Here is a list of all namespace functions with links to the namespace documentation for each function:
- i -
- id_action_ensure() : blender::animrig
- id_delete_tag() : blender::ed::outliner
- id_delete_tag_fn() : blender::ed::outliner
- id_fake_user_clear_fn() : blender::ed::outliner
- id_fake_user_set_fn() : blender::ed::outliner
- id_is_in_override_hierarchy() : blender::ed::outliner
- id_local_fn() : blender::ed::outliner
- id_name_or_value_prop() : blender::nodes
- id_or_index() : blender::nodes::implicit_field_inputs
- id_override_library_clear_single() : blender::ed::outliner
- id_override_library_clear_single_process() : blender::ed::outliner
- id_override_library_create_hierarchy() : blender::ed::outliner
- id_override_library_create_hierarchy_pre_process() : blender::ed::outliner
- id_override_library_create_hierarchy_process() : blender::ed::outliner
- id_override_library_delete_hierarchy() : blender::ed::outliner
- id_override_library_delete_hierarchy_process() : blender::ed::outliner
- id_override_library_reset() : blender::ed::outliner
- id_override_library_resync() : blender::ed::outliner
- id_override_library_resync_hierarchy_process() : blender::ed::outliner
- id_property_create_from_socket() : blender::nodes
- id_property_int_update_enum_items() : blender::nodes
- id_property_type_matches_socket() : blender::nodes
- id_remap_fn() : blender::ed::outliner
- id_select_linked_fn() : blender::ed::outliner
- id_tag_update() : blender::deg
- id_type_is_non_experimental() : blender::ed::asset
- id_type_is_supported() : blender::ed::asset
- identifiers_to_indices() : blender::nodes::node_geo_points_to_curves_cc, blender::nodes::node_geo_sort_elements_cc
- IDP_KEY_NAME() : blender::bke::idprop
- IDP_KEY_SUBTYPE() : blender::bke::idprop
- IDP_KEY_TYPE() : blender::bke::idprop
- IDP_KEY_VALUE() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_ARRAY() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_BOOL() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_DOUBLE() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_FLOAT() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_GROUP() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_INT() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_STRING() : blender::bke::idprop
- IDP_PROPERTY_TYPENAME_UNKNOWN() : blender::bke::idprop
- idprop_from_value() : blender::bke::idprop
- ignore_parent_tx() : blender::ed::object
- ignore_zone_bsocket() : blender::nodes
- ignored_attribute() : blender::bke::compare_meshes
- IJToIndex() : libmv::euclidean_resection
- IJToPointIndex() : libmv::euclidean_resection
- ik_chain_init() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_bmesh() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_fk() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_fk_bmesh() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_fk_grids() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_fk_mesh() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_grids() : blender::ed::sculpt_paint::pose
- ik_chain_init_face_sets_mesh() : blender::ed::sculpt_paint::pose
- ik_chain_init_topology() : blender::ed::sculpt_paint::pose
- ik_chain_new() : blender::ed::sculpt_paint::pose
- ik_chain_origin_heads_init() : blender::ed::sculpt_paint::pose
- image_binding() : blender::gpu
- image_cache_file_path() : blender::io::usd
- IMAGE_cache_init() : blender::draw::image_engine
- IMAGE_cache_populate() : blender::draw::image_engine
- IMAGE_draw_scene() : blender::draw::image_engine
- IMAGE_engine_free() : blender::draw::image_engine
- IMAGE_engine_init() : blender::draw::image_engine
- IMAGE_instance_free() : blender::draw::image_engine
- image_paint_brush_type_raycast_original() : blender::ed::sculpt_paint
- image_paint_brush_type_require_inbetween_mouse_events() : blender::ed::sculpt_paint
- image_paint_brush_type_require_location() : blender::ed::sculpt_paint
- image_partial_update_register_ensure() : blender::bke::image::partial_update
- image_render_begin() : blender::ed::greasepencil::image_render
- image_render_end() : blender::ed::greasepencil::image_render
- IMAGE_shader_depth_get() : blender::draw::image_engine
- IMAGE_shader_free() : blender::draw::image_engine
- IMAGE_shader_image_get() : blender::draw::image_engine
- image_size_to_thumb_size() : blender::seq
- image_to_bitmap() : blender::ed::image_trace
- ImageDerivatives() : libmv
- ImageToNormImageCoordinates() : libmv
- imb_create_write_context() : blender::imbuf
- imb_create_write_spec() : blender::imbuf
- imb_oiio_check() : blender::imbuf
- imb_oiio_read() : blender::imbuf
- imb_oiio_write() : blender::imbuf
- import_asset() : blender::io::usd
- import_blendshapes() : blender::io::usd
- import_endjob() : blender::io::usd
- import_freejob() : blender::io::usd
- import_mesh() : blender::io::ply
- import_mesh_skel_bindings() : blender::io::usd
- import_ply_data() : blender::io::ply
- import_skeleton() : blender::io::usd
- import_startjob() : blender::io::usd
- import_svg() : blender::io::grease_pencil
- importer_geometry() : blender::io::obj
- importer_main() : blender::io::obj, blender::io::ply, blender::io::stl
- in() : usdtokens
- inBox() : Freestyle
- incircle() : blender, blender::robust_pred
- incircle_fast() : blender
- incircleadapt() : blender::robust_pred
- incirclefast() : blender::robust_pred
- include2dSeg2dArea() : Freestyle::GeomUtils
- includePointTriangle() : Freestyle::GeomUtils
- increase_contrast_mask_bmesh() : blender::ed::sculpt_paint::mask
- increase_contrast_mask_grids() : blender::ed::sculpt_paint::mask
- increase_contrast_mask_mesh() : blender::ed::sculpt_paint::mask
- index() : blender::nodes::implicit_field_inputs
- index_buf_add_bezier_line_points() : blender::draw
- index_buf_add_bezier_lines() : blender::draw
- index_buf_add_line_points() : blender::draw
- index_buf_add_nurbs_lines() : blender::draw
- index_buf_add_points() : blender::draw
- index_mask_from_selection() : blender::fn
- index_mask_to_ibo() : blender::draw
- index_or_npos_to_int64() : blender
- indexed_data_equal() : blender::array_utils
- indices_are_range() : blender::array_utils
- indices_contain_true() : blender::ed::sculpt_paint::undo
- indices_for_type() : blender::bke::curves
- indices_init_bmesh() : blender::ed::sculpt_paint::boundary
- indices_init_grids() : blender::ed::sculpt_paint::boundary
- indices_init_mesh() : blender::ed::sculpt_paint::boundary
- indices_per_primitive() : blender::gpu
- individual_task_sizes() : blender::threading
- inflate_input() : blender::compositor
- info_for_mem_free() : blender::implicit_sharing
- init() : blender::bke::subdiv, blender::nodes::node_composite_movieclip_cc, blender::nodes::node_composite_moviedistortion_cc, blender::nodes::node_composite_planetrackdeform_cc, blender::nodes::node_composite_stabilize2d_cc, blender::nodes::node_composite_sunbeams_cc, blender::nodes::node_composite_trackpos_cc, blender::nodes::node_shader_script_cc
- init_batch_cache() : blender::draw
- init_boundary_bmesh() : blender::ed::sculpt_paint::boundary
- init_boundary_grids() : blender::ed::sculpt_paint::boundary
- init_boundary_masking() : blender::ed::sculpt_paint::auto_mask
- init_boundary_masking_bmesh() : blender::ed::sculpt_paint::auto_mask
- init_boundary_masking_grids() : blender::ed::sculpt_paint::auto_mask
- init_boundary_masking_mesh() : blender::ed::sculpt_paint::auto_mask
- init_boundary_mesh() : blender::ed::sculpt_paint::boundary
- init_brush() : blender::ed::sculpt_paint::greasepencil
- init_common() : blender::ed::sculpt_paint::gesture
- init_constant() : blender::gpu
- init_data() : blender
- init_debug_layer() : blender::gpu::debug
- init_deform_bones_map() : blender::io::usd
- init_empty_mask() : blender::index_mask
- init_face_sets_masking() : blender::ed::sculpt_paint::auto_mask
- init_falloff_bmesh() : blender::ed::sculpt_paint::boundary
- init_falloff_grids() : blender::ed::sculpt_paint::boundary
- init_falloff_mesh() : blender::ed::sculpt_paint::boundary
- init_flood_fill() : blender::ed::sculpt_paint::face_set
- init_format_for_attribute() : blender::draw
- init_from_box() : blender::ed::sculpt_paint::gesture
- init_from_face_set_boundary() : blender::ed::sculpt_paint::expand
- init_from_lasso() : blender::ed::sculpt_paint::gesture
- init_from_line() : blender::ed::sculpt_paint::gesture
- init_from_polyline() : blender::ed::sculpt_paint::gesture
- init_functions() : blender::bke::subdiv
- init_gl_callbacks() : blender::gpu::debug
- init_indexer_entries_from_value() : blender::ed::asset::index
- init_indexer_entry_from_value() : blender::ed::asset::index
- init_influence_data() : blender::modifier::greasepencil
- init_mask_grids() : blender::ed::sculpt_paint::mask
- init_multiresbake_job() : blender::ed::object
- init_op_exec() : blender::ed::sculpt_paint::face_set
- init_operation() : blender::ed::sculpt_paint::face_set, blender::ed::sculpt_paint::mask, blender::ed::sculpt_paint::project, blender::ed::sculpt_paint::trim
- init_output_file() : blender::nodes::node_composite_file_output_cc
- init_pixel_pointer() : blender::imbuf::transform
- init_sculpt_mode_session() : blender::ed::sculpt_paint
- init_selectable_foreach() : blender::ed::curves
- init_selection_writers() : blender::ed::curves
- init_session() : blender::ed::sculpt_paint::vwpaint
- init_session_data() : blender::ed::sculpt_paint::vwpaint
- init_socket_cpp_value_from_property() : blender::nodes
- init_stroke() : blender::ed::sculpt_paint::vwpaint
- init_struct() : blender::gpu
- init_switch_view() : blender::nodes::node_composite_switchview_cc
- init_transform() : blender::ed::sculpt_paint
- init_transform_on_add() : blender::ed::object
- init_user_data() : blender::bke::subdiv, blender::ed::asset::index
- init_uv_primitives_brush_test() : blender::ed::sculpt_paint::paint::image
- init_value_from_file_indexer_entries() : blender::ed::asset::index
- init_value_from_file_indexer_entry() : blender::ed::asset::index
- init_vbo_data() : blender::draw
- init_vbo_for_attribute() : blender::draw
- init_wave_table() : blender::ed::seq
- Initialize() : gjkepa2_impl
- initialize() : blender::bke::subdiv
- initialize_bezt() : blender::animrig
- initialize_buffer() : blender::compositor
- initialize_cursor_info() : blender::ed::sculpt_paint::trim
- initialize_float() : blender::fftw
- initialize_group_input() : blender::nodes
- initialize_jump_flooding_value() : blender::compositor
- initialize_manifold_index_array() : blender::bke::subdiv
- initialize_manifold_indices() : blender::bke::subdiv
- initialize_modifier_bake_directory_if_necessary() : blender::ed::object::bake_simulation
- initialize_none_to_id() : blender::ed::sculpt_paint::face_set
- initialize_pointer_pair() : blender
- initialize_zone_wrapper() : blender::nodes
- initialized_copy_n() : blender
- initialized_fill_n() : blender
- initialized_move_n() : blender
- initialized_relocate_n() : blender
- inplace_and() : blender::bits
- inplace_or() : blender::bits
- inplace_or_masked() : blender::bits
- input_attribute_name_get() : blender::nodes
- input_attribute_name_suffix() : blender::nodes
- input_descriptor_from_input_socket() : blender::realtime_compositor
- input_has_attribute_toggle() : blender::nodes
- input_use_attribute_suffix() : blender::nodes
- insert() : blender::bke::curves::bezier
- insert_bezt_fcurve() : blender::animrig
- insert_blank_frame_exec() : blender::ed::greasepencil
- insert_key_layer() : blender::animrig
- insert_key_layered_action() : blender::animrig
- insert_key_legacy_action() : blender::animrig
- insert_keyframe_direct() : blender::animrig
- insert_keyframe_fcurve_value() : blender::animrig
- insert_keyframe_value() : blender::animrig
- insert_keyframes() : blender::animrig
- insert_keys_forward() : blender
- insert_keys_reverse() : blender
- insert_selected_values() : blender::ed::greasepencil
- insert_vert_fcurve() : blender::animrig
- insideProscenium() : Freestyle::GridHelpers, Freestyle
- insphere() : blender, blender::robust_pred
- insphere_fast() : blender
- insphereadapt() : blender::robust_pred
- insphereexact() : blender::robust_pred
- inspherefast() : blender::robust_pred
- instance_position_varray() : blender::bke
- instance_position_varray_for_write() : blender::bke
- instance_transform() : blender::nodes::implicit_field_inputs
- INSTANTIATE_TEST_SUITE_P() : blender::compositor::tests
- int2_to_bool() : blender::bke
- int2_to_byte_color() : blender::bke
- int2_to_color() : blender::bke
- int2_to_float() : blender::bke
- int2_to_float2() : blender::bke
- int2_to_float3() : blender::bke
- int2_to_int() : blender::bke
- int2_to_int8() : blender::bke
- int8_to_bool() : blender::bke
- int8_to_byte_color() : blender::bke
- int8_to_color() : blender::bke
- int8_to_float() : blender::bke
- int8_to_float2() : blender::bke
- int8_to_float3() : blender::bke
- int8_to_int() : blender::bke
- int8_to_int2() : blender::bke
- int_containing_bit() : blender::bits
- int_to_bool() : blender::bke
- int_to_byte_color() : blender::bke
- int_to_color() : blender::bke
- int_to_float() : blender::bke
- int_to_float2() : blender::bke
- int_to_float3() : blender::bke
- int_to_int2() : blender::bke
- int_to_int8() : blender::bke
- integrate() : Freestyle
- intensity() : usdtokens
- interace_panel_has_socket() : blender
- interleaved_gradient_noise() : blender::compositor
- InternalCompleteReconstruction() : libmv
- InternalReprojectionError() : libmv
- interpolate() : blender::bke::curves::catmull_rom, blender::length_parameterize, blender::math
- interpolate_attribute() : blender::nodes::node_geo_distribute_points_on_faces_cc
- interpolate_attribute_to_curves() : blender::geometry
- interpolate_attribute_to_poly_curve() : blender::geometry
- interpolate_between_curves() : blender::ed::sculpt_paint::greasepencil
- interpolate_bilinear_border_byte() : blender::imbuf, blender::math
- interpolate_bilinear_border_fl() : blender::imbuf, blender::math
- interpolate_bilinear_byte() : blender::imbuf, blender::math
- interpolate_bilinear_fl() : blender::imbuf, blender::math
- interpolate_bilinear_wrap_byte() : blender::imbuf, blender::math
- interpolate_bilinear_wrap_fl() : blender::imbuf, blender::math
- interpolate_catmull_rom() : blender::geometry
- interpolate_cubic_bspline_byte() : blender::imbuf, blender::math
- interpolate_cubic_bspline_fl() : blender::imbuf, blender::math
- interpolate_cubic_mitchell_byte() : blender::imbuf, blender::math
- interpolate_cubic_mitchell_fl() : blender::math
- interpolate_curve_attributes() : blender::nodes::node_geo_interpolate_curves_cc
- interpolate_curve_shapes() : blender::nodes::node_geo_interpolate_curves_cc
- interpolate_curves() : blender::geometry
- interpolate_dot_slerp() : blender::math
- interpolate_fast() : blender::math
- interpolate_from_neighbor_curves() : blender::geometry
- interpolate_linear() : blender::math
- interpolate_nearest_border_byte() : blender::imbuf, blender::math
- interpolate_nearest_border_fl() : blender::imbuf, blender::math
- interpolate_nearest_byte() : blender::math
- interpolate_nearest_fl() : blender::math
- interpolate_nearest_wrap_byte() : blender::imbuf, blender::math
- interpolate_nearest_wrap_fl() : blender::imbuf, blender::math
- interpolate_to_evaluated() : blender::bke::curves::bezier, blender::bke::curves::catmull_rom, blender::bke::curves::nurbs
- interpolate_to_evaluated_rational() : blender::bke::curves::nurbs
- interpolate_to_masked() : blender::length_parameterize
- intersect() : blender::bounds
- intersect2dLine2dLine() : Freestyle::GeomUtils
- intersect2dSeg2dArea() : Freestyle::GeomUtils
- intersect2dSeg2dSeg() : Freestyle::GeomUtils
- intersect2dSeg2dSegParametric() : Freestyle::GeomUtils
- intersect2dSegPoly() : Freestyle::GeomUtils
- intersect_index_mask_segments() : blender::index_mask
- intersection_panel_draw() : blender
- intersectRayBBox() : Freestyle::GeomUtils
- intersectRayPlane() : Freestyle::GeomUtils
- intersectRayTriangle() : Freestyle::GeomUtils
- inv_cmp_mdef_vert_weights() : blender::ed::object
- invalidate() : blender::ed::sculpt_paint::islands
- invert() : blender::bits, blender::math
- invert_boolean_field() : blender::fn
- invert_booleans() : blender::array_utils
- invert_fill() : blender::ed::greasepencil
- invert_mask() : blender::ed::sculpt_paint::mask
- invert_mask_bmesh() : blender::ed::sculpt_paint::mask
- invert_mask_grids() : blender::ed::sculpt_paint::mask
- invert_normalized() : blender::math
- invert_permutation() : blender::geometry, blender::nodes::node_geo_sort_elements_cc
- invert_selection() : blender::ed::curves, blender::nodes::node_geo_tool_set_selection_cc
- invert_visibility_bmesh() : blender::ed::sculpt_paint::hide
- invert_visibility_grids() : blender::ed::sculpt_paint::hide
- invert_visibility_mesh() : blender::ed::sculpt_paint::hide
- InvertBrownDistortionModel() : libmv
- InvertDivisionDistortionModel() : libmv
- InvertIntrinsicsForTracks() : libmv
- InvertNukeDistortionModel() : libmv
- InvertPolynomialDistortionModel() : libmv
- invoke_node_link_drag_add_menu() : blender::ed::space_node
- ior() : usdtokens
- IOTrace() : KDL
- IOTraceOutput() : KDL
- IOTracePop() : KDL
- IOTracePopStr() : KDL
- irradiance_brick_pack() : blender::eevee
- irradiance_brick_unpack() : blender::eevee
- is_action_assignable_to() : blender::animrig
- is_adaptive() : blender::opensubdiv
- is_affected() : blender::ed::sculpt_paint::gesture
- is_affected_lasso() : blender::ed::sculpt_paint::gesture
- is_aligned() : blender::tests
- is_any_zero() : blender::math
- is_apple_sillicon() : blender::gpu
- is_area_light() : blender::eevee
- is_armature_modifier_bone_name() : blender::io::usd
- is_auto_smooth_node_tree() : blender::bke
- is_autokey_mode() : blender::animrig
- is_autokey_on() : blender::animrig
- is_bone_dropper_valid() : blender::ui
- is_boundary_edge() : blender::bke::pbvh
- is_boundary_vert() : blender::bke::pbvh
- is_bounded_span() : blender::bits
- is_brush_inverted() : blender::ed::sculpt_paint::greasepencil
- is_builtin() : blender::bke::attribute_accessor_functions
- is_builtin_gizmo_node() : blender::nodes::gizmos
- is_builtin_type() : blender::gpu
- is_cloth_deform_brush() : blender::ed::sculpt_paint::cloth
- is_collection_element() : blender::ed::outliner
- is_compositor_viewer_image_visible() : blender::ed::space_node
- is_constant_foldable() : blender::compositor
- is_constant_zero() : blender::nodes::node_geo_tool_set_face_set_cc
- is_constrained_by_radius() : blender::ed::sculpt_paint::auto_mask
- is_contained_in_selected_asset_library() : blender::ed::asset
- is_curve_mask_size_valid() : blender::ed::sculpt_paint
- is_curve_nurbs_compatible() : blender::io::obj
- is_disabled() : blender
- is_edge_adjacent_to_boundary() : blender::bke::pbvh
- is_edit_bone_selected() : blender::ed::outliner
- is_empty_domain() : blender::nodes::node_geo_extrude_mesh_cc
- is_enabled() : blender::ed::sculpt_paint::auto_mask
- is_equal() : blender::math
- is_equal_cb() : blender::cpp_type_util
- is_event_over_node_or_socket() : blender::ed::space_node
- is_face_in_active_component() : blender::ed::sculpt_paint::expand
- is_fcurve_evaluatable() : blender::animrig
- is_field_socket_type() : blender::bke::node_field_inferencing
- is_first_lineart() : blender
- is_humble_number() : blender::fftw
- is_id_using_action_slot() : blender::animrig
- is_in_memory_texture() : blender::io::usd
- is_infinite_sharp_vertex() : blender::bke::subdiv
- is_inside_motion_line() : blender::compositor
- is_keying_flag() : blender::animrig
- is_larger() : blender::geometry
- is_last_line_art() : blender
- is_loaded() : blender::bke::volume_grid, blender::ed::asset::list
- is_local_light() : blender::eevee
- is_matrix_type() : blender::gpu
- is_mesh_with_shape_keys() : blender::io::usd
- is_multires_bake() : blender::ed::object
- is_negative() : blender::fixed_width_int, blender::math
- is_node_panels_supported() : blender::ed::space_node
- is_node_parent_select() : blender::ed::transform
- is_node_preview_needed() : blender::realtime_compositor
- is_node_socket_supported() : blender::bke
- is_non_pbr_map() : blender::io::obj
- is_noncolor_pass() : blender::ed::object
- is_normalized() : blender::math
- is_nurbs_to_bezier_one_to_one() : blender::geometry
- is_object_data_in_editmode() : blender::ed::outliner
- is_object_element() : blender::ed::outliner
- is_object_selected() : blender::ed::outliner
- is_oriented_disk_light() : blender::eevee
- is_orthogonal() : blender::math
- is_orthonormal() : blender::math
- is_output_linked_to_node_conditioned() : blender::realtime_compositor
- is_packed_texture() : blender::io::usd
- is_panoramic() : blender::eevee
- is_pbr_map() : blender::io::obj
- is_pchan_element() : blender::ed::outliner
- is_pixel_node() : blender::realtime_compositor
- is_point_light() : blender::eevee
- is_pose_bone_selected() : blender::ed::outliner
- is_position_over_node_or_socket() : blender::ed::space_node
- is_program_word() : blender::gpu
- is_reachable() : blender::deg
- is_removable_relation() : blender::deg
- is_sampled_curve_valid() : blender::ed::sculpt_paint
- is_selected_frame() : blender::io::grease_pencil
- is_smooth_by_angle_modifier() : blender::ed::object
- is_sphere_light() : blender::eevee
- is_spot_light() : blender::eevee
- is_sun_light() : blender::eevee
- is_supported_socket_type() : blender::nodes::node_geo_menu_switch_cc
- is_supported_value_node() : blender::nodes::partial_eval
- is_translation_needed() : slim
- is_tree_changed() : blender::bke
- is_udim_path() : blender::io::usd
- is_uniformly_scaled() : blender::math
- is_unit() : blender::math
- is_unit_scale() : blender::math
- is_unused_noop() : blender::deg
- is_valid_animated() : blender::io::alembic
- is_vert_in_active_component() : blender::ed::sculpt_paint::expand
- is_vert_in_editable_boundary_bmesh() : blender::ed::sculpt_paint::boundary
- is_vert_in_editable_boundary_grids() : blender::ed::sculpt_paint::boundary
- is_vert_in_editable_boundary_mesh() : blender::ed::sculpt_paint::boundary
- is_viewer_node() : blender::ed::space_node::viewer_linking
- is_viewer_socket() : blender::ed::space_node::viewer_linking
- is_viewer_socket_in_viewer() : blender::ed::space_node::viewer_linking
- is_vulkan_compatible_interface() : blender::gpu::shader
- is_whitespace() : blender::io::obj
- is_zero() : blender::fixed_width_int, blender::math
- isect_seg_seg() : blender::math
- isEqualEdgeTags() : blender::opensubdiv
- isEqualGeometry() : blender::opensubdiv
- isEqualGeometryCounters() : blender::opensubdiv
- isEqualGeometryEdge() : blender::opensubdiv
- isEqualGeometryFace() : blender::opensubdiv
- isEqualTags() : blender::opensubdiv
- isEqualVertexTags() : blender::opensubdiv
- isInFrontOfCamera() : libmv
- isnan() : libmv
- isolate_task() : blender::threading
- IsotropicPreconditionerFromPoints() : libmv
- item_children() : blender::bke::node_interface::item_types
- item_copy() : blender::bke::node_interface::item_types
- item_foreach_id() : blender::bke::node_interface::item_types
- item_free() : blender::bke::node_interface::item_types
- item_is_type() : blender::bke::node_interface::detail
- item_read_data() : blender::bke::node_interface::item_types
- item_rename_fn() : blender::ed::outliner
- item_write_data() : blender::bke::node_interface::item_types
- item_write_struct() : blender::bke::node_interface::item_types
- items_value_in() : blender::nodes::node_geo_sort_elements_cc
- iter_backwards_ex() : blender::bke
- iter_other() : blender::ed::object
- iterate() : blender::ed::asset::list
- iterate_coordinates() : blender::compositor::tests
- iterate_properties_to_display() : blender::ed::outliner
- iteration_strengths() : blender::ed::sculpt_paint::relax_cc, blender::ed::sculpt_paint::smooth_cc, blender::ed::sculpt_paint::smooth_mask_cc