheModifierData
 CMeshStats
 CMeshStatVis
 CMeshToBMeshLayerInfo
 Cblender::opensubdiv::MeshTopology
 CMeshToVolumeModifierData
 Cblender::geometry::MeshToVolumeResolution
 CMeshUndoStep
 CMeshUndoStep_Elem
 Cblender::draw::overlay::MeshUVs
 CMessage
 CMetaBall
 CMetaballBVHNode
 Cblender::draw::overlay::Metaballs
 Cblender::compositor::MetaData
 Cblender::realtime_compositor::MetaData
 CMetadataCustomCountContext
 CMetadataCustomDrawContext
 Cblender::compositor::MetaDataExtractCallbackData
 CMetadataPanelDrawContext
 CMetaElem
 Cblender::bke::bake::MetaFile
 CDebugFlags::Metal
 CMetalAncillaries
 CMetalRTIntersectionLocalPayload
 CMetalRTIntersectionLocalPayload_single_hit
 CMetalRTIntersectionPayload
 CMetalRTIntersectionShadowAllPayload
 CMetalRTIntersectionShadowPayload
 CMetaStack
 CMFace
 CMFileOffset
 CMFloatProperty
 CMHeightBakeData
 CMicrofacetBsdf
 CMikkMeshWrapper< is_subd >
 Cmikk::Mikktspace< Mesh >
 Cblender::compositor::Min2Selector
 Cblender::ed::sculpt_paint::min_distance_edit::MinDistanceEditData
 CMinDistDir
 Cgjkepa2_impl::MinkowskiDiff
 CMinkowskiDiff< btConvexTemplate >
 CMinStretch
 CMInt8Property
 CMIntProperty
 CMirrorDataVert
 CMirrorGpencilModifierData
 CMirrorModifierData
 CMirrTopoStore_t
 CMirrTopoVert_t
 CMLoopCol
 CMLoopNorSpace
 CMLoopNorSpaceArray
 CMNormalBakeData
 Cmv::Model
 CModelReader
 CModePair
 Cblender::draw::overlay::ModeTransfer
 Cblender::bke::bake::ModifierCache
 CModifierData
 Cblender::deg::ModifierDataBackup
 CModifierDataStoreElem
 CModifierEvalContext
 Cblender::ed::outliner::ModifierFnArgs
 CModifierInitData
 CModifierThread
 CModifierTypeInfo
 CModifierUpdateDepsgraphContext
 CModifierViewerPathElem
 CFreestyle::Module
 Cblender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey
 CMotifWmHints
 Cblender::eevee::MotionBlurData
 Cblender::eevee::MotionBlurModule
 CMotionBlurTileIndirection
 Cblender::compositor::MotionLine
 Cblender::draw::overlay::MotionPath
 Cblender::compositor::MotionRect
 Cblender::compositor::PlaneDistortBaseOperation::MotionSample
 CMouseCoords
 CMouseInput
 CMouseSelectUserData
 Cblender::ed::sculpt_paint::MoveAndResampleBuffers
 CMoveGizmo3D
 CMoveInteraction
 CMoveSegmentData
 Cblender::ed::object::MoveToCollectionData
 CMovieCache
 CMovieCacheItem
 CMovieCacheKey
 CMovieClip
 CMovieClip_Runtime
 CMovieClip_RuntimeGPUTexture
 Cblender::deg::MovieClipBackup
 CMovieClipCache
 CMovieClipCachePriorityData
 CMovieClipImBufCacheKey
 CMovieClipProxy
 CMovieClipScopes
 CMovieClipUser
 CMovieDistortion
 CMovieReconstructContext
 CMovieReconstructedCamera
 CMovieTracking
 CMovieTrackingCamera
 CMovieTrackingDopesheet
 CMovieTrackingDopesheetChannel
 CMovieTrackingDopesheetCoverageSegment
 CMovieTrackingMarker
 CMovieTrackingObject
 CMovieTrackingPlaneMarker
 CMovieTrackingPlaneTrack
 CMovieTrackingReconstruction
 CMovieTrackingSettings
 CMovieTrackingStabilization
 CMovieTrackingStats
 CMovieTrackingTrack
 CMPathTarget
 CMPropCol
 CMResolvePixelData
 CMSelect
 Cblender::gpu::MSLBufferBlock
 Cblender::gpu::MSLConstant
 Cblender::gpu::MSLFragmentOutputAttribute
 Cblender::gpu::MSLGeneratorInterface
 Cblender::gpu::MSLSharedMemoryBlock
 Cblender::gpu::MSLTextureResource
 Cblender::gpu::MSLUniform
 Cblender::gpu::MSLVertexInputAttribute
 Cblender::gpu::MSLVertexOutputAttribute
 CMStringProperty
 CMTex
 CMTFace
 Cblender::gpu::MTLAttachment
 Cblender::gpu::MTLBoundShaderState
 Cblender::gpu::MTLBuffer
 Cblender::gpu::MTLBufferArgumentData
 Cblender::gpu::MTLBufferHandle
 Cblender::gpu::MTLBufferPool
 Cblender::gpu::MTLBufferRange
 Cblender::gpu::MTLCapabilities
 Cblender::gpu::MTLCircularBuffer
 Cblender::gpu::MTLCommandBufferManager
 Cblender::gpu::MTLComputePipelineStateCommon
 Cblender::gpu::MTLComputePipelineStateDescriptor
 Cblender::gpu::MTLComputePipelineStateInstance
 Cblender::gpu::MTLComputeState
 Cblender::gpu::MTLContextComputeUtils
 Cblender::gpu::MTLContextDepthStencilState
 Cblender::gpu::MTLContextGlobalShaderPipelineState
 Cblender::gpu::MTLContextTextureUtils
 Cblender::io::obj::MTLMaterial
 Cblender::gpu::MTLParallelShaderCompiler
 Cblender::io::obj::MTLParser
 Cblender::gpu::MTLRenderPassState
 Cblender::gpu::MTLRenderPipelineStateDescriptor
 Cblender::gpu::MTLRenderPipelineStateInstance
 Cblender::gpu::MTLSafeFreeList
 Cblender::gpu::MTLSamplerArray
 Cblender::gpu::MTLSamplerBinding
 Cblender::gpu::MTLSamplerState
 Cblender::gpu::MTLScratchBufferManager
 Cblender::gpu::MTLShaderBufferBlock
 Cblender::gpu::MTLShaderBuilder
 Cblender::gpu::MTLShaderConstant
 Cblender::gpu::MTLShaderInputAttribute
 Cblender::gpu::MTLShaderSampler
 Cblender::gpu::MTLShaderTexture
 Cblender::gpu::MTLShaderUniform
 Cblender::gpu::MTLSSBOAttribute
 Cblender::gpu::MTLStorageBufferBinding
 Cblender::io::obj::MTLTexMap
 Cblender::gpu::MTLTextureBinding
 Cblender::gpu::MTLUniformBufferBinding
 Cblender::gpu::MTLVertexAttributeDescriptorPSO
 Cblender::gpu::MTLVertexBufferLayoutDescriptorPSO
 Cblender::gpu::MTLVertexDescriptor
 CMultiIconCallData
 CMultilayerConvertContext
 CMultiplyGpencilModifierData
 Cblender::ed::object::MultiresBakeJob
 CMultiresBakeQueue
 CMultiresBakeRender
 CMultiresBakeResult
 Cblender::ed::object::MultiresBakerJobData
 CMultiresBakeThread
 Cblender::bke::subdiv::MultiresDisplacementData
 CMultiresModifierData
 CMultiresReshapeAssignVertcosContext
 CMultiresReshapeContext
 CMultiresRuntimeData
 CMultiresThreadedData
 CMultiresUnsubdivideContext
 CMultiresUnsubdivideGrid
 Cblender::MultiValueMap< Key, Value >
 Cblender::MultiValueMap< blender::asset_system::AssetCatalogPath, blender::asset_system::AssetRepresentation * >
 Cblender::MultiValueMap< blender::ComputeContextHash, const blender::fn::lazy_function::FunctionNode * >
 Cblender::MultiValueMap< blender::fn::GFieldRef, blender::fn::GFieldRef >
 Cblender::MultiValueMap< blender::nodes::value_elem::GroupInputElem, blender::nodes::value_elem::SocketElem >
 Cblender::MultiValueMap< blender::nodes::value_elem::SocketElem, blender::nodes::value_elem::SocketElem >
 Cblender::MultiValueMap< blender::nodes::value_elem::ValueNodeElem, blender::nodes::value_elem::SocketElem >
 Cblender::MultiValueMap< const blender::bke::bNodeType *, bNode * >
 Cblender::MultiValueMap< const blender::fn::lazy_function::Socket *, const bNodeSocket * >
 Cblender::MultiValueMap< const bNodeSocket *, blender::fn::lazy_function::InputSocket * >
 Cblender::MultiValueMap< int, blender::bke::NodeLinkError >
 Cblender::MultiValueMap< int, blender::fn::lazy_function::InputSocket * >
 Cblender::MultiValueMap< std::pair< blender::ComputeContextHash, int32_t >, int >
 CMultiViewPrefixVars
 Cblender::bits::MutableBitRef
 Cblender::bits::MutableBitSpan
 Cblender::ed::greasepencil::MutableDrawingInfo
 Cblender::linear_allocator::ChunkedList< T, SegmentCapacity >::MutableIterator
 Cblender::MutableMapItem< Key, Value >
 Cblender::MutableSpan< T >
 Cblender::MutableSpan< blender::bke::pbvh::pixels::Rows::Pixel >
 Cblender::MutableSpan< blender::ColorSceneLinear4f >
 Cblender::MutableSpan< blender::ColorSceneLinearByteEncoded4b >
 Cblender::MutableSpan< blender::fn::lazy_function::NodeState * >
 Cblender::MutableSpan< blender::fn::multi_function::Variable * >
 Cblender::MutableSpan< blender::MatBase >
 Cblender::MutableSpan< blender::nodes::ZoneBuildInfo >
 Cblender::MutableSpan< blender::VecBase >
 Cblender::MutableSpan< bool >
 Cblender::MutableSpan< float >
 Cblender::MutableSpan< float3 >
 Cblender::MutableSpan< int >
 Cblender::MutableSpan< MDeformVert >
 Cblender::MutableSpan< std::array< BMLoop *, 3 > >
 Cblender::MutableSpan< std::atomic< uint8_t > >
 Cblender::MutableSpan< std::optional< ValueUsage > >
 CMVertSkin
 Cmy_error_mgr
 Cmy_source_mgr
 Cblender::tests::MyKeyType
 CMyPairIndeSortPredicate
 CMyPairIndex
 CGPUCodegenCreateInfo::NameBuffer
 Cblender::ed::space_node::NamedAttributeTooltipArg
 CNamedBrushAssetReference
 CNamedNestedSampleStats
 CNamedSampleCountPair
 CNamedSampleCountStats
 CNamedSizeEntry
 CNamedSizeStats
 CNamedTimeEntry
 CNamedTimeStats
 CNavigateGizmoInfo
 CNavigateWidgetGroup
 CNearestEdgeUserData
 CNearestEdgeUserData_Hit
 CNearestEdgeUserData_ZBuf
 CNearestFaceUserData
 CNearestFaceUserData_Hit
 CNearestFaceUserData_ZBuf
 CNearestLatticeVert_UserData
 CNearestParticleData
 Cblender::ed::sculpt_paint::NearestVertData
 CNearestVertUserData
 CNearestVertUserData_Hit
 Cblender::geometry::NeighborCurve
 Cmikk::Mikktspace< Mesh >::NeighborShard
 CNeoGeo_Word
 Cblender::ed::space_node::NestedTreePreviews
 CNewAddress
 CNewEdgeRef
 CNewFaceRef
 CNewVert
 Cblender::fn::multi_function::NextInstructionInfo
 CNlaEvalChannel
 CNlaEvalChannelKey
 CNlaEvalChannelSnapshot
 CNlaEvalData
 CNlaEvalSnapshot
 CNlaEvalStrip
 CNlaKeyframingContext
 CNlaStrip
 CNlaTrack
 CNlaValidMask
 Cblender::bke::pbvh::Node
 Cblender::compositor::Node
 Cblender::deg::Node
 Cblender::dot::Node
 Cblender::ed::sculpt_paint::undo::Node
 CMANTA::Node
 CNode
 Cblender::bke::pbvh::node_tree
 CNodeAccumulateField
 CNodeAntiAliasingData
 Cblender::bke::bake::NodeBakeCache
 Cblender::ed::object::bake_simulation::NodeBakeRequest
 CNodeBilateralBlurData
 CNodeBlurData
 CNodeBokehImage
 CNodeBoxMask
 CNodeChroma
 Cblender::ed::space_node::NodeClipboard
 Cblender::ed::space_node::NodeClipboardItem
 Cblender::ed::space_node::NodeClipboardItemIDInfo
 CNodeCMPCombSepColor
 CNodeColorBalance
 CNodeColorCorrection
 CNodeColorspill
 CNodeCombSepColor
 CNodeConvertColorSpace
 Cblender::compositor::NodeConverter
 Cblender::ed::space_node::NodeCornerPinWidgetGroup
 Cblender::ed::space_node::NodeCropWidgetGroup
 CNodeCryptomatte
 CNodeCryptomatte_Runtime
 Cblender::bke::pbvh::pixels::NodeData
 CNodeDBlurData
 Cblender::nodes::NodeDeclaration
 Cblender::nodes::NodeDeclarationBuilder
 CNodeDefocus
 CNodeDenoise
 Cblender::ed::space_node::NodeDetachstate
 CNodeDilateErode
 CNodeEllipseMask
 CNodeEnum
 CNodeEnumDefinition
 CNodeEnumItem
 Cblender::ed::space_node::NodeErrorsTooltipData
 Cblender::nodes::geo_eval_log::GeoTreeLogger::NodeExecutionTime
 Cblender::nodes::NodeExtraInfoParams
 Cblender::nodes::NodeExtraInfoRow
 CNodeForeachGeometryElementGenerationItem
 CNodeForeachGeometryElementGenerationItems
 CNodeForeachGeometryElementInputItem
 CNodeForeachGeometryElementInputItems
 CNodeForeachGeometryElementMainItem
 CNodeForeachGeometryElementMainItems
 CNodeFrame
 CNodeFunctionCompare
 Cblender::ed::sculpt_paint::undo::NodeGeometry
 CNodeGeometryAttributeCapture
 CNodeGeometryAttributeCaptureItem
 CNodeGeometryBake
 CNodeGeometryBakeItem
 CNodeGeometryCollectionInfo
 CNodeGeometryCurveFill
 CNodeGeometryCurveFillet
 CNodeGeometryCurvePrimitiveArc
 CNodeGeometryCurvePrimitiveBezierSegment
 CNodeGeometryCurvePrimitiveCircle
 CNodeGeometryCurvePrimitiveLine
 CNodeGeometryCurvePrimitiveQuad
 CNodeGeometryCurveResample
 CNodeGeometryCurveSample
 CNodeGeometryCurveSelectHandles
 CNodeGeometryCurveSetHandles
 CNodeGeometryCurveSplineType
 CNodeGeometryCurveToPoints
 CNodeGeometryCurveTrim
 CNodeGeometryDeleteGeometry
 CNodeGeometryDialGizmo
 CNodeGeometryDistributePointsInVolume
 CNodeGeometryDuplicateElements
 CNodeGeometryExtrudeMesh
 CNodeGeometryForeachGeometryElementInput
 CNodeGeometryForeachGeometryElementOutput
 CNodeGeometryImageTexture
 CNodeGeometryInputNamedAttribute
 CNodeGeometryLinearGizmo
 CNodeGeometryMergeByDistance
 CNodeGeometryMergeLayers
 CNodeGeometryMeshCircle
 CNodeGeometryMeshCone
 CNodeGeometryMeshCylinder
 CNodeGeometryMeshLine
 CNodeGeometryMeshToPoints
 CNodeGeometryMeshToVolume
 CNodeGeometryObjectInfo
 CNodeGeometryPointsToVolume
 CNodeGeometryProximity
 CNodeGeometryRaycast
 CNodeGeometryRepeatInput
 CNodeGeometryRepeatOutput
 CNodeGeometrySampleIndex
 CNodeGeometrySeparateGeometry
 CNodeGeometrySetCurveHandlePositions
 CNodeGeometrySimulationInput
 CNodeGeometrySimulationOutput
 CNodeGeometryStoreNamedAttribute
 CNodeGeometryStringToCurves
 CNodeGeometrySubdivisionSurface
 CNodeGeometryTransferAttribute
 CNodeGeometryTransformGizmo
 CNodeGeometryUVUnwrap
 CNodeGeometryViewer
 CNodeGeometryVolumeToMesh
 Cblender::bke::NodeGizmoID
 Cblender::ed::view3d::geometry_nodes_gizmos::NodeGizmos
 CNodeGlare
 Cblender::compositor::NodeGraph
 CNodeHueSat
 Cblender::NodeIDEquality
 Cblender::NodeIDHash
 CNodeImageAnim
 CNodeImageFile
 CNodeImageLayer
 CNodeImageMultiFile
 CNodeImageMultiFileSocket
 Cblender::nodes::NodeInContext
 Cblender::nodes::partial_eval::NodeInContextDownstreamComparator
 Cblender::nodes::partial_eval::NodeInContextUpstreamComparator
 CNodeIndexSwitch
 Cblender::compositor::NodeInputNodeInput are sockets that can receive data/input
 CNodeInputBool
 CNodeInputColor
 CNodeInputInt
 CNodeInputRotation
 CNodeInputString
 CNodeInputVector
 CNodeInsertOfsData
 Cblender::ed::space_node::NodeInterfaceItemData
 Cblender::nodes::materialx::NodeItem
 Cblender::ed::space_node::NodeJoinState
 CNodeKeyingData
 CNodeKeyingScreenData
 CNodeKuwaharaData
 CNodeLensDist
 Cblender::ed::space_node::NodeLinkArg
 CNodeLinkData
 Cblender::ed::space_node::NodeLinkDrawConfig
 Cblender::bke::NodeLinkError
 CNodeLinkInstanceData
 Cblender::ed::space_node::NodeLinkItem
 CNodeLinks
 CNodeMapRange
 CNodeMask
 CNodeMenuSwitch
 Cblender::nodes::NodeMultiFunctions
 Cblender::compositor::NodeOperationNodeOperation contains calculation logic
 Cblender::compositor::NodeOperationBuilder
 Cblender::compositor::NodeOperationFlags
 Cblender::compositor::NodeOperationHash
 Cblender::compositor::NodeOperationInput
 Cblender::compositor::NodeOperationOutput
 Cblender::compositor::NodeOutputNodeOutput are sockets that can send data/input
 CNodeOwner
 Cblender::nodes::materialx::NodeParser
 Cblender::nodes::materialx::NodeParserData
 Cblender::io::usd::NodePlacementContext
 CNodePlaneTrackDeformData
 Cblender::dot::NodePort
 CNodeRandomValue
 CNodeRepeatItem
 CNodeReroute
 CNodeScriptDict
 CNodeSetAlpha
 CNodeShaderAttribute
 CNodeShaderHairPrincipled
 CNodeShaderMix
 CNodeShaderNormalMap
 CNodeShaderOutputAOV
 CNodeShaderPrincipled
 CNodeShaderScript
 CNodeShaderTangent
 CNodeShaderTexIES
 CNodeShaderTexPointDensity
 CNodeShaderUVMap
 CNodeShaderVectTransform
 CNodeShaderVertexColor
 CNodeSimulationItem
 Cblender::ed::space_node::NodeSizeWidget
 CNodesModifierBake
 CNodesModifierBakeFile
 CNodesModifierData
 CNodesModifierDataBlock
 CNodesModifierPackedBake
 CNodesModifierPanel
 Cblender::NodesModifierRuntime
 CNodesModifierSettings
 Cblender::ed::space_node::NodeStackAnimationData
 Cblender::fn::lazy_function::NodeState
 CNodeSunBeams
 Cblender::ed::space_node::NodeSunBeamsWidgetGroup
 CNodeSwitch
 CNodeTexBase
 CNodeTexBrick
 CNodeTexChecker
 CNodeTexEnvironment
 CNodeTexGabor
 CNodeTexGradient
 CNodeTexImage
 CNodeTexMagic
 CNodeTexMusgrave
 CNodeTexNoise
 CNodeTexSky
 CNodeTexVoronoi
 CNodeTexWave
 CNodeTonemap
 CNodeTrackPosData
 CNodeTranslateData
 Cblender::bke::NodeTreeIterStore
 Cblender::bke::NodeTreeMainUpdater
 Cblender::bke::NodeTreeRelations
 CNodeTreeUpdateExtraParams
 CNodeTwoFloats
 CNodeTwoXYs
 CNodeType
 CNodeVertexCol
 Cblender::ed::space_node::NodeViewMove
 Cblender::nodes::geo_eval_log::NodeWarning
 Cblender::dot::NodeWithSockets
 Cblender::dot::NodeWithSocketsRef
 Cblender::NoExceptConstructor
 Cblender::detail::NoExtraInfo
 Cblender::NoInitialization
 CFreestyle::Noise
 CNoiseGpencilModifierData
 CFreestyle::Nonconst_traits< Element >
 CFreestyle::Nonconst_traits< CurvePoint * >
 CFreestyle::Nonconst_traits< StrokeVertex * >
 CFreestyle::Nonconst_traits< ViewVertex::directedViewEdge >
 Cblender::NonCopyable
 Cblender::NonMovable
 CNormal
 Cblender::ed::sculpt_paint::vwpaint::NormalAnglePrecalc
 CFreestyle::OGF::NormalCycle
 CNormalEditModifierData
 Clibmv::two_view::kernel::NormalizedSolver< Solver, Unnormalizer >
 Cblender::offset_indices::NoSortCheck
 C<NSApplicationDelegate>
 CNSObject
 C<NSTextInputClient>
 CNSWindow
 C<NSWindowDelegate>
 Clibmv::NumericJacobian< Function, mode >
 CNumInput
 CNurb
 CNurbDim
 Cblender::io::obj::NurbsElement
 CNurbSort
 Clibmv::NViewDataSet
 Clibmv::nViewDatasetConfigator
 CObCustomData_ForEditMode
 CObHook
 CiTaSC::Object
 Cblender::ed::space_node::ObjectAndModifier
 CObjectAttribute
 CObjectBounds
 Cblender::ed::outliner::ObjectEditData
 Cblender::io::ObjectIdentifier
 Cblender::io::grease_pencil::GreasePencilExporter::ObjectInfo
 CObjectInfos
 Cblender::eevee::ObjectKey
 CObjectKey
 CObjectLineArt
 CObjectManager
 CObjectMatrices
 CObjectOffsets
 CObjectPreviewData
 Cblender::draw::ObjectRef
 Cblender::bke::ObjectRuntime
 Cblender::deg::ObjectRuntimeBackup
 Cblender::ed::outliner::ObjectsChildrenBuilder
 CObjectsInModeIteratorData
 CObjectsInModeParams
 CObjectsInViewLayerParams
 Cblender::workbench::ObjectState
 CObjectsVisibleIteratorData
 CObjectTfmProtectedChannels
 COBJExportParams
 Cblender::io::obj::OBJExportParamsDefault
 COBJImportParams
 Cblender::io::obj::OBJParser
 CObjVertex
 CObjVertexHash
 CObTfmBack
 CFreestyle::BoxGrid::OccluderData
 CFreestyle::SphericalGrid::OccluderData
 CFreestyle::OccluderSource
 Cblender::geometry::Occupancy
 COcean
 Cblender::ed::object::OceanBakeJob
 COceanCache
 COceanModifierData
 COceanResult
 COCIO_CurveMappingSettings
 COCIO_GPUCurveMappingParameters
 COCIO_GPUCurveMappping
 COCIO_GPUDisplayShader
 COCIO_GPULutTexture
 COCIO_GPUParameters
 COCIO_GPUShader
 COCIO_GPUTextures
 COCIO_GPUUniform
 COCIO_PackedImageDescription
 Cblender::realtime_compositor::OCIOColorSpaceConversionShaderKey
 COctree
 CFreestyle::oedgedata
 COffScreenStackContext
 COffset
 COffsetGpencilModifierData
 Cblender::offset_indices::OffsetIndices< T >
 Cblender::offset_indices::OffsetIndices< int >
 Cblender::OffsetSpan< T, BaseT >
 Cblender::OffsetSpan< int64_t, int16_t >
 COGLRender
 COldEdgeFaceRef
 COldNewMap
 COldVertEdgeRef
 COpacityGpencilModifierData
 Cblender::workbench::OpaquePass
 COpaqueQuad
 COpaqueQuadTracker
 Cblender::ed::outliner::OpenCloseData
 COpenGLShader
 COpenSubdiv_Buffer
 COpenSubdiv_Converter
 COpenSubdiv_Evaluator
 COpenSubdiv_EvaluatorCache
 COpenSubdiv_EvaluatorCacheImpl
 COpenSubdiv_EvaluatorImpl
 COpenSubdiv_EvaluatorSettings
 COpenSubdiv_PatchCoord
 COpenSubdiv_TopologyRefinerSettings
 COpenXRInstanceData
 COpenXRSessionData
 COpenXRSwapchainData
 Cblender::ed::sculpt_paint::gesture::Operation
 Cblender::realtime_compositor::Operation
 Cblender::deg::ComponentNode::OperationIDKey
 Cblender::deg::OperationKey
 Cmv::OperationListener
 COperatorDispatchTarget
 CFreestyle::Operators
 CFreestyle::TextureManager::Options
 Cmv::AutoTrack::Options
 COptions
 CDebugFlags::OptiX
 Cblender::geometry::OrderedAttributes
 Cblender::OrderedEdge
 COrderEdge
 COrenNayarBsdf
 COrientationBounds
 Cblender::draw::overlay::Origins
 Cblender::draw::pbvh::OrigMeshData
 Cblender::ed::sculpt_paint::OrigPositionData
 COrigSpaceFace
 COrigSpaceLoop
 COSLClosure
 COSLCompiler
 COSLNoiseOptions
 COSLTextureOptions
 COStream
 Cblender::draw::overlay::Outline
 COutlineGpencilModifierData
 Cblender::workbench::OutlinePass
 Cblender::ed::outliner::OutlinerHideEditData
 Cblender::ed::outliner::OutlinerLibOverrideData
 Cblender::ed::outliner::OutlinerLiboverrideDataIDRoot
 Cblender::ed::outliner::OutlinerTreeElementFocus
 Cblender::fn::lazy_function::Output
 Cblender::nodes::OutputAttributeInfo
 Cblender::nodes::OutputAttributeToStore
 Cblender::nodes::sim_input::OutputCopy
 CCCL_NS::OutputDriver
 COutputDriver
 Cblender::nodes::sim_input::OutputMove
 Cblender::fn::lazy_function::OutputState
 Cblender::bke::bake::MemoryBlobWriter::OutputStream
 Cblender::geometry::OverlapMerger
 COVERLAY_ArmatureCallBuffers
 COVERLAY_ArmatureCallBuffersInner
 COVERLAY_CameraInstanceData
 COVERLAY_Data
 COVERLAY_DupliData
 COVERLAY_ExtraCallBuffers
 COVERLAY_FramebufferList
 COVERLAY_GridData
 COVERLAY_InstanceFormats
 COVERLAY_PassList
 COVERLAY_PrivateData
 COVERLAY_Shaders
 COVERLAY_ShadingData
 COVERLAY_StorageList
 COVERLAY_StretchingAreaTotals
 COVERLAY_TextureList
 Cblender::draw::overlay::Instance::OverlayLayer
 Cblender::ed::outliner::OverrideIDHierarchyBuilder
 Cblender::ed::outliner::OverrideRNAPathTreeBuilder
 COwnedAnimData
 CFreestyle::OWXEdge
 CFreestyle::OWXFaceLayer
 Cblender::geometry::PAbfSystem
 Cpacked_float3
 Cpacked_int3
 Cpacked_uint3
 CPackedBVH
 CPackedFile
 CPackedFileCount
 Clibmv::PackedIntrinsics
 CPackedPatchTable
 Cblender::bke::pbvh::pixels::PackedPixelRow
 Cblender::io::stl::PackedTriangle
 Cblender::geometry::PackIsland
 CPackTile
 CPaint
 CPaint2DForeachData
 CPaint_Runtime
 CPaintAdjData
 CPaintBakeData
 CPaintBakeNormal
 Cblender::ed::sculpt_paint::PaintCursorContext
 CPaintCurve
 CPaintCurvePoint
 CPaintCurveUndoStep
 Cblender::ed::sculpt_paint::paint::image::PaintingKernel< ImageBuffer >
 Cblender::ed::sculpt_paint::PaintModeData
 CPaintModeSettings
 Cblender::ed::sculpt_paint::greasepencil::PaintOperationExecutor
 CPaintPoint
 Cblender::draw::overlay::Paints
 Cblender::ed::sculpt_paint::PaintSample
 Cblender::ed::sculpt_paint::PaintStroke
 CPaintSurfaceData
 CPaintTile
 CPaintTileKey
 CPaintTileMap
 CPaintUVPoint
 CPaintWavePoint
 CPalette
 CPaletteColor
 CPanel
 CPanel_Runtime
 CPanelCategoryDyn
 CPanelCategoryStack
 Cblender::nodes::PanelDeclarationBuilder
 CPanelLayout
 CPanelSort
 CPanelType
 CParallelLinesSet
 CParallelMempoolState
 CParallelMempoolTaskData
 Cblender::index_mask::ParallelSegmentsCollector
 Cblender::fn::multi_function::Parameter
 CParameterDynAlloc
 CParameterIterator
 CParameterList
 Cblender::geometry::ParamHandle
 Cblender::fn::multi_function::Signature::ParamInfo
 Cblender::fn::lazy_function::Params
 Cblender::fn::multi_function::Params
 CDisplayDriver::Params
 Cblender::fn::multi_function::ParamsBuilder
 Cblender::geometry::ParamSlimOptions
 Cblender::fn::multi_function::ParamTag< Category, T >
 Cblender::fn::multi_function::ParamType
 Cblender::ed::object::ParentingContext
 CPartDeflect
 CPartEff
 CPartialImageUpdater
 CPartialTessellationUserData
 CPartialTessellationUserTLS
 CPartialThreadData
 CPartialTypeState
 Cblender::bke::image::partial_update::PartialUpdateChecker< TileData >
 Cblender::bke::image::partial_update::PartialUpdateChecker< TileData >
 Cblender::bke::image::partial_update::PartialUpdateRegionA region to update
 Cblender::bke::image::partial_update::PartialUpdateRegisterImplPartial update changes stored inside the image runtime
 Cblender::bke::image::partial_update::PartialUpdateUserImpl
 CParticle
 Cblender::draw::ParticleBatchCache
 CParticleBrushData
 CParticleCacheKey
 CParticleChildModifierContext
 CParticleCollision
 CParticleCollisionElement
 CParticleCurveData
 CParticleData
 CParticleDrawData
 Cblender::draw::ParticleDrawSource
 CParticleDupliWeight
 CParticleEditSettings
 CParticleHairCache
 CParticleHairFinalCache
 CParticleInstanceModifierData
 CParticleInterpolationData
 CParticleKey
 CParticlePathIterator
 Cblender::draw::ParticlePointCache
 CParticlePointData
 CParticleRefineCall
 Cblender::draw::overlay::Particles
 CParticleSeam
 CParticleSettings
 CParticleSimulationData
 CParticleSpring
 CParticleSystemIDLoopForModifier
 CParticleSystemKey
 CParticleSystemManager
 CParticleSystemModifierData
 CParticleTarget
 CParticleTask
 CParticleTexture
 CParticleThreadContext
 CParticleUndoStep
 CPassAccessor::PassAccessInfo
 CPassAccessor
 Cblender::draw::detail::PassBase< DrawCommandBufType >
 Cblender::draw::detail::PassBase< command::DrawCommandBuf >
 Cblender::draw::detail::PassBase< command::DrawMultiBuf >
 CPassInfo
 CPassList
 Cblender::nodes::sim_input::PassThrough
 Cblender::nodes::sim_output::PassThrough
 CPatch
 CPatchHandle
 Cblender::opensubdiv::PatchMapAn quadtree-based map connecting coarse faces to their sub-patches
 CFreestyle::Config::Path
 CPathContext
 CPathElement
 CPathLink
 CPathLinkState
 CPathList
 CPathResolvedRNA
 CPathSelectParams
 CPathStore
 Cblender::ed::object::bake_simulation::PathStringEquality
 Cblender::ed::object::bake_simulation::PathStringHash
 CPathTrace
 CPathTraceDisplay
 CPathTraceWork
 Cblender::PatternInfo
 Cblender::bke::pbvh::pixels::PBVHData
 CPBVHFrustumPlanes
 Cblender::bke::pbvh::PBVHIter
 CPC2Head
 Cblender::geometry::PChart
 CMANTA::PData
 CPEData
 Cblender::geometry::PEdge
 Cblender::geometry::PEdge::PEdgeUnion
 Cblender::ed::greasepencil::PerimeterData
 Cblender::io::PersistentID
 CPerspectiveMotionTransform
 Cblender::geometry::PFace
 Cblender::geometry::PFace::PFaceUnion
 Cblender::geometry::PHash
 Cblender::geometry::PHashLink
 CPHullResult
 CPhysicsSettings
 CPickUserData
 CPieMenuData
 CPieMenuLevelData
 Cblender::ed::sculpt_paint::PinchOperationExecutor
 Cslim::PinnedVertexData
 Cblender::eevee::PipelineInfoData
 Cblender::eevee::PipelineModule
 Cblender::bke::pbvh::pixels::Rows::Pixel
 Cblender::gpu::PixelBuffer
 Cblender::compositor::MixBaseOperation::PixelCursor
 Cblender::compositor::MultiThreadedRowOperation::PixelCursor
 Cblender::compositor::PixelCursor
 Cblender::compositor::DilateDistanceOperation::PixelData
 Cblender::compositor::DilateErodeThresholdOperation::PixelData
 CPixelPointer
 CPixelShaderFxData
 Cblender::compositor::CalculateMeanOperation::PixelsSum
 CPixelStore
 Cblender::gpu::PixelValue< InnerType >
 Cblender::gpu::PixelValue< uint32_t >
 Cblender::gpu::PixelValue< uint64_t >
 Cblender::eevee::PlanarProbeData
 Cblender::eevee::PlanarProbeDisplayData
 Cblender::eevee::PlanarProbeModule
 CPlaneFlag
 Cblender::compositor::PlaneTrackCommon
 CPlaneTrackPick
 CPlayAnimPict
 CPlayArgs
 CPlayDisplayContext
 CPlayState
 CplConvexHull__
 Cblender::io::ply::PlyCustomAttribute
 Cblender::io::ply::PlyData
 Cblender::io::ply::PlyElement
 CPLYExportParams
 Cblender::io::ply::PlyHeader
 CPLYImportParams
 Cblender::io::ply::PlyProperty
 Cblender::io::ply::PlyReadBuffer
 Cmv::Point
 CPointCloud::Point
 CFreestyle::Point2Struct
 CbtConvexHullInternal::Point32
 CPoint3f
 CPoint3i
 CbtConvexHullInternal::Point64
 CPointCache
 CPointCacheJob
 Cblender::draw::PointCloudBatchCache
 Cblender::draw::PointCloudEvalCache
 Cblender::nodes::geo_eval_log::GeometryInfoLog::PointCloudInfo
 Cblender::geometry::PointCloudRealizeInfo
 Cblender::bke::PointCloudRuntime
 CpointCmp
 Copenvdb::OPENVDB_VERSION_NAME::points::PointDataLeafNode< T, Log2Dim >
 CPointDensity
 CPointDensityRangeData
 Cblender::PointerComparison
 Cblender::PointerHashes< T >
 Cblender::PointerKeyInfo< Pointer >
 CPointerPropertyRNA
 CPointerRNA
 Cblender::io::usd::PointerRNAToPython
 Copenvdb::OPENVDB_VERSION_NAME::tools::PointIndexLeafNode< T, Log2Dim >
 CPointInsideBVH
 CbtConvexHullInternal::PointR128
 CPointsInPlanes_UserData
 CPointsInPlanesMinMax_UserData
 CPointSlideData
 Cblender::ed::sculpt_paint::greasepencil::WeightPaintOperation::PointsTouchedByBrush
 CPointTrackPick
 Cblender::ed::greasepencil::PointTransferData
 Cblender::ed::sculpt_paint::greasepencil::GrabOperation::PointWeights
 Cblender::bke::subdiv::PolyCornerIndex
 CPolyCornerIndex
 CPolyFill
 CFreestyle::Geometry::Polygon< Point >
 CFreestyle::Geometry::Polygon< Vec3r >
 CPolyIndex
 CPolyInfo
 CPolyMaskData
 CbtSoftBody::Pose
 CPoseBackup
 CPoseBlendData
 CPoseChannelBackup
 Cblender::ed::sculpt_paint::pose::PoseGrowFactorData
 CPoseInitData_Mirror
 CPoseTarget
 CPoseTree
 Cblender::draw::PositionAndParameter
 Cblender::ed::sculpt_paint::PositionDeformData
 CPreallocatedMemoryHelper< N >
 Cblender::eevee::Precompute
 CPrecomputeTerm
 CPreconditioner
 CFreestyle::PredicateWrapper
 Cblender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo
 CPreferredUnits
 CPrefetchJob
 CPrefetchQueue
 CPrepareImageEntry
 Cblender::draw::overlay::Prepass
 Cblender::io::alembic::PreprocessedSampleData
 Cblender::gpu::VKGraphicsInfo::PreRasterization
 Cblender::bke::bake::PrevCache
 Cblender::bke::PreviewDeferredLoadingData
 CPreviewImage
 Cblender::bke::PreviewImageRuntime
 CPreviewJob
 CPreviewJobAudio
 CPreviewLoadJob
 CPreviewPosition
 CPreviewRestartQueueEntry
 CPreviewsIDEnsureData
 Cblender::ed::asset::list::PreviewTimer
 CPrimitiveBooleanRNA
 CPrimitiveFloatRNA
 CPrimitiveGizmo3D
 CPrimitiveIntRNA
 CPrimitiveStringRNA
 Cblender::ed::greasepencil::PrimitiveToolOperation
 Cblender::nodes::value_elem::PrimitiveValueElem
 Cblender::gpu::shader::PrintfFormat
 CProceduralManager
 Cblender::fn::multi_function::ProcedureBuilder
 Cblender::fn::multi_function::ProcedureDotExport
 CPROCESS
 CProcessorTransformInitData
 CProcessorTransformThread
 CProcessTrianglesAction
 CProcessVBoundsAction
 CProfile
 Cblender::realtime_compositor::Profiler
 CProfiler
 CProfileSpacing
 CProfilingHelper
 CProfilingState
 CProgress
 CFreestyle::ProgressBar
 CProgressTooltip_Store
 Clibmv::ProgressUpdateCallback
 CProjCameraInfo
 CProjectHandle
 CProjectionTransform
 Clibmv::ProjectiveCamera
 Clibmv::ProjectivePoint
 Clibmv::ProjectiveReconstruction
 Cblender::ed::sculpt_paint::project::ProjectOperation
 CProjector
 CProjPaintFaceCoSS
 CProjPaintFaceLookup
 CProjPaintImage
 CProjPaintLayerClone
 CProjPaintState
 CProjPixel
 CProjPixelClone
 CProjStrokeHandle
 Cblender::nodes::anonymous_attribute_lifetime::PropagateRelation
 Cblender::geometry::PropagationAttribute
 CPropertyDefRNA
 CPropertyElemRNA
 CPropertyPointerRNA
 CPropertyRNA
 CPropertyRNAOrID
 Cblender::animrig::PropIdentifier
 CProxyJob
 CProxyQueue
 CProxyThread
 CFreestyle::PseudoNoise
 CPTCacheBaker
 CPTCacheData
 CPTCacheEdit
 CPTCacheEditKey
 CPTCacheEditPoint
 CPTCacheExtra
 CPTCacheFile
 CPTCacheID
 CPTCacheMem
 CPTCacheUndo
 CPTexCoord
 Cblender::ed::sculpt_paint::PuffOperationExecutor
 Cblender::gpu::shader::ShaderCreateInfo::PushConst
 Cblender::draw::command::PushConstant
 Cblender::gpu::VKPushConstants::Layout::PushConstant
 CMANTA::PVel
 Cblender::geometry::PVert
 Cblender::geometry::PVert::PVertUnion
 CPy_ImBuf
 CPyBVH_RangeData
 CPyBVHTree
 CPyBVHTree_OverlapData
 CPyC_FlagSet
 CPyC_StringEnum
 CPyC_StringEnumItems
 CPyC_UnicodeAsBytesAndSize_Data
 CPyFrameBufferStackContext
 CPyKDTree
 CPyKDTree_NearestData
 Cblender::PythonProbingStrategy< LinearSteps, PreShuffle >
 Cmv::Quad< T, D >
 Cmv::Quad< float, 2 >
 CQuadData
 Cblender::opensubdiv::PatchMap::QuadNode
 Cblender::QuadraticProbingStrategy
 CQuadric
 Cblender::ed::object::QuadriFlowJob
 CQuadriflowRemeshData
 Cblender::math::QuaternionBase< T >
 CQuaternionObject
 Cblender::gpu::QueryPool
 CQueueChunk
 CRadialControl
 CKDL::Rall1d< T, V, S >
 CKDL::Rall2d< T, V, S >
 CFreestyle::RandGen
 Cblender::iterator::RandomAccessIteratorMixin< Derived >
 Cblender::iterator::RandomAccessIteratorMixin< DoublingIterator< T > >
 Cblender::iterator::RandomAccessIteratorMixin< Iterator >
 Cblender::RandomNumberGenerator
 CbtBatchedConstraints::Range
 CiTaSC::Range
 CRange2f
 CRangeQueryData
 CbtConvexHullInternal::Rational128
 CbtConvexHullInternal::Rational64
 Cblender::RawAllocator
 CRawArray
 Cblender::opensubdiv::RawDataWrapperBuffer< T >
 Cblender::opensubdiv::RawDataWrapperBuffer< const PatchCoord >
 CRawFileReader
 Cblender::index_mask::RawMaskIterator
 CRay
 CRayCastAll_Data
 Cblender::bke::pbvh::RaycastData
 CRaycastData
 CbtWheelInfo::RaycastInfo
 CRayCastUserData
 CRayCastUserData_Filter
 CRayleighVolume
 CRayPortalClosure
 CbtCollisionWorld::RayResultCallbackRayResultCallback is used to report new raycast results
 CRaySelfPrimitives
 Cblender::eevee::RayTraceBuffer
 Cblender::eevee::RayTraceData
 CRaytraceEEVEE
 Cblender::eevee::RayTraceModule
 Cblender::eevee::RayTraceResult
 Cblender::eevee::RayTraceResultTexture
 CrbCollisionShape
 CrbDynamicsWorld
 CrbMaterialDensityItem
 CrbMeshData
 CrbRigidBody
 CrbTri
 CrbVert
 CbtSoftBody::RContact
 Crctf
 Crcti
 Cblender::asset_system::AssetCatalogService::read_only_tag
 Cnanovdb::ReadAccessor< BuildT >
 Cblender::imbuf::ReadContext
 CReadData
 Cblender::nodes::sim_output::ReadError
 CReadEWAData
 Cblender::nodes::sim_output::ReadInterpolated
 Cblender::nodes::sim_output::ReadSingle
 CReadSoundWaveformTask
 Cblender::realtime_compositor::RealizationOptions
 Cblender::geometry::RealizeCurveInfo
 Cblender::geometry::RealizeCurveTask
 Cblender::geometry::RealizeEditDataTask
 Cblender::geometry::RealizeGreasePencilTask
 Cblender::geometry::RealizeInstancesOptions
 Cblender::geometry::RealizeMeshTask
 Cblender::geometry::RealizePointCloudTask
 Cblender::render::RealtimeCompositor
 CbtAlignedAllocator< T, Alignment >::rebind< O >
 CGuardedAllocator< T >::rebind< U >
 CMEM_Allocator< _Tp >::rebind< _Tp1 >
 Cblender::lazy_threading::ReceiverIsolation
 Cblender::string_search::RecentCache
 Cblender::ui::string_search::RecentCacheStorage
 CRecentFile
 Cmv::Reconstruction
 CReconstructProgressData
 CReconstructStep
 Cblender::draw::command::RecordingState
 CRectBlendThreadData
 CRectTransformInteraction
 Cblender::tests::RecursiveType
 COIIO::RefCnt
 Cblender::nodes::anonymous_attribute_lifetime::ReferenceRelation
 CReferenceState
 CReferenceVert
 Cblender::eevee::ReflectionProbeLowFreqLight
 Cmv::Region
 CRegionAlphaInfo
 CRegionAssetShelf
 CRegionDrawCB
 CRegionMoveData
 CRegionPollParams
 CRegionSelectData
 Clibmv::RegionTracker
 CRegionTypeAlignInfo
 CRegionView3D
 Cblender::ed::greasepencil::image_render::RegionViewData
 CREGISTRY_ENTRY
 Cblender::deg::Relation
 Cblender::draw::overlay::Relations
 Cblender::nodes::anonymous_attribute_lifetime::RelationsInNode
 CReleasedTexture
 CRelinkToNewIDData
 CRemeshModifierData
 CRemoval
 CRemovePairContainingProxy
 Cblender::eevee::RenderBuffers
 CRenderBuffers
 Cblender::eevee::RenderBuffersInfoData
 Cblender::realtime_compositor::RenderContext
 CRenderData
 Crenderdoc::api::Renderdoc
 CRenderEffectInitData
 CRenderEffectThread
 CRenderEngine
 CRenderEngineType
 COSL::RendererServices
 CRenderInfo
 CRenderJob
 CRenderLayer
 CFreestyle::RenderMonitor
 CRenderPass
 CRenderResult
 CRenderScheduler
 CRenderSlot
 CPathTraceWork::RenderStatistics
 CRenderStats
 CRenderView
 CRenderWork
 Cblender::nodes::RepeatEvalStorage
 Cblender::nodes::RepeatItemsAccessor
 CRepeatZoneViewerPathElem
 CReport
 CReportList
 CReportTimerInfo
 CReprState
 Cblender::seq::ThumbnailCache::Request
 Cblender::ed::space_node::RerouteCutsForSocket
 Cblender::geometry::ResampleCurvesOutputAttributeIDs
 CReshapeConstGridElement
 CReshapeGridElement
 Cblender::gpu::shader::ShaderCreateInfo::Resource
 Cblender::draw::command::ResourceBind
 Cblender::draw::ResourceHandle
 Cblender::gpu::render_graph::ResourceWithStamp
 Cblender::ed::outliner::RestrictProperties
 Cblender::ed::outliner::RestrictPropertiesActive
 Cblender::geometry::ReverseUVSampler::Result
 Cblender::realtime_compositor::Result
 CbtDiscreteCollisionDetectorInterface::Result
 CResultBLF
 Cblender::bke::ResultOffsets
 Clibmv::Dogleg< Function, Jacobian, Solver >::Results
 Clibmv::LevenbergMarquardt< Function, Jacobian, Solver >::Results
 CRetimingRange
 CRetimingRangeData
 CReuseOldBMainData
 Cblender::geometry::ReverseUVSampler
 CRigidBodyCon
 CRigidBodyOb
 CRigidBodyOb_Shared
 CRigidBodyWorld
 CRigidBodyWorld_Shared
 CRimShaderFxData
 CRingSelOpData
 CRLayerUpdateData
 Cblender::deg::RNANodeIdentifier
 Cblender::deg::RNANodeQuery
 Cblender::deg::RNANodeQueryIDData
 CRNAPath
 Cblender::deg::RNAPathKey
 CRNAProcessItem
 CRNAPropertyOverrideApplyContext
 CRNAPropertyOverrideDiffContext
 CRNAUpdateCb
 CRNG
 CRNG_THREAD_ARRAY
 CRNGState
 Cblender::robust_pred::RobustInitCaller
 Cnanovdb::RootNode< ChildT >
 Copenvdb::OPENVDB_VERSION_NAME::tree::RootNode< ChildNodeType >
 Cblender::deg::RootPChanMap
 CRotateMatrixCache
 CKDL::RotationRotations in 3 dimensional space
 CKDL::Rotation2
 CKDL::RotationAcc
 Cblender::nodes::value_elem::RotationElem
 CKDL::RotationVel
 CRotOrderInfo
 Cblender::geometry::Row
 Cblender::bke::pbvh::pixels::Rows
 Cblender::bke::pbvh::pixels::Rows::RowView
 CRTCIntersectContext
 CRulerInfo
 CRulerInteraction
 CRulerItem
 Cstd::runtime_error
 Cblender::deg::RuntimeBackup
 CMicrosoft::WRL::RuntimeClass
 Cblender::bke::RuntimeNodeEnumItem
 CRV3DMatrixStore
 CsActionzoneData
 CSampleCallbackData
 CSampleColorData
 CSampleCount
 Cblender::io::alembic::SampleInterpolationSettings
 Cblender::ed::sculpt_paint::SampleLocalData
 Cblender::gpu::shader::ShaderCreateInfo::Sampler
 Cblender::eevee::SamplerSlots
 Cblender::gpu::SamplerStateBindingCached
 Cblender::length_parameterize::SampleSegmentHint
 Cblender::ed::sculpt_paint::color::SampleWetPaintData
 Cblender::eevee::Sampling
 Cblender::eevee::SamplingData
 CsAreaJoinData
 CsAreaMoveData
 CsAreaSplitData
 CsAreaSwapData
 Cblender::compositor::tests::SatParams
 CSB_thread_context
 CSBScratch
 CSBVertex
 CScaleDownX
 CScaleDownY
 CScaleUpX
 CScaleUpY
 CScanFillContext
 CScanFillEdge
 CScanFillFace
 CScanFillIsect
 CScanFillVert
 CScanFillVertLink
 CScanlineGlobalData
 Cblender::eevee::ScatterRect
 CiTaSC::Scene
 Cblender::deg::SceneBackup
 CSceneBaseIter
 CSceneDisplay
 CSceneEEVEE
 CSceneFPS_State
 CSceneGpencil
 CSceneHydra
 CSceneLock
 CSceneObjectsIteratorData
 CSceneObjectsIteratorExData
 CSceneParams
 CSceneRenderLayer
 CSceneRenderView
 Cblender::workbench::SceneResources
 Cblender::workbench::SceneState
 CSceneStats
 CSceneStatsFmt
 CSceneUpdateStats
 CFreestyle::SceneVisitor
 Cblender::fn::lazy_function::ScheduledNodes
 CbtSoftBody::SContact
 Clibmv::scoped_array< T >
 Cscoped_callback_timer
 Clibmv::scoped_ptr< T >
 Clibmv::scoped_ptr< libmv::RegionTracker >
 Cscoped_timer
 Cblender::gpu::DebugScope::ScopedCapture
 Cblender::nodes::ScopedComputeContextTimer
 Cblender::detail::ScopedDeferHelper< Func >
 Cblender::deg::BuilderStack::ScopedEntry
 Cblender::bke::ScopedModifierTimer
 Cblender::nodes::ScopedNodeTimer
 Cblender::timeit::ScopedTimer
 Cblender::timeit::ScopedTimerAveraged
 Cblender::ed::seq::ScopeHistogram
 CScopes
 CScopesUpdateData
 CScopesUpdateDataChunk
 Cblender::io::alembic::ScopeTimer
 Cblender::ed::sculpt_paint::ScrapeSampleData
 CScrArea
 CScrArea_Runtime
 CScrAreaMap
 CScrEdge
 CScreenAnimData
 CScreenFrameRateInfo
 CScreenshotData
 CScrewModifierData
 CScrewVertConnect
 CScrewVertIter
 CScrGlobalAreaData
 CScript
 CScrVert
 CbtSoftBody::sCti
 CSculpt
 Cblender::ed::sculpt_paint::undo::SculptAttrRef
 Cblender::draw::SculptBatch
 Cblender::ed::sculpt_paint::boundary::SculptBoundary
 CSculptBoundaryPreview
 CSculptCursorGeometryInfo
 Cblender::ed::sculpt_paint::SculptCurvesBrushStrokeData
 Cblender::ed::sculpt_paint::dyntopo::SculptDetailRaycastData
 CSculptFakeNeighbors
 CSculptFindNearestToRayData
 CSculptPoseIKChainPreview
 Cblender::ed::sculpt_paint::SculptProjectVector
 Cblender::ed::sculpt_paint::snake_hook_cc::SculptProjectVector
 CSculptRakeData
 CSculptRaycastData
 Cblender::draw::overlay::Sculpts
 CSculptTopologyIslandCache
 Cblender::ed::sculpt_paint::undo::SculptUndoStep
 CSculptVertexInfo
 CSDefAdjacency
 CSDefAdjacencyArray
 CSDefBind
 CSDefBindCalcData
 CSDefBindPoly
 CSDefBindWeightData
 CSDefDeformData
 CSDefEdgePolys
 CSDefVert
 CSDNA
 CSDNA_Struct
 CSDNA_StructMember
 Cblender::string_search::SearchItem
 CSearchPopupInit_Data
 Cblender::ed::greasepencil::trim::Segment
 CFreestyle::Segment< T, Point >
 CKDL::SegmentThis class encapsulates a simple segment, that is a "rigid body" (i.e., a frame and an inertia) with a joint and with "handles", root and tip to connect to other segments
 Cblender::ed::sculpt_paint::greasepencil::SegmentCircleIntersection
 Cblender::ed::greasepencil::trim::Segments
 CSELECT_NextData
 Cblender::draw::select::SelectBuf
 Cblender::bke::SelectedBonesResult
 Cblender::ed::outliner::SelectedItems
 CSelectEngineData
 CSELECTID_Context
 CSELECTID_Data
 CSELECTID_ObjectData
 CSELECTID_PassList
 CSELECTID_PrivateData
 CSELECTID_Shaders
 CSELECTID_StorageList
 CSELECTIDDEBUG_Data
 CSELECTIDDEBUG_PassList
 Cblender::draw::select::SelectInfoData
 CSelectionCountChunkData
 CSelectionFlushChunkData
 Cblender::ed::sculpt_paint::SelectionPaintOperationExecutor
 Cblender::draw::select::SelectMap
 CSelectPick_Params
 CSelectReadData
 CSelectUserData
 CSelfColDetectData
 CSelMenuItemF
 Cblender::deg::Seq_build_prop_cb_data
 CSeq_callback_data
 CSeq_get_text_cb_data
 CSeqAnimationBackup
 CSeqCache
 CSeqCacheItem
 CSeqCacheKey
 CSeqChannelDrawContext
 CSeqConnection
 CSeqDiskCache
 CSeqDropCoords
 CSeqEffectHandle
 CSeqIndexBuildContext
 CSeqLoadData
 CSeqQuadsBatch
 CSeqRenderData
 CSeqRenderState
 CSeqRetimingKey
 CSeqSelect_Link
 CSeqSlideParams
 CSeqStripDrawData
 CSeqThumbInfo
 CSeqTimelineChannel
 CSequence
 Cblender::deg::SequenceBackup
 Cblender::SequenceComparison
 CSequenceLookup
 CSequenceModifierData
 CSequenceModifierTypeInfo
 CSequencerAddData
 Cblender::deg::SequencerBackup
 CSequencerCacheOverlay
 CSequencerMaskModifierData
 CSequencerPreviewOverlay
 CSequencerTimelineOverlay
 CSequencerTonemapModifierData
 CSequencerToolSettings
 CSequenceRuntime
 CSeqUniqueInfo
 CSession
 CSessionParams
 CSessionUID
 Cblender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
 Cblender::Set< blender::ComputeContextHash >
 Cblender::Set< blender::deg::AnimatedPropertyID >
 Cblender::Set< blender::deg::OperationNode * >
 Cblender::Set< blender::dot::Cluster * >
 Cblender::Set< blender::dot::Node * >
 Cblender::Set< blender::eevee::ObjectKey >
 Cblender::Set< blender::fn::lazy_function::InputSocket * >
 Cblender::Set< blender::gpu::GLVaoCache * >
 Cblender::Set< blender::ImplicitSharingPtr >
 Cblender::Set< blender::nodes::NodeInContext >
 Cblender::Set< blender::nodes::SocketInContext >
 Cblender::Set< blender::OrderedEdge >
 Cblender::Set< blender::seq::ThumbnailCache::Request >
 Cblender::Set< BMFace *, 0 >
 Cblender::Set< BMVert *, 0 >
 Cblender::Set< BoneCollection * >
 Cblender::Set< bUUID >
 Cblender::Set< const bNodeSocket * >
 Cblender::Set< const ID * >
 Cblender::Set< const Object * >
 Cblender::Set< const void * >
 Cblender::Set< GPUFrameBuffer * >
 Cblender::Set< GreasePencilDrawing * >
 Cblender::Set< ID * >
 Cblender::Set< int >
 Cblender::Set< SetKey >
 Cblender::Set< std::shared_ptr< blender::asset_system::AssetRepresentation > >
 Cblender::Set< std::string >
 Cblender::Set< Tile >
 Cblender::Set< uint >
 Cblender::Set< UniqueName_Key >
 Cblender::Set< VkImage >
 CSetConsoleCursor
 CSetSelection
 Cblender::bke::subdiv::Settings
 Cblender::ed::sculpt_paint::auto_mask::Settings
 CEPA< btConvexTemplate >::sFace
 Cgjkepa2_impl::EPA::sFace
 CSGLSLEditMeshToTangent
 CSGLSLMeshToTangent
 Cblender::gpu::Shader
 Cblender::gpu::tests::Shader
 Cblender::draw::command::ShaderBind
 Cblender::gpu::shader_builder::ShaderBuilder
 Cblender::workbench::ShaderCache
 Cblender::gpu::ShaderCompiler
 Cblender::gpu::shader::ShaderCreateInfoDescribe inputs & outputs, stage interfaces, resources and sources of a shader. If all data is correctly provided, this is all that is needed to create and compile a GPUShader
 CShaderEval
 CShaderFxData
 CShaderFxData_Runtime
 CShaderFxTypeInfo
 CShaderGlobals
 CCCL_NAMESPACE_BEGIN::ShaderGraphBuilder
 Cblender::gpu::ShaderInput
 CShaderInput
 Cblender::gpu::ShaderInterface
 Cblender::eevee::ShaderKey
 CShaderManager
 Cblender::draw::overlay::ShaderModule
 Cblender::eevee::ShaderModule
 Cblender::realtime_compositor::ShaderNode
 CCCL_NAMESPACE_BEGIN::ShaderNodeBuilder< T >
 CShaderNodeIDComparator
 Cblender::ed::space_node::ShaderNodesPreviewJob
 CShaderOutput
 Cblender::draw::image_engine::ShaderParameters
 CShaderPreview
 CShaderSpecialization
 Cblender::gpu::tests::ShaderSpecializationConst
 CShaderVolumeClosure
 CShaderVolumePhases
 Cblender::io::hydra::HydraSceneDelegate::ShadingSettings
 Cblender::eevee::ShadingView
 Cblender::eevee::ShadowModule
 Cblender::eevee::ShadowObject
 Cblender::eevee::ShadowPagesInfoData
 Cblender::workbench::ShadowPass
 CShadowPassData
 Cblender::eevee::ShadowPipeline
 Cblender::eevee::ShadowRenderView
 Cblender::eevee::ShadowSamplingTile
 Cblender::eevee::ShadowSceneData
 CShadowShaderFxData
 Cblender::eevee::ShadowStatistics
 Cblender::eevee::ShadowTileData
 Cblender::eevee::ShadowTileMapClip
 Cblender::eevee::ShadowTileMapData
 Cblender::eevee::ShadowTileMapPool
 Cblender::draw::overlay::ShapeCache
 CShapeKeyModifierData
 Cblender::SharedCache< T >
 Cblender::SharedCache< blender::Array< blender::VecBase > >
 Cblender::SharedCache< blender::Array< int > >
 Cblender::SharedCache< blender::bke::CurvesGeometryRuntime::EvaluatedOffsets >
 Cblender::SharedCache< blender::bke::LooseEdgeCache >
 Cblender::SharedCache< blender::bke::LooseVertCache >
 Cblender::SharedCache< blender::Bounds< blender::VecBase > >
 Cblender::SharedCache< blender::Vector< blender::bke::curves::nurbs::BasisCache > >
 Cblender::SharedCache< blender::Vector< blender::MatBase > >
 Cblender::SharedCache< blender::Vector< blender::VecBase > >
 Cblender::SharedCache< blender::Vector< float > >
 Cblender::SharedCache< blender::Vector< FramesMapKeyT > >
 Cblender::SharedCache< blender::Vector< int > >
 Cblender::SharedCache< ShrinkwrapBoundaryData >
 Cblender::tests::SharedDataContainer
 Cblender::compositor::SharedOperationBuffers
 CSharedUVLoopData
 CSheenBsdf
 CEPA< btConvexTemplate >::sHorizon
 Cgjkepa2_impl::EPA::sHorizon
 CShrinkwrapBoundaryData
 CShrinkwrapBoundaryVertData
 CShrinkwrapCalcCBData
 CShrinkwrapCalcData
 CShrinkwrapGpencilModifierData
 CShrinkwrapModifierData
 CShrinkwrapParams
 CShrinkwrapTreeData
 Cblender::ShuffleProbingStrategy< LinearSteps, PreShuffle >
 Clf::GraphExecutor::SideEffectProvider
 Cblender::fn::multi_function::Signature
 Cblender::fn::multi_function::SignatureBuilder
 Cblender::gpu::SignedNormalized< InnerType >
 CFreestyle::SilhouetteGeomEngine
 CSimDebugData
 CSimDebugElement
 Cblender::fn::multi_function::build::exec_presets::Simple
 CSimpleDeformModifierData
 CSimpleLightingData
 Cblender::io::alembic::SimpleLogger
 Cblender::SimpleMapSlot< Key, Value >
 Cblender::bke::attribute_math::SimpleMixer< T >
 Cblender::bke::attribute_math::SimpleMixerWithAccumulationType< T, AccumulationT, ValueToAccumulate, AccumulateToValue >
 Cblender::SimpleSetSlot< Key >
 Cblender::SimpleVectorSetSlot< Key, IndexT >
 Cblender::SimpleVectorSetSlot< int, LocalVertMapIndexT >
 CSimplifyGpencilModifierData
 Cblender::ed::object::bake_simulation::SimulateToFrameJob
 Cblender::ed::sculpt_paint::cloth::SimulationData
 Cblender::nodes::SimulationItemsAccessor
 Cblender::bke::bake::SimulationNodeCache
 Cblender::nodes::SimulationZoneBehavior
 CSimulationZoneViewerPathElem
 Cblender::varray_tag::single
 Cblender::varray_tag::single_ref
 Cblender::SingleAsSpan< T >
 CSiteInfo< T >
 CSkinInfo
 CSkinModifierData
 CSkinNode
 CSkinOutput
 Cblender::draw::SkinRootData
 CSKY_ArHosekSkyModelState
 Cblender::nodes::node_shader_tex_sky_cc::SkyModelPreetham
 Cblender::ed::sculpt_paint::SlideCurveInfo
 Cblender::ed::sculpt_paint::SlideInfo
 CSlideMarkerData
 Cblender::ed::sculpt_paint::SlideOperationExecutor
 CSlidePlaneMarkerData
 CSlidePointData
 CSlideSplineCurvatureData
 Cslim::SLIMData
 CSlipData
 CEPA< btConvexTemplate >::sList
 Cgjkepa2_impl::EPA::sList
 Cblender::animrig::SlotRuntime
 CbtSoftBody::sMedium
 CSmokeModifierData
 CFreestyle::Smoother
 CSmoothGpencilModifierData
 CSmoothModifierData
 Cblender::ed::sculpt_paint::SmoothOperationExecutor
 CSmoothView2DStore
 CSmoothView3DState
 CSmoothView3DStore
 Cblender::ed::sculpt_paint::SnakeHookOperatorExecutor
 CSnapAngle
 CSnapObjectContext::SnapCache
 CSnapCursorDataIntern
 CSnapData
 CSnapGizmo3D
 CSnapObjectContext
 CSnapObjectHitDepth
 CSnapObjectParams
 CSnapSouceCustomData
 CSnapStateIntern
 Cblender::dot::NodeWithSockets::Socket
 Cblender::nodes::value_elem::SocketElem
 Cblender::bke::anonymous_attribute_inferencing::SocketFieldSource
 Cblender::bke::node_field_inferencing::SocketFieldState
 Cblender::bke::anonymous_attribute_inferencing::SocketGeometrySource
 Cblender::nodes::SocketInContext
 Cblender::nodes::socket_items::SocketItemsRef< T >
 Cblender::nodes::SocketLinkOperation
 Cblender::nodes::SocketNameRNA
 Cblender::nodes::node_composite_math_cc::SocketSearchOp
 Cblender::nodes::node_composite_mixrgb_cc::SocketSearchOp
 Cblender::nodes::node_fn_compare_cc::SocketSearchOp
 Cblender::nodes::node_fn_hash_value_cc::SocketSearchOp
 Cblender::nodes::node_fn_integer_math_cc::SocketSearchOp
 Cblender::nodes::node_geo_curve_primitive_quadrilateral_cc::SocketSearchOp
 Cblender::nodes::node_geo_curve_trim_cc::SocketSearchOp
 Cblender::nodes::node_sh_mix_cc::SocketSearchOp
 Cblender::nodes::node_shader_map_range_cc::SocketSearchOp
 Cblender::nodes::node_shader_math_cc::SocketSearchOp
 Cblender::nodes::node_shader_vector_math_cc::SocketSearchOp
 Cblender::bke::SocketTemplateIdentifierCallbackData
 Cblender::nodes::inverse_eval::SocketToUpdate
 CSocketType
 Cblender::nodes::geo_eval_log::GeoTreeLogger::SocketValueLog
 Cblender::bke::SocketValueVariant
 CSoftBody
 CSoftBody_Shared
 CSoftBodyClusterData
 CSoftBodyConfigData
 CSoftBodyFaceData
 CSoftBodyLinkData
 CSoftBodyMaterialData
 CSoftbodyModifierData
 CSoftBodyNodeData
 CSoftBodyPoseData
 CSoftBodyTetraData
 CSoftRigidAnchorData
 CSolidColorVars
 CSolidifyModifierData
 CSolidLight
 Csolve_retval_base
 CSolveCameraJob
 CiTaSC::Solver
 Clibmv::Dogleg< Function, Jacobian, Solver >::SolverParameters
 Clibmv::LevenbergMarquardt< Function, Jacobian, Solver >::SolverParameters
 CbtSimulationIslandManagerMt::SolverParams
 CbtSoftBody::SolverState
 Cblender::fn::multi_function::build::exec_presets::SomeSpanOrSingle< Indices >
 CSortAnyByFloat
 CSortAnyByInt
 CSortAnyByPtr
 Cblender::draw::SortedFaceData
 CSortFace
 CSortFaceLegacy
 CSortInfo
 CSortIntByFloat
 CSortIntByInt
 CSortNormal
 CSortPtrByFloat
 CSortPtrByInt
 CSortVertsElem
 Cblender::deg::SoundBackup
 CSoundEqualizerModifierData
 CSoundInfo
 CSoundModifierWorkerInfo
 CSoundStreamInfo
 CSoundWaveform
 CPassAccessor::Source
 CSourceReplaceState
 Cblender::gpu::ShaderCompiler::Sources
 CSpaceAction
 CSpaceAction_Runtime
 CSpaceClip
 CSpaceConsole
 CSpaceFile
 CSpaceFile_Runtime
 CSpaceGraph
 CSpaceGraph_Runtime
 CSpaceImage
 CSpaceImageOverlay
 CSpaceInfo
 CSpaceLink
 CSpaceNla
 CSpaceNode
 Cblender::ed::space_node::SpaceNode_Runtime
 CSpaceNodeOverlay
 CSpaceOutliner
 Cblender::ed::outliner::SpaceOutliner_Runtime
 CSpaceProperties
 CSpaceProperties_Runtime
 CSpaceScript
 CSpaceSeq
 CSpaceSpreadsheet
 Cblender::ed::spreadsheet::SpaceSpreadsheet_Runtime
 CSpaceStatusBar
 CSpaceText
 Cblender::ed::text::SpaceText_Runtime
 CSpaceTopBar
 CSpaceTransform
 CSpaceType
 CSpaceUserPref
 Cblender::Span< T >
 Cblender::varray_tag::span
 Cblender::Span< BaseT >
 Cblender::Span< blender::bke::curves::nurbs::BasisCache >
 Cblender::Span< blender::compositor::NodeOperation * >
 Cblender::Span< blender::draw::pbvh::AttributeRequest >
 Cblender::Span< blender::float3 >
 Cblender::Span< blender::fn::lazy_function::FunctionNode * >
 Cblender::Span< blender::fn::lazy_function::InputSocket * >
 Cblender::Span< blender::fn::lazy_function::OutputSocket * >
 Cblender::Span< blender::geometry::WeldLoop >
 Cblender::Span< blender::GMutablePointer >
 Cblender::Span< blender::MatBase >
 Cblender::Span< blender::nodes::geo_eval_log::NodeWarning >
 Cblender::Span< blender::StringRef >
 Cblender::Span< blender::VecBase >
 Cblender::Span< bool >
 Cblender::Span< const blender::fn::lazy_function::FunctionNode * >
 Cblender::Span< float >
 Cblender::Span< float3 >
 Cblender::Span< ID * >
 Cblender::Span< int >
 Cblender::Span< int16_t >
 Cblender::Span< int2 >
 Cblender::Span< int3 >
 Cblender::Span< NodeGeometryBakeItem >
 Cblender::Span< NodeSimulationItem >
 Cblender::Span< ObjectBounds >
 Cblender::Span< ObjectInfos >
 Cblender::Span< ObjectMatrices >
 Cblender::Span< std::array< BMLoop *, 3 > >
 Cblender::Span< uint32_t >
 Cblender::Span< ValueUsage >
 Cblender::Span< WeightedNormalDataAggregateItem >
 Cblender::bke::SpanAttributeWriter< T >
 Cblender::bke::SpanAttributeWriter< float >
 CSpeaker
 Cblender::draw::overlay::Speakers
 Cblender::gpu::shader::SpecializationConstant
 Cblender::gpu::SpecializationStateDescriptor
 Cblender::draw::command::SpecializeConstant
 CbtSoftBody::Joint::Specs
 CSpeedControlVars
 CSPHData
 Cblender::eevee::SphereProbeAtlasCoord
 Cblender::eevee::SphereProbeData
 Cblender::eevee::SphereProbeDisplayData
 Cblender::eevee::SphereProbeHarmonic
 Cblender::eevee::SphereProbeModule
 Cblender::eevee::SphereProbePixelArea
 Cblender::eevee::SphereProbeSunLight
 Cblender::eevee::SphereProbeUvArea
 CFreestyle::SphericalGrid
 CSPHFluidSettings
 CSPHNeighbor
 CSPHRangeData
 Cblender::gpu::SPIRVSidecar
 CSplitEdgeInfo
 Cblender::nodes::node_geo_split_to_instances_cc::SplitGroups
 Cblender::ed::spreadsheet::SpreadsheetCache
 CSpreadsheetColumn
 CSpreadsheetColumnID
 Cblender::ed::spreadsheet::SpreadsheetDrawer
 CSpreadsheetInstanceID
 Cblender::ed::spreadsheet::SpreadsheetLayout
 CSpreadsheetRowFilter
 CbtSoftBody::sRayCast
 CbtGjkEpaSolver2::sResults
 CbtGjkEpaSolver3::sResults
 CFreestyle::SShape
 CGJK< btConvexTemplate >::sSimplex
 Cgjkepa2_impl::GJK::sSimplex
 CbtDbvt::sStkCLN
 CbtDbvt::sStkNN
 CbtDbvt::sStknNN
 CbtDbvt::sStkNP
 CbtDbvt::sStkNPS
 CGJK< btConvexTemplate >::sSV
 Cgjkepa2_impl::GJK::sSV
 CStabContext
 Cblender::Stack< T, InlineBufferCapacity, Allocator >
 CSVMCompiler::Stack
 Cblender::Stack< blender::bke::pbvh::StackItem, 100 >
 Cblender::Stack< blender::eevee::ShadowDirectional *, 0 >
 Cblender::Stack< blender::eevee::ShadowPunctual *, 0 >
 Cblender::Stack< blender::eevee::ShadowTileMap *, 0 >
 Cblender::Stack< blender::fn::multi_function::NextInstructionInfo >
 Cblender::Stack< destruct_ptr< blender::ComputeContext > >
 Cblender::Stack< T *, 0 >
 Cblender::Stack< void * >
 Cblender::StackChunk< T >
 CStackChunk
 Cblender::StackChunk< blender::bke::pbvh::StackItem >
 Cblender::StackChunk< blender::eevee::ShadowDirectional * >
 Cblender::StackChunk< blender::eevee::ShadowPunctual * >
 Cblender::StackChunk< blender::eevee::ShadowTileMap * >
 Cblender::StackChunk< blender::fn::multi_function::NextInstructionInfo >
 Cblender::StackChunk< destruct_ptr< blender::ComputeContext > >
 Cblender::StackChunk< void * >
 Cblender::ed::outliner::StackDropData
 Cblender::bke::pbvh::StackItem
 Cblender::opensubdiv::StackOrHeapArray< T, kNumMaxElementsOnStack >
 Cblender::gpu::shader::StageInterfaceInfo
 CStampData
 CStampDataCustomField
 Cblender::draw::overlay::State
 Cmv::KalmanFilter< T, N, K >::State
 Cblender::gpu::StateManager
 Cblender::draw::command::StateSet
 Cblender::realtime_compositor::StaticCacheManager
 Cblender::ed::asset::shelf::StaticPopupShelves
 Cblender::deg::Node::Stats
 CStats
 Cblender::gpu::Std140
 Cblender::gpu::Std430
 CFreestyle::SteerableViewMap
 CStencilControlData
 Cblender::draw::command::StencilSet
 Cblender::workbench::StencilViewWorkaround
 Cblender::ed::sculpt_paint::undo::StepData
 Cblender::ed::greasepencil::undo::StepDecodeStatus
 Cblender::ed::greasepencil::undo::StepDrawingGeometryBase
 Cblender::ed::greasepencil::undo::StepEncodeStatus
 Cblender::ed::curves::undo::StepObject
 Cblender::ed::greasepencil::undo::StepObject
 CStereo3DData
 CStereo3dData
 CStereo3dFormat
 CStitchPreviewer
 CStitchState
 CStitchStateContainer
 CStitchStateInit
 CSTLExportParams
 CSTLImportParams
 Cblender::io::stl::STLMeshHelper
 Cblender::gpu::shader::ShaderCreateInfo::StorageBuf
 Cblender::gpu::StorageBuf
 CStorageList
 Cblender::memory_cache::StoredValue
 Cblender::nodes::sim_output::StoreNewState
 CStrBuf
 CStreamReader
 Cblender::io::stl::StringBuffer
 CStringCmp
 CStringPropertyRNA
 CStringPropertySearchVisitParams
 Cblender::StringRefBase
 Cblender::string_search::StringSearchBase
 CFreestyle::Strip
 CStrip
 CStripAnim
 CStripColorBalance
 CStripCrop
 CStripDrawContext
 CStripElem
 CStripProxy
 CStripScreenQuad
 Cblender::ed::seq::StripsDrawBatch
 CStripSelection
 CStripTransform
 CStrOffsetToGlyphBounds_Data
 CFreestyle::StrokeAttribute
 Cblender::ed::sculpt_paint::StrokeCache
 Cblender::ed::curves::StrokeElem
 CStrokeElem
 Cblender::ed::sculpt_paint::StrokeExtension
 CFreestyle::BlenderStrokeRenderer::StrokeGroup
 CFreestyle::StrokeLayer
 CFreestyle::StrokeRenderer
 CFreestyle::StrokeRep
 CFreestyle::StrokeSegment
 CFreestyle::StrokeShader
 CFreestyle::StrokeTesselator
 CFreestyle::StrokeVertexRep
 CStructDefRNA
 CStructRNA
 CStubStream
 CStudioLight
 CStudioLightImage
 CFreestyle::StyleModule
 CMesh::SubdEdgeCrease
 CMultiDevice::SubDevice
 CMesh::SubdFace
 CSubDFaceData
 Cblender::bke::subdiv::Subdiv
 CSubdivCCGAdjacentEdge
 CSubdivCCGAdjacentVertex
 CSubdivCCGCoord
 CSubdivCCGMaskEvaluator
 CSubdivCCGNeighbors
 Cblender::bke::subdiv::SubdivDeformContext
 CSubdivGpencilModifierData
 Cblender::bke::subdiv::SubdivMeshContext
 Cblender::bke::subdiv::SubdivMeshTLS
 Cblender::io::SubdivModifierDisabler
 Cblender::bke::subdiv::SubdivStats
 CSubdivToCCGSettings
 CSubDParams
 CSubdParams
 CSubDPattern
 Cblender::SubFrame
 Cblender::io::hydra::MeshData::SubMesh
 Cblender::draw::Manager::SubmitDebugOutput
 Cblender::draw::command::SubPassTransition
 Cblender::draw::detail::SubPassVector< T, block_size >
 Cblender::draw::detail::SubPassVector< blender::draw::detail::PassBase< command::DrawCommandBuf > >
 Cblender::draw::detail::SubPassVector< blender::draw::detail::PassBase< command::DrawMultiBuf > >
 Cblender::draw::detail::SubPassVector< blender::draw::detail::PassBase< DrawCommandBufType > >
 CSubpatch
 CSubRectStride
 Cblender::eevee::SubsurfaceData
 Cblender::eevee::SubsurfaceModule
 CSubsurfModifierData
 CSubsurfRuntimeData
 CSuggItem
 CSuggList
 CSVMCompiler::Summary
 CTaskPool::Summary
 CSunSky
 CSurfaceDeformModifierData
 CSurfaceModifierData
 CSurfaceModifierData_Runtime
 Cblender::eevee::Surfel
 Cblender::eevee::SurfelListInfoData
 Cblender::eevee::SurfelRadiance
 CFreestyle::SVertexHasher
 CSVMCompiler
 Cblender::draw::SwapChain< T, len >
 Cblender::draw::SwapChain< blender::draw::StorageArrayBuffer, 2 >
 Cblender::draw::SwapChain< blender::draw::StorageBuffer< ShadowStatistics >, 5 >
 Cblender::draw::SwapChain< blender::draw::Texture, 2 >
 Cblender::draw::SwapChain< blender::draw::TextureFromPool, 2 >
 CFreestyle::SweepLine< T, Point >
 CSwirlShaderFxData
 Cblender::meshintersect::SymEdge< T >
 Cblender::realtime_compositor::SymmetricBlurWeightsKey
 Clibmv::homography::homography2D::SymmetricError
 Cblender::realtime_compositor::SymmetricSeparableBlurWeightsKey
 Cblender::eevee::SyncModule
 Cblender::ed::outliner::SyncSelectActiveData
 Cblender::ed::outliner::SyncSelectTypes
 CT
 Cblender::workbench::TaaSamples
 CLookupTables::Table
 CtAnimCopybufItem
 CtAnimFilterModifiersContext
 CTargetProjectTriData
 Cblender::nodes::DOutputSocket::TargetSocketPathInfo
 CTask
 CTaskData
 CTaskGraph
 CTaskNode
 CTaskParallelSettings
 CTaskParallelTLS
 CTaskPool
 CTaskScheduler
 Cblender::threading::TaskSizeHints
 CtBeztCopyData
 CtBtwOperatorData
 CTemp_UVData
 Cblender::animrig::TempFrameValCache
 Cblender::TemplatedKeyInfo< Key, EmptyValue, RemovedValue >
 CTemplateID
 CTemplateListInputData
 CTemplateListItems
 CTemplateListLayoutDrawData
 CTemplateListVisualInfo
 CTemplateSearch
 CTempLibraryContext
 CTempLineInfo
 CTessellationUserTLS
 Ctesting::Test
 Cblender::draw::TestAlloc
 Cblender::tests::TestBaseClass
 CTestBuffer
 CTestChunk
 Cblender::bke::tests::TestData
 Cblender::draw::TestDefrag
 Cblender::tests::TestListValue
 CTestOutput
 CTestOutputRawData
 Cblender::tests::TestType
 Ctesting::TestWithParam
 CbtSoftBody::TetraScratch
 CtEulerFilter
 CTex
 CTexCallData
 CTexDelegate
 CTexMapping
 CTexNodeOutput
 CTexPaintSlot
 CTexParams
 CTexResult
 CTexSnapshot
 CText
 CTextBox
 CTextBoxBounds_ForCursor
 CTextDrawContext
 CTextFormatType
 Cblender::nodes::node_geo_string_to_curves_cc::TextLayout
 CTextLine
 CTextRegion
 CTextScroll
 CTextState
 CTextUndoStep
 Cblender::gpu::Texture
 CTexture2DParamsMetal
 CTexture3DParamsMetal
 Cblender::gpu::TextureBindingCached
 CTextureGpencilModifierData
 Cblender::draw::image_engine::TextureInfo
 CTextureInfo
 CCCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >
 CTextureList
 CFreestyle::TextureManager
 CTextureMapping
 Cblender::render::texturemargin::TextureMarginMap
 Cblender::realtime_compositor::TexturePool
 Cblender::realtime_compositor::TexturePoolKey
 CTextureReadRoutineSpecialisation
 CTextureUpdateRoutineSpecialisation
 CTextVars
 CTextViewContext
 CTextViewDrawState
 CtFCMED_Cycles
 CtFCurveSegmentLink
 CtGaussOperatorData
 CtGPDeleteIsland
 CtGPsdata
 CtGPspoint
 CtGraphSliderOp
 CThemeAssetShelf
 CThemeCollectionColor
 CThemeColorData
 CThemeSpace
 CThemeStripColor
 CThemeUI
 CThemeWireColor
 CThickFace
 CThickGpencilModifierData
 Cthread
 Cthread_counting_semaphore
 Cthread_scoped_spin_lock
 CThreadQueue
 CThreadsafeCounter
 CThreadSlot
 CTHUMBBUTTON
 Cblender::seq::ThumbGenerationJob
 CThumbnail
 Cblender::seq::ThumbnailCache
 CThumbsDrawBatch
 CKDL::TI< T >
 CKDL::TI< double >
 CKDL::TI< int >
 CTicketMutex
 Cblender::bke::pbvh::uv_islands::UVIslandsMask::Tile
 Cnanovdb::InternalNode< ChildT, Log2Dim >::Tile
 Cnanovdb::RootNode< ChildT >::Tile
 COutputDriver::Tile
 CTile
 Cblender::bke::image::partial_update::TileChangesetDirty chunks of an ImageTile
 CTileInfo
 CTileManager
 CBlenderDisplayDriver::Tiles
 Cblender::render::TilesHighlight
 CTileSize
 CTimedFunction
 CTimeGpencilModifierData
 CTimeGpencilModifierSegment
 CTimelineDrawContext
 Cblender::TimeMapping
 CTimeMarker
 CTimerContainer
 Cblender::deg::TimeSourceKey
 CFreestyle::TimeStamp
 CiTaSC::Timestamp
 CRenderScheduler::TimeWithAverage
 CTintGpencilModifierData
 CtNearestVertInfo
 CTodoDir
 Cblender::fn::lazy_function::Graph::ToDotOptions
 Cblender::bke::subdiv::ToMeshSettings
 CToolSettings
 CToolSystemBrushBindings
 CToonBsdf
 CTopologyRefinerData
 Cblender::opensubdiv::TopologyRefinerImpl
 Cblender::bke::node_tree_runtime::ToposortNodeState
 CToSphereInfo
 CtPaletteColorHSV
 CtPChanFCurveLink
 CtPoseSlideObject
 CtPoseSlideOp
 Cblender::ed::image_trace::TraceParams
 CTrackingCopyContext
 CTrackingImageAccessor
 CTrackingPick
 CTrackingStabilizeFrameInterpolationData
 CTrackInitOrder
 CTrackMarkersJob
 CTrackMaskSetPixelData
 CTrackMotionCurveUserData
 CTrackPathPoint
 CTrackPickOptions
 Clibmv::TrackRegionOptions
 Clibmv::TrackRegionResult
 Clibmv::Tracks
 Cmv::Tracks
 CTracksMap
 CTrackStabilizationBase
 CTraits< T >Traits are traits classes to determine the type of a derivative of another type
 CEigen::internal::traits< ConstrainedConjugateGradient< _MatrixType, _UpLo, _FilterMatrixType, _Preconditioner > >
 CTraits< double >
 CTraits< float >
 CTraits< KDL::doubleVel >
 CTraits< KDL::Frame >
 CTraits< KDL::FrameVel >
 CTraits< KDL::Rotation >
 CTraits< KDL::RotationVel >
 CTraits< KDL::Twist >
 CTraits< KDL::TwistVel >
 CTraits< KDL::Vector >
 CTraits< KDL::VectorVel >
 CTraits< KDL::Wrench >
 Cblender::color::TraitsType< T >
 Cblender::color::TraitsType< ColorPaint4b >
 Cblender::color::TraitsType< ColorPaint4f >
 CTransCon
 CTransConvertTypeInfo
 CTransCustomData
 CTransCustomData_PartialUpdate
 CTransCustomDataContainer
 CTransCustomDataLayer
 CTransCustomDataMergeGroup
 CTransCustomDataMesh
 Cblender::ed::transform::TransCustomDataNode
 CTransData
 CTransData2D
 CTransDataArgs_Bend
 CTransDataArgs_PushPull
 CTransDataArgs_Rotate
 CTransDataArgs_RotateTLS
 CTransDataArgs_Shear
 CTransDataArgs_ShrinkFatten
 CTransDataArgs_SkinResize
 CTransDataArgs_ToSphere
 CTransDataArgs_Trackball
 CTransDataArgs_Translate
 CTransDataArgs_Value
 CTransDataBasic
 CTransDataContainer
 CTransDataCurveHandleFlags
 CTransDataEdgeSlideVert
 CTransDataExtension
 CTransDataGenericSlideVert
 CTransDataGraph
 CTransDataMasking
 CTransDataMirror
 CTransDataNla
 CTransDataObject
 CTransDataPaintCurve
 CTransDataSeq
 CTransDataTracking
 CTransDataTrackingCurves
 CTransDataVertSlideVert
 Cblender::eevee::Transform
 CFreestyle::GridHelpers::Transform
 Cmv::FrameAccessor::Transform
 CTransform
 CTransformBounds
 CTransformCalcParams
 Cblender::imbuf::transform::TransformContext
 Cblender::geometry::TransformGeometryErrors
 CTransformInitContext
 Cblender::ed::sculpt_paint::TransformLocalData
 CTransformMedian
 CTransformMedian_Curve
 CTransformMedian_Generic
 CTransformMedian_Lattice
 CTransformMedian_Mesh
 CTransformModeItem
 CTransformOrientation
 CTransformOrientationSlot
 CTransformProperties
 CTransformReader
 CTransformVars
 CTransformWriter
 CTransInfo
 CTransIslandData
 CTranslateCustomData
 CTransMeshDataCrazySpace
 CTransMirrorData
 CTransModeInfo
 Cblender::workbench::TransparentDepthPass
 Cblender::workbench::TransparentPass
 CTransSeq
 CTransSeqSnapData
 CTransSnap
 CTransSnapPoint
 CTransVert
 CTransVertStore
 Cblender::bke::pbvh::Tree
 CKDL::TreeThis class encapsulates a tree kinematic interconnection structure. It is build out of segments
 Cnanovdb::Tree< RootT >
 Copenvdb::OPENVDB_VERSION_NAME::tree::Tree< RootNodeType >
 Copenvdb::OPENVDB_VERSION_NAME::tree::Tree4Fwd< T, N1, N2, N3 >
 CTreeDrawContext
 Cblender::ed::outliner::TreeElement
 CKDL::TreeElement
 Cblender::ed::outliner::TreeElementIcon
 Cblender::ed::outliner::TreeElementOverridesData
 CKDL::TreeFkSolverPosThis abstract class encapsulates a solver for the forward position kinematics for a KDL::Tree
 Cblender::nodes::gizmos::TreeGizmoPropagation
 Cblender::bke::outliner::treehash::TreeHash
 CKDL::TreeJntToJacSolver
 Cblender::ed::outliner::TreeSourceDataThe data to build the tree from
 CTreeStore
 CTreeStoreElem
 Cblender::bke::outliner::treehash::TreeStoreElemKey
 Cblender::bke::TreeUpdateResult
 Cblender::ui::TreeViewBuilder
 Cblender::ed::outliner::TreeViewContext
 Cblender::ui::TreeViewItemContainer
 Cblender::ui::TreeViewLayoutBuilder
 CtReorderChannelIsland
 CtRetainedKeyframe
 Cblender::io::stl::Triangle
 CMANTA::Triangle
 CMesh::Triangle
 CTriangle
 CTriangleProjection
 Cblender::bke::TrianglesCache
 Cblender::bke::pbvh::uv_islands::TriangleToEdgeMap
 CTriangulateModifierData
 CTriData
 Cblender::ed::sculpt_paint::trim::TrimOperation
 CTriTessFace
 CBMCustomDataCopyMap::TrivialCopy
 CBMCustomDataCopyMap::TrivialDefault
 Cblender::geometry::TriWithRange
 Cstd::true_type
 Cblender::bke::outliner::treehash::TseGroup
 CtSlider
 CtSmooth_Bezt
 CTSpace
 CtSplineIk_EvalState
 CtSplineIK_Tree
 Cblender::ed::outliner::tTreeSort
 Clibmv::Tuple< T, N >
 Clibmv::Tuple< int, N >
 CKDL::TwistBoth translational and rotational velocities
 CKDL::TwistAcc
 CKDL::TwistVel
 CTwoInts
 Clibmv::panography::kernel::TwoPointSolver
 Clibmv::TwoViewDataSet
 Cblender::tests::Type1
 Cblender::tests::Type2
 Cblender::tests::TypeConstructMock
 Copenvdb::OPENVDB_VERSION_NAME::points::TypedAttributeArray< ValueType, Codec >
 Cblender::TypedBuffer< T, Size >
 Cblender::TypedBuffer< _uilist_item, default_inline_buffer_capacity(sizeof(_uilist_item)) >
 Cblender::TypedBuffer< ActKeyColumn, default_inline_buffer_capacity(sizeof(ActKeyColumn)) >
 Cblender::TypedBuffer< AssetShelf *, default_inline_buffer_capacity(sizeof(AssetShelf *)) >
 Cblender::TypedBuffer< AttrDomain, default_inline_buffer_capacity(sizeof(AttrDomain)) >
 Cblender::TypedBuffer< AttributeRequest, default_inline_buffer_capacity(sizeof(AttributeRequest)) >
 Cblender::TypedBuffer< Base *, default_inline_buffer_capacity(sizeof(Base *)) >
 Cblender::TypedBuffer< bContextStoreEntry, default_inline_buffer_capacity(sizeof(bContextStoreEntry)) >
 Cblender::TypedBuffer< BevelObjectStore, default_inline_buffer_capacity(sizeof(BevelObjectStore)) >
 Cblender::TypedBuffer< BitInt, IntsInInlineBuffer >
 Cblender::TypedBuffer< bke::GeometryComponent::Type, default_inline_buffer_capacity(sizeof(bke::GeometryComponent::Type)) >
 Cblender::TypedBuffer< blender::Array< blender::bke::SocketValueVariant >, default_inline_buffer_capacity(sizeof(blender::Array< blender::bke::SocketValueVariant >)) >
 Cblender::TypedBuffer< blender::Array< blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::DrawingWeightData >, default_inline_buffer_capacity(sizeof(blender::Array< blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::DrawingWeightData >)) >
 Cblender::TypedBuffer< blender::Array< blender::VecBase >, default_inline_buffer_capacity(sizeof(blender::Array< blender::VecBase >)) >
 Cblender::TypedBuffer< blender::Array< int >, default_inline_buffer_capacity(sizeof(blender::Array< int >)) >
 Cblender::TypedBuffer< blender::asset_system::AssetRepresentation *, default_inline_buffer_capacity(sizeof(blender::asset_system::AssetRepresentation *)) >
 Cblender::TypedBuffer< blender::bke::anonymous_attribute_inferencing::FieldSource, default_inline_buffer_capacity(sizeof(blender::bke::anonymous_attribute_inferencing::FieldSource)) >
 Cblender::TypedBuffer< blender::bke::anonymous_attribute_inferencing::GeometrySource, default_inline_buffer_capacity(sizeof(blender::bke::anonymous_attribute_inferencing::GeometrySource)) >
 Cblender::TypedBuffer< blender::bke::AttributeKind, default_inline_buffer_capacity(sizeof(blender::bke::AttributeKind)) >
 Cblender::TypedBuffer< blender::bke::bNodePanelRuntime, default_inline_buffer_capacity(sizeof(blender::bke::bNodePanelRuntime)) >
 Cblender::TypedBuffer< blender::bke::bNodeTreeZone *, default_inline_buffer_capacity(sizeof(blender::bke::bNodeTreeZone *)) >
 Cblender::TypedBuffer< blender::bke::greasepencil::convert::AnimDataFCurveConvertor, default_inline_buffer_capacity(sizeof(blender::bke::greasepencil::convert::AnimDataFCurveConvertor)) >
 Cblender::TypedBuffer< blender::bke::greasepencil::Layer *, default_inline_buffer_capacity(sizeof(blender::bke::greasepencil::Layer *)) >
 Cblender::TypedBuffer< blender::bke::greasepencil::LayerGroup *, default_inline_buffer_capacity(sizeof(blender::bke::greasepencil::LayerGroup *)) >
 Cblender::TypedBuffer< blender::bke::greasepencil::LayerMask, default_inline_buffer_capacity(sizeof(blender::bke::greasepencil::LayerMask)) >
 Cblender::TypedBuffer< blender::bke::greasepencil::TreeNode *, default_inline_buffer_capacity(sizeof(blender::bke::greasepencil::TreeNode *)) >
 Cblender::TypedBuffer< blender::bke::GSpanAttributeWriter, default_inline_buffer_capacity(sizeof(blender::bke::GSpanAttributeWriter)) >
 Cblender::TypedBuffer< blender::bke::image::partial_update::Changeset, default_inline_buffer_capacity(sizeof(blender::bke::image::partial_update::Changeset)) >
 Cblender::TypedBuffer< blender::bke::image::partial_update::PartialUpdateRegion, default_inline_buffer_capacity(sizeof(blender::bke::image::partial_update::PartialUpdateRegion)) >
 Cblender::TypedBuffer< blender::bke::image::partial_update::TileChangeset, default_inline_buffer_capacity(sizeof(blender::bke::image::partial_update::TileChangeset)) >
 Cblender::TypedBuffer< blender::bke::InstanceReference, default_inline_buffer_capacity(sizeof(blender::bke::InstanceReference)) >
 Cblender::TypedBuffer< blender::bke::mesh::CornerNormalSpace, default_inline_buffer_capacity(sizeof(blender::bke::mesh::CornerNormalSpace)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::CopyPixelGroup, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::CopyPixelGroup)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::CopyPixelTile, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::CopyPixelTile)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::DeltaCopyPixelCommand, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::DeltaCopyPixelCommand)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::PackedPixelRow, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::PackedPixelRow)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::Rows::Pixel, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::Rows::Pixel)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::UDIMTilePixels, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::UDIMTilePixels)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::UDIMTileUndo, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::UDIMTileUndo)) >
 Cblender::TypedBuffer< blender::bke::pbvh::pixels::UVPrimitivePaintInput, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::pixels::UVPrimitivePaintInput)) >
 Cblender::TypedBuffer< blender::bke::pbvh::StackItem, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::FanSegment, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::FanSegment)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVBorder, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::UVBorder)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVBorderEdge, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::UVBorderEdge)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVEdge *, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::UVEdge *)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVEdge *, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVIsland, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::UVIsland)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVIslandsMask::Tile, default_inline_buffer_capacity(sizeof(blender::bke::pbvh::uv_islands::UVIslandsMask::Tile)) >
 Cblender::TypedBuffer< blender::bke::pbvh::uv_islands::UVPrimitive *, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::bke::RuntimeNodeEnumItem, default_inline_buffer_capacity(sizeof(blender::bke::RuntimeNodeEnumItem)) >
 Cblender::TypedBuffer< blender::bke::SocketValueVariant, default_inline_buffer_capacity(sizeof(blender::bke::SocketValueVariant)) >
 Cblender::TypedBuffer< blender::bke::WorkSpaceStatusItem, default_inline_buffer_capacity(sizeof(blender::bke::WorkSpaceStatusItem)) >
 Cblender::TypedBuffer< blender::compositor::CPUDevice, default_inline_buffer_capacity(sizeof(blender::compositor::CPUDevice)) >
 Cblender::TypedBuffer< blender::compositor::FileOutputInput, default_inline_buffer_capacity(sizeof(blender::compositor::FileOutputInput)) >
 Cblender::TypedBuffer< blender::compositor::KeyingScreenOperation::MarkerPoint, default_inline_buffer_capacity(sizeof(blender::compositor::KeyingScreenOperation::MarkerPoint)) >
 Cblender::TypedBuffer< blender::compositor::Node *, default_inline_buffer_capacity(sizeof(blender::compositor::Node *)) >
 Cblender::TypedBuffer< blender::compositor::NodeGraph::Link, default_inline_buffer_capacity(sizeof(blender::compositor::NodeGraph::Link)) >
 Cblender::TypedBuffer< blender::compositor::NodeInput *, default_inline_buffer_capacity(sizeof(blender::compositor::NodeInput *)) >
 Cblender::TypedBuffer< blender::compositor::NodeOperation *, default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperation *)) >
 Cblender::TypedBuffer< blender::compositor::NodeOperationBuilder::Link, default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperationBuilder::Link)) >
 Cblender::TypedBuffer< blender::compositor::NodeOperationInput, default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperationInput)) >
 Cblender::TypedBuffer< blender::compositor::NodeOperationOutput, default_inline_buffer_capacity(sizeof(blender::compositor::NodeOperationOutput)) >
 Cblender::TypedBuffer< blender::compositor::NodeOutput *, default_inline_buffer_capacity(sizeof(blender::compositor::NodeOutput *)) >
 Cblender::TypedBuffer< blender::ComputeContextHash, default_inline_buffer_capacity(sizeof(blender::ComputeContextHash)) >
 Cblender::TypedBuffer< blender::deg::AnimationValueBackup, default_inline_buffer_capacity(sizeof(blender::deg::AnimationValueBackup)) >
 Cblender::TypedBuffer< blender::deg::OperationNode *, default_inline_buffer_capacity(sizeof(blender::deg::OperationNode *)) >
 Cblender::TypedBuffer< blender::deg::PersistentOperationKey, default_inline_buffer_capacity(sizeof(blender::deg::PersistentOperationKey)) >
 Cblender::TypedBuffer< blender::dot::NodeWithSockets::Input, default_inline_buffer_capacity(sizeof(blender::dot::NodeWithSockets::Input)) >
 Cblender::TypedBuffer< blender::dot::NodeWithSockets::Output, default_inline_buffer_capacity(sizeof(blender::dot::NodeWithSockets::Output)) >
 Cblender::TypedBuffer< blender::draw::command::Header, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::draw::command::Undetermined, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::draw::image_engine::FloatImageBuffer, default_inline_buffer_capacity(sizeof(blender::draw::image_engine::FloatImageBuffer)) >
 Cblender::TypedBuffer< blender::draw::image_engine::TextureInfo, default_inline_buffer_capacity(sizeof(blender::draw::image_engine::TextureInfo)) >
 Cblender::TypedBuffer< blender::draw::UniformBuffer *, default_inline_buffer_capacity(sizeof(blender::draw::UniformBuffer *)) >
 Cblender::TypedBuffer< blender::ed::curves::undo::StepObject, default_inline_buffer_capacity(sizeof(blender::ed::curves::undo::StepObject)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::DrawingInfo, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::DrawingInfo)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::KeyframeClipboard::DrawingBufferItem, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::KeyframeClipboard::DrawingBufferItem)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::MutableDrawingInfo, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::MutableDrawingInfo)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::trim::Segment, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::trim::Segment)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::undo::StepDrawingGeometry, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::undo::StepDrawingGeometry)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::undo::StepDrawingReference, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::undo::StepDrawingReference)) >
 Cblender::TypedBuffer< blender::ed::greasepencil::undo::StepObject, default_inline_buffer_capacity(sizeof(blender::ed::greasepencil::undo::StepObject)) >
 Cblender::TypedBuffer< blender::ed::object::bake_simulation::NodeBakeRequest, default_inline_buffer_capacity(sizeof(blender::ed::object::bake_simulation::NodeBakeRequest)) >
 Cblender::TypedBuffer< blender::ed::object::XFormAxisItem, default_inline_buffer_capacity(sizeof(blender::ed::object::XFormAxisItem)) >
 Cblender::TypedBuffer< blender::ed::object::XFormObjectData *, default_inline_buffer_capacity(sizeof(blender::ed::object::XFormObjectData *)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::cloth::LengthConstraint, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::cloth::LengthConstraint)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::greasepencil::GrabOperation::PointWeights, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::greasepencil::GrabOperation::PointWeights)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::greasepencil::InterpolateOpData::LayerData, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::greasepencil::InterpolateOpData::LayerData)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::BrushPoint, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::BrushPoint)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::pose::IKChainSegment, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::pose::IKChainSegment)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::SlideCurveInfo, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::SlideCurveInfo)) >
 Cblender::TypedBuffer< blender::ed::sculpt_paint::SlideInfo, default_inline_buffer_capacity(sizeof(blender::ed::sculpt_paint::SlideInfo)) >
 Cblender::TypedBuffer< blender::ed::space_node::ClipboardLink, default_inline_buffer_capacity(sizeof(blender::ed::space_node::ClipboardLink)) >
 Cblender::TypedBuffer< blender::ed::space_node::NodeClipboardItem, default_inline_buffer_capacity(sizeof(blender::ed::space_node::NodeClipboardItem)) >
 Cblender::TypedBuffer< blender::ed::spreadsheet::ColumnLayout, default_inline_buffer_capacity(sizeof(blender::ed::spreadsheet::ColumnLayout)) >
 Cblender::TypedBuffer< blender::eevee::Material, default_inline_buffer_capacity(sizeof(blender::eevee::Material)) >
 Cblender::TypedBuffer< blender::eevee::ShadowDirectional *, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::eevee::ShadowPunctual *, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::eevee::ShadowTileMap *, default_inline_buffer_capacity(sizeof(blender::eevee::ShadowTileMap *)) >
 Cblender::TypedBuffer< blender::eevee::ShadowTileMap *, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::fn::GField, default_inline_buffer_capacity(sizeof(blender::fn::GField)) >
 Cblender::TypedBuffer< blender::fn::lazy_function::Input, default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::Input)) >
 Cblender::TypedBuffer< blender::fn::lazy_function::InputSocket *, default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::InputSocket *)) >
 Cblender::TypedBuffer< blender::fn::lazy_function::Node *, default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::Node *)) >
 Cblender::TypedBuffer< blender::fn::lazy_function::Output, default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::Output)) >
 Cblender::TypedBuffer< blender::fn::lazy_function::OutputSocket *, default_inline_buffer_capacity(sizeof(blender::fn::lazy_function::OutputSocket *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::BranchInstruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::BranchInstruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::CallInstruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::CallInstruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::DestructInstruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::DestructInstruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::DummyInstruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::DummyInstruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::Instruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::Instruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::InstructionCursor, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::InstructionCursor)) >
 Cblender::TypedBuffer< blender::fn::multi_function::NextInstructionInfo, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::NextInstructionInfo)) >
 Cblender::TypedBuffer< blender::fn::multi_function::Parameter, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::Parameter)) >
 Cblender::TypedBuffer< blender::fn::multi_function::ReturnInstruction *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::ReturnInstruction *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::Signature::ParamInfo, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::Signature::ParamInfo)) >
 Cblender::TypedBuffer< blender::fn::multi_function::Variable *, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::Variable *)) >
 Cblender::TypedBuffer< blender::fn::multi_function::VariableState, default_inline_buffer_capacity(sizeof(blender::fn::multi_function::VariableState)) >
 Cblender::TypedBuffer< blender::geometry::AttributeFallbacksArray, default_inline_buffer_capacity(sizeof(blender::geometry::AttributeFallbacksArray)) >
 Cblender::TypedBuffer< blender::geometry::GreasePencilRealizeInfo, default_inline_buffer_capacity(sizeof(blender::geometry::GreasePencilRealizeInfo)) >
 Cblender::TypedBuffer< blender::geometry::MeshRealizeInfo, default_inline_buffer_capacity(sizeof(blender::geometry::MeshRealizeInfo)) >
 Cblender::TypedBuffer< blender::geometry::PointCloudRealizeInfo, default_inline_buffer_capacity(sizeof(blender::geometry::PointCloudRealizeInfo)) >
 Cblender::TypedBuffer< blender::geometry::RealizeCurveInfo, default_inline_buffer_capacity(sizeof(blender::geometry::RealizeCurveInfo)) >
 Cblender::TypedBuffer< blender::geometry::RealizeCurveTask, default_inline_buffer_capacity(sizeof(blender::geometry::RealizeCurveTask)) >
 Cblender::TypedBuffer< blender::geometry::RealizeEditDataTask, default_inline_buffer_capacity(sizeof(blender::geometry::RealizeEditDataTask)) >
 Cblender::TypedBuffer< blender::geometry::RealizeGreasePencilTask, default_inline_buffer_capacity(sizeof(blender::geometry::RealizeGreasePencilTask)) >
 Cblender::TypedBuffer< blender::geometry::RealizeMeshTask, default_inline_buffer_capacity(sizeof(blender::geometry::RealizeMeshTask)) >
 Cblender::TypedBuffer< blender::geometry::RealizePointCloudTask, default_inline_buffer_capacity(sizeof(blender::geometry::RealizePointCloudTask)) >
 Cblender::TypedBuffer< blender::geometry::Row, default_inline_buffer_capacity(sizeof(blender::geometry::Row)) >
 Cblender::TypedBuffer< blender::geometry::WeldLoop, default_inline_buffer_capacity(sizeof(blender::geometry::WeldLoop)) >
 Cblender::TypedBuffer< blender::geometry::WeldPoly, default_inline_buffer_capacity(sizeof(blender::geometry::WeldPoly)) >
 Cblender::TypedBuffer< blender::GMutableSpan, default_inline_buffer_capacity(sizeof(blender::GMutableSpan)) >
 Cblender::TypedBuffer< blender::gpu::BindSpaceStorageBuffers::Elem, default_inline_buffer_capacity(sizeof(blender::gpu::BindSpaceStorageBuffers::Elem)) >
 Cblender::TypedBuffer< blender::gpu::BindSpaceTextures::Elem, default_inline_buffer_capacity(sizeof(blender::gpu::BindSpaceTextures::Elem)) >
 Cblender::TypedBuffer< blender::gpu::GLVaoCache *, default_inline_buffer_capacity(sizeof(blender::gpu::GLVaoCache *)) >
 Cblender::TypedBuffer< blender::gpu::IndexBuf *, default_inline_buffer_capacity(sizeof(blender::gpu::IndexBuf *)) >
 Cblender::TypedBuffer< blender::gpu::MSLBufferBlock, default_inline_buffer_capacity(sizeof(blender::gpu::MSLBufferBlock)) >
 Cblender::TypedBuffer< blender::gpu::MSLConstant, default_inline_buffer_capacity(sizeof(blender::gpu::MSLConstant)) >
 Cblender::TypedBuffer< blender::gpu::MSLFragmentOutputAttribute, default_inline_buffer_capacity(sizeof(blender::gpu::MSLFragmentOutputAttribute)) >
 Cblender::TypedBuffer< blender::gpu::MSLSharedMemoryBlock, default_inline_buffer_capacity(sizeof(blender::gpu::MSLSharedMemoryBlock)) >
 Cblender::TypedBuffer< blender::gpu::MSLTextureResource, default_inline_buffer_capacity(sizeof(blender::gpu::MSLTextureResource)) >
 Cblender::TypedBuffer< blender::gpu::MSLUniform, default_inline_buffer_capacity(sizeof(blender::gpu::MSLUniform)) >
 Cblender::TypedBuffer< blender::gpu::MSLVertexInputAttribute, default_inline_buffer_capacity(sizeof(blender::gpu::MSLVertexInputAttribute)) >
 Cblender::TypedBuffer< blender::gpu::MSLVertexOutputAttribute, default_inline_buffer_capacity(sizeof(blender::gpu::MSLVertexOutputAttribute)) >
 Cblender::TypedBuffer< blender::gpu::MTLBuffer *, default_inline_buffer_capacity(sizeof(blender::gpu::MTLBuffer *)) >
 Cblender::TypedBuffer< blender::gpu::MTLBufferArgumentData, default_inline_buffer_capacity(sizeof(blender::gpu::MTLBufferArgumentData)) >
 Cblender::TypedBuffer< blender::gpu::MTLSafeFreeList *, default_inline_buffer_capacity(sizeof(blender::gpu::MTLSafeFreeList *)) >
 Cblender::TypedBuffer< blender::gpu::MTLShaderConstant, default_inline_buffer_capacity(sizeof(blender::gpu::MTLShaderConstant)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::LayeredImageBinding, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::LayeredImageBinding)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::VKBufferAccess, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::VKBufferAccess)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::VKImageAccess, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::VKImageAccess)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::VKRenderGraphLink, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::VKRenderGraphLink)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::VKRenderGraphNode, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::VKRenderGraphNode)) >
 Cblender::TypedBuffer< blender::gpu::render_graph::VKRenderGraphNodeLinks, default_inline_buffer_capacity(sizeof(blender::gpu::render_graph::VKRenderGraphNodeLinks)) >
 Cblender::TypedBuffer< blender::gpu::Shader *, default_inline_buffer_capacity(sizeof(blender::gpu::Shader *)) >
 Cblender::TypedBuffer< blender::gpu::shader::PrintfFormat::Block, default_inline_buffer_capacity(sizeof(blender::gpu::shader::PrintfFormat::Block)) >
 Cblender::TypedBuffer< blender::gpu::shader::ShaderCreateInfo::FragOut, default_inline_buffer_capacity(sizeof(blender::gpu::shader::ShaderCreateInfo::FragOut)) >
 Cblender::TypedBuffer< blender::gpu::shader::ShaderCreateInfo::PushConst, default_inline_buffer_capacity(sizeof(blender::gpu::shader::ShaderCreateInfo::PushConst)) >
 Cblender::TypedBuffer< blender::gpu::shader::ShaderCreateInfo::Resource, default_inline_buffer_capacity(sizeof(blender::gpu::shader::ShaderCreateInfo::Resource)) >
 Cblender::TypedBuffer< blender::gpu::shader::ShaderCreateInfo::VertIn, default_inline_buffer_capacity(sizeof(blender::gpu::shader::ShaderCreateInfo::VertIn)) >
 Cblender::TypedBuffer< blender::gpu::shader::SpecializationConstant, default_inline_buffer_capacity(sizeof(blender::gpu::shader::SpecializationConstant)) >
 Cblender::TypedBuffer< blender::gpu::shader::SpecializationConstant::Value, default_inline_buffer_capacity(sizeof(blender::gpu::shader::SpecializationConstant::Value)) >
 Cblender::TypedBuffer< blender::gpu::shader::StageInterfaceInfo *, default_inline_buffer_capacity(sizeof(blender::gpu::shader::StageInterfaceInfo *)) >
 Cblender::TypedBuffer< blender::gpu::shader::StageInterfaceInfo::InOut, default_inline_buffer_capacity(sizeof(blender::gpu::shader::StageInterfaceInfo::InOut)) >
 Cblender::TypedBuffer< blender::gpu::tests::CallData, default_inline_buffer_capacity(sizeof(blender::gpu::tests::CallData)) >
 Cblender::TypedBuffer< blender::gpu::VertBuf *, default_inline_buffer_capacity(sizeof(blender::gpu::VertBuf *)) >
 Cblender::TypedBuffer< blender::gpu::VKBufferWithOffset, default_inline_buffer_capacity(sizeof(blender::gpu::VKBufferWithOffset)) >
 Cblender::TypedBuffer< blender::gpu::VKImageView, default_inline_buffer_capacity(sizeof(blender::gpu::VKImageView)) >
 Cblender::TypedBuffer< blender::gpu::VKPushConstants::Layout::PushConstant, default_inline_buffer_capacity(sizeof(blender::gpu::VKPushConstants::Layout::PushConstant)) >
 Cblender::TypedBuffer< blender::gpu::VKResourceBinding, default_inline_buffer_capacity(sizeof(blender::gpu::VKResourceBinding)) >
 Cblender::TypedBuffer< blender::gpu::VKTexture *, default_inline_buffer_capacity(sizeof(blender::gpu::VKTexture *)) >
 Cblender::TypedBuffer< blender::gpu::VKThreadData *, default_inline_buffer_capacity(sizeof(blender::gpu::VKThreadData *)) >
 Cblender::TypedBuffer< blender::gpu::VKUniformBuffer *, default_inline_buffer_capacity(sizeof(blender::gpu::VKUniformBuffer *)) >
 Cblender::TypedBuffer< blender::gpu::VKVertexBuffer *, default_inline_buffer_capacity(sizeof(blender::gpu::VKVertexBuffer *)) >
 Cblender::TypedBuffer< blender::GVArray, default_inline_buffer_capacity(sizeof(blender::GVArray)) >
 Cblender::TypedBuffer< blender::GVArraySpan, default_inline_buffer_capacity(sizeof(blender::GVArraySpan)) >
 Cblender::TypedBuffer< blender::GVMutableArray, default_inline_buffer_capacity(sizeof(blender::GVMutableArray)) >
 Cblender::TypedBuffer< blender::ImplicitSharingPtr, default_inline_buffer_capacity(sizeof(blender::ImplicitSharingPtr)) >
 Cblender::TypedBuffer< blender::index_mask::CoarseSegment, default_inline_buffer_capacity(sizeof(blender::index_mask::CoarseSegment)) >
 Cblender::TypedBuffer< blender::index_mask::IndexMask, default_inline_buffer_capacity(sizeof(blender::index_mask::IndexMask)) >
 Cblender::TypedBuffer< blender::index_mask::IndexMaskSegment, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::IndexRange, default_inline_buffer_capacity(sizeof(blender::IndexRange)) >
 Cblender::TypedBuffer< blender::io::alembic::AbcObjectReader *, default_inline_buffer_capacity(sizeof(blender::io::alembic::AbcObjectReader *)) >
 Cblender::TypedBuffer< blender::io::alembic::ArchiveReader *, default_inline_buffer_capacity(sizeof(blender::io::alembic::ArchiveReader *)) >
 Cblender::TypedBuffer< blender::io::hydra::MeshData::SubMesh, default_inline_buffer_capacity(sizeof(blender::io::hydra::MeshData::SubMesh)) >
 Cblender::TypedBuffer< blender::io::obj::FaceCorner, default_inline_buffer_capacity(sizeof(blender::io::obj::FaceCorner)) >
 Cblender::TypedBuffer< blender::io::obj::FaceElem, default_inline_buffer_capacity(sizeof(blender::io::obj::FaceElem)) >
 Cblender::TypedBuffer< blender::io::obj::MTLMaterial, default_inline_buffer_capacity(sizeof(blender::io::obj::MTLMaterial)) >
 Cblender::TypedBuffer< blender::io::ply::PlyCustomAttribute, default_inline_buffer_capacity(sizeof(blender::io::ply::PlyCustomAttribute)) >
 Cblender::TypedBuffer< blender::io::ply::PlyElement, default_inline_buffer_capacity(sizeof(blender::io::ply::PlyElement)) >
 Cblender::TypedBuffer< blender::io::ply::PlyProperty, default_inline_buffer_capacity(sizeof(blender::io::ply::PlyProperty)) >
 Cblender::TypedBuffer< blender::io::usd::USDPrimReader *, default_inline_buffer_capacity(sizeof(blender::io::usd::USDPrimReader *)) >
 Cblender::TypedBuffer< blender::MatBase, default_inline_buffer_capacity(sizeof(blender::MatBase)) >
 Cblender::TypedBuffer< blender::MatBase, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::nodes::anonymous_attribute_lifetime::AvailableRelation, default_inline_buffer_capacity(sizeof(blender::nodes::anonymous_attribute_lifetime::AvailableRelation)) >
 Cblender::TypedBuffer< blender::nodes::anonymous_attribute_lifetime::EvalRelation, default_inline_buffer_capacity(sizeof(blender::nodes::anonymous_attribute_lifetime::EvalRelation)) >
 Cblender::TypedBuffer< blender::nodes::anonymous_attribute_lifetime::PropagateRelation, default_inline_buffer_capacity(sizeof(blender::nodes::anonymous_attribute_lifetime::PropagateRelation)) >
 Cblender::TypedBuffer< blender::nodes::anonymous_attribute_lifetime::ReferenceRelation, default_inline_buffer_capacity(sizeof(blender::nodes::anonymous_attribute_lifetime::ReferenceRelation)) >
 Cblender::TypedBuffer< blender::nodes::BaseSocketDeclarationBuilder *, default_inline_buffer_capacity(sizeof(blender::nodes::BaseSocketDeclarationBuilder *)) >
 Cblender::TypedBuffer< blender::nodes::DSocket, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::nodes::ForeachElementComponent, default_inline_buffer_capacity(sizeof(blender::nodes::ForeachElementComponent)) >
 Cblender::TypedBuffer< blender::nodes::geo_eval_log::GeometryAttributeInfo, default_inline_buffer_capacity(sizeof(blender::nodes::geo_eval_log::GeometryAttributeInfo)) >
 Cblender::TypedBuffer< blender::nodes::geo_eval_log::GeoTreeLogger *, default_inline_buffer_capacity(sizeof(blender::nodes::geo_eval_log::GeoTreeLogger *)) >
 Cblender::TypedBuffer< blender::nodes::InputUsageHint, default_inline_buffer_capacity(sizeof(blender::nodes::InputUsageHint)) >
 Cblender::TypedBuffer< blender::nodes::NodeExtraInfoRow, default_inline_buffer_capacity(sizeof(blender::nodes::NodeExtraInfoRow)) >
 Cblender::TypedBuffer< blender::nodes::SocketDeclaration *, default_inline_buffer_capacity(sizeof(blender::nodes::SocketDeclaration *)) >
 Cblender::TypedBuffer< blender::nodes::SocketLinkOperation, default_inline_buffer_capacity(sizeof(blender::nodes::SocketLinkOperation)) >
 Cblender::TypedBuffer< blender::nodes::value_elem::GroupInputElem, default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::GroupInputElem)) >
 Cblender::TypedBuffer< blender::nodes::value_elem::SocketElem, default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::SocketElem)) >
 Cblender::TypedBuffer< blender::nodes::value_elem::ValueNodeElem, default_inline_buffer_capacity(sizeof(blender::nodes::value_elem::ValueNodeElem)) >
 Cblender::TypedBuffer< blender::seq::ThumbnailCache::FrameEntry, default_inline_buffer_capacity(sizeof(blender::seq::ThumbnailCache::FrameEntry)) >
 Cblender::TypedBuffer< blender::string_search::SearchItem, default_inline_buffer_capacity(sizeof(blender::string_search::SearchItem)) >
 Cblender::TypedBuffer< blender::StringRef, default_inline_buffer_capacity(sizeof(blender::StringRef)) >
 Cblender::TypedBuffer< blender::StringRefNull, default_inline_buffer_capacity(sizeof(blender::StringRefNull)) >
 Cblender::TypedBuffer< blender::tests::RecursiveType, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::VecBase, default_inline_buffer_capacity(sizeof(blender::VecBase)) >
 Cblender::TypedBuffer< blender::VecBase, InlineBufferCapacity >
 Cblender::TypedBuffer< blender::Vector, default_inline_buffer_capacity(sizeof(blender::Vector)) >
 Cblender::TypedBuffer< blender::Vector< blender::bke::pbvh::pixels::UVPrimitiveLookup::Entry >, default_inline_buffer_capacity(sizeof(blender::Vector< blender::bke::pbvh::pixels::UVPrimitiveLookup::Entry >)) >
 Cblender::TypedBuffer< blender::Vector< blender::VecBase >, default_inline_buffer_capacity(sizeof(blender::Vector< blender::VecBase >)) >
 Cblender::TypedBuffer< blender::Vector< BMVert * >, default_inline_buffer_capacity(sizeof(blender::Vector< BMVert * >)) >
 Cblender::TypedBuffer< blender::Vector< char >, default_inline_buffer_capacity(sizeof(blender::Vector< char >)) >
 Cblender::TypedBuffer< blender::Vector< DebugGroupNameID >, default_inline_buffer_capacity(sizeof(blender::Vector< DebugGroupNameID >)) >
 Cblender::TypedBuffer< blender::Vector< int >, default_inline_buffer_capacity(sizeof(blender::Vector< int >)) >
 Cblender::TypedBuffer< blender::Vector< int, 1 >, default_inline_buffer_capacity(sizeof(blender::Vector< int, 1 >)) >
 Cblender::TypedBuffer< blender::Vector< SubdivCCGCoord >, default_inline_buffer_capacity(sizeof(blender::Vector< SubdivCCGCoord >)) >
 Cblender::TypedBuffer< BlendfileLinkAppendContextLibrary, default_inline_buffer_capacity(sizeof(BlendfileLinkAppendContextLibrary)) >
 Cblender::TypedBuffer< BMCustomDataCopyMap::Copy, default_inline_buffer_capacity(sizeof(BMCustomDataCopyMap::Copy)) >
 Cblender::TypedBuffer< BMCustomDataCopyMap::Default, default_inline_buffer_capacity(sizeof(BMCustomDataCopyMap::Default)) >
 Cblender::TypedBuffer< BMCustomDataCopyMap::Free, default_inline_buffer_capacity(sizeof(BMCustomDataCopyMap::Free)) >
 Cblender::TypedBuffer< BMCustomDataCopyMap::TrivialCopy, default_inline_buffer_capacity(sizeof(BMCustomDataCopyMap::TrivialCopy)) >
 Cblender::TypedBuffer< BMCustomDataCopyMap::TrivialDefault, default_inline_buffer_capacity(sizeof(BMCustomDataCopyMap::TrivialDefault)) >
 Cblender::TypedBuffer< BMVert *, InlineBufferCapacity >
 Cblender::TypedBuffer< bNode *, default_inline_buffer_capacity(sizeof(bNode *)) >
 Cblender::TypedBuffer< bNodeLink *, default_inline_buffer_capacity(sizeof(bNodeLink *)) >
 Cblender::TypedBuffer< bNodeLink, default_inline_buffer_capacity(sizeof(bNodeLink)) >
 Cblender::TypedBuffer< bNodeSocket *, default_inline_buffer_capacity(sizeof(bNodeSocket *)) >
 Cblender::TypedBuffer< bNodeTreeInterfaceItem *, default_inline_buffer_capacity(sizeof(bNodeTreeInterfaceItem *)) >
 Cblender::TypedBuffer< bNodeTreeInterfaceSocket *, default_inline_buffer_capacity(sizeof(bNodeTreeInterfaceSocket *)) >
 Cblender::TypedBuffer< bNodeTreePath *, default_inline_buffer_capacity(sizeof(bNodeTreePath *)) >
 Cblender::TypedBuffer< bool, default_inline_buffer_capacity(sizeof(bool)) >
 Cblender::TypedBuffer< BVHTreeFromMesh, default_inline_buffer_capacity(sizeof(BVHTreeFromMesh)) >
 Cblender::TypedBuffer< BVHTrees, default_inline_buffer_capacity(sizeof(BVHTrees)) >
 Cblender::TypedBuffer< char, default_inline_buffer_capacity(sizeof(char)) >
 Cblender::TypedBuffer< char32_t, default_inline_buffer_capacity(sizeof(char32_t)) >
 Cblender::TypedBuffer< ColliderCache, default_inline_buffer_capacity(sizeof(ColliderCache)) >
 Cblender::TypedBuffer< const blender::bke::DynamicAttributesProvider *, default_inline_buffer_capacity(sizeof(const blender::bke::DynamicAttributesProvider *)) >
 Cblender::TypedBuffer< const blender::fn::lazy_function::FunctionNode *, default_inline_buffer_capacity(sizeof(const blender::fn::lazy_function::FunctionNode *)) >
 Cblender::TypedBuffer< const blender::fn::lazy_function::InputSocket *, default_inline_buffer_capacity(sizeof(const blender::fn::lazy_function::InputSocket *)) >
 Cblender::TypedBuffer< const blender::fn::lazy_function::OutputSocket *, default_inline_buffer_capacity(sizeof(const blender::fn::lazy_function::OutputSocket *)) >
 Cblender::TypedBuffer< const blender::GenericKey *, default_inline_buffer_capacity(sizeof(const blender::GenericKey *)) >
 Cblender::TypedBuffer< const blender::gpu::shader::ShaderCreateInfo *, default_inline_buffer_capacity(sizeof(const blender::gpu::shader::ShaderCreateInfo *)) >
 Cblender::TypedBuffer< const blender::index_mask::Expr *, default_inline_buffer_capacity(sizeof(const blender::index_mask::Expr *)) >
 Cblender::TypedBuffer< const blender::nodes::geo_eval_log::GeometryAttributeInfo *, default_inline_buffer_capacity(sizeof(const blender::nodes::geo_eval_log::GeometryAttributeInfo *)) >
 Cblender::TypedBuffer< const bNode *, default_inline_buffer_capacity(sizeof(const bNode *)) >
 Cblender::TypedBuffer< const bNodeLink *, default_inline_buffer_capacity(sizeof(const bNodeLink *)) >
 Cblender::TypedBuffer< const bNodeSocket *, default_inline_buffer_capacity(sizeof(const bNodeSocket *)) >
 Cblender::TypedBuffer< const char *, default_inline_buffer_capacity(sizeof(const char *)) >
 Cblender::TypedBuffer< const char *, InlineBufferCapacity >
 Cblender::TypedBuffer< const float *, default_inline_buffer_capacity(sizeof(const float *)) >
 Cblender::TypedBuffer< const float *, InlineBufferCapacity >
 Cblender::TypedBuffer< const Material *, default_inline_buffer_capacity(sizeof(const Material *)) >
 Cblender::TypedBuffer< const ViewerPathElem *, default_inline_buffer_capacity(sizeof(const ViewerPathElem *)) >
 Cblender::TypedBuffer< const void *, default_inline_buffer_capacity(sizeof(const void *)) >
 Cblender::TypedBuffer< CustomDataLayer, InlineBufferCapacity >
 Cblender::TypedBuffer< DebugGroupID, default_inline_buffer_capacity(sizeof(DebugGroupID)) >
 Cblender::TypedBuffer< DebugGroupNameID, default_inline_buffer_capacity(sizeof(DebugGroupNameID)) >
 Cblender::TypedBuffer< destruct_ptr< blender::ComputeContext >, default_inline_buffer_capacity(sizeof(destruct_ptr< blender::ComputeContext >)) >
 Cblender::TypedBuffer< destruct_ptr< blender::fn::multi_function::MultiFunction >, default_inline_buffer_capacity(sizeof(destruct_ptr< blender::fn::multi_function::MultiFunction >)) >
 Cblender::TypedBuffer< DRWTexturePoolHandle, default_inline_buffer_capacity(sizeof(DRWTexturePoolHandle)) >
 Cblender::TypedBuffer< eCompositorPriority, default_inline_buffer_capacity(sizeof(eCompositorPriority)) >
 Cblender::TypedBuffer< Edge< CoordSpace::Tile >, default_inline_buffer_capacity(sizeof(Edge< CoordSpace::Tile >)) >
 Cblender::TypedBuffer< Edge< CoordSpace::UV >, default_inline_buffer_capacity(sizeof(Edge< CoordSpace::UV >)) >
 Cblender::TypedBuffer< eNodeSocketDatatype, default_inline_buffer_capacity(sizeof(eNodeSocketDatatype)) >
 Cblender::TypedBuffer< Entry, default_inline_buffer_capacity(sizeof(Entry)) >
 Cblender::TypedBuffer< FCurve *, default_inline_buffer_capacity(sizeof(FCurve *)) >
 Cblender::TypedBuffer< float *, default_inline_buffer_capacity(sizeof(float *)) >
 Cblender::TypedBuffer< float, default_inline_buffer_capacity(sizeof(float)) >
 Cblender::TypedBuffer< float, InlineBufferCapacity >
 Cblender::TypedBuffer< float3, default_inline_buffer_capacity(sizeof(float3)) >
 Cblender::TypedBuffer< GLSource, default_inline_buffer_capacity(sizeof(GLSource)) >
 Cblender::TypedBuffer< GLuint, default_inline_buffer_capacity(sizeof(GLuint)) >
 Cblender::TypedBuffer< GLuint, InlineBufferCapacity >
 Cblender::TypedBuffer< gpu::Batch *, default_inline_buffer_capacity(sizeof(gpu::Batch *)) >
 Cblender::TypedBuffer< gpu::shader::Type, default_inline_buffer_capacity(sizeof(gpu::shader::Type)) >
 Cblender::TypedBuffer< GPUAttachmentState, InlineBufferCapacity >
 Cblender::TypedBuffer< GPUDevice, default_inline_buffer_capacity(sizeof(GPUDevice)) >
 Cblender::TypedBuffer< GPULoadStore, InlineBufferCapacity >
 Cblender::TypedBuffer< GPUMaterial *, default_inline_buffer_capacity(sizeof(GPUMaterial *)) >
 Cblender::TypedBuffer< GPUNodeStack, default_inline_buffer_capacity(sizeof(GPUNodeStack)) >
 Cblender::TypedBuffer< GPUSelectResult, InlineBufferCapacity >
 Cblender::TypedBuffer< GPUTexture *, default_inline_buffer_capacity(sizeof(GPUTexture *)) >
 Cblender::TypedBuffer< GPUTexture *, InlineBufferCapacity >
 Cblender::TypedBuffer< GraphISO *, default_inline_buffer_capacity(sizeof(GraphISO *)) >
 Cblender::TypedBuffer< ID *, default_inline_buffer_capacity(sizeof(ID *)) >
 Cblender::TypedBuffer< IDNode *, default_inline_buffer_capacity(sizeof(IDNode *)) >
 Cblender::TypedBuffer< In, InlineBufferCapacity >
 Cblender::TypedBuffer< InputSocketFieldType, default_inline_buffer_capacity(sizeof(InputSocketFieldType)) >
 Cblender::TypedBuffer< int, default_inline_buffer_capacity(sizeof(int)) >
 Cblender::TypedBuffer< int, InlineBufferCapacity >
 Cblender::TypedBuffer< int64_t, default_inline_buffer_capacity(sizeof(int64_t)) >
 Cblender::TypedBuffer< int8_t, default_inline_buffer_capacity(sizeof(int8_t)) >
 Cblender::TypedBuffer< IrradianceBrickPacked, default_inline_buffer_capacity(sizeof(IrradianceBrickPacked)) >
 Cblender::TypedBuffer< Item, default_inline_buffer_capacity(sizeof(Item)) >
 Cblender::TypedBuffer< ItemDeclarationPtr, default_inline_buffer_capacity(sizeof(ItemDeclarationPtr)) >
 Cblender::TypedBuffer< Key >
 Cblender::TypedBuffer< KnifeLineHit, default_inline_buffer_capacity(sizeof(KnifeLineHit)) >
 Cblender::TypedBuffer< KnifeObjectInfo, default_inline_buffer_capacity(sizeof(KnifeObjectInfo)) >
 Cblender::TypedBuffer< LayoutPanelBody, default_inline_buffer_capacity(sizeof(LayoutPanelBody)) >
 Cblender::TypedBuffer< LayoutPanelHeader, default_inline_buffer_capacity(sizeof(LayoutPanelHeader)) >
 Cblender::TypedBuffer< LightProbeGridCacheFrame *, default_inline_buffer_capacity(sizeof(LightProbeGridCacheFrame *)) >
 Cblender::TypedBuffer< MDeformVert, default_inline_buffer_capacity(sizeof(MDeformVert)) >
 Cblender::TypedBuffer< MeshCoordsCache, default_inline_buffer_capacity(sizeof(MeshCoordsCache)) >
 Cblender::TypedBuffer< MovieClip *, default_inline_buffer_capacity(sizeof(MovieClip *)) >
 Cblender::TypedBuffer< NodeHandle, default_inline_buffer_capacity(sizeof(NodeHandle)) >
 Cblender::TypedBuffer< NodeInterfaceItemData, default_inline_buffer_capacity(sizeof(NodeInterfaceItemData)) >
 Cblender::TypedBuffer< NodeSimState, default_inline_buffer_capacity(sizeof(NodeSimState)) >
 Cblender::TypedBuffer< NodeSocketPair, default_inline_buffer_capacity(sizeof(NodeSocketPair)) >
 Cblender::TypedBuffer< Object *, default_inline_buffer_capacity(sizeof(Object *)) >
 Cblender::TypedBuffer< ObjectOffsets, default_inline_buffer_capacity(sizeof(ObjectOffsets)) >
 Cblender::TypedBuffer< OcclusionValue, default_inline_buffer_capacity(sizeof(OcclusionValue)) >
 Cblender::TypedBuffer< OpaqueQuad, InlineBufferCapacity >
 Cblender::TypedBuffer< OperationNode *, default_inline_buffer_capacity(sizeof(OperationNode *)) >
 Cblender::TypedBuffer< OutputFieldDependency, default_inline_buffer_capacity(sizeof(OutputFieldDependency)) >
 Cblender::TypedBuffer< OutputPointerInfo, default_inline_buffer_capacity(sizeof(OutputPointerInfo)) >
 Cblender::TypedBuffer< ParallelWork *, default_inline_buffer_capacity(sizeof(ParallelWork *)) >
 Cblender::TypedBuffer< PointerRNA, default_inline_buffer_capacity(sizeof(PointerRNA)) >
 Cblender::TypedBuffer< pxr::UsdGeomXformOp, default_inline_buffer_capacity(sizeof(pxr::UsdGeomXformOp)) >
 Cblender::TypedBuffer< pxr::UsdLuxDomeLight, default_inline_buffer_capacity(sizeof(pxr::UsdLuxDomeLight)) >
 Cblender::TypedBuffer< rcti, default_inline_buffer_capacity(sizeof(rcti)) >
 Cblender::TypedBuffer< Relation *, default_inline_buffer_capacity(sizeof(Relation *)) >
 Cblender::TypedBuffer< ReleasedTexture, default_inline_buffer_capacity(sizeof(ReleasedTexture)) >
 Cblender::TypedBuffer< ResourceData, default_inline_buffer_capacity(sizeof(ResourceData)) >
 Cblender::TypedBuffer< ResourceHandle, default_inline_buffer_capacity(sizeof(ResourceHandle)) >
 Cblender::TypedBuffer< RetimingRange, default_inline_buffer_capacity(sizeof(RetimingRange)) >
 Cblender::TypedBuffer< SeqStripDrawData, default_inline_buffer_capacity(sizeof(SeqStripDrawData)) >
 Cblender::TypedBuffer< SeqStripThumbData, default_inline_buffer_capacity(sizeof(SeqStripThumbData)) >
 Cblender::TypedBuffer< short, default_inline_buffer_capacity(sizeof(short)) >
 Cblender::TypedBuffer< ShrinkwrapBoundaryVertData, default_inline_buffer_capacity(sizeof(ShrinkwrapBoundaryVertData)) >
 Cblender::TypedBuffer< SimpleVectorSetSlot< int, LocalVertMapIndexT >, InlineBufferCapacity >
 Cblender::TypedBuffer< SocketLinkOperation, default_inline_buffer_capacity(sizeof(SocketLinkOperation)) >
 Cblender::TypedBuffer< std::array< blender::StringRefNull, 2 >, default_inline_buffer_capacity(sizeof(std::array< blender::StringRefNull, 2 >)) >
 Cblender::TypedBuffer< std::array< BMLoop *, 3 >, default_inline_buffer_capacity(sizeof(std::array< BMLoop *, 3 >)) >
 Cblender::TypedBuffer< std::array< int, 3 >, default_inline_buffer_capacity(sizeof(std::array< int, 3 >)) >
 Cblender::TypedBuffer< std::atomic< Item >, default_inline_buffer_capacity(sizeof(std::atomic< Item >)) >
 Cblender::TypedBuffer< std::byte, InlineBufferCapacity >
 Cblender::TypedBuffer< std::function< void()>, default_inline_buffer_capacity(sizeof(std::function< void()>)) >
 Cblender::TypedBuffer< std::optional< BakeDataBlockID >, default_inline_buffer_capacity(sizeof(std::optional< BakeDataBlockID >)) >
 Cblender::TypedBuffer< std::optional< blender::Bounds< blender::VecBase > >, default_inline_buffer_capacity(sizeof(std::optional< blender::Bounds< blender::VecBase > >)) >
 Cblender::TypedBuffer< std::optional< blender::GVArraySpan >, default_inline_buffer_capacity(sizeof(std::optional< blender::GVArraySpan >)) >
 Cblender::TypedBuffer< std::pair< blender::VecBase, blender::VecBase >, default_inline_buffer_capacity(sizeof(std::pair< blender::VecBase, blender::VecBase >)) >
 Cblender::TypedBuffer< std::pair< float, float >, default_inline_buffer_capacity(sizeof(std::pair< float, float >)) >
 Cblender::TypedBuffer< std::pair< int, int >, default_inline_buffer_capacity(sizeof(std::pair< int, int >)) >
 Cblender::TypedBuffer< std::pair< uint, int >, default_inline_buffer_capacity(sizeof(std::pair< uint, int >)) >
 Cblender::TypedBuffer< std::pair< VkBuffer, VmaAllocation >, default_inline_buffer_capacity(sizeof(std::pair< VkBuffer, VmaAllocation >)) >
 Cblender::TypedBuffer< std::pair< VkImage, VmaAllocation >, default_inline_buffer_capacity(sizeof(std::pair< VkImage, VmaAllocation >)) >
 Cblender::TypedBuffer< std::reference_wrapper< blender::gpu::VKContext >, default_inline_buffer_capacity(sizeof(std::reference_wrapper< blender::gpu::VKContext >)) >
 Cblender::TypedBuffer< std::reference_wrapper< UDIMTilePixels >, default_inline_buffer_capacity(sizeof(std::reference_wrapper< UDIMTilePixels >)) >
 Cblender::TypedBuffer< std::shared_ptr< blender::io::serialize::Value >, default_inline_buffer_capacity(sizeof(std::shared_ptr< blender::io::serialize::Value >)) >
 Cblender::TypedBuffer< std::string, default_inline_buffer_capacity(sizeof(std::string)) >
 Cblender::TypedBuffer< std::unique_ptr< bContextStore >, default_inline_buffer_capacity(sizeof(std::unique_ptr< bContextStore >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::asset_system::AssetCatalogCollection >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::asset_system::AssetCatalogCollection >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::bke::bake::FrameCache >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::bke::bake::FrameCache >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::bke::bNodeTreeZone >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::bke::bNodeTreeZone >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::dot::Cluster >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::dot::Cluster >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::dot::DirectedEdge >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::dot::DirectedEdge >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::dot::Node >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::dot::Node >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::dot::UndirectedEdge >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::dot::UndirectedEdge >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::draw::UniformBuffer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::draw::UniformBuffer >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::ed::sculpt_paint::select_grow::GrowOperatorDataPerCurve >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::ed::sculpt_paint::select_grow::GrowOperatorDataPerCurve >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::ed::sculpt_paint::undo::Node >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::ed::sculpt_paint::undo::Node >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::ed::spreadsheet::SpreadsheetCache::Key >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::ed::spreadsheet::SpreadsheetCache::Key >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::eevee::VolumeLayer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::eevee::VolumeLayer >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::GArray<> >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::GArray<> >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::gpu::VKBuffer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::gpu::VKBuffer >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::index_mask::ParallelSegmentsCollector::LocalData >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::index_mask::ParallelSegmentsCollector::LocalData >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::nodes::BaseSocketDeclarationBuilder >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::nodes::BaseSocketDeclarationBuilder >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::nodes::PanelDeclarationBuilder >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::nodes::PanelDeclarationBuilder >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::realtime_compositor::Operation >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::realtime_compositor::Operation >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::TypedBuffer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::TypedBuffer >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::ui::AbstractGridViewItem >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::ui::AbstractGridViewItem >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::ui::AbstractTreeViewItem >, default_inline_buffer_capacity(sizeof(std::unique_ptr< blender::ui::AbstractTreeViewItem >)) >
 Cblender::TypedBuffer< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< command::DrawCommandBuf >, 16 > >, InlineBufferCapacity >
 Cblender::TypedBuffer< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< command::DrawMultiBuf >, 16 > >, InlineBufferCapacity >
 Cblender::TypedBuffer< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< DrawCommandBufType >, 16 > >, InlineBufferCapacity >
 Cblender::TypedBuffer< std::unique_ptr< GlyphCacheBLF >, default_inline_buffer_capacity(sizeof(std::unique_ptr< GlyphCacheBLF >)) >
 Cblender::TypedBuffer< std::unique_ptr< LocalData >, default_inline_buffer_capacity(sizeof(std::unique_ptr< LocalData >)) >
 Cblender::TypedBuffer< std::unique_ptr< NameEntry >, InlineBufferCapacity >
 Cblender::TypedBuffer< std::unique_ptr< Resource >, default_inline_buffer_capacity(sizeof(std::unique_ptr< Resource >)) >
 Cblender::TypedBuffer< std::unique_ptr< VKBuffer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< VKBuffer >)) >
 Cblender::TypedBuffer< std::unique_ptr< VKUniformBuffer >, default_inline_buffer_capacity(sizeof(std::unique_ptr< VKUniformBuffer >)) >
 Cblender::TypedBuffer< std::variant< BArrayState *, blender::ImplicitSharingInfoAndData >, default_inline_buffer_capacity(sizeof(std::variant< BArrayState *, blender::ImplicitSharingInfoAndData >)) >
 Cblender::TypedBuffer< std::variant< blender::GVArray, blender::GMutableSpan, const blender::GVVectorArray *, blender::GVectorArray * >, default_inline_buffer_capacity(sizeof(std::variant< blender::GVArray, blender::GMutableSpan, const blender::GVVectorArray *, blender::GVectorArray * >)) >
 Cblender::TypedBuffer< StringRef, default_inline_buffer_capacity(sizeof(StringRef)) >
 Cblender::TypedBuffer< SubdivCCGAdjacentEdge, default_inline_buffer_capacity(sizeof(SubdivCCGAdjacentEdge)) >
 Cblender::TypedBuffer< SubdivCCGAdjacentVertex, default_inline_buffer_capacity(sizeof(SubdivCCGAdjacentVertex)) >
 Cblender::TypedBuffer< SubdivCCGCoord, InlineBufferCapacity >
 Cblender::TypedBuffer< T, default_inline_buffer_capacity(sizeof(T)) >
 Cblender::TypedBuffer< T, InlineBufferCapacity >
 Cblender::TypedBuffer< tPoseSlideObject, default_inline_buffer_capacity(sizeof(tPoseSlideObject)) >
 Cblender::TypedBuffer< TransDataEdgeSlideVert, default_inline_buffer_capacity(sizeof(TransDataEdgeSlideVert)) >
 Cblender::TypedBuffer< TransDataVertSlideVert, default_inline_buffer_capacity(sizeof(TransDataVertSlideVert)) >
 Cblender::TypedBuffer< TreeStoreElem *, default_inline_buffer_capacity(sizeof(TreeStoreElem *)) >
 Cblender::TypedBuffer< typename DefaultMapSlot< AttributeRequest, AttributeData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< BatchHandle, Batch >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< BatchHandle, VKBatch >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bGPdata *, GreasePencil * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::asset_system::AssetCatalogPath, Vector< blender::asset_system::AssetRepresentation * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::bke::bake::BakeDataBlockID, ID * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::bke::NodeGizmoID, blender::MatBase >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::bke::outliner::treehash::TreeStoreElemKey, std::unique_ptr< class blender::bke::outliner::treehash::TseGroup > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::compositor::ConstantOperation *, blender::compositor::MemoryBuffer * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::compositor::NodeOperation *, BufferData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::compositor::NodeOperationInput *, blender::compositor::NodeInput * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::compositor::NodeOutput *, blender::compositor::NodeOperationOutput * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::ComputeContextHash, destruct_ptr< blender::nodes::geo_eval_log::GeoTreeLogger > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::ed::space_node::NestedTreePreviews > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::ComputeContextHash, std::unique_ptr< blender::nodes::geo_eval_log::GeoTreeLog > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::ComputeContextHash, Vector< const blender::fn::lazy_function::FunctionNode * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::deg::ComponentNode::OperationIDKey, blender::deg::OperationNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::deg::IDNode::ComponentIDKey, blender::deg::ComponentNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::draw::pbvh::ViewportRequest, blender::Vector< gpu::Batch * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::ed::view3d::geometry_nodes_gizmos::GeoNodesObjectGizmoID, std::unique_ptr< blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::MaterialKey, blender::eevee::Material >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::Light >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ObjectHandle >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::PlanarProbe >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::ShadowObject >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::SphereProbe >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VelocityModule::VelocityObjectData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ObjectKey, blender::eevee::VolumeProbe >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::eevee::ShaderKey, blender::draw::detail::PassBase * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::fn::GFieldRef, Vector< blender::fn::GFieldRef > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::MTLComputePipelineStateDescriptor, blender::gpu::MTLComputePipelineStateInstance * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::MTLContextDepthStencilState, id< MTLDepthStencilState > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::MTLRenderPipelineStateDescriptor, blender::gpu::MTLRenderPipelineStateInstance * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::MTLSamplerArray, blender::gpu::MTLBuffer * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::VKComputeInfo, VkPipeline >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::VKDescriptorSetLayoutInfo, VkDescriptorSetLayout >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::gpu::VKGraphicsInfo, VkPipeline >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::nodes::value_elem::GroupInputElem, Vector< blender::nodes::value_elem::SocketElem > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::nodes::value_elem::SocketElem, Vector< blender::nodes::value_elem::SocketElem > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::nodes::value_elem::ValueNodeElem, Vector< blender::nodes::value_elem::SocketElem > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::OrderedEdge, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::BokehKernelKey, std::unique_ptr< blender::realtime_compositor::BokehKernel > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::CachedShaderKey, std::unique_ptr< blender::realtime_compositor::CachedShader > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::DericheGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::DericheGaussianCoefficients > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::DistortionGridKey, std::unique_ptr< blender::realtime_compositor::DistortionGrid > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::FogGlowKernelKey, std::unique_ptr< blender::realtime_compositor::FogGlowKernel > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::MorphologicalDistanceFeatherWeightsKey, std::unique_ptr< blender::realtime_compositor::MorphologicalDistanceFeatherWeights > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::OCIOColorSpaceConversionShaderKey, std::unique_ptr< blender::realtime_compositor::OCIOColorSpaceConversionShader > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::SymmetricBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricBlurWeights > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::SymmetricSeparableBlurWeightsKey, std::unique_ptr< blender::realtime_compositor::SymmetricSeparableBlurWeights > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::TexturePoolKey, blender::Vector< GPUTexture * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::realtime_compositor::VanVlietGaussianCoefficientsKey, std::unique_ptr< blender::realtime_compositor::VanVlietGaussianCoefficients > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRef, blender::realtime_compositor::Result * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRef, blender::Span< std::byte > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRef, blender::ui::AbstractGridViewItem * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRef, blender::Vector >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRef, const Bone * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRefNull, blender::Set< blender::StringRefNull > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRefNull, bNodeSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRefNull, geo_log::NamedAttributeUsage >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::StringRefNull, NamedAttributeUsage >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::Vector, GLProgram >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< blender::Vector< blender::fn::lazy_function::OutputSocket * >, blender::fn::lazy_function::OutputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bNodeInstanceKey, blender::timeit::Nanoseconds >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bNodeInstanceKey, timeit::Nanoseconds >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bNodeLink *, blender::VecBase >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bNodeTree *, blender::bke::TreeUpdateResult >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< bUUID, blender::asset_system::AssetCatalog * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< CatalogID, std::unique_ptr< AssetCatalog > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bConstraint *, const bPoseChannel * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::bke::bNodeTreeZone *, blender::nodes::geo_eval_log::GeoTreeLog * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::bke::bNodeTreeZone *, const blender::fn::lazy_function::FunctionNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::bke::bNodeType *, Vector< bNode * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::bke::pbvh::Node *, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::bke::pbvh::Node *, std::unique_ptr< blender::ed::sculpt_paint::undo::Node > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::CPPType *, blender::Stack< void * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::deg::Node *, blender::dot::Cluster * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::deg::Node *, blender::dot::Node * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::fn::lazy_function::Socket *, Vector< const bNodeSocket * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::fn::multi_function::Instruction *, blender::dot::Node * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const blender::ImplicitSharingInfo *, StoredByRuntimeValue >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNode *, blender::fn::lazy_function::Node * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNode *, blender::nodes::DTreeContext * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNode *, blender::nodes::NodeMultiFunctions::Item >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNode *, blender::StringRefNull >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNode *, const blender::fn::lazy_function::FunctionNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeLink *, blender::fn::lazy_function::InputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeSocket *, blender::bke::SocketValueVariant >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::InputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeSocket *, blender::fn::lazy_function::OutputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeSocket *, blender::nodes::value_elem::ElemVariant >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bNodeSocket *, Vector< blender::fn::lazy_function::InputSocket * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const bSound *, bool >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Collection *, EmitterData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const ID *, blender::deg::AnimatedPropertyStorage * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const ID *, blender::deg::IDNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const ID *, ListBase * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const ID *, std::unique_ptr< SnapObjectContext::SnapCache > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const ID *, unique_ptr< blender::deg::RNANodeQueryIDData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Material *, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Object *, blender::deg::light_linking::internal::LightSet >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Object *, pxr::SdfPath >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Object *, uint64_t >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const pxr::TfToken, bool >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const SeqTimelineChannel *, Sequence * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Sequence *, blender::VectorSet< Sequence * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const Sequence *, Sequence * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const void *, blender::ImplicitSharingInfoAndData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const void *, bool >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const void *, const blender::ImplicitSharingInfo * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< const void *, NewAddress >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DepthTextureUpdateRoutineSpecialisation, GPUShader * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DNode, blender::realtime_compositor::NodeOperation * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DNode, blender::realtime_compositor::PixelOperation * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DNode, std::unique_ptr< blender::realtime_compositor::ShaderNode > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DOutputSocket, GPUNodeLink * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DOutputSocket, std::string >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< DrawGroupKey, uint >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< FramesMapKeyT, GreasePencilFrame >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< GlyphCacheKey, std::unique_ptr< GlyphBLF > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< gpu::Batch *, std::unique_ptr< blender::draw::overlay::ShapeInstanceBuf< BoneInstanceData > > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ID *, blender::ed::space_node::NodeClipboardItemIDInfo >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ID *, blender::Vector< blender::ed::outliner::OutlinerLiboverrideDataIDRoot > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ID *, BlendfileLinkAppendContextItem * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ID *, ID * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ID *, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, blender::deg::ModifierDataBackup >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, blender::nodes::geo_eval_log::ValueLog * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, blender::Stack< void * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, blender::VecBase >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, const blender::bke::bake::BakeItem * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, const blender::fn::lazy_function::Graph * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, const blender::fn::lazy_function::OutputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, destruct_ptr< blender::geometry::LocalRowData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, float >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, GreasePencilFrame >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::reference_wrapper< blender::index_mask::ParallelSegmentsCollector::LocalData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::reference_wrapper< LocalData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::string >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeItem > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::BakeNodeCache > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::unique_ptr< blender::bke::bake::SimulationNodeCache > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierBakeParams::DataPerNode > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, std::unique_ptr< blender::NodesModifierSimulationParams::DataPerZone > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, Vector< blender::bke::NodeLinkError > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int, Vector< blender::fn::lazy_function::InputSocket * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::GeoNodeLog >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int32_t, blender::nodes::geo_eval_log::ViewerNodeLog * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int32_t, ImBuf * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< int64_t, blender::Vector< blender::bke::pbvh::uv_islands::UVVertex * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Key, blender::GMutablePointer >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Key, Value >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Library *, bNodeTree * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< LibWeakRefKey, ID * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Main *, GraphSetPtr >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Material *, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< MTLBufferResourceOptions, MTLBufferPoolOrderedList * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< Object *, TreeChildren >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< OnDiskLibraryIdentifier, std::unique_ptr< blender::asset_system::OnDiskAssetLibrary > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< PaintTileKey, PaintTile * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< PropIdentifier, AnimatedProperty >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< pxr::SdfPath, blender::Vector< USDPrimReader * > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< pxr::SdfPath, MeshInstance >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< pxr::SdfPath, NonmeshInstance >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< pxr::SdfPath, std::unique_ptr< MaterialData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< pxr::SdfPath, std::unique_ptr< ObjectData > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< ResourceHandle, Resource >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< SeqRetimingKey *, Sequence * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< SessionUID, blender::deg::SequenceBackup >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< SessionUID, bPoseChannel_Runtime >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< short, pxr::VtIntArray >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::pair< blender::ComputeContextHash, int32_t >, Vector< int > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::pair< blender::fn::multi_function::DataType, blender::fn::multi_function::DataType >, blender::bke::ConversionFunctions >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, Alembic::Abc::OArrayProperty >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::bke::bake::MemoryBlobWriter::OutputStream >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteHash >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::bke::cryptomatte::CryptomatteLayer >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::ed::asset::index::AssetLibraryIndex::PreexistingFileIndexInfo >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::ed::greasepencil::KeyframeClipboard::LayerBufferItem >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::ed::outliner::TreeElement * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::GSpan >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::ImplicitSharingInfoAndData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedImageKey, std::unique_ptr< blender::realtime_compositor::CachedImage > > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedMaskKey, std::unique_ptr< blender::realtime_compositor::CachedMask > > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::CachedTextureKey, std::unique_ptr< blender::realtime_compositor::CachedTexture > > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::Map< blender::realtime_compositor::KeyingScreenKey, std::unique_ptr< blender::realtime_compositor::KeyingScreen > > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::realtime_compositor::InputDescriptor >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::realtime_compositor::Result >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, blender::seq::ThumbnailCache::FileEntry >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, bNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, const blender::bke::BuiltinAttributeProvider * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, DOutputSocket >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, Library * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, Material * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, pxr::TfToken >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, Render * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, Sequence * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, std::string >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, std::unique_ptr< blender::fstream > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, std::unique_ptr< blender::realtime_compositor::FileOutput > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< std::string, std::unique_ptr< draw::TextureFromPool > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< TextureReadRoutineSpecialisation, id< MTLComputePipelineState > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< TextureSubPassKey, blender::draw::detail::PassBase * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< TextureUpdateRoutineSpecialisation, id< MTLComputePipelineState > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< uint, blender::deg::DepsgraphNodeBuilder::IDInfo * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< uint, MemFileChunk * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< uint32_t, GPULayerAttr >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< uint64_t, blender::bke::bake::BlobSlice >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< uint64_t, blender::eevee::VelocityModule::VelocityGeometryData >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< UniqueName_Key, UniqueName_Value >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< VkBuffer, ResourceHandle >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultMapSlot< VkImage, ResourceHandle >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::ComputeContextHash >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::deg::AnimatedPropertyID >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::deg::OperationNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::dot::Cluster * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::dot::Node * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::eevee::ObjectKey >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::fn::lazy_function::InputSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::gpu::GLVaoCache * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::ImplicitSharingPtr >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::nodes::NodeInContext >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::nodes::SocketInContext >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::OrderedEdge >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< blender::seq::ThumbnailCache::Request >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< BMFace * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< BMVert * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< BoneCollection * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< bUUID >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< const bNodeSocket * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< const ID * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< const Object * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< const void * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< GPUFrameBuffer * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< GreasePencilDrawing * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< ID * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< Key >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< SetKey >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< std::shared_ptr< blender::asset_system::AssetRepresentation > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< std::string >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< Tile >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< uint >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< UniqueName_Key >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultSetSlot< VkImage >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< AttrDomain >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::ComputeContextHash >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::fn::lazy_function::FunctionNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::io::stl::Triangle >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::nodes::geo_eval_log::NodeWarning >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::OrderedEdge >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::StringRef >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< blender::VecBase >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< bNode * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const blender::fn::FieldInput * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const bNodeTree * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const Curves * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const GreasePencil * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const Mesh * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< const PointCloud * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< DNode >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< DOutputSocket >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< int >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< Key >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< Material * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< Sequence * >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< std::reference_wrapper< const blender::fn::FieldInput > >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< typename DefaultVectorSetSlot< std::string >::type, InlineBufferCapacity >
 Cblender::TypedBuffer< uiBut *, default_inline_buffer_capacity(sizeof(uiBut *)) >
 Cblender::TypedBuffer< uiButtonGroup, default_inline_buffer_capacity(sizeof(uiButtonGroup)) >
 Cblender::TypedBuffer< uiItem *, default_inline_buffer_capacity(sizeof(uiItem *)) >
 Cblender::TypedBuffer< uint, default_inline_buffer_capacity(sizeof(uint)) >
 Cblender::TypedBuffer< uint, InlineBufferCapacity >
 Cblender::TypedBuffer< uint16_t, default_inline_buffer_capacity(sizeof(uint16_t)) >
 Cblender::TypedBuffer< uint32_t, default_inline_buffer_capacity(sizeof(uint32_t)) >
 Cblender::TypedBuffer< uint8_t, default_inline_buffer_capacity(sizeof(uint8_t)) >
 Cblender::TypedBuffer< uiTooltipField, default_inline_buffer_capacity(sizeof(uiTooltipField)) >
 Cblender::TypedBuffer< Value >
 Cblender::TypedBuffer< ViewportEngineData *, default_inline_buffer_capacity(sizeof(ViewportEngineData *)) >
 Cblender::TypedBuffer< ViewportEngineData, default_inline_buffer_capacity(sizeof(ViewportEngineData)) >
 Cblender::TypedBuffer< VkBufferMemoryBarrier, default_inline_buffer_capacity(sizeof(VkBufferMemoryBarrier)) >
 Cblender::TypedBuffer< VkBufferView, default_inline_buffer_capacity(sizeof(VkBufferView)) >
 Cblender::TypedBuffer< VkDescriptorBufferInfo, default_inline_buffer_capacity(sizeof(VkDescriptorBufferInfo)) >
 Cblender::TypedBuffer< VkDescriptorImageInfo, default_inline_buffer_capacity(sizeof(VkDescriptorImageInfo)) >
 Cblender::TypedBuffer< VkDescriptorPool, default_inline_buffer_capacity(sizeof(VkDescriptorPool)) >
 Cblender::TypedBuffer< VkDescriptorSetLayoutBinding, default_inline_buffer_capacity(sizeof(VkDescriptorSetLayoutBinding)) >
 Cblender::TypedBuffer< VkDescriptorType, default_inline_buffer_capacity(sizeof(VkDescriptorType)) >
 Cblender::TypedBuffer< VkExtensionProperties, default_inline_buffer_capacity(sizeof(VkExtensionProperties)) >
 Cblender::TypedBuffer< VkFormat, default_inline_buffer_capacity(sizeof(VkFormat)) >
 Cblender::TypedBuffer< VkImageMemoryBarrier, default_inline_buffer_capacity(sizeof(VkImageMemoryBarrier)) >
 Cblender::TypedBuffer< VkImageView, default_inline_buffer_capacity(sizeof(VkImageView)) >
 Cblender::TypedBuffer< VkPipelineColorBlendAttachmentState, default_inline_buffer_capacity(sizeof(VkPipelineColorBlendAttachmentState)) >
 Cblender::TypedBuffer< VkPipelineLayout, default_inline_buffer_capacity(sizeof(VkPipelineLayout)) >
 Cblender::TypedBuffer< VkQueryPool, default_inline_buffer_capacity(sizeof(VkQueryPool)) >
 Cblender::TypedBuffer< VkRect2D, default_inline_buffer_capacity(sizeof(VkRect2D)) >
 Cblender::TypedBuffer< VkShaderModule, default_inline_buffer_capacity(sizeof(VkShaderModule)) >
 Cblender::TypedBuffer< VkSpecializationMapEntry, default_inline_buffer_capacity(sizeof(VkSpecializationMapEntry)) >
 Cblender::TypedBuffer< VkVertexInputAttributeDescription, default_inline_buffer_capacity(sizeof(VkVertexInputAttributeDescription)) >
 Cblender::TypedBuffer< VkVertexInputBindingDescription, default_inline_buffer_capacity(sizeof(VkVertexInputBindingDescription)) >
 Cblender::TypedBuffer< VkViewport, default_inline_buffer_capacity(sizeof(VkViewport)) >
 Cblender::TypedBuffer< VkWriteDescriptorSet, default_inline_buffer_capacity(sizeof(VkWriteDescriptorSet)) >
 Cblender::TypedBuffer< void *, default_inline_buffer_capacity(sizeof(void *)) >
 Cblender::TypedBuffer< void *, InlineBufferCapacity >
 Cblender::TypedBuffer< wmGizmoOpElem, InlineBufferCapacity >
 Cblender::fn::detail::TypedFieldBase
 Cblender::TypeForValue< T, Element >
 Cblender::deg::Node::TypeInfo
 Cblender::TypeSequence< T >
 Cblender::TypeTag< T >
 Cblender::bke::node_interface::socket_types::detail::TypeTagExecutor< Fn >
 Cblender::math::TypeTraits< T >
 Cblender::math::TypeTraits< float >
 Cuchar2
 Cuchar3
 Cuchar4
 Cblender::bke::pbvh::pixels::UDIMTilePixels
 Cblender::bke::pbvh::pixels::UDIMTileUndo
 CuiAfterFunc
 CuiBlock
 CuiBlockDynamicListener
 CuiBlockInteraction_CallbackData
 CuiBlockInteraction_Handle
 CuiBlockInteraction_Params
 CuiBut
 CuiButExtraOpIcon
 CuiButMultiState
 CuiButStore
 CuiButStoreElem
 CuiButtonGroup
 CUIDFaceStep
 CUIDFaceStepItem
 CuiDragColorHandle
 CuiDragToggleHandle
 CUIDWalk
 CuiFont
 CuiFontStyle
 CuiFontStyleDraw_Params
 CuiHandleButtonData
 CuiHandleButtonMulti
 CuiHandlePanelData
 CuiItem
 CuiKeyNavLock
 CUILayoutGridFlowInput
 CUILayoutGridFlowOutput
 CuiLayoutRoot
 CuiList
 CuiListDyn
 CuiListNameFilter
 CuiListType
 Cuint2
 Cuint3
 Cuint4
 Cuint_key_funcPrototype for getting the integer representation of an object
 Cblender::fixed_width_int::UIntF< T, S >
 CuiOperatorWaitForInput
 CuiPanelColors
 CuiPanelDragCollapseHandle
 CuiPieMenu
 CuiPopover
 CuiPopupBlockCreate
 CuiPopupBlockHandle
 CuiPopupMenu
 CuiPreview
 CuiPropertySplitWrapper
 CuiRNACollectionSearch
 CuiSafetyRct
 CuiSearchboxData
 CuiSearchItems
 CuiSelectContextElem
 CuiSelectContextStore
 CuiStyle
 CuiTemplateOperatorPropertyPollParam
 CuiTextEdit
 CuiTextIconPadFactor
 CuiTooltipData
 CuiTooltipField
 CuiTooltipFormat
 CuiTooltipImage
 CuiUndoStack_Text
 CuiUndoStack_Text_State
 CuiWidgetBase
 CuiWidgetBaseParameters
 CuiWidgetColors
 CuiWidgetStateColors
 CuiWidgetStateInfo
 CuiWidgetTrias
 CuiWidgetType
 CULData
 CUMArrayData
 Cunary_function
 CFreestyle::UnaryFunction0D< T >
 CFreestyle::UnaryFunction0D< double >
 CFreestyle::UnaryFunction0D< float >
 CFreestyle::UnaryFunction0D< Freestyle::FrsMaterial >
 CFreestyle::UnaryFunction0D< Freestyle::Id >
 CFreestyle::UnaryFunction0D< Freestyle::Nature::EdgeNature >
 CFreestyle::UnaryFunction0D< Freestyle::VecMat::Vec2 >
 CFreestyle::UnaryFunction0D< Freestyle::VecMat::Vec3 >
 CFreestyle::UnaryFunction0D< Freestyle::ViewShape * >
 CFreestyle::UnaryFunction0D< FrsMaterial >
 CFreestyle::UnaryFunction0D< Id >
 CFreestyle::UnaryFunction0D< Nature::EdgeNature >
 CFreestyle::UnaryFunction0D< std::vector< Freestyle::ViewShape * > >
 CFreestyle::UnaryFunction0D< std::vector< ViewShape * > >
 CFreestyle::UnaryFunction0D< uint >
 CFreestyle::UnaryFunction0D< Vec2f >
 CFreestyle::UnaryFunction0D< Vec3f >
 CFreestyle::UnaryFunction0D< ViewShape * >
 CFreestyle::UnaryFunction1D< T >
 CFreestyle::UnaryFunction1D< double >
 CFreestyle::UnaryFunction1D< float >
 CFreestyle::UnaryFunction1D< Freestyle::Nature::EdgeNature >
 CFreestyle::UnaryFunction1D< Freestyle::VecMat::Vec2 >
 CFreestyle::UnaryFunction1D< Freestyle::VecMat::Vec3 >
 CFreestyle::UnaryFunction1D< Nature::EdgeNature >
 CFreestyle::UnaryFunction1D< std::vector< Freestyle::ViewShape * > >
 CFreestyle::UnaryFunction1D< std::vector< ViewShape * > >
 CFreestyle::UnaryFunction1D< uint >
 CFreestyle::UnaryFunction1D< Vec2f >
 CFreestyle::UnaryFunction1D< Vec3f >
 CFreestyle::UnaryFunction1D_void
 CFreestyle::UnaryPredicate0D
 CFreestyle::UnaryPredicate1D
 Cblender::draw::command::Undetermined
 CUndoArmature
 CUndoCurve
 CUndoFont
 CUndoImageBuf
 CUndoImageHandle
 CUndoImageTile
 CUndoLattice
 CUndoMBall
 CUndoMesh
 CUndoReader
 CUndoRefID
 CUndoStack
 CUndoStep
 CUndoType
 CUnicodeBlock
 CUnicodeSample
 CUnifiedBonePtr
 CUnifiedPaintSettings
 Cblender::gpu::shader::ShaderCreateInfo::UniformBuf
 Cblender::gpu::UniformBuf
 Cblender::eevee::UniformData
 Cblender::eevee::UniformDataModule
 Cstd::unique_ptr
 CUniqueName_Key
 CUniqueName_Map
 CUniqueName_TypeMap
 CUniqueName_Value
 CUniqueNameCheckData
 CUniqueness_Key
 CUnitConverter
 CUnitSettings
 Clibmv::UnnormalizerIUse inverse for unnormalize
 Clibmv::UnnormalizerTUse transpose for unnormalize
 CUnorderedLoopPair
 Cblender::gpu::UnsignedNormalized< InnerType >
 CUnusedIDsData
 CUnwrapOptions
 CUpdateObjectTransformState
 Cblender::ed::view3d::geometry_nodes_gizmos::UpdateReport
 CUpdateTimeStats
 Cblender::nodes::partial_eval::UpstreamEvalTargets
 Cblender::io::usd::USDExporterContext
 Cblender::io::usd::USDExportParams
 Cblender::io::usd::USDHook
 Cblender::io::usd::USDHookInvoker
 Cblender::io::usd::USDImportParams
 Cblender::io::usd::USDMaterialExportContext
 Cblender::io::usd::USDMaterialReader
 Cblender::io::usd::USDMeshData
 Cblender::io::usd::USDMeshReadParams
 Cblender::io::usd::USDPrimReader
 Cblender::io::hydra::USDSceneDelegate
 Cblender::io::usd::USDSceneExportContext
 Cblender::io::usd::USDSceneImportContext
 Cblender::io::usd::USDStageReader
 CUsdToCyclesMapping
 Cblender::fn::lazy_function::UserData
 CUserData
 CUserData_UV
 CUserDef
 CUserDef_Experimental
 CUserDef_FileSpaceData
 CUserDef_Runtime
 CUserDef_SpaceData
 CUserRasterInfo
 Cushort4
 CUV_ClipboardBuffer
 CUV_FaceBranch
 Cblender::io::ply::uv_vertex_key
 Cblender::geometry::UVAABBIsland
 CUvAdjacencyElement
 Cblender::bke::pbvh::uv_islands::UVBorder
 Cblender::bke::pbvh::uv_islands::UVBorderCorner
 Cblender::bke::pbvh::uv_islands::UVBorderEdge
 CUVDataWrapper
 Cblender::bke::pbvh::uv_islands::UVEdge
 CUvEdge
 CUvElement
 CUvElementID
 CUvElementMap
 CUVGroups
 CUVInitialStroke
 CUVInitialStrokeElement
 Cblender::bke::pbvh::uv_islands::UVIsland
 Cblender::bke::pbvh::uv_islands::UVIslands
 Cblender::bke::pbvh::uv_islands::UVIslandsMask
 CUvMapVert
 Cblender::geometry::UVMinimumEnclosingSquareFinder
 CUvNearestHit
 CUVOverlapData
 Cblender::geometry::UVPackIsland_Params
 CUVPackIslandsData
 Cblender::geometry::UVPhi
 Cblender::bke::pbvh::uv_islands::UVPrimitive
 Cblender::bke::pbvh::pixels::UVPrimitiveLookup
 Cblender::bke::pbvh::pixels::UVPrimitivePaintInput
 CUVProjectModifierData
 CUVRipPairs
 CUVRipSingle
 Cblender::io::alembic::UVSample
 CUvSculpt
 CUvSculptData
 Cblender::draw::UVStretchAngle
 CUVVertAverage
 Cblender::bke::pbvh::uv_islands::UVVertex
 CUvVertMap
 CUVWarpData
 CUVWarpModifierData
 Cv2dScrollerMove
 Cv2dViewPanData
 Cv2dViewZoomData
 CV3D_SmoothParams
 CV3DSnapCursorData
 CV3DSnapCursorState
 Cblender::ed::spreadsheet::SpreadsheetCache::Value
 Cblender::gpu::shader::SpecializationConstant::Value
 Cblender::io::serialize::Value
 CValueInteraction
 Cblender::nodes::geo_eval_log::ValueLog
 Cblender::nodes::value_elem::ValueNodeElem
 Cblender::ValueSequence< T, Elements >
 Cblender::realtime_compositor::VanVlietGaussianCoefficientsKey
 CLinearSolver::Variable
 Cblender::compositor::VariableSizeBokehBlurTileData
 Cblender::fn::multi_function::VariableStates
 Cblender::fn::multi_function::VariableValue
 Cblender::geometry::VariedDepthOptions
 Cblender::detail::VArrayAnyExtraInfo< T >
 Cblender::VArrayCommon< T >
 Cblender::VArrayCommon< blender::VecBase >
 Cblender::VArrayCommon< bool >
 Cblender::VArrayCommon< float >
 Cblender::VArrayCommon< int >
 Cblender::VArrayCommon< int8_t >
 Cblender::VArrayDevirtualizer< T, UseSingle, UseSpan >
 Cblender::VArrayImpl< T >
 Cblender::VArrayImpl< blender::VecBase >
 Cblender::VArrayImpl< bool >
 Cblender::VArrayImpl< ElemT >
 Cblender::VArrayImpl< float >
 Cblender::VArrayImpl< int >
 Cblender::VArrayImpl< int8_t >
 Cblender::VArrayImpl< typename Container::value_type >
 Cblender::VArrayRef< T >
 CVChar
 CVCOLDataWrapper
 CFreestyle::VecMat::Vec< T, N >
 Cvec2f
 Cvec2i
 Cvec2s
 CVec3f
 Cvec3f
 Cvec3i
 Cvec4f
 CFreestyle::VecMat::Vec< double, 2 >
 CFreestyle::VecMat::Vec< float, 2 >
 CFreestyle::VecMat::Vec< float, 3 >
 CFreestyle::VecMat::Vec< real, 2 >
 CFreestyle::VecMat::Vec< real, 3 >
 CFreestyle::VecMat::Vec< T, 2 >
 CFreestyle::VecMat::Vec< T, 3 >
 CFreestyle::VecMat::Vec< T, 4 >
 CFreestyle::VecMat::Vec< uint, 3 >
 Cblender::vec_struct_base< T, Size >
 Cblender::vec_struct_base< blender::math::AngleRadianBase, Size >
 Cblender::vec_struct_base< blender::math::AxisSigned, Size >
 Cblender::vec_struct_base< double, Size >
 Cblender::vec_struct_base< float, Size >
 Cblender::vec_struct_base< int32_t, Size >
 Cblender::vec_struct_base< int8_t, Size >
 Cblender::vec_struct_base< T, 2 >
 Cblender::vec_struct_base< T, 3 >
 Cblender::vec_struct_base< T, 4 >
 Cblender::vec_struct_base< uint16_t, Size >
 Cblender::vec_struct_base< uint32_t, Size >
 Cblender::vec_struct_base< VecBase< float, NumRow >, NumCol >
 Cblender::vec_struct_base< VecBase< T, NumRow >, NumCol >
 Cblender::Vector< T, InlineBufferCapacity, Allocator >
 CKDL::VectorA concrete implementation of a 3 dimensional vector class
 Cstd::vector
 CKDL::Vector22D version of Vector
 CEigen::Vector3f
 Cblender::Vector< _uilist_item >
 Cblender::Vector< AssetShelf * >
 Cblender::Vector< AttrDomain >
 Cblender::Vector< AttributeRequest >
 Cblender::Vector< Base * >
 Cblender::Vector< bContextStoreEntry >
 Cblender::Vector< BevelObjectStore >
 Cblender::Vector< bke::GeometryComponent::Type >
 Cblender::Vector< blender::asset_system::AssetRepresentation * >
 Cblender::Vector< blender::bke::anonymous_attribute_inferencing::FieldSource >
 Cblender::Vector< blender::bke::anonymous_attribute_inferencing::GeometrySource >
 Cblender::Vector< blender::bke::AttributeKind >
 Cblender::Vector< blender::bke::bNodeTreeZone * >
 Cblender::Vector< blender::bke::greasepencil::Layer * >
 Cblender::Vector< blender::bke::greasepencil::LayerGroup * >
 Cblender::Vector< blender::bke::greasepencil::LayerMask >
 Cblender::Vector< blender::bke::greasepencil::TreeNode * >
 Cblender::Vector< blender::bke::GSpanAttributeWriter >
 Cblender::Vector< blender::bke::image::partial_update::Changeset >
 Cblender::Vector< blender::bke::image::partial_update::PartialUpdateRegion >
 Cblender::Vector< blender::bke::image::partial_update::TileChangeset >
 Cblender::Vector< blender::bke::InstanceReference >
 Cblender::Vector< blender::bke::pbvh::pixels::CopyPixelGroup >
 Cblender::Vector< blender::bke::pbvh::pixels::CopyPixelTile >
 Cblender::Vector< blender::bke::pbvh::pixels::DeltaCopyPixelCommand >
 Cblender::Vector< blender::bke::pbvh::pixels::PackedPixelRow >
 Cblender::Vector< blender::bke::pbvh::pixels::UDIMTilePixels >
 Cblender::Vector< blender::bke::pbvh::pixels::UDIMTileUndo >
 Cblender::Vector< blender::bke::pbvh::pixels::UVPrimitivePaintInput >
 Cblender::Vector< blender::bke::pbvh::uv_islands::FanSegment >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVBorder >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVBorderEdge >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVEdge * >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVEdge *, 3 >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVIsland >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVIslandsMask::Tile >
 Cblender::Vector< blender::bke::pbvh::uv_islands::UVPrimitive *, 2 >
 Cblender::Vector< blender::bke::RuntimeNodeEnumItem >
 Cblender::Vector< blender::bke::WorkSpaceStatusItem >
 Cblender::Vector< blender::compositor::CPUDevice >
 Cblender::Vector< blender::compositor::FileOutputInput >
 Cblender::Vector< blender::compositor::Node * >
 Cblender::Vector< blender::compositor::NodeGraph::Link >
 Cblender::Vector< blender::compositor::NodeInput * >
 Cblender::Vector< blender::compositor::NodeOperation * >
 Cblender::Vector< blender::compositor::NodeOperationBuilder::Link >
 Cblender::Vector< blender::compositor::NodeOperationInput >
 Cblender::Vector< blender::compositor::NodeOperationOutput >
 Cblender::Vector< blender::compositor::NodeOutput * >
 Cblender::Vector< blender::ComputeContextHash >
 Cblender::Vector< blender::deg::AnimationValueBackup >
 Cblender::Vector< blender::deg::OperationNode * >
 Cblender::Vector< blender::deg::PersistentOperationKey >
 Cblender::Vector< blender::dot::NodeWithSockets::Input >
 Cblender::Vector< blender::dot::NodeWithSockets::Output >
 Cblender::Vector< blender::draw::command::Header, 0 >
 Cblender::Vector< blender::draw::command::Undetermined, 0 >
 Cblender::Vector< blender::draw::image_engine::FloatImageBuffer >
 Cblender::Vector< blender::draw::image_engine::TextureInfo >
 Cblender::Vector< blender::draw::UniformBuffer * >
 Cblender::Vector< blender::ed::greasepencil::DrawingInfo >
 Cblender::Vector< blender::ed::greasepencil::KeyframeClipboard::DrawingBufferItem >
 Cblender::Vector< blender::ed::greasepencil::MutableDrawingInfo >
 Cblender::Vector< blender::ed::greasepencil::trim::Segment >
 Cblender::Vector< blender::ed::object::bake_simulation::NodeBakeRequest >
 Cblender::Vector< blender::ed::object::XFormAxisItem >
 Cblender::Vector< blender::ed::sculpt_paint::cloth::LengthConstraint >
 Cblender::Vector< blender::ed::sculpt_paint::greasepencil::WeightPaintOperation::BrushPoint >
 Cblender::Vector< blender::ed::sculpt_paint::SlideCurveInfo >
 Cblender::Vector< blender::ed::sculpt_paint::SlideInfo >
 Cblender::Vector< blender::ed::space_node::ClipboardLink >
 Cblender::Vector< blender::ed::space_node::NodeClipboardItem >
 Cblender::Vector< blender::ed::spreadsheet::ColumnLayout >
 Cblender::Vector< blender::eevee::Material >
 Cblender::Vector< blender::eevee::ShadowTileMap * >
 Cblender::Vector< blender::fn::GField >
 Cblender::Vector< blender::fn::lazy_function::Input >
 Cblender::Vector< blender::fn::lazy_function::InputSocket * >
 Cblender::Vector< blender::fn::lazy_function::Node * >
 Cblender::Vector< blender::fn::lazy_function::Output >
 Cblender::Vector< blender::fn::lazy_function::OutputSocket * >
 Cblender::Vector< blender::fn::multi_function::BranchInstruction * >
 Cblender::Vector< blender::fn::multi_function::CallInstruction * >
 Cblender::Vector< blender::fn::multi_function::DestructInstruction * >
 Cblender::Vector< blender::fn::multi_function::DummyInstruction * >
 Cblender::Vector< blender::fn::multi_function::Instruction * >
 Cblender::Vector< blender::fn::multi_function::InstructionCursor >
 Cblender::Vector< blender::fn::multi_function::Parameter >
 Cblender::Vector< blender::fn::multi_function::ReturnInstruction * >
 Cblender::Vector< blender::fn::multi_function::Signature::ParamInfo >
 Cblender::Vector< blender::fn::multi_function::Variable * >
 Cblender::Vector< blender::geometry::AttributeFallbacksArray >
 Cblender::Vector< blender::geometry::RealizeCurveTask >
 Cblender::Vector< blender::geometry::RealizeEditDataTask >
 Cblender::Vector< blender::geometry::RealizeGreasePencilTask >
 Cblender::Vector< blender::geometry::RealizeMeshTask >
 Cblender::Vector< blender::geometry::RealizePointCloudTask >
 Cblender::Vector< blender::geometry::WeldLoop >
 Cblender::Vector< blender::geometry::WeldPoly >
 Cblender::Vector< blender::GMutableSpan >
 Cblender::Vector< blender::gpu::BindSpaceStorageBuffers::Elem >
 Cblender::Vector< blender::gpu::BindSpaceTextures::Elem >
 Cblender::Vector< blender::gpu::GLVaoCache * >
 Cblender::Vector< blender::gpu::IndexBuf * >
 Cblender::Vector< blender::gpu::MSLBufferBlock >
 Cblender::Vector< blender::gpu::MSLConstant >
 Cblender::Vector< blender::gpu::MSLFragmentOutputAttribute >
 Cblender::Vector< blender::gpu::MSLSharedMemoryBlock >
 Cblender::Vector< blender::gpu::MSLTextureResource >
 Cblender::Vector< blender::gpu::MSLUniform >
 Cblender::Vector< blender::gpu::MSLVertexInputAttribute >
 Cblender::Vector< blender::gpu::MSLVertexOutputAttribute >
 Cblender::Vector< blender::gpu::MTLBuffer * >
 Cblender::Vector< blender::gpu::MTLBufferArgumentData >
 Cblender::Vector< blender::gpu::MTLSafeFreeList * >
 Cblender::Vector< blender::gpu::MTLShaderConstant >
 Cblender::Vector< blender::gpu::render_graph::LayeredImageBinding >
 Cblender::Vector< blender::gpu::render_graph::VKBufferAccess >
 Cblender::Vector< blender::gpu::render_graph::VKImageAccess >
 Cblender::Vector< blender::gpu::render_graph::VKRenderGraphLink >
 Cblender::Vector< blender::gpu::render_graph::VKRenderGraphNode >
 Cblender::Vector< blender::gpu::render_graph::VKRenderGraphNodeLinks >
 Cblender::Vector< blender::gpu::Shader * >
 Cblender::Vector< blender::gpu::shader::PrintfFormat::Block >
 Cblender::Vector< blender::gpu::shader::ShaderCreateInfo::FragOut >
 Cblender::Vector< blender::gpu::shader::ShaderCreateInfo::PushConst >
 Cblender::Vector< blender::gpu::shader::ShaderCreateInfo::Resource >
 Cblender::Vector< blender::gpu::shader::ShaderCreateInfo::VertIn >
 Cblender::Vector< blender::gpu::shader::SpecializationConstant >
 Cblender::Vector< blender::gpu::shader::SpecializationConstant::Value >
 Cblender::Vector< blender::gpu::shader::StageInterfaceInfo * >
 Cblender::Vector< blender::gpu::shader::StageInterfaceInfo::InOut >
 Cblender::Vector< blender::gpu::tests::CallData >
 Cblender::Vector< blender::gpu::VertBuf * >
 Cblender::Vector< blender::gpu::VKBufferWithOffset >
 Cblender::Vector< blender::gpu::VKImageView >
 Cblender::Vector< blender::gpu::VKPushConstants::Layout::PushConstant >
 Cblender::Vector< blender::gpu::VKTexture * >
 Cblender::Vector< blender::gpu::VKThreadData * >
 Cblender::Vector< blender::gpu::VKUniformBuffer * >
 Cblender::Vector< blender::gpu::VKVertexBuffer * >
 Cblender::Vector< blender::GVArray >
 Cblender::Vector< blender::GVArraySpan >
 Cblender::Vector< blender::GVMutableArray >
 Cblender::Vector< blender::ImplicitSharingPtr >
 Cblender::Vector< blender::index_mask::CoarseSegment >
 Cblender::Vector< blender::index_mask::IndexMask >
 Cblender::Vector< blender::index_mask::IndexMaskSegment, 16 >
 Cblender::Vector< blender::io::alembic::AbcObjectReader * >
 Cblender::Vector< blender::io::alembic::ArchiveReader * >
 Cblender::Vector< blender::io::hydra::MeshData::SubMesh >
 Cblender::Vector< blender::io::obj::FaceCorner >
 Cblender::Vector< blender::io::obj::FaceElem >
 Cblender::Vector< blender::io::obj::MTLMaterial >
 Cblender::Vector< blender::io::ply::PlyCustomAttribute >
 Cblender::Vector< blender::io::ply::PlyElement >
 Cblender::Vector< blender::io::ply::PlyProperty >
 Cblender::Vector< blender::io::usd::USDPrimReader * >
 Cblender::Vector< blender::MatBase >
 Cblender::Vector< blender::meshintersect::CDTEdge< T > * >
 Cblender::Vector< blender::meshintersect::CDTFace< T > * >
 Cblender::Vector< blender::meshintersect::CDTVert< T > * >
 Cblender::Vector< blender::nodes::anonymous_attribute_lifetime::AvailableRelation >
 Cblender::Vector< blender::nodes::anonymous_attribute_lifetime::EvalRelation >
 Cblender::Vector< blender::nodes::anonymous_attribute_lifetime::PropagateRelation >
 Cblender::Vector< blender::nodes::anonymous_attribute_lifetime::ReferenceRelation >
 Cblender::Vector< blender::nodes::BaseSocketDeclarationBuilder * >
 Cblender::Vector< blender::nodes::DSocket, 16 >
 Cblender::Vector< blender::nodes::geo_eval_log::GeometryAttributeInfo >
 Cblender::Vector< blender::nodes::geo_eval_log::GeoTreeLogger * >
 Cblender::Vector< blender::nodes::InputUsageHint >
 Cblender::Vector< blender::nodes::NodeExtraInfoRow >
 Cblender::Vector< blender::nodes::SocketDeclaration * >
 Cblender::Vector< blender::nodes::SocketLinkOperation >
 Cblender::Vector< blender::nodes::value_elem::GroupInputElem >
 Cblender::Vector< blender::nodes::value_elem::SocketElem >
 Cblender::Vector< blender::nodes::value_elem::ValueNodeElem >
 Cblender::Vector< blender::seq::ThumbnailCache::FrameEntry >
 Cblender::Vector< blender::string_search::SearchItem >
 Cblender::Vector< blender::StringRef >
 Cblender::Vector< blender::StringRefNull >
 Cblender::Vector< blender::tests::RecursiveType, 0 >
 Cblender::Vector< blender::VecBase >
 Cblender::Vector< blender::VecBase, 16 >
 Cblender::Vector< blender::VecBase, MAX_CLIPPLANE_LEN >
 Cblender::Vector< blender::VecBase, MAX_CLIPPLANE_LEN+1 >
 Cblender::Vector< blender::Vector >
 Cblender::Vector< blender::Vector< blender::bke::pbvh::pixels::UVPrimitiveLookup::Entry > >
 Cblender::Vector< blender::Vector< blender::VecBase > >
 Cblender::Vector< blender::Vector< BMVert * > >
 Cblender::Vector< blender::Vector< char > >
 Cblender::Vector< blender::Vector< DebugGroupNameID > >
 Cblender::Vector< blender::Vector< int > >
 Cblender::Vector< blender::Vector< int, 1 > >
 Cblender::Vector< blender::Vector< SubdivCCGCoord > >
 Cblender::Vector< BlendfileLinkAppendContextLibrary >
 Cblender::Vector< BMCustomDataCopyMap::Copy >
 Cblender::Vector< BMCustomDataCopyMap::Default >
 Cblender::Vector< BMCustomDataCopyMap::Free >
 Cblender::Vector< BMCustomDataCopyMap::TrivialCopy >
 Cblender::Vector< BMCustomDataCopyMap::TrivialDefault >
 Cblender::Vector< bNode * >
 Cblender::Vector< bNodeLink * >
 Cblender::Vector< bNodeLink >
 Cblender::Vector< bNodeSocket * >
 Cblender::Vector< bNodeTreeInterfaceItem * >
 Cblender::Vector< bNodeTreeInterfaceSocket * >
 Cblender::Vector< bNodeTreePath * >
 Cblender::Vector< bool >
 Cblender::Vector< BVHTrees >
 Cblender::Vector< char >
 Cblender::Vector< char32_t >
 Cblender::Vector< ColliderCache >
 Cblender::Vector< const blender::bke::DynamicAttributesProvider * >
 Cblender::Vector< const blender::fn::lazy_function::FunctionNode * >
 Cblender::Vector< const blender::fn::lazy_function::InputSocket * >
 Cblender::Vector< const blender::fn::lazy_function::OutputSocket * >
 Cblender::Vector< const blender::GenericKey * >
 Cblender::Vector< const blender::gpu::shader::ShaderCreateInfo * >
 Cblender::Vector< const blender::index_mask::Expr * >
 Cblender::Vector< const blender::nodes::geo_eval_log::GeometryAttributeInfo * >
 Cblender::Vector< const bNode * >
 Cblender::Vector< const bNodeLink * >
 Cblender::Vector< const char * >
 Cblender::Vector< const char *, 0 >
 Cblender::Vector< const ViewerPathElem * >
 Cblender::Vector< CustomDataLayer, 16 >
 Cblender::Vector< DebugGroupID >
 Cblender::Vector< DebugGroupNameID >
 Cblender::Vector< destruct_ptr< blender::fn::multi_function::MultiFunction > >
 Cblender::Vector< DRWTexturePoolHandle >
 Cblender::Vector< eCompositorPriority >
 Cblender::Vector< Edge< CoordSpace::Tile > >
 Cblender::Vector< Edge< CoordSpace::UV > >
 Cblender::Vector< eNodeSocketDatatype >
 Cblender::Vector< Entry >
 Cblender::Vector< FCurve * >
 Cblender::Vector< float * >
 Cblender::Vector< float >
 Cblender::Vector< float, 0 >
 Cblender::Vector< GLSource >
 Cblender::Vector< GLuint >
 Cblender::Vector< GLuint, QUERY_MIN_LEN >
 Cblender::Vector< gpu::Batch * >
 Cblender::Vector< gpu::shader::Type >
 Cblender::Vector< GPUDevice >
 Cblender::Vector< GPUMaterial * >
 Cblender::Vector< GPUNodeStack >
 Cblender::Vector< GPUSelectResult, 2500 >
 Cblender::Vector< GPUTexture * >
 Cblender::Vector< GPUTexture *, 0 >
 Cblender::Vector< GraphISO * >
 Cblender::Vector< ID * >
 Cblender::Vector< IDNode * >
 Cblender::Vector< In, 6 >
 Cblender::Vector< InputSocketFieldType >
 Cblender::Vector< int >
 Cblender::Vector< int, 0 >
 Cblender::Vector< int64_t >
 Cblender::Vector< int8_t >
 Cblender::Vector< IrradianceBrickPacked >
 Cblender::Vector< Item >
 Cblender::Vector< ItemDeclarationPtr >
 Cblender::Vector< KnifeLineHit >
 Cblender::Vector< LayoutPanelBody >
 Cblender::Vector< LayoutPanelHeader >
 Cblender::Vector< LightProbeGridCacheFrame * >
 Cblender::Vector< MovieClip * >
 Cblender::Vector< NodeHandle >
 Cblender::Vector< NodeInterfaceItemData >
 Cblender::Vector< NodeSocketPair >
 Cblender::Vector< Object * >
 Cblender::Vector< OpaqueQuad, 4 >
 Cblender::Vector< OperationNode * >
 Cblender::Vector< OutputFieldDependency >
 Cblender::Vector< OutputPointerInfo >
 Cblender::Vector< ParallelWork * >
 Cblender::Vector< PointerRNA >
 Cblender::Vector< pxr::UsdGeomXformOp >
 Cblender::Vector< pxr::UsdLuxDomeLight >
 Cblender::Vector< rcti >
 Cblender::Vector< Relation * >
 Cblender::Vector< ReleasedTexture >
 Cblender::Vector< ResourceData >
 Cblender::Vector< ResourceHandle >
 Cblender::Vector< RetimingRange >
 Cblender::Vector< short >
 Cblender::Vector< SocketLinkOperation >
 Cblender::Vector< std::array< blender::StringRefNull, 2 > >
 Cblender::Vector< std::byte, 0, blender::GuardedAlignedAllocator >
 Cblender::Vector< std::function< void()> >
 Cblender::Vector< std::optional< BakeDataBlockID > >
 Cblender::Vector< std::optional< blender::Bounds< blender::VecBase > > >
 Cblender::Vector< std::pair< blender::VecBase, blender::VecBase > >
 Cblender::Vector< std::pair< float, float > >
 Cblender::Vector< std::pair< int, int > >
 Cblender::Vector< std::pair< uint, int > >
 Cblender::Vector< std::pair< VkBuffer, VmaAllocation > >
 Cblender::Vector< std::pair< VkImage, VmaAllocation > >
 Cblender::Vector< std::reference_wrapper< blender::gpu::VKContext > >
 Cblender::Vector< std::reference_wrapper< UDIMTilePixels > >
 Cblender::Vector< std::shared_ptr< blender::io::serialize::Value > >
 Cblender::Vector< std::string >
 Cblender::Vector< std::unique_ptr< bContextStore > >
 Cblender::Vector< std::unique_ptr< blender::asset_system::AssetCatalogCollection > >
 Cblender::Vector< std::unique_ptr< blender::bke::bake::FrameCache > >
 Cblender::Vector< std::unique_ptr< blender::bke::bNodeTreeZone > >
 Cblender::Vector< std::unique_ptr< blender::dot::Cluster > >
 Cblender::Vector< std::unique_ptr< blender::dot::DirectedEdge > >
 Cblender::Vector< std::unique_ptr< blender::dot::Node > >
 Cblender::Vector< std::unique_ptr< blender::dot::UndirectedEdge > >
 Cblender::Vector< std::unique_ptr< blender::draw::UniformBuffer > >
 Cblender::Vector< std::unique_ptr< blender::ed::sculpt_paint::select_grow::GrowOperatorDataPerCurve > >
 Cblender::Vector< std::unique_ptr< blender::ed::sculpt_paint::undo::Node > >
 Cblender::Vector< std::unique_ptr< blender::ed::spreadsheet::SpreadsheetCache::Key > >
 Cblender::Vector< std::unique_ptr< blender::eevee::VolumeLayer > >
 Cblender::Vector< std::unique_ptr< blender::GArray<> > >
 Cblender::Vector< std::unique_ptr< blender::gpu::VKBuffer > >
 Cblender::Vector< std::unique_ptr< blender::index_mask::ParallelSegmentsCollector::LocalData > >
 Cblender::Vector< std::unique_ptr< blender::nodes::BaseSocketDeclarationBuilder > >
 Cblender::Vector< std::unique_ptr< blender::nodes::PanelDeclarationBuilder > >
 Cblender::Vector< std::unique_ptr< blender::realtime_compositor::Operation > >
 Cblender::Vector< std::unique_ptr< blender::TypedBuffer > >
 Cblender::Vector< std::unique_ptr< blender::ui::AbstractGridViewItem > >
 Cblender::Vector< std::unique_ptr< blender::ui::AbstractTreeViewItem > >
 Cblender::Vector< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< command::DrawCommandBuf >, 16 > >, 0 >
 Cblender::Vector< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< command::DrawMultiBuf >, 16 > >, 0 >
 Cblender::Vector< std::unique_ptr< blender::Vector< blender::draw::detail::PassBase< DrawCommandBufType >, 16 > >, 0 >
 Cblender::Vector< std::unique_ptr< blender::Vector< T, 16 > >, 0 >
 Cblender::Vector< std::unique_ptr< GlyphCacheBLF > >
 Cblender::Vector< std::unique_ptr< LocalData > >
 Cblender::Vector< std::unique_ptr< NameEntry >, 16 >
 Cblender::Vector< std::unique_ptr< Resource > >
 Cblender::Vector< std::unique_ptr< T > >
 Cblender::Vector< std::unique_ptr< VKBuffer > >
 Cblender::Vector< std::unique_ptr< VKUniformBuffer > >
 Cblender::Vector< std::variant< blender::GVArray, blender::GMutableSpan, const blender::GVVectorArray *, blender::GVectorArray * > >
 Cblender::Vector< StringRef >
 Cblender::Vector< SubdivCCGCoord, 256 >
 Cblender::Vector< TreeStoreElem * >
 Cblender::Vector< uiBut * >
 Cblender::Vector< uiButtonGroup >
 Cblender::Vector< uiItem * >
 Cblender::Vector< uint >
 Cblender::Vector< uint, QUERY_MIN_LEN >
 Cblender::Vector< uint32_t >
 Cblender::Vector< uiTooltipField >
 Cstd::vector< unique_ptr< device_memory >, GuardedAllocator< unique_ptr< device_memory > > >
 Cstd::vector< unique_ptr< PathTraceWork >, GuardedAllocator< unique_ptr< PathTraceWork > > >
 Cstd::vector< vector< float >, GuardedAllocator< vector< float > > >
 Cstd::vector< vector< MultiDevice::SubDevice * >, GuardedAllocator< vector< MultiDevice::SubDevice * > > >
 Cblender::Vector< ViewportEngineData * >
 Cblender::Vector< ViewportEngineData >
 Cblender::Vector< VkBufferMemoryBarrier >
 Cblender::Vector< VkBufferView >
 Cblender::Vector< VkDescriptorBufferInfo >
 Cblender::Vector< VkDescriptorImageInfo >
 Cblender::Vector< VkDescriptorPool >
 Cblender::Vector< VkDescriptorSetLayoutBinding >
 Cblender::Vector< VkDescriptorType >
 Cblender::Vector< VkFormat >
 Cblender::Vector< VkImageMemoryBarrier >
 Cblender::Vector< VkImageView >
 Cblender::Vector< VkPipelineColorBlendAttachmentState >
 Cblender::Vector< VkPipelineLayout >
 Cblender::Vector< VkQueryPool >
 Cblender::Vector< VkRect2D >
 Cblender::Vector< VkShaderModule >
 Cblender::Vector< VkSpecializationMapEntry >
 Cblender::Vector< VkVertexInputAttributeDescription >
 Cblender::Vector< VkVertexInputBindingDescription >
 Cblender::Vector< VkViewport >
 Cblender::Vector< VkWriteDescriptorSet >
 Cblender::Vector< void *, 16 >
 Cblender::Vector< void *, 2 >
 Cblender::Vector< wmGizmoOpElem, 4 >
 CKDL::VectorAcc
 Cblender::VectorCPPType
 Cblender::nodes::value_elem::VectorElem
 Cblender::VectorList< T, CapacityStart, CapacitySoftLimit >
 Cblender::VectorList< blender::bke::pbvh::uv_islands::UVEdge >
 Cblender::VectorList< blender::bke::pbvh::uv_islands::UVPrimitive >
 Cblender::VectorList< blender::bke::pbvh::uv_islands::UVVertex >
 CVectorObject
 Cblender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
 Cblender::VectorSet< AttrDomain >
 Cblender::VectorSet< blender::ComputeContextHash >
 Cblender::VectorSet< blender::fn::lazy_function::FunctionNode * >
 Cblender::VectorSet< blender::io::stl::Triangle >
 Cblender::VectorSet< blender::nodes::geo_eval_log::NodeWarning >
 Cblender::VectorSet< blender::OrderedEdge >
 Cblender::VectorSet< blender::StringRef >
 Cblender::VectorSet< blender::VecBase >
 Cblender::VectorSet< bNode *, DefaultProbingStrategy, NodeIDHash, NodeIDEquality >
 Cblender::VectorSet< const blender::fn::FieldInput * >
 Cblender::VectorSet< const bNodeTree * >
 Cblender::VectorSet< const Curves * >
 Cblender::VectorSet< const GreasePencil * >
 Cblender::VectorSet< const Mesh * >
 Cblender::VectorSet< const PointCloud * >
 Cblender::VectorSet< DNode >
 Cblender::VectorSet< DOutputSocket >
 Cblender::VectorSet< int >
 Cblender::VectorSet< int, DefaultProbingStrategy, DefaultHash< int >, DefaultEquality< int >, SimpleVectorSetSlot< int, LocalVertMapIndexT >, GuardedAllocator >
 Cblender::VectorSet< Material * >
 Cblender::VectorSet< Sequence * >
 Cblender::VectorSet< std::reference_wrapper< const blender::fn::FieldInput > >
 Cblender::VectorSet< std::string >
 CKDL::VectorVel
 CEigen::VectorXf
 Cblender::eevee::VelocityModule::VelocityGeometryData
 Cblender::eevee::VelocityGeometryIndex
 Cblender::eevee::VelocityIndex
 Cblender::eevee::VelocityModule
 Cblender::eevee::VelocityObjectIndex
 CVelvetBsdf
 CVert
 CVert2GeomData
 CVert2GeomDataChunk
 Cvert_sort_t
 CVertAccum
 Cblender::gpu::VertBuf
 CVertData
 Cblender::bke::pbvh::pixels::Vertex< Space >
 Cblender::draw::overlay::Vertex
 CbtConvexHullInternal::Vertex
 CVertexAverageComparator
 Cblender::gpu::VertexBufferID
 CVertexData
 CFreestyle::vertexdata
 CVertexDupliData_EditMesh
 CVertexDupliData_Mesh
 CVertexDupliData_Params
 Cmikk::Mikktspace< Mesh >::VertexEqual
 Cblender::gpu::VertexFormatConverter
 Cmikk::Mikktspace< Mesh >::VertexHash
 Cblender::gpu::VKGraphicsInfo::VertexIn
 Cblender::draw::overlay::VertexPrimitiveBuf
 Cblender::opensubdiv::MeshTopology::VertexTag
 Cblender::draw::overlay::VertexTriple
 CVertexWeight
 CVertFlag
 Cblender::bke::subdiv::VerticesForInterpolation
 Cblender::gpu::shader::ShaderCreateInfo::VertIn
 CVertLink
 Cblender::geometry::VertLooseEdges
 CVertNetInfo
 CVertOrder
 CVertPickData
 CVertProjHandle
 CVertProjUpdate
 CVertSeam
 CVertSearchUserData
 Cblender::draw::overlay::VertShaded
 CVertShaded
 CVertSlideData
 CVertSlideParams
 CVertSortContext
 CVertStep
 Cblender::bke::pbvh::uv_islands::VertToEdgeMap
 CVFont
 CVFontCursor_Params
 CVFontData
 CVFontToCurveIter
 Cblender::draw::View
 CView2D
 CView2DEdgePanData
 CView2DScrollers
 CView2DString
 CView3D
 CView3D_AutoDistLast
 CView3D_Runtime
 CView3DCameraControl
 CView3DCursor
 CView3DOverlay
 CView3DShading
 CViewAllUserData
 CViewCachedString
 CViewContext
 CViewCullingData
 CViewDepths
 CFreestyle::ViewEdgeXBuilder
 Cblender::nodes::geo_eval_log::ViewerNodeLog
 Cblender::nodes::geo_eval_log::GeoTreeLogger::ViewerNodeLogWithNode
 CViewerNodeViewerPathElem
 CViewerPath
 CViewerPathElem
 Cblender::ed::viewer_path::ViewerPathForGeometryNodesViewer
 Cblender::ui::ViewItemAPIWrapper
 CViewLayer
 CViewLayerAOV
 CViewLayerEEVEE
 CViewLayerEngineData
 CViewLayerLightgroup
 CFreestyle::ViewMap
 CFreestyle::ViewMapBuilder
 CFreestyle::ViewMapTesselator
 CViewMatrices
 CViewOpsData
 CViewOpsType
 CViewPanData
 Cblender::draw::overlay::GreasePencil::ViewParameters
 CViewportColorSampleSession
 CViewportEngineData
 CViewportEngineData_Info
 Cblender::draw::pbvh::ViewportRequest
 Cblender::render::hydra::ViewSettings
 CFreestyle::ViewShape
 CViewZoomData
 CVirtualMemoryAllocator
 CVirtualModifierData
 CFreestyle::VirtualOccludersSet
 Cblender::ed::space_node::VisibilityUpdateState
 Cblender::gpu::render_graph::VKBeginQueryData
 Cblender::gpu::render_graph::VKBeginRenderingCreateInfo
 Cblender::gpu::render_graph::VKBeginRenderingData
 Cblender::gpu::render_graph::VKBlitImageData
 Cblender::gpu::render_graph::VKBoundPipeline
 Cblender::gpu::render_graph::VKBoundPipelines
 Cblender::gpu::render_graph::VKBufferAccess
 Cblender::gpu::VKBufferWithOffset
 Cblender::gpu::render_graph::VKClearAttachmentsData
 Cblender::gpu::render_graph::VKClearColorImageData
 Cblender::gpu::render_graph::VKClearDepthStencilImageCreateInfo
 Cblender::gpu::render_graph::VKClearDepthStencilImageData
 Cblender::gpu::render_graph::VKCommandBufferInterface
 Cblender::gpu::render_graph::VKCommandBuilder
 Cblender::gpu::VKComputeInfo
 Cblender::gpu::render_graph::VKCopyBufferData
 Cblender::gpu::render_graph::VKCopyBufferToImageData
 Cblender::gpu::render_graph::VKCopyImageCreateInfo
 Cblender::gpu::render_graph::VKCopyImageData
 Cblender::gpu::render_graph::VKCopyImageToBufferData
 Cblender::gpu::debug::VKDebuggingTools
 Cblender::gpu::VKDescriptorPools
 Cblender::gpu::VKDescriptorSetLayoutInfo
 Cblender::gpu::VKDescriptorSetTracker
 Cblender::gpu::VKDiscardPool
 Cblender::gpu::render_graph::VKDispatchData
 Cblender::gpu::render_graph::VKDispatchIndirectData
 Cblender::gpu::render_graph::VKDrawCreateInfo
 Cblender::gpu::render_graph::VKDrawData
 Cblender::gpu::render_graph::VKDrawIndexedCreateInfo
 Cblender::gpu::render_graph::VKDrawIndexedData
 Cblender::gpu::render_graph::VKDrawIndexedIndirectCreateInfo
 Cblender::gpu::render_graph::VKDrawIndexedIndirectData
 Cblender::gpu::render_graph::VKDrawIndirectCreateInfo
 Cblender::gpu::render_graph::VKDrawIndirectData
 Cblender::gpu::render_graph::VKEndQueryData
 Cblender::gpu::render_graph::VKEndRenderingData
 Cblender::gpu::render_graph::VKFillBufferData
 Cblender::gpu::VKGraphicsInfo
 Cblender::gpu::render_graph::VkHandle< VKObjectType >
 Cblender::gpu::render_graph::VKImageAccess
 Cblender::gpu::VKImageViewInfo
 Cblender::gpu::render_graph::VKIndexBufferBinding
 Cblender::gpu::render_graph::VKPipelineData
 Cblender::gpu::render_graph::VKRenderGraphLink
 Cblender::gpu::render_graph::VKRenderGraphNode
 Cblender::gpu::render_graph::VKRenderGraphNodeLinks
 Cblender::gpu::render_graph::VKResetQueryPoolData
 Cblender::gpu::render_graph::VKResourceBarrierState
 Cblender::gpu::VKResourceBinding
 Cblender::gpu::VKResourcePool
 Cblender::gpu::render_graph::VKResourceStateTracker
 Cblender::gpu::render_graph::VKScheduler
 Cblender::gpu::VKShaderModule
 Cblender::gpu::VKStagingBuffer
 Cblender::gpu::VKSubmissionID
 Cblender::gpu::VKSubmissionTracker
 Cblender::gpu::render_graph::VKSynchronizationCreateInfo
 Cblender::gpu::render_graph::VKSynchronizationData
 Cblender::gpu::render_graph::VKUpdateBufferData
 Cblender::gpu::render_graph::VKUpdateMipmapsData
 Cblender::gpu::VKVertexAttributeObject
 Cblender::gpu::render_graph::VKVertexBufferBindings
 Cblender::gpu::VKWorkarounds
 CVMesh
 Cblender::deg::VolumeBackup
 Cblender::draw::VolumeBatchCache
 CVolumeDisplaceModifierData
 CVolumeDisplay
 Cblender::bke::volume_grid::VolumeGrid< T >
 Cblender::nodes::geo_eval_log::GeometryInfoLog::VolumeInfo
 CVolumeInfos
 Cblender::eevee::VolumeLayer
 CVolumeMeshBuilder
 Cblender::eevee::VolumeModule
 Cblender::eevee::VolumeObjectBounds
 Cblender::workbench::VolumePass
 Cblender::eevee::VolumePipeline
 Cblender::eevee::VolumeProbeData
 Cblender::eevee::VolumeProbeModule
 CVolumeRender
 Cblender::bke::VolumeRuntime
 Cblender::eevee::VolumesInfoData
 CVolumeStack
 CVolumeToMeshModifierData
 Cblender::bke::VolumeToMeshResolution
 CVolumeUniformBufPool
 Cblender::draw::VolumeWireframeUserData
 Cblender::noise::VoronoiOutput
 CVoronoiOutput
 Cblender::noise::VoronoiParams
 CVoronoiParams
 Cblender::ed::object::VoxelSizeEditCustomData
 CVPaint
 CVPaintAverageAccum< BlendType >
 Cblender::VVectorArray< T >
 CWalkInfo
 CWalkNavigation
 CWalkTeleport
 Cblender::nodes::geo_eval_log::GeoTreeLogger::WarningWithNode
 CWarpModifierData
 CWaveEff
 CWaveformColorVertex
 CWaveModifierData
 CWaveShaderFxData
 CWaylandDynload_Client
 CWaylandDynload_Cursor
 CWaylandDynload_EGL
 CWaylandDynload_Libdecor
 CFreestyle::WEdge
 CWeightAngleGpencilModifierData
 CWeightedNormalData
 CWeightedNormalDataAggregateItem
 CWeightedNormalModifierData
 CWeightPaintGroupData
 CWeightPaintInfo
 CWeightProxGpencilModifierData
 CWeightsArrayCache
 CWeightTable
 CWeightVGEditModifierData
 CWeightVGMixModifierData
 CWeightVGProximityModifierData
 Cblender::geometry::WeldEdge
 Cblender::geometry::WeldLoop
 Cblender::geometry::WeldLoopOfPolyIter
 Cblender::geometry::WeldMesh
 CWeldModifierData
 Cblender::geometry::WeldPoly
 Cblender::geometry::WeldVertexCluster
 CFreestyle::WFace
 CFreestyle::WFillGrid
 CWhiteBalanceModifierData
 CWhiteBalanceThreadData
 CWindow
 CWindowDrawCB
 Cblender::bke::WindowManagerRuntime
 CFreestyle::WingedEdge
 CWipeVars
 CWipeZone
 Cblender::draw::overlay::Wireframe
 CWireframeModifierData
 CWM_GizmoMatrixParams
 CwmDrag
 CwmDragActiveDropState
 CwmDragAsset
 CwmDragAssetCatalog
 CwmDragAssetListItem
 CwmDragGreasePencilLayer
 CwmDragID
 Cblender::ui::nodes::wmDragNodeTreeInterface
 CwmDragPath
 CwmDrawBuffer
 CwmDropBox
 CwmDropBoxMap
 CwmEvent
 CwmEvent_ConsecutiveData
 CwmEvent_ModalMapStore
 CwmEventHandler
 CwmEventHandler_Dropbox
 CwmEventHandler_Gizmo
 CwmEventHandler_Keymap
 CwmEventHandler_KeymapDynamic
 CwmEventHandler_KeymapPost
 CwmEventHandler_KeymapResult
 CwmEventHandler_Op
 CwmEventHandler_UI
 CwmFileReadPost_Params
 CwmGenericCallback
 CwmGenericUserData
 CwmGesture
 CwmGizmo
 CwmGizmoGroup
 CwmGizmoGroupType
 CwmGizmoGroupTypeRef
 CwmGizmoMap
 CwmGizmoMapSelectState
 CwmGizmoMapType
 CwmGizmoMapType_Params
 CwmGizmoOpElem
 CwmGizmoProperty
 CwmGizmoPropertyFnParams
 CwmGizmoPropertyType
 CwmGizmoType
 CwmGizmoWrapper
 CwmHomeFileRead_Params
 CWMInitStruct
 CwmJob
 CwmJobWorkerStatus
 CwmKeyConfig
 CwmKeyConfigFilterItemParams
 CwmKeyConfigPref
 CwmKeyMap
 CwmKeyMapDiffItem
 CwmKeyMapItem
 CwmKeyMapItemFind_Params
 CwmMsg
 CwmMsg_RNA
 CwmMsg_Static
 CwmMsgBus
 CwmMsgParams_RNA
 CwmMsgParams_Static
 CwmMsgSubscribeKey
 CwmMsgSubscribeKey_Generic
 CwmMsgSubscribeKey_RNA
 CwmMsgSubscribeKey_Static
 CwmMsgSubscribeValue
 CwmMsgSubscribeValueLink
 CwmMsgTypeInfo
 CwmNotifier
 CwmOperator
 CwmOperatorCallParams
 CwmOperatorType
 CwmOperatorTypeMacro
 CwmOpPopUp
 CwmOwnerID
 CwmPaintCursor
 CwmRegionListenerParams
 CwmRegionMessageSubscribeParams
 CwmSpaceTypeListenerParams
 CwmSurface
 CwmTabletData
 CwmTimer
 CwmTooltipState
 CwmWindow
 CwmWindowManager
 CwmXrAction
 CwmXrActionSet
 CwmXrController
 CwmXrData
 CwmXrDrawData
 CwmXrErrorHandlerData
 CwmXrHapticAction
 CwmXrRuntimeData
 CwmXrSessionState
 CwmXrSurfaceData
 CwmXrViewportPair
 CFreestyle::WOEdge
 CWordInfo
 CWorkBalanceInfo
 CWORKBENCH_Data
 Cblender::compositor::WorkPackageData about work that can be scheduled
 Cblender::compositor::WorkSchedulerWorkscheduler
 CWorkSpace
 CWorkspaceConfigFileData
 CWorkSpaceDataRelation
 CWorkSpaceInstanceHook
 CWorkSpaceLayoutWrapper for bScreen
 Cblender::bke::WorkSpaceRuntime
 CWorkspaceStatus
 Cblender::bke::WorkSpaceStatusItem
 CWorkTileScheduler
 Cblender::eevee::World
 CWorld
 CWorldData
 Cblender::eevee::WorldPipeline
 Cblender::eevee::WorldVolumePipeline
 CWPaintAverageAccum
 CWPaintPrev
 CWPaintVGroupIndex
 CWPGradient_userData
 CWPGradient_vertStore
 CWPGradient_vertStoreBase
 CKDL::WrenchBoth translational and rotational acceleration
 Cblender::imbuf::WriteContext
 CWriteData
 CWriteTaskData
 CWriteWrap
 CFreestyle::WSFillGrid
 CFreestyle::WShape
 CFreestyle::WVertex
 CFreestyle::WXFaceLayer
 CFreestyle::WXSmoothEdge
 Cblender::ed::object::XFormAxisData
 Cblender::ed::object::XFormAxisItem
 CXFormCageWidgetGroup
 Cblender::ed::object::XFormObjectData
 Cblender::ed::object::XFormObjectData_Armature
 Cblender::ed::object::XFormObjectData_Container
 Cblender::ed::object::XFormObjectData_Curve
 Cblender::ed::object::XFormObjectData_Extra
 Cblender::ed::object::XFormObjectData_GPencil
 Cblender::ed::object::XFormObjectData_GreasePencil
 Cblender::ed::object::XFormObjectData_Lattice
 Cblender::ed::object::XFormObjectData_Mesh
 Cblender::ed::object::XFormObjectData_MetaBall
 Cblender::ed::object::XFormObjectSkipChild
 Cblender::ed::object::XFormObjectSkipChild_Container
 CXFormShearWidgetGroup
 CXMLReader
 CXrActionMap
 CXrActionMapBinding
 CXrActionMapItem
 Cblender::draw::overlay::XrayFade
 CXrComponentPath
 CXrFlyData
 CXrGrabData
 CXrRaycastData
 CXrSessionSettings
 CXrUserPath
 CXYZ_to_RGB
 Cblender::nodes::ZoneBodyFunction
 Cblender::nodes::ZoneBuildInfo
 Cblender::nodes::ZoneFunctionIndices
 Cblender::bke::ZoneRelation
 CZSpan
 CZstdFrame
 CZstdReader
 CZstdWriteWrap::ZstdWriteBlockTask