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FreePOOMA
2.4.1
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UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment. More...
#include "Particles/PatchSwapLayout.h"#include "Partition/UniformMapper.h"#include "Partition/GridPartition.h"#include "Utilities/PAssert.h"#include "Pooma/Pooma.h"#include "Domain/Loc.h"#include <iosfwd>

Classes | |
| class | UniformLayout |
| UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &o, const UniformLayout &ul) |
UniformLayout is a very simple particle layout class that is used to determine where particles will be located in a parallel environment.
| std::ostream& operator<< | ( | std::ostream & | o, |
| const UniformLayout & | ul | ||
| ) | [inline] |
References UniformLayout::print().
1.7.6.1