Here is a list of all namespace members with links to the namespace documentation for each member:
- t -
- T_VERTEX : Freestyle::Nature
- table_sample() : blender
- tag_component_curve_types_changed() : blender::bke
- tag_component_normals_changed() : blender::bke
- tag_component_positions_changed() : blender::bke
- tag_component_radii_changed() : blender::bke
- tag_component_radius_changed() : blender::bke
- tag_component_reference_index_changed() : blender::bke
- tag_component_sharpness_changed() : blender::bke
- tag_component_topology_changed() : blender::bke
- tag_localizable_looper() : blender::ed::object
- tag_localizable_objects() : blender::ed::object
- tag_mesh_added_faces() : blender::nodes::node_geo_extrude_mesh_cc
- tag_update_visibility() : blender::ed::sculpt_paint::hide
- Tags : blender::compositor
- tan() : blender::math, KDL
- tanh() : KDL
- target_for_reroute() : blender::ed::space_node
- target_vert_update_and_get() : blender::ed::sculpt_paint::expand
- target_vertex_group_available() : blender
- TargetObjectMode : blender::ed::sculpt_paint::greasepencil
- TargetSocketPathInfo : blender::realtime_compositor
- TargetType : blender::ed::sculpt_paint::expand
- task : blender::compositor
- task_run() : CCL_NAMESPACE_BEGIN
- tbb_parallel_loop_for_fftw() : blender::fftw
- TE_ACTIVE : blender::ed::outliner
- TE_CHILD_NOT_IN_COLLECTION : blender::ed::outliner
- TE_DRAGGING : blender::ed::outliner
- TE_FREE_NAME : blender::ed::outliner
- TE_ICONROW : blender::ed::outliner
- TE_ICONROW_MERGED : blender::ed::outliner
- TE_INSERT_AFTER : blender::ed::outliner
- TE_INSERT_BEFORE : blender::ed::outliner
- TE_INSERT_INTO : blender::ed::outliner
- TE_PRETEND_HAS_CHILDREN : blender::ed::outliner
- temp_dir : blender::io::usd
- temp_file_path : blender::io::ply
- temp_id_consumer_create() : blender::ed::asset
- temp_id_consumer_ensure_local_id() : blender::ed::asset
- temp_id_consumer_free() : blender::ed::asset
- temp_output_dir : blender::io::usd
- temp_textures_dir() : blender::io::usd
- TempBlendShapeWeightsPrimvarName : blender::io::usd
- template_asset_shelf_popover() : blender::ui
- template_breadcrumbs() : blender::ui
- TemplatedTrackRegion() : libmv
- terminal_do_color() : blender::deg
- TEST() : blender::animrig::tests, blender::asset_system::tests, blender::binary_search::tests, blender::bits::tests, blender::bke::greasepencil::tests, blender::bke::id::tests, blender::bke::idprop::tests, blender::bke::tests, blender::compositor::tests, blender::deg::tests, blender::ed::greasepencil::tests, blender::ed::sculpt_paint::dyntopo::detail_size::test, blender::editor::animation::tests, blender::fn::lazy_function::tests, blender::fn::multi_function::tests, blender::fn::tests, blender::geometry::tests, blender::gpu::render_graph, blender::gpu, blender::gpu::tests, blender::imbuf::tests, blender::index_mask::tests, blender::io::alembic, blender::io::obj, blender::io::serialize::json::testing, blender::io::usd, blender::iterator::tests, blender::length_parameterize::tests, blender::linear_allocator::tests, blender::math::tests, blender::memory_cache::tests, blender::offset_indices::tests, blender::opensubdiv, blender::string_search::tests, blender, blender::tests, blender::unique_sorted_indices::tests, ffmpeg::tests, libmv, mv
- test_array_to_value() : blender::bke::idprop::tests
- test_blend_additive() : blender::gpu::tests
- test_blend_additive_premult() : blender::gpu::tests
- test_blend_alpha() : blender::gpu::tests
- test_blend_alpha_premult() : blender::gpu::tests
- test_blend_background() : blender::gpu::tests
- test_blend_invert() : blender::gpu::tests
- test_blend_multiply() : blender::gpu::tests
- test_blend_none() : blender::gpu::tests
- test_blend_oit() : blender::gpu::tests
- test_blend_subtract() : blender::gpu::tests
- test_brush_angle_falloff() : blender::ed::sculpt_paint::vwpaint
- test_buffer_texture() : blender::gpu::tests
- test_collection_callback() : blender::ed::outliner
- test_compute_direct() : blender::gpu::tests
- test_compute_indirect() : blender::gpu::tests
- test_constraint() : blender::ed::object
- test_constraints() : blender::ed::object
- test_convert_idprop_from_value() : blender::bke::idprop::tests
- test_data() : blender::gpu::tests
- test_double_to_value() : blender::bke::idprop::tests
- test_draw_manager_sync() : blender::draw
- test_draw_pass_all_commands() : blender::draw
- test_draw_pass_multi_draw() : blender::draw
- test_draw_pass_simple_draw() : blender::draw
- test_draw_pass_sortable() : blender::draw
- test_draw_pass_sub_ordering() : blender::draw
- test_draw_resource_id_gen() : blender::draw
- test_draw_visibility() : blender::draw
- test_eevee_lib() : blender::gpu::tests
- test_eevee_lut_gen() : blender::draw
- test_eevee_shadow_alloc() : blender::draw
- test_eevee_shadow_defrag() : blender::draw
- test_eevee_shadow_finalize() : blender::draw
- test_eevee_shadow_free() : blender::draw
- test_eevee_shadow_page_mask() : blender::draw
- test_eevee_shadow_page_mask_ex() : blender::draw
- test_eevee_shadow_shift() : blender::draw
- test_eevee_shadow_shift_clear() : blender::draw
- test_eevee_shadow_tag_update() : blender::draw
- test_eevee_shadow_tile_packing() : blender::draw
- test_eevee_shadow_tilemap_amend() : blender::draw
- test_eevee_surfel_list() : blender::draw
- TEST_F() : blender::animrig::nla::tests, blender::animrig::tests, blender::asset_system::tests, blender::bke::image::partial_update, blender::bke::tests, blender::compositor::tests, blender::interface::tests, blender::io::alembic, blender::io::obj, blender::io::ply, blender::io::stl, blender::io, blender::io::usd, blender, blender::tests
- test_file_handlers : blender::bke::tests
- test_float_to_value() : blender::bke::idprop::tests
- test_framebuffer_clear_color_multiple_attachments() : blender::gpu::tests
- test_framebuffer_clear_color_single_attachment() : blender::gpu::tests
- test_framebuffer_clear_depth() : blender::gpu::tests
- test_framebuffer_clear_multiple_color_multiple_attachments() : blender::gpu::tests
- test_framebuffer_cube() : blender::gpu::tests
- test_framebuffer_multi_viewport() : blender::gpu::tests
- test_framebuffer_scissor_test() : blender::gpu::tests
- test_framebuffer_subpass_input() : blender::gpu::tests
- test_frustum_aabb() : blender::bke::pbvh
- test_full_buffer_iteration() : blender::compositor::tests
- test_idprop() : blender::bke::idprop::tests
- test_immediate_one_plane() : blender::gpu::tests
- test_immediate_two_planes() : blender::gpu::tests
- test_index_buffer_subbuilders() : blender::gpu::tests
- test_int_to_json() : blender::io::serialize::json::testing
- test_int_to_value() : blender::bke::idprop::tests
- test_lib_id_main_sort_check_order() : blender::bke::tests
- test_math_lib() : blender::gpu::tests
- test_non_equal_hashes_compare() : blender::compositor::tests
- test_object_callback() : blender::ed::outliner
- TEST_P() : blender::compositor::tests
- test_push_constants() : blender::gpu::tests
- test_push_constants_128bytes() : blender::gpu::tests
- test_push_constants_256bytes() : blender::gpu::tests
- test_push_constants_512bytes() : blender::gpu::tests
- test_push_constants_8192bytes() : blender::gpu::tests
- test_push_constants_multiple() : blender::gpu::tests
- test_push_constants_multiple_128bytes() : blender::gpu::tests
- test_push_constants_multiple_256bytes() : blender::gpu::tests
- test_push_constants_multiple_512bytes() : blender::gpu::tests
- test_push_constants_multiple_8192bytes() : blender::gpu::tests
- test_ref_from_initializer_list() : blender::tests
- test_render_pass_conflict() : blender::bke::tests
- test_shader_compute_1d() : blender::gpu::tests
- test_shader_compute_2d() : blender::gpu::tests
- test_shader_compute_ibo() : blender::gpu::tests
- test_shader_compute_ssbo() : blender::gpu::tests
- test_shader_compute_vbo() : blender::gpu::tests
- test_shader_ssbo_binding() : blender::gpu::tests
- test_single_elem_iteration() : blender::compositor::tests
- test_specialization_constants_compute() : blender::gpu::tests
- test_specialization_constants_graphic() : blender::gpu::tests
- test_static_shaders() : blender::gpu::tests
- test_storage_buffer_clear() : blender::gpu::tests
- test_storage_buffer_clear_zero() : blender::gpu::tests
- test_storage_buffer_copy_from_vertex_buffer() : blender::gpu::tests
- test_storage_buffer_create_update_read() : blender::gpu::tests
- test_string_to_value() : blender::bke::idprop::tests
- test_texture_1d() : blender::gpu::tests
- test_texture_1d_array() : blender::gpu::tests
- test_texture_1d_array_upload() : blender::gpu::tests
- test_texture_2d_array() : blender::gpu::tests
- test_texture_2d_array_upload() : blender::gpu::tests
- test_texture_3d() : blender::gpu::tests
- test_texture_copy() : blender::gpu::tests
- test_texture_cube() : blender::gpu::tests
- test_texture_cube_array() : blender::gpu::tests
- test_texture_read() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_10_11_11_REV__GPU_R11F_G11F_B10F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_2_10_10_10_REV__GPU_RGB10_A2() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_2_10_10_10_REV__GPU_RGB10_A2UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_DEPTH_COMPONENT32F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R11F_G11F_B10F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R16() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R16_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R32F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_R8_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG16() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG16_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG32F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RG8_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA16() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA16_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA32F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_RGBA8_SNORM() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_FLOAT__GPU_SRGB8_A8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_HALF_FLOAT__GPU_R16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_HALF_FLOAT__GPU_RG16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_HALF_FLOAT__GPU_RGBA16F() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_R16I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_R32I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_R8I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_RG32I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_RG8I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_RGBA16I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_RGBA32I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_INT__GPU_RGBA8I() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_R8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_R8UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_RG8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_RG8UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_RGBA8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_RGBA8UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UBYTE__GPU_SRGB8_A8() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_R16UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_R32UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_R8UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RG16UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RG32UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RG8UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RGBA16UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RGBA32UI() : blender::gpu::tests
- test_texture_roundtrip__GPU_DATA_UINT__GPU_RGBA8UI() : blender::gpu::tests
- test_uniform_lengths() : blender::length_parameterize::tests
- test_vec_roll_to_mat3_normalized() : blender::bke::tests
- test_vec_roll_to_mat3_orthogonal() : blender::bke::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_F32__GPU_FETCH_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_I16__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_I32__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_I8__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_U16__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_U32__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- test_vertex_buffer_fetch_mode__GPU_COMP_U8__GPU_FETCH_INT_TO_FLOAT() : blender::gpu::tests
- testcurve_with_duplicates() : blender::bke::tests
- testEdgeMark() : Freestyle
- tex_data_format_to_msl_texture_template_type() : blender::gpu
- tex_data_format_to_msl_type_str() : blender::gpu
- tex_map_type_to_socket_id : blender::io::obj
- tex_map_type_to_string : blender::io::obj
- TEXCOORD_NODE_NAME : blender::nodes::materialx
- texpaint_request_active_uv() : blender::draw
- TEXTURE_ACCESS_NONE : blender::gpu
- TEXTURE_ACCESS_READ : blender::gpu
- TEXTURE_ACCESS_READWRITE : blender::gpu
- TEXTURE_ACCESS_SAMPLE : blender::gpu
- TEXTURE_ACCESS_WRITE : blender::gpu
- texture_create_upload_read() : blender::gpu::tests
- texture_create_upload_read_pixel() : blender::gpu::tests
- texture_create_upload_read_with_bias() : blender::gpu::tests
- texture_file() : usdtokens
- texture_paint_init() : blender::ed::sculpt_paint::image::ops::paint
- thickness_factor_to_modifier() : blender::bke::greasepencil::convert
- thickness_id : blender::ed::space_node
- thickness_remap() : blender::draw
- thickness_step : blender::ed::space_node
- thread_id : blender::threading::enumerable_thread_specific_utils
- threaded_copy() : blender::geometry
- threaded_fill() : blender::geometry
- threaded_id_offset_copy() : blender::nodes::node_geo_duplicate_elements_cc
- THREADING_GRAIN_SIZE : blender::bke::pbvh::pixels
- threading_model_queue_deinitialize() : blender::compositor
- threading_model_queue_execute() : blender::compositor
- threading_model_queue_finish() : blender::compositor
- threading_model_queue_initialize() : blender::compositor
- threading_model_queue_schedule() : blender::compositor
- threading_model_queue_start() : blender::compositor
- threading_model_queue_stop() : blender::compositor
- threading_model_single_thread_execute() : blender::compositor
- threading_model_task_execute() : blender::compositor
- threading_model_task_finish() : blender::compositor
- threading_model_task_schedule() : blender::compositor
- threading_model_task_start() : blender::compositor
- threading_model_task_stop() : blender::compositor
- ThreadingModel : blender::compositor
- ThreadLocal() : blender::compositor
- threads : blender::compositor
- thumb_cache_mutex : blender::seq
- thumbnail_cache_clear() : blender::seq
- thumbnail_cache_destroy() : blender::seq
- thumbnail_cache_discard_requests_outside() : blender::seq
- thumbnail_cache_get() : blender::seq
- thumbnail_cache_invalidate_strip() : blender::seq
- thumbnail_cache_maintain_capacity() : blender::seq
- tile_height() : blender::ed::asset::shelf
- tile_width() : blender::ed::asset::shelf
- TileNumber : blender::bke::image
- time_modifier_segment_add_exec() : blender::ed::object
- time_modifier_segment_add_invoke() : blender::ed::object
- time_modifier_segment_free() : blender::ed::object
- time_modifier_segment_move_exec() : blender::ed::object
- time_modifier_segment_move_invoke() : blender::ed::object
- time_modifier_segment_poll() : blender::ed::object
- time_modifier_segment_remove_exec() : blender::ed::object
- time_modifier_segment_remove_invoke() : blender::ed::object
- TimePoint : blender::nodes::geo_eval_log, blender::timeit
- TimeSegmentMoveDirection : blender::ed::object
- to_angle() : blender::math
- to_axis_angle() : blender::math
- to_best_bit_span() : blender::bits
- to_bezier_size() : blender::geometry
- to_binding_location_len() : blender::gpu
- to_blend() : blender::draw
- to_block_size() : blender::gpu
- to_bytesize() : blender::gpu
- to_component_count() : blender::gpu::shader
- to_component_len() : blender::gpu
- to_component_type() : blender::gpu
- to_data_format() : blender::gpu
- to_depth_test() : blender::draw
- to_displacement_type() : blender::eevee
- to_dual_quaternion() : blender::math
- to_euler() : blender::math
- to_face_cull_test() : blender::draw
- to_float() : blender::ed::sculpt_paint::color
- to_float3() : blender::io::usd
- to_format_flag() : blender::gpu
- to_framebuffer_bits() : blender::gpu
- to_gimbal_axis() : blender::math
- to_gl() : blender::gpu
- to_gl_data_format() : blender::gpu
- to_gl_internal_format() : blender::gpu
- to_gl_proxy() : blender::gpu
- to_gl_target() : blender::gpu
- to_gpu_format() : blender::gpu
- to_json() : blender::bke::idprop::tests
- to_light_type() : blender::eevee
- to_loc_rot_scale() : blender::math
- to_loc_rot_scale_safe() : blender::math
- to_manifest() : blender::bke::cryptomatte::manifest
- to_material_geometry() : blender::eevee
- to_metal_type() : blender::gpu
- to_mtl_type() : blender::gpu
- to_nearest_euler() : blender::math
- to_non_srgb_format() : blender::gpu
- to_nurbs_size() : blender::geometry
- to_object_space() : blender::ed::sculpt_paint::filter
- to_orientation_space() : blender::ed::sculpt_paint::filter
- to_provoking_vertex() : blender::draw
- to_quaternion() : blender::math
- to_quaternion_legacy() : blender::math
- to_rot_scale() : blender::math
- to_rotation() : blender::math::detail
- to_scale() : blender::math
- to_stage_name() : blender::gpu
- to_static_color_type() : blender::ed::sculpt_paint::color
- to_static_type_for_blur() : blender::nodes::node_geo_blur_attribute_cc
- to_stencil_op() : blender::draw
- to_stencil_test() : blender::draw
- to_str_prefix() : blender::gpu::debug
- to_str_suffix() : blender::gpu::debug
- to_string() : blender::gpu
- to_string_handle() : blender::gpu
- to_string_msl() : blender::gpu
- to_string_vk_access_flags() : blender::gpu
- to_string_vk_dependency_flags() : blender::gpu
- to_string_vk_image_aspect_flags() : blender::gpu
- to_string_vk_pipeline_stage_flags() : blender::gpu
- to_string_vk_rendering_flags() : blender::gpu
- to_string_vk_shader_stage_flags() : blender::gpu
- to_texture_format() : blender::gpu
- to_thickness_type() : blender::eevee
- to_type() : blender::gpu::shader
- to_vector() : blender::math
- to_vk_attachment_load_op() : blender::gpu
- to_vk_attachment_store_op() : blender::gpu
- to_vk_clear_color_value() : blender::gpu
- to_vk_component_swizzle() : blender::gpu
- to_vk_cull_mode_flags() : blender::gpu
- to_vk_descriptor_type() : blender::gpu
- to_vk_descriptor_type_image() : blender::gpu
- to_vk_descriptor_type_sampler() : blender::gpu
- to_vk_format() : blender::gpu
- to_vk_format_float() : blender::gpu
- to_vk_format_int() : blender::gpu
- to_vk_format_norm() : blender::gpu
- to_vk_image_aspect_flag_bits() : blender::gpu
- to_vk_image_aspect_single_bit() : blender::gpu
- to_vk_image_create() : blender::gpu
- to_vk_image_type() : blender::gpu
- to_vk_image_usage() : blender::gpu
- to_vk_image_view_type() : blender::gpu
- to_vk_index_type() : blender::gpu
- to_vk_object_type() : blender::gpu
- to_vk_primitive_topology() : blender::gpu
- to_vk_query_type() : blender::gpu
- to_vk_sampler_address_mode() : blender::gpu
- to_write_mask() : blender::draw
- to_yup_V3f() : blender::io::alembic
- to_zup_float3() : blender::io::alembic
- toggle_caps() : blender::ed::greasepencil
- toggle_weight_tool_direction() : blender::ed::greasepencil
- toggle_weight_tool_direction_poll() : blender::ed::greasepencil
- token_for_input() : blender::io::usd
- topology_cache_is_available() : blender::bke::node_tree_runtime
- topology_falloff_create() : blender::ed::sculpt_paint::expand
- topology_from_state_boundary() : blender::ed::sculpt_paint::expand
- topology_matches() : blender::ed::sculpt_paint::undo
- topology_num_fvar_layers_get() : blender::bke::subdiv
- TopologyGrid : openvdb::OPENVDB_VERSION_NAME
- TopologyTree : openvdb::OPENVDB_VERSION_NAME
- toposort_connected_curves() : blender::geometry
- toposort_from_start_node() : blender::bke::node_tree_runtime
- ToposortDirection : blender::bke::node_tree_runtime
- TOT_HANDLE_COL : blender::draw
- total_slot_amount_for_usable_slots() : blender
- trace_bitmap() : blender::ed::image_trace
- trace_to_curves() : blender::ed::image_trace
- TraceMode : blender::ed::sculpt_paint::greasepencil
- track_set_exec() : blender::ed::object
- TrackRegion() : libmv
- Traits : blender::color
- trans_obdata_in_obmode_free_elem() : blender::ed::object
- transfer_attributes() : blender::nodes::node_geo_dual_mesh_cc
- transfer_uvs_back_to_native_part() : slim
- transform() : blender::realtime_compositor
- transform_2x_smaller() : blender::imbuf::tests
- transform_brush_radius() : blender::ed::sculpt_paint
- transform_curve_edit_hints() : blender::geometry
- transform_direction() : blender::eevee, blender::math
- transform_direction_transposed() : blender::eevee
- transform_fractional_larger() : blender::imbuf::tests
- transform_from_matrix() : blender::eevee
- transform_geometry() : blender::geometry
- transform_gizmo_edit_hints() : blender::geometry
- transform_grease_pencil_layers() : blender::geometry
- transform_greasepencil() : blender::geometry
- transform_initialization_if_necessary() : slim
- transform_initialized_map() : slim
- transform_instances() : blender::geometry
- transform_location() : blender::eevee
- transform_matrices_init() : blender::ed::sculpt_paint
- transform_mesh() : blender::geometry
- transform_mirror_max_distance_eps : blender::ed::sculpt_paint
- transform_node_bmesh() : blender::ed::sculpt_paint
- transform_node_grids() : blender::ed::sculpt_paint
- transform_node_mesh() : blender::ed::sculpt_paint
- transform_normals() : blender::bke
- transform_object() : blender::io::obj
- TRANSFORM_OT_vertex_random() : blender::ed::object
- TRANSFORM_OT_vertex_warp() : blender::ed::object
- transform_point() : blender::eevee, blender::math
- transform_point_inversed() : blender::eevee
- transform_pointcloud() : blender::geometry
- transform_positions() : blender::bke, blender::ed::object, blender::ed::sculpt_paint, blender::geometry
- transform_radius_elastic() : blender::ed::sculpt_paint
- transform_scanlines() : blender::imbuf::transform
- transform_scanlines_filter() : blender::imbuf::transform
- transform_to_matrix() : blender::eevee
- transform_volume() : blender::geometry
- transform_with_uniform_scale() : blender::nodes::node_geo_scale_elements_cc
- transform_x_axis() : blender::eevee
- transform_y_axis() : blender::eevee
- transform_z_axis() : blender::eevee
- TransformDisplacementMode : blender::ed::sculpt_paint
- transformVertex() : Freestyle::GeomUtils
- transformVertices() : Freestyle::GeomUtils
- translate() : blender::math::projection, blender::math
- translate_curve_edit_hints() : blender::geometry
- translate_geometry() : blender::geometry
- translate_gizmos_edit_hints() : blender::geometry
- translate_greasepencil() : blender::geometry
- translate_instances() : blender::geometry, blender::nodes::node_geo_translate_instances_cc
- translate_pointcloud() : blender::geometry
- translate_positions() : blender::bke, blender::ed::object, blender::geometry
- translate_volume() : blender::geometry
- translation() : usdtokens
- translation_to_plane() : blender::ed::sculpt_paint::smooth
- translations_from_new_positions() : blender::ed::sculpt_paint
- translations_from_offset_and_factors() : blender::ed::sculpt_paint
- translations_from_position() : blender::ed::sculpt_paint::crease_cc
- transpose() : blender::math
- TransposeInPlace() : libmv
- transverts_from_curves_positions_create() : blender::ed::curves
- TRAVERSE_BREAK : blender::ed::outliner
- traverse_channel() : blender::io::usd
- TRAVERSE_CONTINUE : blender::ed::outliner
- TRAVERSE_SKIP_CHILDS : blender::ed::outliner
- traverse_tree() : blender::bke::pbvh
- tree_draw_order_calc_nodes() : blender::ed::space_node
- tree_draw_order_calc_nodes_reversed() : blender::ed::space_node
- tree_draw_order_update() : blender::ed::space_node
- tree_element_activate() : blender::ed::outliner
- tree_element_active_camera_get() : blender::ed::outliner
- tree_element_active_ebone__sel() : blender::ed::outliner
- tree_element_active_material_get() : blender::ed::outliner
- tree_element_active_scene_get() : blender::ed::outliner
- tree_element_active_state_get() : blender::ed::outliner
- tree_element_active_world_get() : blender::ed::outliner
- tree_element_bone_activate() : blender::ed::outliner
- tree_element_bone_collection_state_get() : blender::ed::outliner
- tree_element_bone_state_get() : blender::ed::outliner
- tree_element_bonecollection_activate() : blender::ed::outliner
- tree_element_camera_activate() : blender::ed::outliner
- tree_element_cast() : blender::ed::outliner
- tree_element_constraint_activate() : blender::ed::outliner
- tree_element_defgroup_activate() : blender::ed::outliner
- tree_element_defgroup_state_get() : blender::ed::outliner
- tree_element_ebone_activate() : blender::ed::outliner
- tree_element_ebone_state_get() : blender::ed::outliner
- tree_element_expand() : blender::ed::outliner
- tree_element_get_icon() : blender::ed::outliner
- tree_element_get_icon_from_id() : blender::ed::outliner
- tree_element_gplayer_activate() : blender::ed::outliner
- tree_element_gplayer_state_get() : blender::ed::outliner
- tree_element_grease_pencil_node_activate() : blender::ed::outliner
- tree_element_grease_pencil_node_state_get() : blender::ed::outliner
- tree_element_id_type_to_index() : blender::ed::outliner
- tree_element_layer_collection_activate() : blender::ed::outliner
- tree_element_layer_collection_state_get() : blender::ed::outliner
- tree_element_master_collection_activate() : blender::ed::outliner
- tree_element_master_collection_state_get() : blender::ed::outliner
- tree_element_material_activate() : blender::ed::outliner
- tree_element_modifier_activate() : blender::ed::outliner
- tree_element_modifier_state_get() : blender::ed::outliner
- tree_element_object_activate() : blender::ed::outliner
- tree_element_object_state_get() : blender::ed::outliner
- tree_element_pose_state_get() : blender::ed::outliner
- tree_element_posechannel_activate() : blender::ed::outliner
- tree_element_posechannel_state_get() : blender::ed::outliner
- tree_element_psys_activate() : blender::ed::outliner
- tree_element_sequence_activate() : blender::ed::outliner
- tree_element_sequence_dup_activate() : blender::ed::outliner
- tree_element_sequence_dup_state_get() : blender::ed::outliner
- tree_element_sequence_state_get() : blender::ed::outliner
- tree_element_show_hierarchy() : blender::ed::outliner
- tree_element_text_activate() : blender::ed::outliner
- tree_element_to_path() : blender::ed::outliner
- tree_element_type_active_set() : blender::ed::outliner
- tree_element_type_active_state_get() : blender::ed::outliner
- tree_element_viewlayer_activate() : blender::ed::outliner
- tree_element_viewlayer_state_get() : blender::ed::outliner
- tree_element_world_activate() : blender::ed::outliner
- tree_is_empty() : blender::bke::pbvh
- TreeElementInsertType : blender::ed::outliner
- TreeItemSelectAction : blender::ed::outliner
- TREENODE_COMMON_METHODS_FORWARD_IMPL() : blender::bke::greasepencil
- TreeNodePair : blender::bke
- treesort_alpha() : blender::ed::outliner
- treesort_alpha_ob() : blender::ed::outliner
- treesort_child_not_in_collection() : blender::ed::outliner
- TreeTraversalAction : blender::ed::outliner
- TreeTraversalFunc : blender::ed::outliner
- TreeViewOrItem : blender::ui
- tri_to_cell_bounds() : blender::geometry
- triangle_obtuse() : Freestyle
- triangulate() : blender::ed::sculpt_paint::dyntopo
- triangulate_mesh_selection() : blender::nodes::node_geo_triangulate_cc
- TriangulateDLT() : libmv
- trim_attribute_linear() : blender::geometry
- trim_bezier_curves() : blender::geometry
- trim_catmull_rom_curves() : blender::geometry
- trim_curve_segments() : blender::ed::greasepencil::trim
- trim_curves() : blender::geometry, blender::nodes::node_geo_curve_trim_cc
- trim_end_points() : blender::ed::sculpt_paint::greasepencil
- trim_evaluated_curves() : blender::geometry
- trim_polygonal_curves() : blender::geometry
- trim_sample_length() : blender::geometry
- trim_stroke_ends() : blender::ed::sculpt_paint::greasepencil
- tris_count_from_number_of_loops() : blender::draw
- TRIVIAL_DEFAULT_INT_HASH() : blender
- true_value() : blender::nodes::node_geo_tool_selection_cc
- trunc_ptr() : blender::meshintersect
- try_adapt_data_type() : blender::bke
- try_add_item_via_any_extend_socket() : blender::nodes::socket_items
- try_add_item_via_extend_socket() : blender::nodes::socket_items
- try_add_shared_field_attribute() : blender::bke
- try_add_side_effect_node() : blender
- try_capture_field_on_geometry() : blender::bke
- try_capture_fields_on_geometry() : blender::bke
- try_convert_single_object() : blender::ed::curves::convert_to_particle_system
- try_delete_bake() : blender::ed::object::bake_simulation
- try_detect_field_domain() : blender::bke
- try_direct_evaluate_point_data() : blender::bke
- try_dispatch_float_math_fl3_fl3_fl3_to_fl3() : blender::nodes
- try_dispatch_float_math_fl3_fl3_fl_to_fl3() : blender::nodes
- try_dispatch_float_math_fl3_fl3_to_fl() : blender::nodes
- try_dispatch_float_math_fl3_fl3_to_fl3() : blender::nodes
- try_dispatch_float_math_fl3_fl_to_fl3() : blender::nodes
- try_dispatch_float_math_fl3_to_fl() : blender::nodes
- try_dispatch_float_math_fl3_to_fl3() : blender::nodes
- try_dispatch_float_math_fl_fl_fl_to_fl() : blender::nodes
- try_dispatch_float_math_fl_fl_to_fl() : blender::nodes
- try_dispatch_float_math_fl_to_fl() : blender::nodes
- try_enforce_limit() : blender::memory_cache
- try_find_baked_data() : blender
- try_get_bounded_span() : blender::bits
- try_get_constant_value() : blender::io::grease_pencil
- try_get_field_direct_attribute_id() : blender::bke
- try_get_supported_socket_type() : blender::bke::node_interface::socket_types
- try_load_curves() : blender::bke::bake
- try_load_curves_geometry() : blender::bke::bake
- try_load_grease_pencil() : blender::bke::bake
- try_load_instances() : blender::bke::bake
- try_load_mesh() : blender::bke::bake
- try_load_pointcloud() : blender::bke::bake
- try_merge_flap_edge_data_before_dissolve() : blender::bke::pbvh
- try_remove_mask_mesh() : blender::ed::sculpt_paint::mask
- try_removing_sharp_attribute() : blender::nodes::node_geo_set_shade_smooth_cc
- try_sharing_point_data() : blender::bke
- try_tag_verts_no_face_none() : blender::bke
- tselem_draw_icon() : blender::ed::outliner
- tShape : gjkepa2_impl
- TurnPolicy : blender::ed::image_trace
- tutte() : slim
- twist_data_init_bmesh() : blender::ed::sculpt_paint::boundary
- twist_data_init_grids() : blender::ed::sculpt_paint::boundary
- twist_data_init_mesh() : blender::ed::sculpt_paint::boundary
- two_xy_from_rect() : blender::ed::space_node
- two_xy_to_rect() : blender::ed::space_node
- TwoRealisticCameras() : libmv
- Type : blender::bke::pbvh, blender::draw::command, blender::ed::sculpt_paint::undo, blender::gpu::shader
- type_find_from_idname() : blender::ed::asset::shelf
- type_from_string() : blender::io::ply
- type_get_factory() : blender::deg
- type_of_conversion_float() : blender::gpu
- type_of_conversion_half() : blender::gpu
- type_of_conversion_int() : blender::gpu
- type_of_conversion_r10g10b10a2() : blender::gpu
- type_of_conversion_r11g11b10() : blender::gpu
- type_of_conversion_ubyte() : blender::gpu
- type_of_conversion_uint() : blender::gpu
- type_poll_for_non_popup() : blender::ed::asset::shelf
- type_poll_for_popup() : blender::ed::asset::shelf
- type_poll_no_spacetype_check() : blender::ed::asset::shelf
- type_popup_unlink() : blender::ed::asset::shelf
- type_register() : blender::ed::asset::shelf
- type_unlink() : blender::ed::asset::shelf
- type_unregister() : blender::ed::asset::shelf
- types_register() : blender::ed::asset::shelf
- types_supported_as_filter_flags() : blender::ed::asset