Blender
V4.3
Here is a list of all namespace members with links to the namespace documentation for each member:
- u -
U :
gjkepa2_impl
U1 :
gjkepa2_impl
u_camera :
DeviceStrings
u_common :
DeviceStrings
u_curve_length :
DeviceStrings
u_curve_random :
DeviceStrings
u_curve_tangent_normal :
DeviceStrings
u_curve_thickness :
DeviceStrings
u_geom_dupli_generated :
DeviceStrings
u_geom_dupli_uv :
DeviceStrings
u_geom_name :
DeviceStrings
u_geom_numpolyvertices :
DeviceStrings
u_geom_polyvertices :
DeviceStrings
u_geom_trianglevertices :
DeviceStrings
u_geom_undisplaced :
DeviceStrings
u_hsl :
DeviceStrings
u_hsv :
DeviceStrings
u_is_curve :
DeviceStrings
u_is_point :
DeviceStrings
u_is_smooth :
DeviceStrings
u_material_index :
DeviceStrings
u_ndc :
DeviceStrings
u_normal_map_normal :
DeviceStrings
u_object :
DeviceStrings
u_object_alpha :
DeviceStrings
u_object_color :
DeviceStrings
u_object_index :
DeviceStrings
u_object_is_light :
DeviceStrings
u_object_location :
DeviceStrings
u_object_random :
DeviceStrings
u_particle_age :
DeviceStrings
u_particle_angular_velocity :
DeviceStrings
u_particle_index :
DeviceStrings
u_particle_lifetime :
DeviceStrings
u_particle_location :
DeviceStrings
u_particle_random :
DeviceStrings
u_particle_rotation :
DeviceStrings
u_particle_size :
DeviceStrings
u_particle_velocity :
DeviceStrings
u_path_diffuse_depth :
DeviceStrings
u_path_glossy_depth :
DeviceStrings
u_path_ray_depth :
DeviceStrings
u_path_ray_length :
DeviceStrings
u_path_transmission_depth :
DeviceStrings
u_path_transparent_depth :
DeviceStrings
u_point_position :
DeviceStrings
u_point_radius :
DeviceStrings
u_point_random :
DeviceStrings
u_raster :
DeviceStrings
u_screen :
DeviceStrings
u_shader :
DeviceStrings
u_srgb :
DeviceStrings
u_world :
DeviceStrings
u_xyy :
DeviceStrings
u_xyz :
DeviceStrings
ubyte :
libmv
UCHAR :
blender::io::ply
uchar3 :
blender
uchar4 :
blender
UDIM_END_TILE :
blender::io::usd
UDIM_PATTERN :
blender::io::usd
UDIM_PATTERN2 :
blender::io::usd
UDIM_START_TILE :
blender::io::usd
UI16 :
blender::gpu
UI32 :
blender::gpu
UI8 :
blender::gpu
ui_compatible_sockets() :
blender::ed::space_node
ui_node_draw_input() :
blender::ed::space_node
ui_node_draw_node() :
blender::ed::space_node
ui_node_draw_panel() :
blender::ed::space_node
ui_node_item_name_compare() :
blender::ed::space_node
ui_node_item_special_poll() :
blender::ed::space_node
ui_node_link() :
blender::ed::space_node
ui_node_link_items() :
blender::ed::space_node
ui_node_menu_column() :
blender::ed::space_node
ui_node_sock_name() :
blender::ed::space_node
UI_OT_eyedropper_bone() :
blender::ui
UI_OT_eyedropper_colorramp() :
blender::ui
UI_OT_eyedropper_colorramp_point() :
blender::ui
ui_point_hit_size_px :
blender::ed::greasepencil
ui_point_max_hit_size_px :
blender::ed::greasepencil
ui_primary_point_draw_size_px :
blender::ed::greasepencil
ui_secondary_point_draw_size_px :
blender::ed::greasepencil
ui_template_modifier_asset_menu_items() :
blender::ed::object
ui_template_node_asset_menu_items() :
blender::ed::space_node
ui_template_node_link_menu() :
blender::ed::space_node
ui_template_node_operator_asset_menu_items() :
blender::ed::geometry
ui_template_node_operator_asset_root_items() :
blender::ed::geometry
ui_tertiary_point_draw_size_px :
blender::ed::greasepencil
UidGeneratorFn :
blender::bke::node_interface::item_types
UINT :
blender::io::ply
uint :
libmv::euclidean_resection
UInt128 :
blender::fixed_width_int
UInt128_16 :
blender::fixed_width_int
UInt128_32 :
blender::fixed_width_int
UInt128_64 :
blender::fixed_width_int
UInt128_8 :
blender::fixed_width_int
uint2 :
blender
UInt256 :
blender::fixed_width_int
UInt256_16 :
blender::fixed_width_int
UInt256_32 :
blender::fixed_width_int
UInt256_64 :
blender::fixed_width_int
UInt256_8 :
blender::fixed_width_int
uint3 :
blender
uint32_t_to_float() :
blender::gpu
UInt32Grid :
openvdb::OPENVDB_VERSION_NAME
UInt32Tree :
openvdb::OPENVDB_VERSION_NAME
uint4 :
blender
UInt64_16 :
blender::fixed_width_int
UInt64_32 :
blender::fixed_width_int
UInt64_8 :
blender::fixed_width_int
uint64_to_uint2() :
blender::eevee
uint_as_float() :
mikk
uint_to_float_01() :
blender::noise
unassign_action() :
blender::animrig::nla
,
blender::animrig
unassigned_assets_draw() :
blender::ed::object
unassigned_local_poll() :
blender::ed::geometry
,
blender::ed::object
undo_push() :
blender::ed::sculpt_paint::expand
undo_region_tiles() :
blender::ed::sculpt_paint::paint::image
undosys_type_register() :
blender::ed::curves
UniformDataBuf :
blender::eevee
uninitialized_convert_n() :
blender
uninitialized_copy_n() :
blender
uninitialized_fill_n() :
blender
uninitialized_move_n() :
blender
uninitialized_relocate_n() :
blender
union_index_mask_segments() :
blender::index_mask
unique_check_func() :
blender
unique_identifier_check() :
blender::bke
unique_num() :
blender::nodes::node_geo_input_mesh_face_neighbors_cc
unique_socket_template_identifier() :
blender::bke
unique_socket_template_identifier_check() :
blender::bke
UnknownChangesetID :
blender::bke::image::partial_update
unlimited_radius :
blender
unlink_action_fn() :
blender::ed::outliner
unlink_collection_fn() :
blender::ed::outliner
unlink_material_fn() :
blender::ed::outliner
unlink_object_fn() :
blender::ed::outliner
unlink_texture_fn() :
blender::ed::outliner
unlink_world_fn() :
blender::ed::outliner
unlinkact_animdata_fn() :
blender::ed::outliner
UnnormalizedKernel :
libmv::panography::kernel
unpack_bake_to_disk() :
blender::bke::bake
unpack_geometry_nodes_bake() :
blender::bke::bake
unpack_index() :
mikk
unpack_nano_color() :
blender::io::grease_pencil
unpack_single_bake_exec() :
blender::ed::object::bake_simulation
unpack_single_bake_invoke() :
blender::ed::object::bake_simulation
UnpackGeometryNodesBakeResult :
blender::bke::bake
unpadded_item_height() :
blender::ui
unquote_() :
blender::bke::cryptomatte::manifest
unregister_graph() :
blender::deg
unroll() :
blender
unroll_impl() :
blender
UNSET_ENTRY :
mikk
unsupported_texture_options :
blender::io::obj
unused_message_gen() :
blender::ed::outliner
unused_message_popup_width_compute() :
blender::ed::outliner
unused_word :
blender::string_search
unwrap() :
blender::bke::image::partial_update
,
blender::gpu
update_active_geometry_nodes_viewer() :
blender::ed::viewer_path
update_active_shelf() :
blender::ed::asset::shelf
update_affected_nodes() :
blender::ed::sculpt_paint::gesture
update_affected_nodes_by_clip_planes() :
blender::ed::sculpt_paint::gesture
update_affected_nodes_by_line_plane() :
blender::ed::sculpt_paint::gesture
update_after_node_change() :
blender::nodes::socket_items::ops
update_anonymous_attribute_relations() :
blender::bke::anonymous_attribute_inferencing
update_autoflags_fcurve_direct() :
blender::animrig
update_bakes_from_node_group() :
blender
update_bindings() :
blender::gpu::GLVertArray
update_bounds() :
blender::bke::pbvh
update_bounds_bmesh() :
blender::bke::pbvh
update_bounds_grids() :
blender::bke::pbvh
update_bounds_mesh() :
blender::bke::pbvh
update_cache_invariants() :
blender::ed::sculpt_paint::vwpaint
update_cache_variants() :
blender::ed::sculpt_paint::vwpaint
update_corner_verts() :
blender::geometry
update_curve_mask() :
blender::ed::sculpt_paint
update_curve_plane_normal_cache() :
blender::bke::greasepencil
update_dangling_reroute_nodes() :
blender::bke::node_tree_runtime
update_depsgraph() :
blender
update_direct_frames_childrens() :
blender::bke::node_tree_runtime
update_directly_linked_links_and_sockets() :
blender::bke::node_tree_runtime
update_edge_indices_in_face_loops() :
blender::bke::calc_edges
update_elimination_mask_based_on_density_factors() :
blender::nodes::node_geo_distribute_points_on_faces_cc
update_elimination_mask_for_close_points() :
blender::nodes::node_geo_distribute_points_on_faces_cc
update_field_inferencing() :
blender::bke::node_field_inferencing
update_first_occurrence() :
blender
update_for_vert() :
blender::ed::sculpt_paint::expand
update_from_converter() :
blender::bke::subdiv
update_from_mesh() :
blender::bke::subdiv
update_geom_primitives() :
blender::bke::pbvh::pixels
update_group_output_node() :
blender::bke::node_tree_runtime
update_handle_types_for_movement() :
blender::nodes::node_geo_set_curve_handles_cc
update_hole_rotate() :
blender::geometry
update_id_properties_from_node_group() :
blender
update_index() :
blender::ed::asset::index
,
blender::ed::file::indexer
update_input_properties_from_node_tree() :
blender::nodes
update_internal_link_inputs() :
blender::bke::node_tree_runtime
update_link_vector() :
blender::bke::node_tree_runtime
update_logically_linked_sockets() :
blender::bke::node_tree_runtime
update_mask_bmesh() :
blender::bke::pbvh
,
blender::ed::sculpt_paint::expand
update_mask_grids() :
blender::bke::pbvh
,
blender::ed::sculpt_paint::expand
update_mask_mesh() :
blender::bke::pbvh
,
blender::ed::sculpt_paint::mask
update_max_face_falloff_factor() :
blender::ed::sculpt_paint::expand
update_max_vert_falloff_value() :
blender::ed::sculpt_paint::expand
update_modal_transform() :
blender::ed::sculpt_paint
update_multi_input_indices_for_removed_links() :
blender::ed::space_node
update_needed_flag() :
blender::ed::space_node
update_nested_node_refs_after_moving_nodes_into_group() :
blender::ed::space_node
update_nested_node_refs_after_ungroup() :
blender::ed::space_node
update_node_bounds_bmesh() :
blender::bke::pbvh
update_node_bounds_grids() :
blender::bke::pbvh
update_node_bounds_mesh() :
blender::bke::pbvh
update_node_declaration_and_sockets() :
blender::nodes
update_node_vector() :
blender::bke::node_tree_runtime
update_node_visibility_from_face_changes() :
blender::ed::sculpt_paint::hide
update_nodes_by_type() :
blender::bke::node_tree_runtime
update_normals() :
blender::bke::pbvh
,
blender::ed::sculpt_paint::trim
update_normals_from_eval() :
blender::bke::pbvh
update_normals_mesh() :
blender::bke::pbvh
update_output_file() :
blender::nodes::node_composite_file_output_cc
update_output_properties_from_node_tree() :
blender::nodes
update_panels() :
blender::bke::node_tree_runtime
update_panels_from_node_group() :
blender
update_pixels() :
blender::bke::pbvh::pixels
update_points_selection() :
blender::ed::sculpt_paint::select_grow
update_root_frames() :
blender::bke::node_tree_runtime
update_sampled_curve() :
blender::ed::sculpt_paint
update_sculpt_normal() :
blender::ed::sculpt_paint
update_set_ids() :
blender::bke::compare_meshes
update_set_ids_with_id_maps() :
blender::bke::compare_meshes
update_set_sizes() :
blender::bke::compare_meshes
update_shape_keys() :
blender::ed::sculpt_paint
update_shapekeys() :
blender::ed::sculpt_paint::undo
update_socket_declarations() :
blender::bke
update_socket_states() :
blender::bke::node_field_inferencing
update_socket_vectors_and_owner_node() :
blender::bke::node_tree_runtime
update_sockets_by_identifier() :
blender::bke::node_tree_runtime
update_toposort() :
blender::bke::node_tree_runtime
update_tree_gizmo_propagation() :
blender::nodes::gizmos
update_triangle_cache() :
blender::bke::greasepencil
update_typeinfo() :
blender::bke
update_undo_state() :
blender::ed::sculpt_paint::hide
update_unselected_edges() :
blender::geometry
update_view2d_tot_rect() :
blender::ed::spreadsheet
update_visibility() :
blender::bke::pbvh
update_visibility_bmesh() :
blender::bke::pbvh
update_visibility_faces() :
blender::bke::pbvh
update_visibility_grids() :
blender::bke::pbvh
update_visible_columns() :
blender::ed::spreadsheet
update_weights_and_closest_rotations() :
slim
update_zone_border_links() :
blender::bke
update_zone_depths() :
blender::bke
update_zone_per_node() :
blender::bke
UpdateActiveGeometryNodesViewerResult :
blender::ed::viewer_path
UpdateType :
blender::ed::sculpt_paint
Upper() :
KDL
UPPER_LEFT_CORNER_INDEX :
blender::compositor
UPPER_RIGHT_CORNER_INDEX :
blender::compositor
upsample() :
blender::compositor
USD_ARCHIVE_FAIL :
blender::io::usd
USD_ATTR_IMPORT_ALL :
blender::io::usd
USD_ATTR_IMPORT_NONE :
blender::io::usd
USD_ATTR_IMPORT_USER :
blender::io::usd
USD_CacheReader_free() :
blender::io::usd
USD_create_handle() :
blender::io::usd
usd_curves_test_filename :
blender::io::usd
USD_export() :
blender::io::usd
usd_file_handler_add() :
blender::ed::io
USD_find_hook_name() :
blender::io::usd
USD_free_handle() :
blender::io::usd
USD_get_transform() :
blender::io::usd
USD_get_version() :
blender::io::usd
USD_import() :
blender::io::usd
USD_mesh_topology_changed() :
blender::io::usd
USD_MTL_NAME_COLLISION_MAKE_UNIQUE :
blender::io::usd
USD_MTL_NAME_COLLISION_REFERENCE_EXISTING :
blender::io::usd
USD_MTL_PURPOSE_ALL :
blender::io::usd
USD_MTL_PURPOSE_FULL :
blender::io::usd
USD_MTL_PURPOSE_PREVIEW :
blender::io::usd
USD_NO_ERROR :
blender::io::usd
USD_path_abs() :
blender::io::usd
USD_read_geometry() :
blender::io::usd
USD_register_hook() :
blender::io::usd
USD_SUBDIV_BEST_MATCH :
blender::io::usd
USD_SUBDIV_IGNORE :
blender::io::usd
USD_SUBDIV_TESSELLATE :
blender::io::usd
USD_TEX_EXPORT_KEEP :
blender::io::usd
USD_TEX_EXPORT_NEW_PATH :
blender::io::usd
USD_TEX_EXPORT_PRESERVE :
blender::io::usd
USD_TEX_IMPORT_COPY :
blender::io::usd
USD_TEX_IMPORT_NONE :
blender::io::usd
USD_TEX_IMPORT_PACK :
blender::io::usd
USD_TEX_NAME_COLLISION_OVERWRITE :
blender::io::usd
USD_TEX_NAME_COLLISION_USE_EXISTING :
blender::io::usd
USD_TEXTURE_SIZE_1024 :
blender::io::usd
USD_TEXTURE_SIZE_2048 :
blender::io::usd
USD_TEXTURE_SIZE_256 :
blender::io::usd
USD_TEXTURE_SIZE_4096 :
blender::io::usd
USD_TEXTURE_SIZE_512 :
blender::io::usd
USD_TEXTURE_SIZE_CUSTOM :
blender::io::usd
USD_TEXTURE_SIZE_KEEP :
blender::io::usd
USD_unregister_hook() :
blender::io::usd
USD_XFORM_OP_MAT :
blender::io::usd
USD_XFORM_OP_TOS :
blender::io::usd
USD_XFORM_OP_TRS :
blender::io::usd
USDHookList :
blender::io::usd
UsdPathSet :
blender::io::usd
UsdPreviewSurface() :
usdtokens
UsdPrimvarReader_float2() :
usdtokens
UsdTransform2d() :
usdtokens
UsdUVTexture() :
usdtokens
usdz_export_test_filename :
blender::io::usd
use_add_density_mode() :
blender::ed::sculpt_paint
use_all_vertices_if_no_faces() :
blender::io::obj
use_debug_randomization() :
blender::geometry
use_enabled_catalogs_from_prefs() :
blender::ed::asset::shelf
use_multires_mesh() :
blender::ed::sculpt_paint::undo
use_multires_undo() :
blender::ed::sculpt_paint::undo
use_normal() :
blender::ed::sculpt_paint::vwpaint
use_row_filters() :
blender::ed::spreadsheet
use_selection_filter() :
blender::ed::spreadsheet
use_single_thread() :
blender::threading
use_start_point_special_case() :
blender::nodes::node_geo_curve_topology_points_of_curve_cc
use_translate() :
blender::nodes::node_geo_transform_geometry_cc
USE_WATERTIGHT_CHECK :
blender::bke::pbvh::pixels
user_library_to_library_ref() :
blender::ed::sculpt_paint
userProperties() :
blender::io::usd::usdtokens
USHORT :
blender::io::ply
ushort2 :
blender
ushort3 :
blender
ushort4 :
blender
util_image_downscale_pixels() :
CCL_NAMESPACE_BEGIN
util_image_downscale_sample() :
CCL_NAMESPACE_BEGIN
util_image_read() :
CCL_NAMESPACE_BEGIN
UUID_AGENT_47 :
blender::asset_system::tests
UUID_ANOTHER_RUZENA :
blender::asset_system::tests
UUID_ID_WITHOUT_PATH :
blender::asset_system::tests
UUID_POSES_ELLIE :
blender::asset_system::tests
UUID_POSES_ELLIE_BACKSLASHES :
blender::asset_system::tests
UUID_POSES_ELLIE_TRAILING_SLASH :
blender::asset_system::tests
UUID_POSES_ELLIE_WHITESPACE :
blender::asset_system::tests
UUID_POSES_RUZENA :
blender::asset_system::tests
UUID_POSES_RUZENA_FACE :
blender::asset_system::tests
UUID_POSES_RUZENA_HAND :
blender::asset_system::tests
UUID_WITHOUT_SIMPLENAME :
blender::asset_system::tests
uv_edge_append_to_uv_vertices() :
blender::bke::pbvh::uv_islands
uv_find_pin_index() :
blender::geometry
uv_from_jitter_v2() :
blender::draw
uv_parametrizer_aspect_ratio() :
blender::geometry
uv_parametrizer_average() :
blender::geometry
uv_parametrizer_construct_end() :
blender::geometry
uv_parametrizer_edge_set_seam() :
blender::geometry
uv_parametrizer_face_add() :
blender::geometry
uv_parametrizer_flush() :
blender::geometry
uv_parametrizer_flush_restore() :
blender::geometry
uv_parametrizer_is_slim() :
blender::geometry
uv_parametrizer_lscm_begin() :
blender::geometry
uv_parametrizer_lscm_end() :
blender::geometry
uv_parametrizer_lscm_solve() :
blender::geometry
uv_parametrizer_pack() :
blender::geometry
uv_parametrizer_scale_x() :
blender::geometry
uv_parametrizer_slim_live_begin() :
blender::geometry
uv_parametrizer_slim_live_end() :
blender::geometry
uv_parametrizer_slim_live_solve_iteration() :
blender::geometry
uv_parametrizer_slim_solve() :
blender::geometry
uv_parametrizer_slim_stretch_iteration() :
blender::geometry
uv_parametrizer_stretch_begin() :
blender::geometry
uv_parametrizer_stretch_blend() :
blender::geometry
uv_parametrizer_stretch_end() :
blender::geometry
uv_parametrizer_stretch_iter() :
blender::geometry
uv_prepare_pin_index() :
blender::geometry
uv_primitive_append_to_uv_edges() :
blender::bke::pbvh::uv_islands
uv_primitive_append_to_uv_vertices() :
blender::bke::pbvh::uv_islands
uv_texture() :
usdtokens
uv_to_cell() :
blender::geometry
uv_vertex_init_flags() :
blender::bke::pbvh::uv_islands
UVMap() :
usdtokens
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