Blender
V4.3
Here is a list of all namespace members with links to the namespace documentation for each member:
- v -
v2_to_short_angle() :
blender::draw
V2Add() :
Freestyle
V2AddII() :
Freestyle
V2DistanceBetween2Points() :
Freestyle
V2Dot() :
Freestyle
V2Length() :
Freestyle
V2Negate() :
Freestyle
V2Normalize() :
Freestyle
V2Scale() :
Freestyle
V2ScaleIII() :
Freestyle
V2SquaredLength() :
Freestyle
V2SubII() :
Freestyle
validate_data_format() :
blender::gpu
validate_drawing_vertex_groups() :
blender::bke::greasepencil
validate_value() :
blender::ed::curves
ValidateElemFunc :
blender::compositor::tests
VALLEY :
Freestyle::Nature
value_initialize_cb() :
blender::cpp_type_util
value_initialize_indices_cb() :
blender::cpp_type_util
value_inputs_start :
blender::nodes::node_geo_index_switch_cc
value_string() :
blender::ed::spreadsheet
values_different() :
blender::bke::compare_meshes
ValueUsage :
blender::fn::lazy_function
van_vliet_gaussian_blur() :
blender::realtime_compositor
varname() :
usdtokens
varray_for_deform_verts() :
blender::bke
varray_for_mutable_deform_verts() :
blender::bke
vbo_bind() :
blender::gpu
vbo_from_vector() :
blender::draw::overlay
VCLASS_CAMERA_DIST :
blender::draw::overlay
VCLASS_CAMERA_FRAME :
blender::draw::overlay
VCLASS_CAMERA_VOLUME :
blender::draw::overlay
VCLASS_EMPTY_AXES :
blender::draw::overlay
VCLASS_EMPTY_AXES_NAME :
blender::draw::overlay
VCLASS_EMPTY_AXES_SHADOW :
blender::draw::overlay
VCLASS_EMPTY_SCALED :
blender::draw::overlay
VCLASS_EMPTY_SIZE :
blender::draw::overlay
VCLASS_LIGHT_AREA_SHAPE :
blender::draw::overlay
VCLASS_LIGHT_DIST :
blender::draw::overlay
VCLASS_LIGHT_SPOT_BLEND :
blender::draw::overlay
VCLASS_LIGHT_SPOT_CONE :
blender::draw::overlay
VCLASS_LIGHT_SPOT_SHAPE :
blender::draw::overlay
VCLASS_NONE :
blender::draw::overlay
VCLASS_SCREENALIGNED :
blender::draw::overlay
VCLASS_SCREENSPACE :
blender::draw::overlay
VDATA :
blender::ed::sculpt_paint::dyntopo
Vec :
libmv
Vec10 :
libmv
Vec11 :
libmv
Vec12 :
libmv
Vec13 :
libmv
Vec14 :
libmv
Vec15 :
libmv
Vec16 :
libmv
Vec17 :
libmv
Vec18 :
libmv
Vec19 :
libmv
Vec2 :
libmv
Vec20 :
libmv
Vec2d :
Freestyle::Geometry
Vec2DTree :
openvdb::OPENVDB_VERSION_NAME
Vec2f :
Freestyle::Geometry
,
libmv
Vec2fGrid :
openvdb::OPENVDB_VERSION_NAME
Vec2i :
Freestyle::Geometry
,
libmv
Vec2IGrid :
openvdb::OPENVDB_VERSION_NAME
Vec2ITree :
openvdb::OPENVDB_VERSION_NAME
Vec2r :
Freestyle::Geometry
Vec2SGrid :
openvdb::OPENVDB_VERSION_NAME
Vec2STree :
openvdb::OPENVDB_VERSION_NAME
Vec2u :
Freestyle::Geometry
,
libmv
Vec3 :
libmv
Vec3d :
Freestyle::Geometry
Vec3DGrid :
openvdb::OPENVDB_VERSION_NAME
Vec3dGrid :
openvdb::OPENVDB_VERSION_NAME
Vec3DTree :
openvdb::OPENVDB_VERSION_NAME
Vec3dTree :
openvdb::OPENVDB_VERSION_NAME
Vec3f :
Freestyle::Geometry
,
libmv
Vec3fGrid :
openvdb::OPENVDB_VERSION_NAME
Vec3fTree :
openvdb::OPENVDB_VERSION_NAME
Vec3i :
Freestyle::Geometry
,
libmv
Vec3IGrid :
openvdb::OPENVDB_VERSION_NAME
Vec3ITree :
openvdb::OPENVDB_VERSION_NAME
Vec3r :
Freestyle::Geometry
Vec3SGrid :
openvdb::OPENVDB_VERSION_NAME
Vec3STree :
openvdb::OPENVDB_VERSION_NAME
Vec3u :
Freestyle::Geometry
Vec4 :
libmv
Vec4f :
libmv
Vec4fGrid :
openvdb::OPENVDB_VERSION_NAME
Vec4fTree :
openvdb::OPENVDB_VERSION_NAME
Vec4i :
libmv
Vec4SGrid :
openvdb::OPENVDB_VERSION_NAME
Vec4STree :
openvdb::OPENVDB_VERSION_NAME
Vec5 :
libmv
Vec6 :
libmv
Vec7 :
libmv
Vec8 :
libmv
Vec9 :
libmv
Vecf :
libmv
vector :
libmv
Vector2 :
Freestyle
vector_hash() :
blender::math
vector_print_stats() :
blender::internal
VectorGrid :
openvdb::OPENVDB_VERSION_NAME
VectorTree :
openvdb::OPENVDB_VERSION_NAME
Vecu :
libmv
VecXi :
libmv
velocity_atomic_max_value() :
blender::compositor
VelocityGeometryBuf :
blender::eevee
VelocityIndexBuf :
blender::eevee
VelocityObjectBuf :
blender::eevee
verify_active_keyingset() :
blender::ed::outliner
verify_attributes_compatible() :
blender::bke::compare_meshes
vert_all_faces_visible_get() :
blender::ed::sculpt_paint::hide
vert_disjoint_set_to_islands() :
blender::ed::sculpt_paint::islands
vert_face_set_get() :
blender::ed::sculpt_paint::face_set
vert_falloff_is_enabled() :
blender::ed::sculpt_paint::expand
vert_has_face_set() :
blender::ed::sculpt_paint::face_set
vert_has_unique_face_set() :
blender::ed::sculpt_paint::face_set
vert_hide_update() :
blender::ed::sculpt_paint::hide
vert_id_get() :
blender::ed::sculpt_paint::islands
vert_in_face_adjacent_to_edge() :
blender::bke::pbvh
vert_indices_from_edges() :
blender::nodes::node_geo_extrude_mesh_cc
vert_inside_brush_radius() :
blender::ed::sculpt_paint::pose
vert_is_boundary() :
blender::ed::sculpt_paint::boundary
vert_len_calc() :
blender::draw
vert_neighbors_get_bmesh() :
blender::ed::sculpt_paint
vert_neighbors_get_interior_bmesh() :
blender::ed::sculpt_paint
vert_neighbors_get_mesh() :
blender::ed::sculpt_paint
vert_normals_cache_eval() :
blender::bke::pbvh
vert_normals_cache_eval_for_write() :
blender::bke::pbvh
vert_normals_eval() :
blender::bke::pbvh
vert_normals_eval_from_eval() :
blender::bke::pbvh
vert_positions_eval() :
blender::bke::pbvh
vert_positions_eval_for_write() :
blender::bke::pbvh
vert_positions_eval_from_eval() :
blender::bke::pbvh
vert_positions_for_grab_active_get() :
blender::ed::sculpt_paint
vert_selection_from_edge() :
blender::geometry
vert_selection_from_face() :
blender::geometry
vert_to_face_falloff() :
blender::ed::sculpt_paint::expand
vert_to_face_falloff_grids() :
blender::ed::sculpt_paint::expand
vert_to_face_falloff_mesh() :
blender::ed::sculpt_paint::expand
vert_tris_from_corner_tris() :
blender::bke::mesh
vertbuf_alloc() :
blender::draw
vertbuf_bind_gpu() :
blender::draw
vertbuf_data_extract_direct() :
blender::draw
vertbuf_device_alloc() :
blender::draw
vertbuf_update_data() :
blender::draw
vertbuf_wrap_device_handle() :
blender::draw
vertex_buffer_fetch_mode() :
blender::gpu::tests
VERTEX_COPY :
blender::eevee
vertex_group_add_exec() :
blender::ed::object
vertex_group_assign_exec() :
blender::ed::object
vertex_group_assign_new_exec() :
blender::ed::object
vertex_group_clean_exec() :
blender::ed::object
vertex_group_copy_exec() :
blender::ed::object
vertex_group_copy_to_selected_exec() :
blender::ed::object
vertex_group_deselect_exec() :
blender::ed::object
vertex_group_invert_exec() :
blender::ed::object
vertex_group_levels_exec() :
blender::ed::object
vertex_group_limit_total_exec() :
blender::ed::object
vertex_group_lock_exec() :
blender::ed::object
vertex_group_lock_get_description() :
blender::ed::object
vertex_group_mesh_vert_poll() :
blender::ed::object
vertex_group_mirror_exec() :
blender::ed::object
vertex_group_normalize_all_exec() :
blender::ed::greasepencil
,
blender::ed::object
vertex_group_normalize_exec() :
blender::ed::greasepencil
,
blender::ed::object
vertex_group_poll() :
blender::ed::object
vertex_group_poll_edit() :
blender::ed::object
vertex_group_poll_ex() :
blender::ed::object
vertex_group_quantize_exec() :
blender::ed::object
vertex_group_remove_exec() :
blender::ed::object
vertex_group_remove_from_exec() :
blender::ed::object
vertex_group_select_exec() :
blender::ed::object
vertex_group_smooth_exec() :
blender::ed::greasepencil
,
blender::ed::object
vertex_group_sort_exec() :
blender::ed::object
vertex_group_supported_poll() :
blender::ed::object
vertex_group_supported_poll_ex() :
blender::ed::object
vertex_group_use_vert_sel() :
blender::ed::object
vertex_group_vert_poll_ex() :
blender::ed::object
vertex_group_vert_select_mesh_poll() :
blender::ed::object
vertex_group_vert_select_poll() :
blender::ed::object
vertex_group_vert_select_unlocked_poll() :
blender::ed::object
vertex_interpolation_end() :
blender::bke::subdiv
vertex_interpolation_from_corner() :
blender::bke::subdiv
vertex_interpolation_init() :
blender::bke::subdiv
VERTEX_ITERATION_THRESHOLD :
blender::ed::sculpt_paint::hide
vertex_needs_dissolving() :
blender::nodes::node_geo_dual_mesh_cc
vertex_parent_set_exec() :
blender::ed::object
vertex_parent_set_poll() :
blender::ed::object
vertex_weight_copy_exec() :
blender::ed::object
vertex_weight_delete_exec() :
blender::ed::object
vertex_weight_normalize_active_vertex_exec() :
blender::ed::object
vertex_weight_paste_exec() :
blender::ed::object
vertex_weight_set_active_exec() :
blender::ed::object
VertexClass :
blender::draw::overlay
VertexColorMode :
blender::ed::greasepencil
vertexmode_toggle_exec() :
blender::ed::greasepencil
vertexmode_toggle_poll() :
blender::ed::greasepencil
VertexNature :
Freestyle::Nature
VertexType :
blender::nodes::node_geo_dual_mesh_cc
vertical_pass() :
blender::realtime_compositor
VerticalStack() :
libmv
vertname() :
blender::meshintersect
VertNumber :
blender::nodes::node_geo_input_mesh_edge_vertices_cc
VertPriority :
blender::nodes::node_geo_input_shortest_edge_paths_cc
VFLAG_EDGE_ACTIVE :
blender::draw
VFLAG_EDGE_FREESTYLE :
blender::draw
VFLAG_EDGE_SEAM :
blender::draw
VFLAG_EDGE_SELECTED :
blender::draw
VFLAG_EDGE_SHARP :
blender::draw
VFLAG_EDGE_UV_SELECT :
blender::draw
VFLAG_FACE_ACTIVE :
blender::draw
VFLAG_FACE_FREESTYLE :
blender::draw
VFLAG_FACE_SELECTED :
blender::draw
VFLAG_FACE_UV_ACTIVE :
blender::draw
VFLAG_FACE_UV_SELECT :
blender::draw
VFLAG_VERT_ACTIVE :
blender::draw
VFLAG_VERT_GPENCIL_BEZT_HANDLE :
blender::draw
VFLAG_VERT_SELECTED :
blender::draw
VFLAG_VERT_SELECTED_BEZT_HANDLE :
blender::draw
VFLAG_VERT_UV_PINNED :
blender::draw
VFLAG_VERT_UV_SELECT :
blender::draw
vgroup_array_copy() :
blender::ed::object
vgroup_assign_verts() :
blender::ed::object
vgroup_clean_subset() :
blender::ed::object
vgroup_copy_active_to_sel() :
blender::ed::object
vgroup_copy_active_to_sel_single() :
blender::ed::object
vgroup_data_clamp_range() :
blender::ed::object
vgroup_delete_active() :
blender::ed::object
vgroup_do_remap() :
blender::ed::object
vgroup_duplicate() :
blender::ed::object
vgroup_edit_lattice() :
blender::ed::object
vgroup_init_remap() :
blender::ed::object
VGROUP_INVERT :
blender::ed::object
vgroup_invert_subset() :
blender::ed::object
vgroup_itemf() :
blender::ed::object
vgroup_levels_subset() :
blender::ed::object
vgroup_limit_total_subset() :
blender::ed::object
VGROUP_LOCK :
blender::ed::object
vgroup_lock_actions :
blender::ed::object
vgroup_lock_all() :
blender::ed::object
vgroup_lock_mask :
blender::ed::object
VGROUP_MASK_ALL :
blender::ed::object
VGROUP_MASK_INVERT_UNSELECTED :
blender::ed::object
VGROUP_MASK_SELECTED :
blender::ed::object
VGROUP_MASK_UNSELECTED :
blender::ed::object
vgroup_mirror() :
blender::ed::object
vgroup_move_exec() :
blender::ed::object
vgroup_normalize() :
blender::ed::object
vgroup_normalize_active_vertex() :
blender::ed::object
vgroup_normalize_all() :
blender::ed::object
vgroup_nr_vert_add() :
blender::ed::object
vgroup_operator_subset_select_props() :
blender::ed::object
vgroup_panel_draw() :
blender
vgroup_parray_alloc() :
blender::ed::object
vgroup_parray_from_weight_array() :
blender::ed::object
vgroup_parray_mirror_assign() :
blender::ed::object
vgroup_parray_mirror_sync() :
blender::ed::object
vgroup_parray_remove_zero() :
blender::ed::object
vgroup_parray_to_weight_array() :
blender::ed::object
vgroup_quantize_subset() :
blender::ed::object
vgroup_remove_weight() :
blender::ed::object
vgroup_select_by_name() :
blender::ed::object
vgroup_select_verts() :
blender::ed::object
vgroup_selected_get() :
blender::ed::object
vgroup_selection_itemf_helper() :
blender::ed::object
vgroup_smooth_subset() :
blender::ed::object
vgroup_sort_bone_hierarchy() :
blender::ed::object
vgroup_sort_name() :
blender::ed::object
vgroup_sync_from_pose() :
blender::ed::object
VGROUP_TOGGLE :
blender::ed::object
VGROUP_UNLOCK :
blender::ed::object
vgroup_vert_active_mirror() :
blender::ed::object
vgroup_vert_add() :
blender::ed::object
vgroup_vert_remove() :
blender::ed::object
vgroup_vert_weight() :
blender::ed::object
view_active_object() :
blender::ed::spreadsheet
view_align_update() :
blender::ed::object
view_angle_limits_apply_falloff() :
blender::ed::sculpt_paint::vwpaint
view_angle_limits_init() :
blender::ed::sculpt_paint::vwpaint
view_layer__collection_set_flag_recursive_fn() :
blender::ed::outliner
view_layer__layer_collection_set_flag_recursive_fn() :
blender::ed::outliner
view_socket() :
blender::ed::space_node::viewer_linking
VIEW_VERTEX :
Freestyle::Nature
ViewEdgeComp() :
Freestyle
viewer_border_corner_to_backdrop() :
blender::ed::space_node
viewer_border_exec() :
blender::ed::space_node
viewer_path_elem_for_zone() :
blender::ed::viewer_path
viewer_path_for_geometry_node() :
blender::ed::viewer_path
VIEWMAP_EXTENSION() :
Freestyle::Config
VIEWMAP_MAGIC() :
Freestyle::Config
VIEWMAP_VERSION() :
Freestyle::Config
viewport_color_management_set() :
blender::draw::color_management
viewport_settings_apply() :
blender::draw::color_management
ViewScrollDirection :
blender::ui
virtual_node_socket_color :
blender::ed::space_node
virtual_node_socket_outline_color :
blender::ed::space_node
VisAction :
blender::ed::sculpt_paint::hide
VISIBILITY_COUNT_PER_BUFFER :
blender::gpu
visibility_filter_exec() :
blender::ed::sculpt_paint::hide
visibility_invert_exec() :
blender::ed::sculpt_paint::hide
VISIBILITY_RESULT_SIZE_IN_BYTES :
blender::gpu
VisibilityBuf :
blender::draw
VisibilityMode :
blender::ed::sculpt_paint::face_set
visit_active_library_catalogs_catalog_for_search_fn() :
blender::ed::sculpt_paint
visit_bones() :
blender::io::usd
visit_library_catalogs_catalog_for_search() :
blender::ed::sculpt_paint
visit_library_prop_catalogs_catalog_for_search_fn() :
blender::ed::sculpt_paint
VisitorFn :
blender::ed::outliner::tree_iterator
visual_transform_apply_exec() :
blender::ed::object
visualkey_can_use() :
blender::animrig
visualkey_get_values() :
blender::animrig
VISUALKEY_LOC :
blender::animrig
VISUALKEY_NONE :
blender::animrig
VISUALKEY_ROT :
blender::animrig
VISUALKEY_SCA :
blender::animrig
VK_ACCESS_WRITE_MASK :
blender::gpu::render_graph
vk_index_buffer_binding_build_commands() :
blender::gpu::render_graph
vk_index_buffer_binding_build_links() :
blender::gpu::render_graph
vk_pipeline_data_build_commands() :
blender::gpu::render_graph
vk_pipeline_data_copy() :
blender::gpu::render_graph
vk_pipeline_data_free() :
blender::gpu::render_graph
vk_vertex_buffer_bindings_build_commands() :
blender::gpu::render_graph
vk_vertex_buffer_bindings_build_links() :
blender::gpu::render_graph
VKImageViewArrayed :
blender::gpu
VKNodeType :
blender::gpu::render_graph
VKResourceType :
blender::gpu::render_graph
vma_allocation_flags() :
blender::gpu
vma_preferred_flags() :
blender::gpu
vma_required_flags() :
blender::gpu
volume_batch_cache_clear() :
blender::draw
volume_batch_cache_get() :
blender::draw
volume_batch_cache_init() :
blender::draw
volume_batch_cache_valid() :
blender::draw
volume_call() :
blender::eevee
volume_grid_cache_get() :
blender::draw
volume_grid_type_to_custom_data_type() :
blender::bke
volume_import_exec() :
blender::ed::object
volume_import_invoke() :
blender::ed::object
VOLUME_INTEGRATION :
blender::eevee
volume_object_grids_init() :
blender::draw
VOLUME_OCCUPANCY_CONVERT :
blender::eevee
VOLUME_RESOLVE :
blender::eevee
VOLUME_SCATTER :
blender::eevee
VOLUME_SCATTER_WITH_LIGHTS :
blender::eevee
volume_sub_pass() :
blender::draw
volume_sub_pass_implementation() :
blender::draw
volume_world_grids_init() :
blender::draw
VolumeProbeDataBuf :
blender::eevee
voronoi_distance() :
blender::noise
voronoi_distance_to_edge() :
blender::noise
voronoi_execution_hints :
blender::nodes::node_shader_tex_voronoi_cc
voronoi_f1() :
blender::noise
voronoi_f2() :
blender::noise
voronoi_n_sphere_radius() :
blender::noise
voronoi_position() :
blender::noise
voronoi_smooth_f1() :
blender::noise
voxel_remesh_exec() :
blender::ed::object
voxel_size_edit_cancel() :
blender::ed::object
voxel_size_edit_draw() :
blender::ed::object
voxel_size_edit_invoke() :
blender::ed::object
voxel_size_edit_modal() :
blender::ed::object
voxel_size_edit_poll() :
blender::ed::object
voxel_size_edit_update_header() :
blender::ed::object
voxel_size_parallel_lines_draw() :
blender::ed::object
VSIZE :
KDL
VStack() :
libmv
vtx_boundary_interpolation_from_subsurf() :
blender::bke::subdiv
VtxBoundaryInterpolation :
blender::bke::subdiv
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