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FreePOOMA
2.4.1
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Constant-function-engine objects provide a way to make a scalar behave like an array. More...
#include "Domain/SliceDomain.h"#include "Engine/Engine.h"#include "Layout/INode.h"#include "Layout/DomainLayout.h"#include "PETE/ErrorType.h"

Classes | |
| struct | ConstantFunction |
| ConstantFunction is just a tag class for the constant-function engine, which makes a scalar look like an Array. More... | |
| class | Engine< Dim, T, ConstantFunction > |
| Engine<Dim, T, ConstantFunction> is a specialization of Engine for ConstantFunction. More... | |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, Interval< Dim > > |
| NewEngine<Engine,SubDomain> More... | |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, Range< Dim > > |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, SliceInterval< Dim, SliceDim > > |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, SliceRange< Dim, SliceDim > > |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, Node< Domain > > |
| struct | NewEngine< Engine< Dim, T, ConstantFunction >, INode< Dim > > |
Constant-function-engine objects provide a way to make a scalar behave like an array.
1.7.6.1